Schedule
Mar 9, 2026 – Mar 10, 2026
Venue: The Founders · The Founders Club at Pawleys Island
Complete 3-week preparation program for the upcoming tournament at Pawleys Island. Commit to a structured practice plan that improves Scoring (21%) and Distance Control (16%) and focuses mainly on mid-range putting distance putts, Chip shots, and Short irons (9,8). Modules are progressively ranked from HCP 35.0 to 11.6 to build skills leading up to event.
Organizer
Ohio Dominican University
League
NCAA Division II
Weeks
3
Time horizon until tee-off
Practice days
12
Mapped sessions in Program Maker
Macro cycles
1
Technique · Shaping · Performance loops
Development program
Built directly from the time remaining before the event. Macro cycles stack micro focus blocks—red to learn, blue to refine, orange to apply—mirroring the template you provided. Each column equals a week; the green curve tracks practice intensity as drills alternate between comfort and pressure.
Weeks until event
3
Time horizon from right now to the opening tee shot.
Practice days
12
Program Maker keeps four on-course days every week.
Macro cycles
1
Stacked red → blue → orange focus blocks per cycle.
Weekly workload
4 days
Two drills per day mixing Putting, Short Game, Range.
Module handicap
+9.0 to 45.0
Range derived from drill hcp_min_avg to hcp_max_avg.
Micro focus map
Technique · Shot shaping · Performance
Every macro runs technique (red), shaping (blue), and performance (orange) blocks to keep the readiness curve honest.
Skill breakdown
Same layout as the tournaments section on course pages—just focused entirely on this event.
Schedule
Mar 9, 2026 – Mar 10, 2026
Format
Stroke Play
League
NCAA Division II
Organizer
Ohio Dominican University
Holes
36 holes
Field
men
Course
The Founders
Status
Open for registration
Flagship curriculum
Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.
Avoid three-putts, for a 35-handicap player, ~30 minutes. Working on shot: chip.
Module skill breakdown
Hit intended line, for a 35-handicap player, ~30 minutes. Working on shot: chip.
Module skill breakdown
Avoid big numbers, for a 35-handicap player, ~30 minutes. Working on shot: flop.
Module skill breakdown
Dial in aim, for a 22-handicap player, ~20 minutes. Working on shot: pitch.
Module skill breakdown
Land 2-3 feet away, for a 14-handicap player, ~15 minutes. Working on shot: sand.
Module skill breakdown
Up-and-down contest, for a 12-handicap player, ~15 minutes. Working on shot: mixed.
Module skill breakdown
Get close to pin, for a 35-handicap player, ~30 minutes. Working on club: short irons (9,8).
Module skill breakdown
Fade or draw short irons, for a 31-handicap player, ~30 minutes. Working on club: short irons (9,8).
Module skill breakdown
Reduce misses, for a 18-handicap player, ~15 minutes. Working on club: wedges (lw,sw,gw,pw).
Module skill breakdown
Program snapshot
Avg HCP focus
35.0
Beginner
Skill pillars
Distance Control · Aim · Scoring · Alignment · Accuracy · Precision
Host course
The Founders
Pawleys Island, United States of America
Status
Open for registration
Mar 9, 2026 – Mar 10, 2026
Weekly Plan
The PracticeProgramMaker output replaces the flagship stack entirely. Every row below comes straight from the automated builder—four practice days per week, two drills per day, and category balance enforced automatically. Track the cadence, stick to the summaries, and lean on the PDF exports when you need offline reps.
Week 1
Feb 23 – Mar 1
4 practice days · focus on short game · flop.
Day 1
2 drills · mix of Short Game, Driving Range
Short Game
Hit flop shots from two lines at dual targets
| HCP | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Difficulty
Beginner
HCP 25.0 to 45.0
Driving Range
Hit short irons focusing on backswing on varied targets
| HCP | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 19 | 15 | 11 | 7 | 4 |
Difficulty
Beginner
HCP 25.0 to 45.0
Day 2
2 drills · mix of Driving Range
Driving Range
Hit short irons focusing on impact and follow-through.
| HCP | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 27 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Difficulty
Beginner
HCP 25.0 to 45.0
Driving Range
Hit short iron shots focusing on downswing thoughts only
| HCP | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 24 | 19 | 15 | 11 | 7 | 4 |
Difficulty
Beginner
HCP 25.0 to 45.0
Day 3
2 drills · mix of Driving Range, Short Game
Driving Range
Hit short irons focusing on takeaway and ball flight.
| HCP | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 11 | 7 | 4 |
Difficulty
Beginner
HCP 25.0 to 45.0
Short Game
Hit flop shots to land ball in four circle zones
| HCP | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Difficulty
Beginner
HCP 25.0 to 45.0
Day 4
2 drills · mix of Short Game, Driving Range
Short Game
Chip balls from two lines to three landing zones each
| HCP | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 18 | 14 | 11 | 7 | 4 |
Difficulty
Beginner
HCP 25.0 to 45.0
Driving Range
Hit short irons focusing on backswing on varied targets
| HCP | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 19 | 15 | 11 | 7 | 4 |
Difficulty
Beginner
HCP 25.0 to 45.0
Download plan
Prepare for Pawley's Island Beach Bash in the next 2 weeks with the printable Program Maker packet.
Week 2
Mar 2 – Mar 8
4 practice days · focus on driving range · short irons (9,8).
Day 1
2 drills · mix of Driving Range
Driving Range
Hit sets of low, mid, and high iron shots to target
| HCP | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 15 | 12 | 8 | 5 |
Difficulty
Beginner
HCP 25.0 to 45.0
Driving Range
Hit curved shots around markers toward target
| HCP | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Difficulty
Beginner
HCP 25.0 to 45.0
Day 2
2 drills · mix of Driving Range
Driving Range
Hit alternating iron shots shaping fade, draw, high, low
| HCP | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 8 | 5 | 3 |
Difficulty
Advanced
HCP +9.0 to 5.0
Driving Range
Hit mid iron shots alternating fades, draws, highs, lows.
| HCP | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Difficulty
Advanced
HCP +9.0 to 5.0
Day 3
2 drills · mix of Driving Range
Driving Range
Hit 4 iron shots through gates at 9 targets near flag
| HCP | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 25 | 21 | 16 | 12 | 8 | 5 | 3 |
Difficulty
Advanced
HCP +9.0 to 10.0
Driving Range
Hit varied long iron shots toward target flag
| HCP | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Difficulty
Advanced
HCP +9.0 to 5.0
Day 4
2 drills · mix of Driving Range
Driving Range
Hit long irons curving shots at targets near hole
| HCP | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Difficulty
Advanced
HCP +9.0 to 10.0
Driving Range
Hit long irons practicing five ball flights at target
| HCP | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 11 | 7 | 4 |
Difficulty
Advanced
HCP +9.0 to 5.0
Week 3
Mar 9 – Mar 15
4 practice days · focus on short game · mixed.
Day 1
2 drills · mix of Short Game
Short Game
Chip balls from tough spots, then putt continuously
| HCP | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 26 | 24 | 21 | 18 | 14 | 11 | 8 | 5 | 3 |
Difficulty
Advanced
HCP +9.0 to 10.0
Short Game
Chip from tough spots then putt in two strokes
| HCP | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 16 | 17 | 18 | 21 | 24 | 27 | 30 | 33 | 36 |
Difficulty
Advanced
HCP +9.0 to 10.0
Day 2
2 drills · mix of Short Game, Driving Range
Short Game
Chip 9 balls from varied lies onto the green repeatedly
| HCP | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 27 | 26 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Difficulty
Advanced
HCP +9.0 to 10.0
Driving Range
Hit 35 short iron shots with 5 ball flights
| HCP | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 17 | 13 | 9 | 6 | 4 |
Difficulty
Advanced
HCP +9.0 to 5.0
Day 3
2 drills · mix of Driving Range, Short Game
Driving Range
Hit wedge shots to 9 cone-marked targets evenly spaced
| HCP | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Difficulty
Advanced
HCP +9.0 to 10.0
Short Game
Chip from tough spots; wedge and putt to hole
| HCP | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
Difficulty
Advanced
HCP +9.0 to 10.0
Day 4
2 drills · mix of Driving Range, Short Game
Driving Range
Chip balls aiming through imagined hazards to one target
| HCP | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Difficulty
Advanced
HCP +9.0 to 5.0
Short Game
Chip balls from lines to three zones on green
| HCP | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 18 | 14 | 10 | 7 | 4 |
Difficulty
Intermediate
HCP 10.0 to 25.0
Program breakdown
You get the same cards that appear under the tournaments section on a course page—category pills, drill counts, and handicap focus—so partners see exactly how the flagship plan is composed.
Avoid three-putts, for a 35-handicap player, ~30 minutes.
Drills
9
Avg HCP
35.0
Focus
Beginner
Hit intended line, for a 35-handicap player, ~30 minutes.
Drills
3
Avg HCP
35.0
Focus
Beginner
Avoid big numbers, for a 35-handicap player, ~30 minutes.
Drills
8
Avg HCP
35.0
Focus
Beginner
Dial in aim, for a 22-handicap player, ~20 minutes.
Drills
8
Avg HCP
21.5
Focus
Beginner
Land 2-3 feet away, for a 14-handicap player, ~15 minutes.
Drills
4
Avg HCP
14.0
Focus
Intermediate
Up-and-down contest, for a 12-handicap player, ~15 minutes.
Drills
6
Avg HCP
11.6
Focus
Intermediate
Get close to pin, for a 35-handicap player, ~30 minutes.
Drills
8
Avg HCP
35.0
Focus
Beginner
Fade or draw short irons, for a 31-handicap player, ~30 minutes.
Drills
5
Avg HCP
30.6
Focus
Beginner
Reduce misses, for a 18-handicap player, ~15 minutes.
Drills
6
Avg HCP
17.5
Focus
Intermediate