Follow through fully, for a 2-handicap player, ~10 minutes.
Practice Programs
Complete Golf Practice Blueprint for Swingin' Things & Fletcher's Landing
Discover tailored practice programs for this course.
Total Programs
18
18 complete programs built for this course
Unique Drills
82
Total unique drills across all programs
Skill Pillars
11
Accuracy · Aim · Alignment · Dispersion · Distance Control · Green Reading
Session Durations
7
3 days , 4 days , 5 days , 6 days , 7 days , 8 days , 9 days
Swingin' Things Practice Profile
We've mapped a comprehensive practice profile for Swingin' Things, identifying the specific skills this course demands most. The skill distribution below shows which areas of your game will be tested most frequently based on the hole-by-hole analysis (hole handicaps, stroke index, yardage, etc.), while the handicap ranges indicate the typical player profiles who perform well here.
Focus your practice on these key skills to maximize improvement and lower your scores. Check the practice programs below for targeted drills that address these specific skills.
Skill Distribution
Handicap Performance Insights
The handicap ranges shown represent the typical performance levels for this course. Players within these ranges can expect competitive scores, while those outside may yield benefits or may need additional practice in the highlighted skill areas to perform at their best.
Top Drills
Featured Drills for Swingin' Things
Most-used drills from for this course. Practice as standalone drills or scroll down for full programs.
Putting Aid: Alignment Mirror, 15/25
Make 15 out of 25 putts using an alignment mirror.
Bump-n-Run | Parallel Ball Lines | Quadrants
Align a bucket of balls next to the green (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop bump-n-run shots inside quadrants. Count the number of successes.
Short irons (9,8) | Low/Mid/High Shot
Produce low/mid/high shots using short irons only. Hit one bucket of ~50 balls.
Around the Hole: 8 Ball Circle, 4/8
Make 4 out of 8 putts from [6 ft | 2 m], 5 times in total.
Single Tee, 15/25
Make 15 out of 25 putts
Short irons (9,8) | Takeaway
Work only on takeaway using short irons only. Hit one bucket of ~50 balls.
Course Details
Everything you need to know about Swingin' Things.
Contact Information
Phone
+44 (0)1250 872622
Fax
+44 (0) 1250 872622
Giving lessons at Swingin' Things & Fletcher's Landing? Get featured here.
Facilities
Location
133 Batting Cage Lane
Course Description
Swingin' Things is a family fun park in Jacksonville, NC, featuring a driving range, mini-golf, and batting cages.
family fun park • driving range • mini-golf • batting cages • family entertainment • recreation • outdoor activities • entertainment
Course Information
Holes
9
Par
36
Type
Parkland
Architect
John Fletcher
Opened
2001
Google Reviews
Swingin' Things & Fletcher's Landing Social Media Presence
Interested in our comprehensive dataset of 40,000 golf courses? Contact us to learn more.
Programs
Skill-Based Practice Programs for Swingin' Things
We studied the course layout and prepared practice programs to lower your scores. The programs are purpose-built for each tee to align with the course strategy. Each program consists of curated drills, with pre-defined modules designed to deliver results.
Filter programs by category (select one)
Showing 18 Programs
% match to course practice profilePractice line and speed, for a 2-handicap player, ~10 minutes.
Test your setup, for a 29-handicap player, ~20 minutes.
Save par consistently, for a 17-handicap player, ~15 minutes.
13 Week Flagship Program for Swingin' Things
A complete and progressive long-term development curriculum mapped from easier to harder drills, specifically for Swingin' Things. Start with the basics and work your way towards more challenging drills. Commit to 13 weeks of training and get in proper shape. Four days counts as a week.
Putting · Long (20+ ft)
Improve Accuracy On Long Putts 20+ Feet
Difficulty: Intermediate · Program HCP 17.0
Short Game · Bump'n'Run
Bump'n'Run From 5–10 Yds
Difficulty: Beginner · Program HCP 35.0
Driving Range · Short irons (9,8)
Control Short Iron Flight
Difficulty: Beginner · Program HCP 35.0
Putting · 3 ft (1m) only
Sink All Short Putts
Difficulty: Expert · Program HCP 2.0
Short Game · Bump'n'Run
How straight can you roll it? Test your setup
Difficulty: Beginner · Program HCP 29.0
Driving Range · Short irons (9,8)
Hit the green with the perfect arc
Difficulty: Beginner · Program HCP 30.0
Putting · 6 ft (2m) only
Stop Missed Opportunities On Mid Putts
Difficulty: Expert · Program HCP 2.0
Short Game · Mixed
Up-and-down contest: how many can you save in a row?
Difficulty: Beginner · Program HCP 24.0
Driving Range · Long irons (4,3,2)
Challenge: eliminate wild misses on long approaches
Difficulty: Intermediate · Program HCP 17.0
Unlock Your Golf Potential
Get personalized coaching and custom training programs tailored to your game.
Get StartedPerfect short iron arc, for a 30-handicap player, ~30 minutes.
Center green hits, for a 18-handicap player, ~15 minutes.
Read subtle breaks, for a 2-handicap player, ~10 minutes.
Control extended rolls, for a 18-handicap player, ~15 minutes.
Read breaks and aim precisely, for a 2-handicap player, ~10 minutes.
Save par clutch, for a 25-handicap player, ~20 minutes.
Match clubface, for a 20-handicap player, ~15 minutes.
Handle tight lies, for a 3-handicap player, ~10 minutes.
Thread the gap, for a 22-handicap player, ~20 minutes.
Use a short swing, for a 35-handicap player, ~30 minutes.
Achieve distance accuracy, for a 18-handicap player, ~15 minutes.
Control flight, for a 35-handicap player, ~30 minutes.
Unlock Your Golf Potential
Get personalized coaching and custom training programs tailored to your game.
Get StartedKeep within 8 yards, for a 18-handicap player, ~15 minutes.
Advanced accuracy, for a 1-handicap player, ~10 minutes.
Prepare for Tournaments at Swingin' Things
Follow a complete multi-week structured practice program ahead of the upcoming events and arrive prepared.
No upcoming tournaments at this time.
FAQ
Frequently Asked Questions about Swingin' Things
Get answers to common questions about playing Swingin' Things and what to expect.
How difficult is Swingin' Things for mid-handicap golfers?
From a scoring perspective, Swingin' Things challenges consistency. This slope level makes it manageable compared to championship venues. The course rating of 70 reflects on scoring relative to par 36.
What tees should a 15 handicap play at Swingin' Things?
A 15 handicap golfer should consider tees closer to 6000 yards. The back tees extend to 6500 yards, which makes approach shots longer and scoring more challenging.
What is considered a good score at Swingin' Things?
With a course rating of 70 and par 36, a mid-handicap golfer would typically score in the mid to high 80s. Stronger players aiming to break 36 must manage approach shots and avoid penalty strokes.
How long is Swingin' Things and how does yardage affect play?
Stretching to 6500 yards from the back tees, it does not overwhelm length but rewards accuracy.
What type of course is Swingin' Things and how should I play it?
The course follows a traditional Parkland design philosophy. Overall, the setup will reward players who place the ball in safe positions far from hazards. Also, type of shot is more crucial rather than just trying to gain distance.
What features make Swingin' Things strategically challenging?
The combination of a slope rating of 120 and yardage reaching 6500 yards creates consistent pressure on approach shots. You will need to balance risk and reward, especially on longer par 4s and protected greens.
Nearby Courses
Practice Programs for Nearby Courses
Explore practice programs for courses near Swingin' Things. These programs are designed to help you prepare for your next round.
Rock Creek Golf & Country Club - Rock Creek G&Cc
Jacksonville, NC
Jacksonville Country Club - Jacksonville Cc
Jacksonville, NC
Jacksonville Country Club - Jacksonville
Jacksonville, North Carolina
Paradise Point Golf Club - Gold Course
Camp Lejeune, NC
Paradise Point Golf Club - Scarlet
Camp Lejeune, North Carolina
Bear Trail Golf Club - Bear Trail
Jacksonville, North Carolina
North Shore Country Club - North Shore Gc
Sneads Ferry, NC
Silver Creek Golf Club - Silver Creek Gc
Swansboro, NC
Star Hill Golf Club - Sands-Lakes
Cape Carteret, NC
Same Architect
Courses by John Fletcher
Explore other courses designed by John Fletcher. These courses share similar design philosophies and architectural features.
Swingin' Things
Swingin' Things & Fletcher's Landing
Jacksonville, North Carolina

