Practice Programs

Complete Golf Practice Blueprint for Flempton Golf Club

Discover tailored practice programs for this course.

Total Programs

10

10 complete programs built for this course

Unique Drills

58

Total unique drills across all programs

Skill Pillars

11

Accuracy · Aim · Alignment · Dispersion · Distance Control · Green Reading

Session Durations

5

4 days , 5 days , 6 days , 7 days , 9 days

AccuracyAimAlignmentDispersionDistance ControlGreen Reading+5 more

Sir John Wood Practice Profile

We've mapped a comprehensive practice profile for Sir John Wood, identifying the specific skills this course demands most. The skill distribution below shows which areas of your game will be tested most frequently based on the hole-by-hole analysis (hole handicaps, stroke index, yardage, etc.), while the handicap ranges indicate the typical player profiles who perform well here.

Focus your practice on these key skills to maximize improvement and lower your scores. Check the practice programs below for targeted drills that address these specific skills.

Skill Distribution

Scoring 30%Distance Control 26%Aim 15%Precision 13%Accuracy 13%

Handicap Performance Insights

The handicap ranges shown represent the typical performance levels for this course. Players within these ranges can expect competitive scores, while those outside may yield benefits or may need additional practice in the highlighted skill areas to perform at their best.

23.3
Average HCP
14.8
Minimum HCP
37.5
Maximum HCP

Top Drills

Featured Drills for Sir John Wood

Most-used drills from for this course. Practice as standalone drills or scroll down for full programs.

Diagram for Bump-n-Run | Rough | Uphill/Downhill
Short Game26 min

Bump-n-Run | Rough | Uphill/Downhill

Up to 5 players hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.

Diagram for Long irons (4,3,2) | 3 Landing Zones
Driving Range31 min

Long irons (4,3,2) | 3 Landing Zones

Hit 15 balls to each landing zone using long irons only. Hit one bucket of ~50 balls. Count total number of successful shots.

Diagram for Bump-n-Run | Scattered Piles | 9 Stop Zones
Short Game26 min

Bump-n-Run | Scattered Piles | 9 Stop Zones

Up to 5 players compete to stop a bump-n-run shot in the stop zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Diagram for Bump-n-Run | Perpendicular Ball Lines | Bullseye 2x
Short Game26 min

Bump-n-Run | Perpendicular Ball Lines | Bullseye 2x

Align a bucket of balls next to the green (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop bump-n-run shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.

Diagram for Bump-n-Run | Scattered Piles | Bullseye 2x
Short Game26 min

Bump-n-Run | Scattered Piles | Bullseye 2x

Scatter a bucket of balls (avg. bucket is 40 balls) next to the green. Scatter into 8 equal piles of 5 balls and stop bump-n-run shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.

Diagram for Bump-n-Run | Deep Rough and Other | Uphill/Downhill
Short Game26 min

Bump-n-Run | Deep Rough and Other | Uphill/Downhill

Up to 5 players hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.

Course Details

Everything you need to know about Sir John Wood.

Contact Information

📞

Phone

+44 (0)1250 872622

📠

Fax

+44 (0) 1250 872622

✉️

Email

secretary@flemptongolfclub.co.uk

Giving lessons at Flempton Golf Club? Get featured here.

Facilities

Driving Range
Putting Green
Chipping Green
Practice Bunker
Motor Cart
Pull Cart
Golf Clubs Rental
Club Fitting
Pro Shop
Golf Lessons
Caddie Hire
Restaurant
Reception Hall
Changing Room
Lockers
Lodging on Site

Location

Bury Street

Course Information

Holes

9

Par

70

Type

Parkland

Architect

John H. Taylor

Opened

1895

Google Reviews

Business Claimed
N/A(0 reviews)
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Programs

Skill-Based Practice Programs for Sir John Wood

We studied the course layout and prepared practice programs to lower your scores. The programs are purpose-built for each tee to align with the course strategy. Each program consists of curated drills, with pre-defined modules designed to deliver results.

Filter programs by category (select one)

Showing 10 Programs

% match to course practice profile

13 Week Flagship Program for Sir John Wood

A complete and progressive long-term development curriculum mapped from easier to harder drills, specifically for Sir John Wood. Start with the basics and work your way towards more challenging drills. Commit to 13 weeks of training and get in proper shape. Four days counts as a week.

Week 14 days

Short Game · Bump'n'Run

Keep Ball Close To Hole

Difficulty: Beginner · Program HCP 35.0

Weeks 2–36 days

Short Game · Flop

Land Flop Shots Near Hole

Difficulty: Beginner · Program HCP 35.0

Weeks 3–46 days

Short Game · Chip

Stop Chips Near Hole

Difficulty: Beginner · Program HCP 35.0

Week 54 days

Short Game · Pitch

Pitch 15–25 Yds From Fringe

Difficulty: Beginner · Program HCP 34.0

Weeks 6–75 days

Short Game · Bump'n'Run

Beat Best Streak of Up-and-Downs

Difficulty: Beginner · Program HCP 21.0

Weeks 7–87 days

Short Game · Bump'n'Run

Bump'n'Run 10–20 Yds

Difficulty: Intermediate · Program HCP 17.0

Weeks 9–106 days

Driving Range · Mid irons (7,6,5)

Shape it right: fade or draw with mid irons

Difficulty: Beginner · Program HCP 26.0

Weeks 10–127 days

Driving Range · Mid irons (7,6,5)

Challenge: eliminate off-target mid iron shots

Difficulty: Beginner · Program HCP 21.0

Weeks 12–135 days

Driving Range · Long irons (4,3,2)

Land it close: consistent rollout on approaches

Difficulty: Advanced · Program HCP 7.0

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Stop near the hole, for a 35-handicap player, ~30 minutes.

Short Game~26 min35 HCP6 drills
Distance Control27%
Alignment17%
Scoring14%
2026

Prepare for Tournaments at Sir John Wood

Follow a complete multi-week structured practice program ahead of the upcoming events and arrive prepared.

No upcoming tournaments at this time.

FAQ

Frequently Asked Questions about Sir John Wood

Get answers to common questions about playing Sir John Wood and what to expect.

How difficult is Sir John Wood for mid-handicap golfers?

From a scoring perspective, Sir John Wood challenges consistency. With a slope of 120, it remains playable for a wide handicap range. The course rating of 70 reflects on scoring relative to par 70.

What tees should a 15 handicap play at Sir John Wood?

A 15 handicap golfer should consider tees closer to 6000 yards. The back tees extend to 6500 yards, which makes approach shots longer and scoring more challenging.

What is considered a good score at Sir John Wood?

With a course rating of 70 and par 70, a mid-handicap golfer would typically score in the mid to high 80s. Stronger players aiming to break 70 must manage approach shots and avoid penalty strokes.

How long is Sir John Wood and how does yardage affect play?

Measuring 6500 yards at maximum length, scoring depends more on placement than raw power.

What type of course is Sir John Wood and how should I play it?

Sir John Wood is designed as a Parkland layout. Overall, the setup will reward players who place the ball in safe positions far from hazards. Also, type of shot is more crucial rather than just trying to gain distance.

What features make Sir John Wood strategically challenging?

The combination of a slope rating of 120 and yardage reaching 6500 yards creates consistent pressure on approach shots. You will need to balance risk and reward, especially on longer par 4s and protected greens.

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Same Architect

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