Practice Programs

Complete Golf Practice Blueprint for The Club At Mapledurham (1017023)

Discover tailored practice programs for this course.

Reading, Berkshire, BKM, United Kingdom
Open Flagship ProgramVisit Club Website

Total Programs

49

49 complete programs built for this course

Unique Drills

216

Total unique drills across all programs

Skill Pillars

11

Accuracy · Aim · Alignment · Dispersion · Distance Control · Green Reading

Session Durations

7

3 days , 4 days , 5 days , 6 days , 7 days , 8 days , 9 days

AccuracyAimAlignmentDispersionDistance ControlGreen Reading+5 more

The Club At Mapledurham Practice Profile

We've mapped a comprehensive practice profile for The Club At Mapledurham, identifying the specific skills this course demands most. The skill distribution below shows which areas of your game will be tested most frequently based on the hole-by-hole analysis (hole handicaps, stroke index, yardage, etc.), while the handicap ranges indicate the typical player profiles who perform well here.

Focus your practice on these key skills to maximize improvement and lower your scores. Check the practice programs below for targeted drills that address these specific skills.

Skill Distribution

Scoring 29%Distance Control 26%Precision 15%Accuracy 15%Aim 12%

Handicap Performance Insights

The handicap ranges shown represent the typical performance levels for this course. Players within these ranges can expect competitive scores, while those outside may yield benefits or may need additional practice in the highlighted skill areas to perform at their best.

19.6
Average HCP
11.3
Minimum HCP
33.8
Maximum HCP

Top Drills

Featured Drills for The Club At Mapledurham

Most-used drills from for this course. Practice as standalone drills or scroll down for full programs.

Diagram for Stop the Ball: Circle, Eyes Closed [Long]
Putting18 min

Stop the Ball: Circle, Eyes Closed [Long]

Stop the ball inside the circle with your eyes closed.

Diagram for Chip | Fairway | Flat
Short Game26 min

Chip | Fairway | Flat

Hit two buckets of balls (avg. bucket is 40 balls) from the flat fairway.

Diagram for Long irons (4,3,2) | 3 Landing Zones
Driving Range31 min

Long irons (4,3,2) | 3 Landing Zones

Hit 15 balls to each landing zone using long irons only. Hit one bucket of ~50 balls. Count total number of successful shots.

Diagram for Chip | Parallel Piles | Bullseye 2x
Short Game26 min

Chip | Parallel Piles | Bullseye 2x

Up to 5 players compete to stop a chip shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

Diagram for Bump-n-Run | Perpendicular Piles | Quadrants
Short Game26 min

Bump-n-Run | Perpendicular Piles | Quadrants

Up to 5 players compete to stop a bump-n-run shot inside the quadrant(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

Diagram for Bump-n-Run | Scattered Piles | Bullseye 2x
Short Game26 min

Bump-n-Run | Scattered Piles | Bullseye 2x

Scatter a bucket of balls (avg. bucket is 40 balls) next to the green. Scatter into 8 equal piles of 5 balls and stop bump-n-run shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.

Course Details

Everything you need to know about The Club At Mapledurham.

Contact Information

📞

Phone

+44 (0)1250 872622

📠

Fax

+44 (0) 1250 872622

✉️

Email

mapledurham.info@theclubcompany.com

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Facilities

Driving Range
Putting Green
Chipping Green
Practice Bunker
Motor Cart
Pull Cart
Golf Clubs Rental
Club Fitting
Pro Shop
Golf Lessons
Caddie Hire
Restaurant
Reception Hall
Changing Room
Lockers
Lodging on Site

Location

Chazey Heath, Reading RG4 7UD, UK

Course Information

Holes

18

Par

69

Type

Parkland

Architect

Robert Sandow

Opened

1992

Google Reviews

Business Claimed
4.2(122 reviews)
View on Google Maps

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Scorecard

Course Scorecard & Tee Insights

Toggle the colour-coded tees to reveal hole-by-hole pars, handicaps, yardages, and gender-specific ratings for The Club At Mapledurham, all within a single responsive scorecard.

Scorecard data available for Yellow

Tee Insight:This compact course delivers constant short approach tests from drivable par fours and quick par threes, heightening pressure on precise wedges and clutch putting to pile up birdies without big mistakes.Short-Mid (3-15 ft), Mid (10-20 ft), Short-Long (3-20+ ft)YYYYYDistance Control, PrecisionYYYYYChip, PitchYYYYYDistance Control, TrajectoryYYYYYWedges (LW,SW,GW,PW), Short irons (9,8)YYYYYAccuracy, Dispersion
R

Red Tee

Gender: MalePar 685026 yards4596 metersCR 64.3Bogey 83.3Slope 103

Gender: Male

Front Nine · CR 32.1 · BR 42.0 · Slope 107

Back Nine · CR 32.2 · BR 41.3 · Slope 98

Hole123456789IN101112131415161718OUTTotal
Par434443435344344344533468
Handicap
Yardage300143431328303150328118456255724023230431116332531145113224695026

Programs

Skill-Based Practice Programs for The Club At Mapledurham

We studied the course layout and prepared practice programs to lower your scores. The programs are purpose-built for each tee to align with the course strategy. Each program consists of curated drills, with pre-defined modules designed to deliver results.

Filter programs by category (select one)

Showing 49 Programs

% match to course practice profile
69% match
For Yellow tees

Hit from sand, for a 35-handicap player, ~30 minutes.

Short Game23-26 min35 HCP9 drills
Distance Control27%
Aim19%
Scoring15%

15 Week Flagship Program for The Club At Mapledurham

A complete and progressive long-term development curriculum mapped from easier to harder drills, specifically for The Club At Mapledurham. Start with the basics and work your way towards more challenging drills. Commit to 15 weeks of training and get in proper shape. Four days counts as a week.

Week 13 days

Putting · Long (20+ ft)

Hit Cup From Long Distance

Difficulty: Intermediate · Program HCP 17.0

Weeks 1–37 days

Short Game · Chip

Avoid Three-Putts

Difficulty: Beginner · Program HCP 35.0

Weeks 3–57 days

Short Game · Sand

Get Out of Bunker Safely

Difficulty: Beginner · Program HCP 35.0

Weeks 5–77 days

Short Game · Flop

Hit Flop & Avoid Big Numbers

Difficulty: Beginner · Program HCP 35.0

Weeks 8–97 days

Short Game · Bump'n'Run

Make Par Around the Green

Difficulty: Beginner · Program HCP 35.0

Weeks 10–117 days

Short Game · Mixed

Short Game 5–20 Yds From Fringe Or Rough

Difficulty: Beginner · Program HCP 35.0

Weeks 11–136 days

Driving Range · Woods (Hy,5W,3W)

Control 3-Wood Roll

Difficulty: Beginner · Program HCP 35.0

Week 133 days

Driving Range · Wedges (LW,SW,GW,PW)

Feet, hips, shoulders—consistent contact

Difficulty: Beginner · Program HCP 35.0

Weeks 14–156 days

Driving Range · Driver

Stop Missing Fairways with Driver

Difficulty: Beginner · Program HCP 35.0

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72% match
For Yellow tees

Save par consistently, for a 17-handicap player, ~15 minutes.

Short Game~26 min17 HCP6 drills
Scoring27%
Accuracy20%
Distance Control12%
51% match
For Yellow tees

Control 3-wood roll, for a 35-handicap player, ~30 minutes.

Driving Range~31 min35 HCP6 drills
Precision26%
Trajectory17%
Mechanics15%
71% match
For Red tees

Chip from rough, for a 17-handicap player, ~15 minutes.

Short Game~26 min17 HCP8 drills
Scoring16%
Accuracy15%
Distance Control15%

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71% match
For Red tees

Save par consistently, for a 17-handicap player, ~15 minutes.

Short Game~26 min17 HCP8 drills
Scoring21%
Precision20%
Accuracy13%
66% match
For Red tees

Approach from hazards, for a 17-handicap player, ~15 minutes.

Short Game~26 min17 HCP9 drills
Accuracy21%
Scoring19%
Distance Control16%
64% match
For Red tees

Vary landing spot, for a 22-handicap player, ~20 minutes.

Short Game~26 min22 HCP8 drills
Distance Control34%
Precision19%
Alignment15%
78% match
For Red tees

Save par clutch, for a 27-handicap player, ~20 minutes.

Short Game~26 min27 HCP9 drills
Scoring35%
Accuracy14%
Distance Control13%
62% match
For Red tees

Beat streaks, for a 18-handicap player, ~15 minutes.

Short Game~26 min17 HCP6 drills
Scoring37%
Accuracy27%
Precision9%
49% match
For Red tees

Stop on a dime, for a 3-handicap player, ~10 minutes.

Short Game~26 min3 HCP3 drills
Distance Control42%
Precision19%
Dispersion17%

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52% match
For Red tees

Roll to tap-in range, for a 3-handicap player, ~10 minutes.

Short Game~26 min3 HCP4 drills
Distance Control45%
Trajectory19%
Precision15%

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71% match
For White tees

Precision short irons, for a 1-handicap player, ~10 minutes.

Driving Range30-31 min0 HCP7 drills
Scoring33%
Precision19%
Dispersion13%
55% match
For White tees

Reduce misses, for a 18-handicap player, ~15 minutes.

Driving Range~31 min17 HCP3 drills
Distance Control25%
Trajectory22%
Scoring20%
60% match
For White tees

Feel the green, for a 30-handicap player, ~30 minutes.

Short Game~26 min30 HCP7 drills
Distance Control33%
Alignment22%
Accuracy11%
84% match
For White tees

Up-and-down contest, for a 23-handicap player, ~20 minutes.

Short Game~26 min22 HCP7 drills
Scoring29%
Distance Control16%
Aim16%
51% match
For White tees

Hit intended line, for a 35-handicap player, ~30 minutes.

Short Game~26 min34 HCP8 drills
Aim32%
Alignment19%
Scoring15%

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Get personalized coaching and custom training programs tailored to your game.

Get Started
27% match
For Yellow tees

Control extended rolls, for a 18-handicap player, ~15 minutes.

Putting~18 min17 HCP3 drills
Dispersion43%
Accuracy33%
Visualization13%
2026

Prepare for Tournaments at The Club At Mapledurham

Follow a complete multi-week structured practice program ahead of the upcoming events and arrive prepared.

No upcoming tournaments at this time.

FAQ

Frequently Asked Questions about The Club At Mapledurham

Get answers to common questions about playing The Club At Mapledurham and what to expect.

How difficult is The Club At Mapledurham for mid-handicap golfers?

From a scoring perspective, The Club At Mapledurham challenges consistency. This slope level makes it manageable compared to championship venues. The course rating of 67.5 reflects on scoring relative to par 69.

What tees should a 15 handicap play at The Club At Mapledurham?

A 15 handicap golfer should consider tees closer to 5370 yards. The back tees extend to 5713.0 yards, which makes approach shots longer and scoring more challenging.

What is considered a good score at The Club At Mapledurham?

With a course rating of 67.5 and par 69, a mid-handicap golfer would typically score in the mid to high 80s. Stronger players aiming to break 69 must manage approach shots and avoid penalty strokes.

How long is The Club At Mapledurham and how does yardage affect play?

Stretching to 5713.0 yards from the back tees, distance is less of a barrier than precision.

What type of course is The Club At Mapledurham and how should I play it?

The course follows a traditional Parkland design philosophy. Overall, the setup will reward players who place the ball in safe positions far from hazards. Also, type of shot is more crucial rather than just trying to gain distance.

What features make The Club At Mapledurham strategically challenging?

The combination of a slope rating of 116.0 and yardage reaching 5713.0 yards creates consistent pressure on approach shots. You will need to balance risk and reward, especially on longer par 4s and protected greens.

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