Weeks 1–2≤ 7 days
Short Game·Mixed
Keep Ball Near Hole
Difficulty: Beginner · Module HCP 35.0
Weeks 2–4≤ 6 days
Short Game·Bump'n'Run
Turn Tough Lies into Easy Pars
Difficulty: Beginner · Module HCP 29.0
Weeks 4–5≤ 4 days
Short Game·Flop
Can you stop the ball close from a tight lie?
Difficulty: Beginner · Module HCP 22.8
Weeks 5–6≤ 7 days
Short Game·Flop
Thread the gap: flop through a narrow landing zone
Difficulty: Intermediate · Module HCP 19.9
Week 7≤ 3 days
Driving Range·Wedges (LW,SW,GW,PW)
Check your setup: avoid fat or thin shots
Difficulty: Beginner · Module HCP 35.0
Weeks 7–8≤ 4 days
Driving Range·Short irons (9,8)
Feet, hips, shoulders—consistent contact
Difficulty: Beginner · Module HCP 35.0
Weeks 8–10≤ 7 days
Driving Range·Mid irons (7,6,5)
Reduce Mid-Iron Misses
Difficulty: Intermediate · Module HCP 17.5
Weeks 10–11≤ 6 days
Driving Range·Woods (Hy,5W,3W)
Vary your targets and hit them every time
Difficulty: Intermediate · Module HCP 11.9
Weeks 12–13≤ 7 days
Driving Range·Wedges (LW,SW,GW,PW)
Can you leave yourself a tap-in from 50-100 yards?
Difficulty: Advanced · Module HCP 9.1