Weeks 1–2≤ 6 days
Short Game·Pitch
Land Close To Pin
Difficulty: Beginner · Module HCP 34.8
Weeks 2–4≤ 7 days
Short Game·Bump'n'Run
Feel the green—leave every Bump'n'Run inside the safe zone
Difficulty: Beginner · Module HCP 25.9
Weeks 4–5≤ 3 days
Short Game·Sand
Pinpoint your sand shots: leave yourself a tap-in every time
Difficulty: Intermediate · Module HCP 17.7
Weeks 5–6≤ 4 days
Short Game·Pitch
Land 2 Feet From Pin
Difficulty: Advanced · Module HCP 8.8
Week 6≤ 3 days
Driving Range·Woods (Hy,5W,3W)
Check your setup: does your swing match the shot?
Difficulty: Beginner · Module HCP 35.0
Week 7≤ 4 days
Driving Range·Woods (Hy,5W,3W)
Control the height: launch it high or low as needed
Difficulty: Beginner · Module HCP 35.0
Week 8≤ 3 days
Driving Range·Long irons (4,3,2)
Reduce Misses With Long Irons
Difficulty: Intermediate · Module HCP 17.5
Weeks 8–9≤ 3 days
Driving Range·Short irons (9,8)
Reduce Misses With Short Irons
Difficulty: Intermediate · Module HCP 17.5
Weeks 9–10≤ 4 days
Driving Range·Woods (Hy,5W,3W)
Fairway finder: hit every 3-wood to the short grass
Difficulty: Intermediate · Module HCP 13.4