Weeks 1–2≤ 6 days
Short Game·Mixed
Short Game 5–20 Yds From Fringe Or Rough
Difficulty: Beginner · Module HCP 35.0
Weeks 2–4≤ 7 days
Short Game·Chip
Chip Close: Leave Inside 3 Feet
Difficulty: Beginner · Module HCP 26.2
Weeks 4–6≤ 7 days
Short Game·Sand
Feet, hips, shoulders—are you set up for a high soft shot?
Difficulty: Beginner · Module HCP 25.9
Weeks 6–7≤ 5 days
Short Game·Bump'n'Run
Feel the green—leave every Bump'n'Run inside the safe zone
Difficulty: Beginner · Module HCP 25.0
Weeks 7–8≤ 4 days
Short Game·Chip
Can you match your plan to your shot?
Difficulty: Intermediate · Module HCP 17.5
Weeks 8–9≤ 6 days
Driving Range·Driver
Stop Missing Fairways with Driver
Difficulty: Beginner · Module HCP 35.0
Weeks 10–11≤ 7 days
Driving Range·Short irons (9,8)
Control the height: spin and roll as needed
Difficulty: Beginner · Module HCP 30.0
Weeks 12–13≤ 7 days
Driving Range·Woods (Hy,5W,3W)
Center of the fairway: reduce misses on approach shots
Difficulty: Intermediate · Module HCP 17.6
Weeks 13–15≤ 6 days
Driving Range·Woods (Hy,5W,3W)
Feel the distance: control your woods rollout
Difficulty: Intermediate · Module HCP 11.9