Drills Golf App

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Check your course

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Find a Flagship program built for your course or a tournament

Search 40,000 facilities and 50,000 tournaments worldwide for multi-week practice programs and prepare for your next golf outing.

Choose the country (state if US) and enter at least three letters from the course or club name.

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Practice intelligence

Training plans tailored to over 40,000 golf courses worldwide.

Flagship programs for 40,000 courses & 50,000 tournaments designed around hole-by-hole data (slope, HCP rating, distances) to prepare you for any challenge.

Use the search box above to jump straight to your course or scroll down for a live example.

Courses covered

40,000+

Tournament prep programs

50,000+

Unique drills

676

Simulator drills

549

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You hit more shots in practice than in round, start measuring them.

Mobile app screens

Real screens from the iPhone app.

These frames pull from the Home, Drills, and Log Score flows in the live app, wrapped in layered light so the UI feels dimensional without extra motion.

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Practice Library

Curated golf drills

Train smarter, play better.

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676 drills cached

Ready for offline sessions.

Putting+1.8
Short game+0.6
Driving range+2.4
Filters liveHCP -9 to 54
PuttingShort GameDriving RangePolygon
Break 90: Launch windowTest

High launch wedges

HCP 8.0 – 16.0 • Trackman

15 minIntermediateSessions 82%

Sessions logged · 42

Favorite drills sync to your account. Toggle hearts inline, and filters stay sticky between sessions.

Enter scores

Log a score

Practice: High Launch Wedge

68

Recap

Earned handicap +1.1

Projected overall HCP +0.4

Distance window+1.2 HCP
Clubs used+0.8 HCP
Shot type+1.0 HCP

Library of 700 drills

Browse 676 structured reps that touch every club, lie, and mindset.

600+ tests

Use the combine bank to check wedges, putting, speed, and tempo.

Get handicap for 100+ skills

Each skill shows a handicap grade once you log a test or drill.

549 simulator ready drills

Drop these drills straight into your bay, monitor, or sim room.

Flagship programs for 40,000 courses worldwide

Training plans tailored to over 40,000 golf courses worldwide. Pick your home track and press go.

Short Game

393

Drills ready for this focus area.

Putting

146

Drills ready for this focus area.

Driving Range

131

Drills ready for this focus area.

Flagship programs for 40,000 courses worldwide

Select your facility, match the slope, and we line up the plan, tests, and pacing.

Live example

Pebble Beach Gl Flagship Practice Program

This is a live example of the Pebble Beach Flagship program. Use the search box above to find your course and see the same plan.

View Flagship PageThe only program you'll need to prepare for your course

Top drills

Most-used drills in this Flagship program

49 programs
Stop the Ball: to the Stick, in a Row [Long]
Putting18 min

Stop the Ball: to the Stick, in a Row [Long]

Stop 5 balls in a row past the hole and short of an alignment stick.

Chip | Fairway | Above/Below Feet
Short Game26 min

Chip | Fairway | Above/Below Feet

Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket with balls above feet level, and one bucket with balls below feet level.

Long irons (4,3,2) | Birdie-Par-Bogey Radius
Driving Range31 min

Long irons (4,3,2) | Birdie-Par-Bogey Radius

Use long irons only to land the ball inside the radius. Hit one bucket of ~50 balls. Keep the score relative to PAR.

Chip | Scattered Ball Lines | 3 Landing Zones
Short Game26 min

Chip | Scattered Ball Lines | 3 Landing Zones

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and hit-and-land chip shots inside landing zones. Count the number of successes.

Chip | Parallel Piles | Quadrants
Short Game26 min

Chip | Parallel Piles | Quadrants

Up to 5 players compete to stop a chip shot inside the quadrant(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

Chip | Parallel Piles | 9 Stop Zones
Short Game26 min

Chip | Parallel Piles | 9 Stop Zones

Up to 5 players compete to stop a chip shot in the stop zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Flagship Program

14 Week Complete Development Curriculum

A thoughtfully guided program designed to develop your putting, short game, and driving range skills all-round. Featuring progressive golf skills that adapt to the course and steer your game from fundamentals to championship-level performance.

Week 1≤ 4 days

Putting · Long (20+ ft)

Eliminate Three-Putts

Difficulty: Intermediate · Program HCP 17.5

Weeks 2–3≤ 7 days

Short Game · Chip

Chip 5–15 Yds From Fringe

Difficulty: Beginner · Program HCP 35.0

Weeks 4–5≤ 7 days

Driving Range · Long irons (4,3,2)

Control Long Iron Flight

Difficulty: Beginner · Program HCP 35.0

Weeks 5–7≤ 6 days

Putting · 3 ft (1m) only

Sink All Short Putts

Difficulty: Expert · Program HCP 2.4

Weeks 7–8≤ 4 days

Short Game · Chip

Chip 5–15 Yds From Fringe

Difficulty: Beginner · Program HCP 35.0

Weeks 8–9≤ 6 days

Driving Range · Driver

Driver Fairway Accuracy For Beginners

Difficulty: Beginner · Program HCP 35.0

Weeks 9–11≤ 6 days

Putting · Long (20+ ft)

Make Every 20+ Ft Putt

Difficulty: Expert · Program HCP 0.6

Weeks 11–13≤ 7 days

Short Game · Chip

Stop Chips Near Hole

Difficulty: Beginner · Program HCP 35.0

Weeks 13–14≤ 7 days

Driving Range · Driver

Shape your flight: high, low, or straight—your choice

Difficulty: Beginner · Program HCP 26.3

Scoring Benchmarks

Track scores, analyze performance on the range, and keep practice purposeful.

Enter scores

Log every range series, on-course session, and short-game ladder in seconds.

Scoring Benchmarks

See how your makes, misses, and tempo stack against the goals you care about.

You hit more shots in practice than in round, start measuring them

Proof beats guesses. Keep tabs on ball flight, tempo, and strokes gained style metrics.

Enter scores for every pocket of your game, tag the club, and the dashboard builds Scoring Benchmarks automatically.

549 simulator ready drills

Match your bay tech, pick a drill, and keep the numbers moving the right way.

Trackman

135

Ready-to-use simulator drills

Rapsodo

135

Ready-to-use simulator drills

GCQuad

140

Ready-to-use simulator drills

Other Sims

139

Ready-to-use simulator drills

Curated collections

Browse drills by category

Each carousel shows a featured slice of the database. Tap “view all” to dive deeper inside the drills library.

Category

Short Game

393 drills curated with data-backed skill pairings.

View all
Pitch | Parallel Ball Lines | Multiple Targets
Beginner26 min
Short GamePerformance

Pitch | Parallel Ball Lines | Multiple Targets

Pitch balls from two lines to three distant targets

AimDispersionPrecision
Reps: 36GCQuad
Pitch | Rough | Uphill/Downhill
Intermediate26 min
Short GamePerformance

Pitch | Rough | Uphill/Downhill

Hit pitch shots from rough to uphill and downhill zones

AccuracyAlignmentDistance Control
Reps: 36Trackman
Chip | Scattered Piles | Bullseye 2x
Beginner26 min
Short GamePerformance

Chip | Scattered Piles | Bullseye 2x

Chip balls to land within close and mid circles.

ScoringAccuracyAim
Reps: 36Trackman
Bump-n-Run | Perpendicular Piles | 9 Stop Zones
Intermediate26 min
Short GamePerformance

Bump-n-Run | Perpendicular Piles | 9 Stop Zones

Chip balls from piles to marked stop zones on green

Distance ControlDispersionScoring
Reps: 36Rapsodo
Sand | Scattered Piles | 9 Stop Zones
Advanced26 min
Short GamePerformance

Sand | Scattered Piles | 9 Stop Zones

Chip 4 balls at 9 marked zones around the green

ScoringDistance ControlDispersionAccuracy
Reps: 36Other Sims
Pitch | Scattered Piles | Bullseye 2x
Intermediate26 min
Short GamePerformance

Pitch | Scattered Piles | Bullseye 2x

Hit pitch shots from 3 spots, aiming for 2 circles

ScoringDistance ControlAccuracy
Reps: 36Other Sims
Pitch | Scattered Piles | 3 Landing Zones
Intermediate26 min
Short GamePerformance

Pitch | Scattered Piles | 3 Landing Zones

Chip balls to three zones from varying distances

TrajectoryPrecisionScoringDistance Control
Reps: 36GCQuad
Flop | Fairway | Uphill/Downhill
Intermediate59 min
Short GamePerformance

Flop | Fairway | Uphill/Downhill

Hit putts alternately from piles uphill and downhill

AccuracyScoringVisualization
Reps: 56GCQuad

Category

Putting

146 drills curated with data-backed skill pairings.

View all
Stop the Ball: Inside the Field, Eyes Closed [Mid]
Advanced18 min
PuttingShot Shaping

Stop the Ball: Inside the Field, Eyes Closed [Mid]

Hit putts eyes closed, move from near to far fields

VisualizationDistance ControlDispersion
Reps: 30Rapsodo
18 Holes - 10% Rule
Beginner23 min
PuttingPerformance

18 Holes - 10% Rule

Hit putts and repeat if ball stops outside target zone

ScoringDistance Control
Reps: 30On-course
Around the Hole: 4 Ball Circle [Short]
Beginner22 min
PuttingShot Shaping

Around the Hole: 4 Ball Circle [Short]

Hit putts from 4 tees at increasing distances around hole

PrecisionGreen Reading
Reps: 36On-course
9 Holes - 10% Rule
Beginner12 min
PuttingPerformance

9 Holes - 10% Rule

Hit putts within close range; repeat if off target

ScoringDistance Control
Reps: 14On-course
Around the Hole: 8 Ball Circle [Short]
Beginner19 min
PuttingShot Shaping

Around the Hole: 8 Ball Circle [Short]

Hit 2 putts from 8 tees at close and mid-range distances

Green ReadingPrecision
Reps: 32On-course
Around the Hole: 8 Ball Circle, 50 in a Row
Advanced30 min
PuttingPerformance

Around the Hole: 8 Ball Circle, 50 in a Row

Hit putts from eight tees around the hole continuously

Green ReadingScoringPrecision
Reps: 50On-course
Around the Hole: 4 Ball Circle, 50 in a Row
Advanced30 min
PuttingPerformance

Around the Hole: 4 Ball Circle, 50 in a Row

Hit putts from tees placed close around the hole

Green ReadingScoringPrecision
Reps: 50On-course
Stop the Ball: Circle, Three Tees Triangle [Mid]
Intermediate27 min
PuttingShot Shaping

Stop the Ball: Circle, Three Tees Triangle [Mid]

Hit putts from various spots around the hole

Distance ControlAccuracyDispersion
Reps: 45On-course

Category

Driving Range

131 drills curated with data-backed skill pairings.

View all
Long irons (4,3,2) | 3 Landing Zones
Intermediate31 min
Driving RangePerformance

Long irons (4,3,2) | 3 Landing Zones

Hit long irons to three marked landing zones sequentially

Distance ControlScoringTrajectory
Reps: 36GCQuad
Wedges (LW to PW) | Target Line (Shorter)
Advanced30 min
Driving RangePerformance

Wedges (LW to PW) | Target Line (Shorter)

Hit wedges 7 times at 5 spaced targets aiming close to markers

Distance ControlScoringAccuracy
Reps: 35Other Sims
Woods (Hy to 3W) | 3 Landing Zones
Advanced31 min
Driving RangePerformance

Woods (Hy to 3W) | 3 Landing Zones

Hit woods aiming at 3 sequential landing zones

Distance ControlScoringTrajectory
Reps: 36Other Sims
Long irons (4,3,2) | 9 Targets
Advanced31 min
Driving RangePerformance

Long irons (4,3,2) | 9 Targets

Hit long irons at 9 targets spaced around flag.

Distance ControlScoringPrecision
Reps: 36Other Sims
Mid irons (7,6,5) | Downswing
Beginner31 min
Driving RangeTechnique

Mid irons (7,6,5) | Downswing

Hit mid irons focusing on 2 downswing thoughts only

MechanicsPrecisionTrajectory
Reps: 36Other Sims
Long irons (4,3,2) | Visualized Course
Advanced31 min
Driving RangePerformance

Long irons (4,3,2) | Visualized Course

Hit long irons aiming at imagined obstacles consistently

ScoringPrecisionVisualization
Reps: 36Other Sims
Driver | Y Area
Advanced31 min
Driving RangePerformance

Driver | Y Area

Hit 36 driver shots at 3 wide Y-shaped targets

DispersionPrecisionScoring
Reps: 36Rapsodo
Long irons (4,3,2) | Backswing
Beginner31 min
Driving RangeTechnique

Long irons (4,3,2) | Backswing

Hit long irons focusing on two backswing thoughts only

MechanicsPrecisionTrajectory
Reps: 36GCQuad

Category

Polygon

6 drills curated with data-backed skill pairings.

View all
Mini Polygon #5
Intermediate90 min
PolygonGeneral

Mini Polygon #5

Complete sequential drills: short to long putts, flop shot.

Scoring
Reps: 36On-course
Mini Polygon #8
Advanced90 min
PolygonGeneral

Mini Polygon #8

Complete progressive putting and chipping stations in order

Scoring
Reps: 36On-course
Mini Polygon #1
Beginner90 min
PolygonGeneral

Mini Polygon #1

Hole putts, stop balls, chip bump'n'run drills in order

Scoring
Reps: 36On-course
Mini Polygon #3
Beginner90 min
PolygonGeneral

Mini Polygon #3

Hit putts progressively, then chip from close range

Scoring
Reps: 36On-course
Mini Polygon #2
Beginner90 min
PolygonGeneral

Mini Polygon #2

Hit tee, straight putt, two-putt, bump'n'run in order

Scoring
Reps: 36On-course
Mini Polygon #4
Intermediate90 min
PolygonGeneral

Mini Polygon #4

Hit putts and stop ball at set distances sequentially

Scoring
Reps: 36On-course