Eliminate Three-Putts
Practice Programs
Complete Golf Practice Blueprint for Treynor Recreation Area
Discover tailored practice programs for this course.
Total Programs
47
47 complete programs built for this course
Unique Drills
161
Total unique drills across all programs
Skill Pillars
11
Accuracy · Aim · Alignment · Dispersion · Distance Control · Green Reading
Session Durations
6
3 days , 4 days , 5 days , 6 days , 8 days , 9 days
Treynor Recreation Area Practice Profile
We've mapped a comprehensive practice profile for Treynor Recreation Area, identifying the specific skills this course demands most. The skill distribution below shows which areas of your game will be tested most frequently based on the hole-by-hole analysis (hole handicaps, stroke index, yardage, etc.), while the handicap ranges indicate the typical player profiles who perform well here.
Focus your practice on these key skills to maximize improvement and lower your scores. Check the practice programs below for targeted drills that address these specific skills.
Skill Distribution
Handicap Performance Insights
The handicap ranges shown represent the typical performance levels for this course. Players within these ranges can expect competitive scores, while those outside may yield benefits or may need additional practice in the highlighted skill areas to perform at their best.
Top Drills
Featured Drills for Treynor Recreation Area
Most-used drills from for this course. Practice as standalone drills or scroll down for full programs.
Stop the Ball: Inside the Field [Long]
Stop the ball inside five fields to complete the challenge.
Chip | Parallel Piles | 9 Stop Zones
Up to 5 players compete to stop a chip shot in the stop zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Wedges (LW to PW) | Downswing
Work only on downswing using wedges only. Hit one bucket of ~50 balls.
Chip | Parallel Ball Lines | 3 Landing Zones
Up to 5 players compete to stop a chip shot inside the landing zone(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.
Chip | Parallel Piles | Quadrants
Up to 5 players compete to stop a chip shot inside the quadrant(s). The player with the most points wins the challenge. One bucket of balls per player is needed.
Chip | Parallel Piles | Bullseye 2x
Up to 5 players compete to stop a chip shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.
Course Details
Everything you need to know about Treynor Recreation Area.
Contact Information
Phone
+44 (0)1250 872622
Fax
+44 (0) 1250 872622
tramanager@yahoo.com
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Facilities
Location
Treynor Recreation Area, 208 Buck St, Treynor, IA 51575, USA
Course Description
Treynor Recreation Area is a mature, nine-hole golf course with a full-service clubhouse and bar, located in Treynor, Iowa. The facility offers irrigated fairways and greens, rolling hills, and challenges such as water hazards, suitable for casual and outing golf days. The clubhouse provides lunch, a full salad bar, and bar foods, with social events and memberships available. The course emphasizes a quiet, small-town setting with seasonal hours and on-site dining and events.
nine-hole golf course • par 36 • treynor iowa • golf outings • irrigated fairways • greens • water hazards • clubhouse facilities • lunch and dinner • membership • outings catering • events • specials • social media golf community
Course Information
Holes
9
Par
36
Type
Parkland
Opened
1964
Google Reviews
Treynor Recreation Area Social Media Presence
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Scorecard
Course Scorecard & Tee Insights
Toggle the colour-coded tees to reveal hole-by-hole pars, handicaps, yardages, and gender-specific ratings for Treynor Recreation Area, all within a single responsive scorecard.
Scorecard data available for White
Blue Tee
Gender: Female
Front Nine · CR 37.6 · BR 52.5 · Slope 126
Back Nine · CR 37.6 · BR 52.5 · Slope 126
| Hole | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | IN | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | OUT | Total |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Par | 5 | 3 | 4 | 4 | 5 | 3 | 4 | 4 | 4 | 36 | 5 | 3 | 4 | 4 | 5 | 3 | 4 | 4 | 4 | 36 | 72 |
| Handicap | 3 | 9 | 7 | 17 | 11 | 5 | 1 | 15 | 13 | — | 4 | 10 | 8 | 18 | 12 | 6 | 2 | 16 | 14 | — | — |
| Yardage | 487 | 211 | 394 | 303 | 503 | 167 | 299 | 345 | 321 | 3030 | 487 | 211 | 394 | 303 | 503 | 167 | 299 | 345 | 321 | 3030 | 6060 |
Red Tee
Gender: Female
Front Nine · CR 34.3 · BR 48.2 · Slope 118
Back Nine · CR 34.3 · BR 48.2 · Slope 118
| Hole | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | IN | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | OUT | Total |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Par | 5 | 3 | 4 | 4 | 5 | 3 | 4 | 4 | 4 | 36 | 5 | 3 | 4 | 4 | 5 | 3 | 4 | 4 | 4 | 36 | 72 |
| Handicap | 3 | 9 | 7 | 17 | 11 | 5 | 1 | 15 | 13 | — | 4 | 10 | 8 | 18 | 12 | 6 | 2 | 16 | 14 | — | — |
| Yardage | 393 | 188 | 328 | 270 | 414 | 128 | 201 | 276 | 305 | 2503 | 393 | 188 | 328 | 270 | 414 | 128 | 201 | 276 | 305 | 2503 | 5006 |
White Tee
Gender: Female
Front Nine · CR 37.0 · BR 51.5 · Slope 123
Back Nine · CR 37.0 · BR 51.5 · Slope 123
| Hole | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | IN | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | OUT | Total |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Par | 5 | 3 | 4 | 4 | 5 | 3 | 4 | 4 | 4 | 36 | 5 | 3 | 4 | 4 | 5 | 3 | 4 | 4 | 4 | 36 | 72 |
| Handicap | 3 | 9 | 7 | 17 | 11 | 5 | 1 | 15 | 13 | — | 4 | 10 | 8 | 18 | 12 | 6 | 2 | 16 | 14 | — | — |
| Yardage | 457 | 200 | 388 | 291 | 492 | 160 | 289 | 335 | 313 | 2925 | 457 | 200 | 388 | 291 | 492 | 160 | 289 | 335 | 313 | 2925 | 5850 |
Programs
Skill-Based Practice Programs for Treynor Recreation Area
We studied the course layout and prepared practice programs to lower your scores. The programs are purpose-built for each tee to align with the course strategy. Each program consists of curated drills, with pre-defined modules designed to deliver results.
Filter programs by category (select one)
Showing 47 Programs
% match to course practice profileMake Every 20+ Ft Putt
Avoid three-putts, for a 35-handicap player, ~30 minutes.
Hit from sand, for a 35-handicap player, ~30 minutes.
11 Week Flagship Program for Treynor Recreation Area
A complete and progressive long-term development curriculum mapped from easier to harder drills, specifically for Treynor Recreation Area. Start with the basics and work your way towards more challenging drills. Commit to 11 weeks of training and get in proper shape. Four days counts as a week.
Putting · Long (20+ ft)
Eliminate Three-Putts
Difficulty: Intermediate · Program HCP 17.0
Short Game · Mixed
Keep Ball Near Hole
Difficulty: Beginner · Program HCP 35.0
Driving Range · Wedges (LW,SW,GW,PW)
Feet, hips, shoulders—consistent contact
Difficulty: Beginner · Program HCP 35.0
Putting · Long (20+ ft)
Eliminate Three-Putts
Difficulty: Intermediate · Program HCP 17.0
Short Game · Pitch
Land Close To Pin
Difficulty: Beginner · Program HCP 35.0
Driving Range · Wedges (LW,SW,GW,PW)
Feet, hips, shoulders—consistent contact
Difficulty: Beginner · Program HCP 35.0
Putting · Long (20+ ft)
Hit Every Long Putt
Difficulty: Intermediate · Program HCP 17.0
Short Game · Bump'n'Run
Make Par Around the Green
Difficulty: Beginner · Program HCP 35.0
Driving Range · Long irons (4,3,2)
Center of the green: reduce spread on irons
Difficulty: Intermediate · Program HCP 17.0
Unlock Your Golf Potential
Get personalized coaching and custom training programs tailored to your game.
Get StartedControl woods rollout, for a 5-handicap player, ~10 minutes.
Turn into birdies, for a 18-handicap player, ~15 minutes.
Focus on clean contact, for a 35-handicap player, ~30 minutes.
Avoid trouble spots, for a 9-handicap player, ~10 minutes.
Vary landing spot, for a 35-handicap player, ~30 minutes.
Precision from tough lie, for a 17-handicap player, ~15 minutes.
Pick line and commit, for a 2-handicap player, ~10 minutes.
Stop on a dime, for a 27-handicap player, ~20 minutes.
Hit intended line, for a 35-handicap player, ~30 minutes.
Pick landing spot, for a 17-handicap player, ~15 minutes.
Feel the green, for a 4-handicap player, ~10 minutes.
Feel the green, for a 14-handicap player, ~15 minutes.
Unlock Your Golf Potential
Get personalized coaching and custom training programs tailored to your game.
Get StartedJudge distance carefully, for a 2-handicap player, ~10 minutes.
Land within 2 feet, for a 2-handicap player, ~10 minutes.
Make par, for a 35-handicap player, ~30 minutes.
Land close to pin, for a 35-handicap player, ~30 minutes.
Perfect wedge swing, for a 35-handicap player, ~30 minutes.
Eliminate Three-Putts
Sink All Long Putts
Dial in aim, for a 35-handicap player, ~30 minutes.
Stick approaches, for a 16-handicap player, ~15 minutes.
Stop on a dime, for a 4-handicap player, ~10 minutes.
Stop on a dime, for a 18-handicap player, ~15 minutes.
Thread the needle, for a 13-handicap player, ~15 minutes.
Unlock Your Golf Potential
Get personalized coaching and custom training programs tailored to your game.
Get StartedFeel the green, for a 35-handicap player, ~30 minutes.
Pick landing spot, for a 18-handicap player, ~15 minutes.
Chip through gate, for a 2-handicap player, ~10 minutes.
Vary landing spot, for a 25-handicap player, ~20 minutes.
Pinpoint mixed shots, for a 18-handicap player, ~15 minutes.
Prioritize short putts, for a 2-handicap player, ~10 minutes.
Chip from tight lies, for a 2-handicap player, ~10 minutes.
Keep near hole, for a 35-handicap player, ~30 minutes.
Save par on approaches, for a 15-handicap player, ~15 minutes.
Center green hits, for a 18-handicap player, ~15 minutes.
Perfect wedge swing, for a 35-handicap player, ~30 minutes.
Hit Every Long Putt
Unlock Your Golf Potential
Get personalized coaching and custom training programs tailored to your game.
Get StartedSink All Long Putts
Feel the green, for a 35-handicap player, ~30 minutes.
Chip close, for a 18-handicap player, ~15 minutes.
Pick line and commit, for a 2-handicap player, ~10 minutes.
Avoid 3-Putt: Chip Inside Circle
Up-and-down contest, for a 35-handicap player, ~30 minutes.
Land 3-4 feet away, for a 16-handicap player, ~15 minutes.
Prepare for Tournaments at Treynor Recreation Area
Follow a complete multi-week structured practice program ahead of the upcoming events and arrive prepared.
No upcoming tournaments at this time.
FAQ
Frequently Asked Questions about Treynor Recreation Area
Get answers to common questions about playing Treynor Recreation Area and what to expect.
How difficult is Treynor Recreation Area for mid-handicap golfers?
Treynor Recreation Area presents a demanding test. The 126.0 slope rating keeps it accessible for developing players. The course rating of 75.2 reflects on scoring relative to par 36.
What tees should a 15 handicap play at Treynor Recreation Area?
A 15 handicap golfer should consider tees closer to 5533 yards. The back tees extend to 6060.0 yards, which makes approach shots longer and scoring more challenging.
What is considered a good score at Treynor Recreation Area?
With a course rating of 75.2 and par 36, a mid-handicap golfer would typically score in the mid to high 80s. Stronger players aiming to break 36 must manage approach shots and avoid penalty strokes.
How long is Treynor Recreation Area and how does yardage affect play?
At a full length of 6060.0 yards, it emphasizes accuracy and wedge play.
What type of course is Treynor Recreation Area and how should I play it?
Architecturally, it reflects a Parkland style. Overall, the setup will reward players who place the ball in safe positions far from hazards. Also, type of shot is more crucial rather than just trying to gain distance.
What features make Treynor Recreation Area strategically challenging?
The combination of a slope rating of 126.0 and yardage reaching 6060.0 yards creates consistent pressure on approach shots. You will need to balance risk and reward, especially on longer par 4s and protected greens.
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