Stop the Ball: to the Stick, in a Row [Long]
Stop 5 balls in a row past the hole and short of an alignment stick.
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Flagship programs for 40,000 courses & 50,000 tournaments designed around hole-by-hole data (slope, HCP rating, distances) to prepare you for any challenge.
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40,000+
Tournament prep programs
50,000+
Unique drills
676
Simulator drills
549
You hit more shots in practice than in round, start measuring them.
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High launch wedges
HCP 8.0 – 16.0 • Trackman
Sessions logged · 42
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Practice: High Launch Wedge
Recap
Earned handicap +1.1
Projected overall HCP +0.4
Browse 676 structured reps that touch every club, lie, and mindset.
600+ tests
Use the combine bank to check wedges, putting, speed, and tempo.
Get handicap for 100+ skills
Each skill shows a handicap grade once you log a test or drill.
549 simulator ready drills
Drop these drills straight into your bay, monitor, or sim room.
Training plans tailored to over 40,000 golf courses worldwide. Pick your home track and press go.
Short Game
393
Drills ready for this focus area.
Putting
146
Drills ready for this focus area.
Driving Range
131
Drills ready for this focus area.
Flagship programs for 40,000 courses worldwide
Select your facility, match the slope, and we line up the plan, tests, and pacing.
Live example
This is a live example of the Pebble Beach Flagship program. Use the search box above to find your course and see the same plan.
Top drills
Stop 5 balls in a row past the hole and short of an alignment stick.
Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket with balls above feet level, and one bucket with balls below feet level.
Use long irons only to land the ball inside the radius. Hit one bucket of ~50 balls. Keep the score relative to PAR.
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and hit-and-land chip shots inside landing zones. Count the number of successes.
Up to 5 players compete to stop a chip shot inside the quadrant(s). The player with the most points wins the challenge. One bucket of balls per player is needed.
Up to 5 players compete to stop a chip shot in the stop zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Flagship Program
A thoughtfully guided program designed to develop your putting, short game, and driving range skills all-round. Featuring progressive golf skills that adapt to the course and steer your game from fundamentals to championship-level performance.
Putting · Long (20+ ft)
Eliminate Three-Putts
Difficulty: Intermediate · Program HCP 17.5
Short Game · Chip
Chip 5–15 Yds From Fringe
Difficulty: Beginner · Program HCP 35.0
Driving Range · Long irons (4,3,2)
Control Long Iron Flight
Difficulty: Beginner · Program HCP 35.0
Putting · 3 ft (1m) only
Sink All Short Putts
Difficulty: Expert · Program HCP 2.4
Short Game · Chip
Chip 5–15 Yds From Fringe
Difficulty: Beginner · Program HCP 35.0
Driving Range · Driver
Driver Fairway Accuracy For Beginners
Difficulty: Beginner · Program HCP 35.0
Putting · Long (20+ ft)
Make Every 20+ Ft Putt
Difficulty: Expert · Program HCP 0.6
Short Game · Chip
Stop Chips Near Hole
Difficulty: Beginner · Program HCP 35.0
Driving Range · Driver
Shape your flight: high, low, or straight—your choice
Difficulty: Beginner · Program HCP 26.3
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Scoring Benchmarks
See how your makes, misses, and tempo stack against the goals you care about.
You hit more shots in practice than in round, start measuring them
Proof beats guesses. Keep tabs on ball flight, tempo, and strokes gained style metrics.
Enter scores for every pocket of your game, tag the club, and the dashboard builds Scoring Benchmarks automatically.
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135
Ready-to-use simulator drills
135
Ready-to-use simulator drills
140
Ready-to-use simulator drills
139
Ready-to-use simulator drills
Curated collections
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Category
393 drills curated with data-backed skill pairings.
Pitch balls from two lines to three distant targets
Hit pitch shots from rough to uphill and downhill zones
Chip balls to land within close and mid circles.
Chip balls from piles to marked stop zones on green
Chip 4 balls at 9 marked zones around the green
Hit pitch shots from 3 spots, aiming for 2 circles
Chip balls to three zones from varying distances
Hit putts alternately from piles uphill and downhill
Category
146 drills curated with data-backed skill pairings.
Hit putts eyes closed, move from near to far fields

Hit putts and repeat if ball stops outside target zone
Hit putts from 4 tees at increasing distances around hole

Hit putts within close range; repeat if off target
Hit 2 putts from 8 tees at close and mid-range distances
Hit putts from eight tees around the hole continuously

Hit putts from tees placed close around the hole
Hit putts from various spots around the hole
Category
131 drills curated with data-backed skill pairings.
Hit long irons to three marked landing zones sequentially
Hit wedges 7 times at 5 spaced targets aiming close to markers
Hit woods aiming at 3 sequential landing zones
Hit long irons at 9 targets spaced around flag.
Hit mid irons focusing on 2 downswing thoughts only
Hit long irons aiming at imagined obstacles consistently
Hit 36 driver shots at 3 wide Y-shaped targets
Hit long irons focusing on two backswing thoughts only
Category
6 drills curated with data-backed skill pairings.
Complete sequential drills: short to long putts, flop shot.
Complete progressive putting and chipping stations in order
Hole putts, stop balls, chip bump'n'run drills in order
Hit putts progressively, then chip from close range
Hit tee, straight putt, two-putt, bump'n'run in order
Hit putts and stop ball at set distances sequentially