Schedule
Mar 6, 2026 – Mar 7, 2026
Venue: Les Cerfs · Golf d'Etiolles
Complete 3-week preparation program for the upcoming tournament at Etiolles. Commit to a structured practice plan that improves Scoring (18%) and Distance Control (15%) and focuses mainly on mid-range putting distance putts, Flop shots, and Short irons (9,8). Modules are progressively ranked from HCP 35.0 to 16.1 to build skills leading up to event.
Organizer
Fédération Française de Golf
League
NOUVELLE-AQUITAINE
Weeks
3
Time horizon until tee-off
Practice days
12
Mapped sessions in Program Maker
Macro cycles
1
Technique · Shaping · Performance loops
Development program
Built directly from the time remaining before the event. Macro cycles stack micro focus blocks—red to learn, blue to refine, orange to apply—mirroring the template you provided. Each column equals a week; the green curve tracks practice intensity as drills alternate between comfort and pressure.
Weeks until event
3
Time horizon from right now to the opening tee shot.
Practice days
12
Program Maker keeps four on-course days every week.
Macro cycles
1
Stacked red → blue → orange focus blocks per cycle.
Weekly workload
4 days
Two drills per day mixing Putting, Short Game, Range.
Module handicap
+9.0 to 45.0
Range derived from drill hcp_min_avg to hcp_max_avg.
Micro focus map
Technique · Shot shaping · Performance
Every macro runs technique (red), shaping (blue), and performance (orange) blocks to keep the readiness curve honest.
Skill breakdown
Same layout as the tournaments section on course pages—just focused entirely on this event.
Schedule
Mar 6, 2026 – Mar 7, 2026
Format
Stableford
League
NOUVELLE-AQUITAINE
Organizer
Fédération Française de Golf
Rounds
1 rounds
Holes
18 holes
Field
all
Course
Les Cerfs
Status
Open for registration
Flagship curriculum
Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.
Land near hole, for a 35-handicap player, ~30 minutes. Working on shot: flop.
Module skill breakdown
Make par, for a 35-handicap player, ~30 minutes. Working on shot: mixed.
Module skill breakdown
Save par, for a 22-handicap player, ~20 minutes. Working on shot: bump'n'run.
Module skill breakdown
Fly out and stop close, for a 18-handicap player, ~15 minutes. Working on shot: sand.
Module skill breakdown
Pitch from fairway, for a 16-handicap player, ~15 minutes. Working on shot: pitch.
Module skill breakdown
Stop missing greens, for a 35-handicap player, ~30 minutes. Working on club: short irons (9,8).
Module skill breakdown
Improve accuracy, for a 35-handicap player, ~30 minutes. Working on club: mid irons (7,6,5).
Module skill breakdown
Control long iron spin, for a 28-handicap player, ~20 minutes. Working on club: long irons (4,3,2).
Module skill breakdown
Keep within 8 yards, for a 18-handicap player, ~15 minutes. Working on club: woods (hy,5w,3w).
Module skill breakdown
Program snapshot
Avg HCP focus
35.0
Beginner
Skill pillars
Distance Control · Alignment · Scoring · Aim · Dispersion · Trajectory
Host course
Les Cerfs
Etiolles, France
Status
Open for registration
Mar 6, 2026 – Mar 7, 2026
Weekly Plan
The PracticeProgramMaker output replaces the flagship stack entirely. Every row below comes straight from the automated builder—four practice days per week, two drills per day, and category balance enforced automatically. Track the cadence, stick to the summaries, and lean on the PDF exports when you need offline reps.
Week 1
Feb 20 – Feb 26
4 practice days · focus on short game · flop.
Day 1
2 drills · mix of Short Game, Driving Range
Short Game
Hit flop shots to land ball in four circle zones
| HCP | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Difficulty
Beginner
HCP 25.0 to 45.0
Driving Range
Hit short irons focusing on impact and follow-through.
| HCP | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 27 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Difficulty
Beginner
HCP 25.0 to 45.0
Day 2
2 drills · mix of Driving Range
Driving Range
Hit short irons focusing on takeaway and ball flight.
| HCP | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 11 | 7 | 4 |
Difficulty
Beginner
HCP 25.0 to 45.0
Driving Range
Hit short irons focusing on backswing on varied targets
| HCP | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 19 | 15 | 11 | 7 | 4 |
Difficulty
Beginner
HCP 25.0 to 45.0
Day 3
2 drills · mix of Driving Range, Short Game
Driving Range
Hit short iron shots focusing on downswing thoughts only
| HCP | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 24 | 19 | 15 | 11 | 7 | 4 |
Difficulty
Beginner
HCP 25.0 to 45.0
Short Game
Hit flop shots aiming at three spaced landing zones
| HCP | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Difficulty
Beginner
HCP 25.0 to 45.0
Day 4
2 drills · mix of Short Game, Driving Range
Short Game
Hit bump-and-run shots aiming at 4 quadrants around hole
| HCP | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
Difficulty
Intermediate
HCP 10.0 to 24.0
Driving Range
Hit mid irons focusing on 2 downswing thoughts only
| HCP | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 11 | 7 | 4 |
Difficulty
Beginner
HCP 25.0 to 45.0
Download plan
Prepare for M daille no1 in the next 2 weeks with the printable Program Maker packet.
Week 2
Feb 27 – Mar 5
4 practice days · focus on driving range · short irons (9,8).
Day 1
2 drills · mix of Driving Range
Driving Range
Hit sets of low, mid, and high iron shots to target
| HCP | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 15 | 12 | 8 | 5 |
Difficulty
Beginner
HCP 25.0 to 45.0
Driving Range
Hit curved shots around markers toward target
| HCP | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Difficulty
Beginner
HCP 25.0 to 45.0
Day 2
2 drills · mix of Driving Range
Driving Range
Hit mid irons curving shots around cones both sides
| HCP | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 8 | 5 | 3 |
Difficulty
Beginner
HCP 25.0 to 45.0
Driving Range
Hit 12 low, mid, and high shots at one flag
| HCP | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Difficulty
Beginner
HCP 25.0 to 45.0
Day 3
2 drills · mix of Driving Range
Driving Range
Hit 12 low, mid, and high shots to one target.
| HCP | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 16 | 12 | 9 | 6 | 4 |
Difficulty
Beginner
HCP 25.0 to 45.0
Driving Range
Hit shots curving both ways to cones near target
| HCP | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Difficulty
Beginner
HCP 25.0 to 45.0
Day 4
2 drills · mix of Driving Range
Driving Range
Hit mid iron shots alternating fades, draws, highs, lows.
| HCP | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Difficulty
Advanced
HCP +9.0 to 5.0
Driving Range
Hit varied long iron shots toward target flag
| HCP | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Difficulty
Advanced
HCP +9.0 to 5.0
Week 3
Mar 6 – Mar 12
4 practice days · focus on short game · bump'n'run.
Day 1
2 drills · mix of Short Game
Short Game
Hit bump-and-run balls to 9 marked green zones
| HCP | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Difficulty
Advanced
HCP +9.0 to 15.0
Short Game
Chip from tough spots around green, putt until holed
| HCP | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 15 | 16 | 17 | 18 | 20 | 22 | 25 | 28 | 30 |
Difficulty
Advanced
HCP +9.0 to 10.0
Day 2
2 drills · mix of Short Game, Driving Range
Short Game
Chip from tough spots, then putt, repeat rounds
| HCP | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 24 | 20 | 16 | 12 | 9 | 6 | 3 |
Difficulty
Advanced
HCP +9.0 to 10.0
Driving Range
Hit mid irons aiming near target, avoid hazards
| HCP | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Difficulty
Advanced
HCP +9.0 to 5.0
Day 3
2 drills · mix of Driving Range, Short Game
Driving Range
Hit 4 shots from 7, 6, or 5 iron at 9 spaced targets
| HCP | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 27 | 23 | 18 | 14 | 10 | 7 | 4 |
Difficulty
Advanced
HCP +9.0 to 10.0
Short Game
Chip balls from tough spots, then putt continuously
| HCP | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 26 | 24 | 21 | 18 | 14 | 11 | 8 | 5 | 3 |
Difficulty
Advanced
HCP +9.0 to 10.0
Day 4
2 drills · mix of Short Game
Short Game
Chip 9 balls from varied lies onto the green repeatedly
| HCP | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 27 | 26 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Difficulty
Advanced
HCP +9.0 to 10.0
Short Game
Chip from tough spots then putt in two strokes
| HCP | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 16 | 17 | 18 | 21 | 24 | 27 | 30 | 33 | 36 |
Difficulty
Advanced
HCP +9.0 to 10.0
Program breakdown
You get the same cards that appear under the tournaments section on a course page—category pills, drill counts, and handicap focus—so partners see exactly how the flagship plan is composed.
Land near hole, for a 35-handicap player, ~30 minutes.
Drills
7
Avg HCP
35.0
Focus
Beginner
Make par, for a 35-handicap player, ~30 minutes.
Drills
5
Avg HCP
35.0
Focus
Beginner
Save par, for a 22-handicap player, ~20 minutes.
Drills
7
Avg HCP
22.2
Focus
Beginner
Fly out and stop close, for a 18-handicap player, ~15 minutes.
Drills
9
Avg HCP
17.9
Focus
Intermediate
Pitch from fairway, for a 16-handicap player, ~15 minutes.
Drills
5
Avg HCP
16.1
Focus
Intermediate
Stop missing greens, for a 35-handicap player, ~30 minutes.
Drills
8
Avg HCP
35.0
Focus
Beginner
Improve accuracy, for a 35-handicap player, ~30 minutes.
Drills
9
Avg HCP
35.0
Focus
Beginner
Control long iron spin, for a 28-handicap player, ~20 minutes.
Drills
6
Avg HCP
28.0
Focus
Beginner
Keep within 8 yards, for a 18-handicap player, ~15 minutes.
Drills
6
Avg HCP
17.6
Focus
Intermediate