Square the putter face, for a 12-handicap player, ~15 minutes.
Practice Programs
Complete Golf Practice Blueprint for Miyazaki Kokusai Golf Club
Discover tailored practice programs for this course.
Total Programs
16
16 complete programs built for this course
Unique Drills
73
Total unique drills across all programs
Skill Pillars
12
Accuracy · Aim · Alignment · Dispersion · Distance Control · Green Reading
Session Durations
6
3 days , 5 days , 6 days , 7 days , 8 days , 9 days
Kirishima Practice Profile
We've mapped a comprehensive practice profile for Kirishima, identifying the specific skills this course demands most. The skill distribution below shows which areas of your game will be tested most frequently based on the hole-by-hole analysis (hole handicaps, stroke index, yardage, etc.), while the handicap ranges indicate the typical player profiles who perform well here.
Focus your practice on these key skills to maximize improvement and lower your scores. Check the practice programs below for targeted drills that address these specific skills.
Skill Distribution
Handicap Performance Insights
The handicap ranges shown represent the typical performance levels for this course. Players within these ranges can expect competitive scores, while those outside may yield benefits or may need additional practice in the highlighted skill areas to perform at their best.
Top Drills
Featured Drills for Kirishima
Most-used drills from for this course. Practice as standalone drills or scroll down for full programs.
Putting Aid: Alignment Sticks, Ball Gate, 50 in a Row
Make 50 putts in a row from in between two alignment sticks and through the ball gate.
Pitch | Rough | Above/Below Feet
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket with balls above feet level, and one bucket with balls below feet level.
Driver | Around the Stick
Curve the ball around the alignment stick using using driver only. Hit one bucket of ~50 balls.
Putting Aid: Alignment Mirror, 50 in a Row
Make 50 putts in a row using an alignment mirror.
Putting Aid: Chalk Line, 50 in Row
Make 50 putts in a row over the chalk starting line.
Putting Aid: String Line, 50 in a Row
Make 50 putts in a row, underneath the hanging string line.
Course Details
Everything you need to know about Kirishima.
Contact Information
Phone
+44 (0)1250 872622
Fax
+44 (0) 1250 872622
miyazakikokusai@pacificgolf.jp
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Facilities
Location
6634-1, Shimotajima, Sadowara
Course Description
PGMグループは、 日本最大級のゴルフ場運営会社です。全国140箇所以上のゴルフ場運営のほか、ゴルフ場取得時に継承した、霊園、ホテル、高速道路の サービスエリア内レストラン・売店等の事業を展開。2001年にゴルフ場の取得・運営事業を開始して以来、ゴルフ場の個性と地域性を活かした再生ビジネスで事業を拡大し、ゴルフ場運営のエキスパートとして、マーケットを牽引しています。お客さまの視点に立ったサービスを追求し、ゴルフ場の成長を一層高めることで、長期的に安定した収益基盤を構築するとともに、ビジネスで事業を拡大し、ゴルフ場運営のエキスパートとして、マーケットをホスピタリティ事業分野でのグローバルリーダーを目指しています。
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Course Information
Holes
27
Par
36
Type
Parkland
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Programs
Skill-Based Practice Programs for Kirishima
We studied the course layout and prepared practice programs to lower your scores. The programs are purpose-built for each tee to align with the course strategy. Each program consists of curated drills, with pre-defined modules designed to deliver results.
Filter programs by category (select one)
Showing 16 Programs
% match to course practice profileFocus on the target line, for a 11-handicap player, ~15 minutes.
Turn into birdies, for a 21-handicap player, ~20 minutes.
Escape safely, for a 35-handicap player, ~30 minutes.
13 Week Flagship Program for Kirishima
A complete and progressive long-term development curriculum mapped from easier to harder drills, specifically for Kirishima. Start with the basics and work your way towards more challenging drills. Commit to 13 weeks of training and get in proper shape. Four days counts as a week.
Putting · 3 ft (1m) only
Align Putter Face For Accurate 3 Foot Putts
Difficulty: Intermediate · Program HCP 12.0
Short Game · Sand
Get Out of Bunker Safely
Difficulty: Beginner · Program HCP 35.0
Driving Range · Driver
Control Driver Ball Flight
Difficulty: Beginner · Program HCP 35.0
Putting · 3 ft (1m) only
Line Every Short Putt Precisely
Difficulty: Intermediate · Program HCP 11.0
Short Game · Bump'n'Run
Make Par Around the Green
Difficulty: Beginner · Program HCP 35.0
Driving Range · Driver
Control Driver Ball Flight
Difficulty: Beginner · Program HCP 35.0
Putting · 3 ft (1m) only
Make Putts Inside 3 Feet Precisely
Difficulty: Expert · Program HCP 2.0
Short Game · Bump'n'Run
Pinpoint accuracy: leave yourself a tap-in from anywhere
Difficulty: Beginner · Program HCP 22.0
Driving Range · Driver
Tighten up: reduce your driver spread to a minimum
Difficulty: Intermediate · Program HCP 17.0
Hit within 10 yards, for a 18-handicap player, ~15 minutes.
Stop missing fairways, for a 35-handicap player, ~30 minutes.
Unlock Your Golf Potential
Get personalized coaching and custom training programs tailored to your game.
Get StartedRead the break accurately, for a 3-handicap player, ~10 minutes.
Read subtle breaks, for a 2-handicap player, ~10 minutes.
Sand from deep bunkers, for a 6-handicap player, ~10 minutes.
Vary landing spot soft, for a 12-handicap player, ~15 minutes.
Use a short swing, for a 35-handicap player, ~30 minutes.
Challenge limits, for a 22-handicap player, ~20 minutes.
Control distance, for a 18-handicap player, ~15 minutes.
Stop missing fairways, for a 35-handicap player, ~30 minutes.
Precision shots, for a 1-handicap player, ~10 minutes.
Reach target zones, for a 6-handicap player, ~10 minutes.
Prepare for Tournaments at Kirishima
Follow a complete multi-week structured practice program ahead of the upcoming events and arrive prepared.
No upcoming tournaments at this time.
FAQ
Frequently Asked Questions about Kirishima
Get answers to common questions about playing Kirishima and what to expect.
How difficult is Kirishima for mid-handicap golfers?
Players often find Kirishima technically exacting. With a slope of 120, it remains playable for a wide handicap range. The course rating of 70 reflects on scoring relative to par 36.
What tees should a 15 handicap play at Kirishima?
A 15 handicap golfer should consider tees closer to 6000 yards. The back tees extend to 6500 yards, which makes approach shots longer and scoring more challenging.
What is considered a good score at Kirishima?
With a course rating of 70 and par 36, a mid-handicap golfer would typically score in the mid to high 80s. Stronger players aiming to break 36 must manage approach shots and avoid penalty strokes.
How long is Kirishima and how does yardage affect play?
Measuring 6500 yards at maximum length, scoring depends more on placement than raw power.
What type of course is Kirishima and how should I play it?
Kirishima is designed as a Parkland layout. Overall, the setup will reward players who place the ball in safe positions far from hazards. Also, type of shot is more crucial rather than just trying to gain distance.
What features make Kirishima strategically challenging?
The combination of a slope rating of 120 and yardage reaching 6500 yards creates consistent pressure on approach shots. You will need to balance risk and reward, especially on longer par 4s and protected greens.
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