Practice Programs

Complete Golf Practice Blueprint for World Golf Village

Discover tailored practice programs for this course.

St. Augustine, Florida, United States of America
Open Flagship ProgramVisit Club Website

Total Programs

48

48 complete programs built for this course

Unique Drills

184

Total unique drills across all programs

Skill Pillars

11

Accuracy · Aim · Alignment · Dispersion · Distance Control · Mechanics

Session Durations

7

3 days , 4 days , 5 days , 6 days , 7 days , 8 days , 9 days

AccuracyAimAlignmentDispersionDistance ControlMechanics+5 more

Slammer and Squire Practice Profile

We've mapped a comprehensive practice profile for Slammer and Squire, identifying the specific skills this course demands most. The skill distribution below shows which areas of your game will be tested most frequently based on the hole-by-hole analysis (hole handicaps, stroke index, yardage, etc.), while the handicap ranges indicate the typical player profiles who perform well here.

Focus your practice on these key skills to maximize improvement and lower your scores. Check the practice programs below for targeted drills that address these specific skills.

Skill Distribution

Distance Control 27%Scoring 20%Aim 20%Precision 17%Alignment 14%

Handicap Performance Insights

The handicap ranges shown represent the typical performance levels for this course. Players within these ranges can expect competitive scores, while those outside may yield benefits or may need additional practice in the highlighted skill areas to perform at their best.

19.5
Average HCP
12
Minimum HCP
32.5
Maximum HCP

Top Drills

Featured Drills for Slammer and Squire

Most-used drills from for this course. Practice as standalone drills or scroll down for full programs.

Diagram for Stop the Ball: to the Stick, Eyes Closed [Long]
Putting18 min

Stop the Ball: to the Stick, Eyes Closed [Long]

Stop the ball between the hole and an alignment stick with your eyes closed.

Diagram for Pitch | Scattered Ball Lines | Multiple Targets
Short Game26 min

Pitch | Scattered Ball Lines | Multiple Targets

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop pitch shots close to multiple targets. Count the number of successes.

Diagram for Short irons (9,8) | Around the Stick
Driving Range31 min

Short irons (9,8) | Around the Stick

Curve the ball around the alignment stick using using short irons only. Hit one bucket of ~50 balls.

Diagram for Chip | Parallel Ball Lines | Quadrants
Short Game26 min

Chip | Parallel Ball Lines | Quadrants

Up to 5 players compete to stop a chip shot inside the quadrant(s). The player with the most points at the end wins the challenge. 25 balls per player are needed.

Diagram for Chip | Parallel Ball Lines | 3 Landing Zones
Short Game26 min

Chip | Parallel Ball Lines | 3 Landing Zones

Up to 5 players compete to stop a chip shot inside the landing zone(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.

Diagram for Chip | Parallel Piles | 9 Stop Zones
Short Game26 min

Chip | Parallel Piles | 9 Stop Zones

Up to 5 players compete to stop a chip shot in the stop zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Course Details

Everything you need to know about Slammer and Squire.

Contact Information

📞

Phone

+44 (0)1250 872622

📠

Fax

+44 (0) 1250 872622

✉️

Email

jpeter@wghof.org

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Facilities

Driving Range
Putting Green
Chipping Green
Practice Bunker
Motor Cart
Pull Cart
Golf Clubs Rental
Club Fitting
Pro Shop
Golf Lessons
Caddie Hire
Restaurant
Reception Hall
Changing Room
Lockers
Lodging on Site

Location

1 World Golf Place

Course Description

The World Golf Hall of Fame honors the history of golf by recognizing and preserving the legacies of the game's greatest players and contributors. The Hall of Fame, located on the USGA's Golf House Pinehurst campus and situated between Pinehurst Resort's Carolina Hotel and its Main Clubhouse, serves as a steward of the game through engaging, interactive storytelling and exhibitions featuring artifacts, works of art, audio, video and photography significant to the history of golf and its members. The Hall of Fame is a 501(c)(3) nonprofit institution and is allied with 26 national and international golf organizations, including The European Tour, LPGA, the Masters Tournament, PGA of America, PGA TOUR, The R&A and USGA.

golf hall of fame • golf history • induction ceremony • pinehurst nc • usga golf house • golf museum • golf presents • media center • induction history • charlie sifford award • cme group sponsorship • golf news and updates • presenters for induction • world golf hall of fame • golf industry honors • golf culture • golf legacy • golf ceremony live tv • golf • hall of fame • museum • sports history • interactive exhibits

Course Information

Holes

27

Par

72

Type

Parkland

Architect

Bobby Weed

Opened

1997

Google Reviews

Business Claimed
N/A(0 reviews)
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World Golf Village Social Media Presence

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Scorecard

Course Scorecard & Tee Insights

Toggle the colour-coded tees to reveal hole-by-hole pars, handicaps, yardages, and gender-specific ratings for Slammer and Squire, all within a single responsive scorecard.

Scorecard data available for WHITE

Tee Insight:This course plays like a par four grinder where back nine elevates repeat tests on tough medium length holes to spike bogey chances. Players constantly balance tee power against approach setup under rising difficulty pressure.
B

BLUE Tee

Gender: FemalePar 726024 yards5508 metersCR 74.6Bogey 105.3Slope 131

Gender: Female

Front Nine · CR 37.1 · BR 51.8 · Slope 125

Back Nine · CR 37.5 · BR 53.5 · Slope 136

Hole123456789IN101112131415161718OUTTotal
Par434544354364543435443672
Handicap917117151531312102161814864
Yardage368156351464353372139468338300934447237315527612552138736230156024

Programs

Skill-Based Practice Programs for Slammer and Squire

We studied the course layout and prepared practice programs to lower your scores. The programs are purpose-built for each tee to align with the course strategy. Each program consists of curated drills, with pre-defined modules designed to deliver results.

Filter programs by category (select one)

Showing 48 Programs

% match to course practice profile
43% match
For WHITE tees

Practice uphill and downhill putts, for a 18-handicap player, ~15 minutes.

Putting~18 min17 HCP3 drills
Aim38%
Alignment23%
Stroke22%
48% match
For WHITE tees

Approach from hazards, for a 16-handicap player, ~15 minutes.

Short Game~26 min16 HCP5 drills
Scoring45%
Distance Control32%
Visualization23%
71% match
For WHITE tees

Land close to pin, for a 35-handicap player, ~30 minutes.

Short Game~26 min34 HCP9 drills
Aim30%
Alignment26%
Scoring20%

13 Week Flagship Program for Slammer and Squire

A complete and progressive long-term development curriculum mapped from easier to harder drills, specifically for Slammer and Squire. Start with the basics and work your way towards more challenging drills. Commit to 13 weeks of training and get in proper shape. Four days counts as a week.

Week 13 days

Putting · 9 ft (3m) only

Control 9 Ft Putts

Difficulty: Intermediate · Program HCP 17.0

Weeks 1–24 days

Short Game · Chip

Avoid Three-Putts

Difficulty: Beginner · Program HCP 35.0

Weeks 2–47 days

Driving Range · Short irons (9,8)

Hit Short Irons Close To Flag

Difficulty: Beginner · Program HCP 35.0

Weeks 4–54 days

Putting · Long (20+ ft)

Control Distance

Difficulty: Intermediate · Program HCP 17.0

Weeks 5–77 days

Short Game · Chip

Avoid Three-Putts

Difficulty: Beginner · Program HCP 35.0

Weeks 7–84 days

Driving Range · Wedges (LW,SW,GW,PW)

Stop Missed Wedge Shots

Difficulty: Beginner · Program HCP 35.0

Weeks 8–106 days

Putting · Long (20+ ft)

Read Breaks Correctly On Each Long Putt

Difficulty: Intermediate · Program HCP 11.0

Weeks 10–115 days

Short Game · Bump'n'Run

Bump'n'Run From 5–10 Yds

Difficulty: Beginner · Program HCP 35.0

Weeks 11–137 days

Driving Range · Short irons (9,8)

Stop Missing Greens With Short Irons

Difficulty: Beginner · Program HCP 35.0

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51% match
For WHITE tees

Improve driver accuracy, for a 18-handicap player, ~15 minutes.

Driving Range~31 min17 HCP3 drills
Scoring27%
Dispersion20%
Precision17%

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74% match
For WHITE tees

Save par consistently, for a 17-handicap player, ~15 minutes.

Short Game~26 min17 HCP8 drills
Distance Control25%
Scoring19%
Precision16%
65% match
For WHITE tees

Chip through gate, for a 35-handicap player, ~30 minutes.

Short Game~26 min35 HCP3 drills
Aim33%
Scoring32%
Alignment20%
62% match
For WHITE tees

Land 3-4 feet away, for a 18-handicap player, ~15 minutes.

Short Game~26 min17 HCP5 drills
Accuracy34%
Scoring14%
Aim14%
57% match
For WHITE tees

Stop on a dime, for a 18-handicap player, ~15 minutes.

Short Game~26 min18 HCP6 drills
Distance Control35%
Alignment22%
Accuracy20%

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74% match
For BLUE tees

Focus on clean contact, for a 35-handicap player, ~30 minutes.

Short Game~26 min35 HCP5 drills
Distance Control27%
Precision20%
Scoring19%
28% match
For BLUE tees

Stop on a dime, for a 18-handicap player, ~15 minutes.

Putting15-27 min17 HCP4 drills
Distance Control35%
Visualization25%
Dispersion23%
64% match
For BLUE tees

Hit intended line, for a 2-handicap player, ~10 minutes.

Short Game~26 min1 HCP5 drills
Aim29%
Distance Control19%
Precision18%

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64% match
For BLUE tees

Pinpoint mixed shots, for a 18-handicap player, ~15 minutes.

Short Game~26 min17 HCP7 drills
Precision33%
Aim21%
Distance Control15%
68% match
For BLUE tees

Chip through gate, for a 35-handicap player, ~30 minutes.

Short Game~26 min35 HCP5 drills
Aim31%
Alignment28%
Scoring18%
73% match
For BLUE/WHITE tees

Pitch to the green, for a 35-handicap player, ~30 minutes.

Short Game~26 min35 HCP5 drills
Aim31%
Alignment22%
Distance Control21%
83% match
For BLUE/WHITE tees

Stop near the hole, for a 35-handicap player, ~30 minutes.

Short Game~26 min35 HCP9 drills
Distance Control26%
Alignment18%
Aim16%
69% match
For BLUE/WHITE tees

Land 2 feet away, for a 5-handicap player, ~10 minutes.

Short Game~26 min4 HCP7 drills
Dispersion24%
Distance Control22%
Aim20%

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66% match
For BLUE/WHITE tees

Vary landing spot, for a 23-handicap player, ~20 minutes.

Short Game~26 min22 HCP4 drills
Distance Control36%
Scoring14%
Alignment12%
59% match
For BLUE/WHITE tees

Precision from tough lie, for a 18-handicap player, ~15 minutes.

Short Game~26 min17 HCP3 drills
Precision33%
Distance Control23%
Dispersion16%
70% match
For BLUE/WHITE tees

Hit intended line, for a 35-handicap player, ~30 minutes.

Short Game~26 min34 HCP9 drills
Aim30%
Scoring19%
Alignment17%
59% match
For BLUE/WHITE tees

Land 3-4 feet away, for a 16-handicap player, ~15 minutes.

Short Game~26 min15 HCP9 drills
Accuracy26%
Scoring19%
Distance Control18%
2026

Prepare for Tournaments at Slammer and Squire

Follow a complete multi-week structured practice program ahead of the upcoming events and arrive prepared.

No upcoming tournaments at this time.

FAQ

Frequently Asked Questions about Slammer and Squire

Get answers to common questions about playing Slammer and Squire and what to expect.

How difficult is Slammer and Squire for mid-handicap golfers?

From a scoring perspective, Slammer and Squire challenges consistency. The 131.0 slope indicates balanced but noticeable difficulty. The course rating of 74.6 reflects on scoring relative to par 72.

What tees should a 15 handicap play at Slammer and Squire?

A 15 handicap golfer should consider tees closer to 5794 yards. The back tees extend to 6024.0 yards, which makes approach shots longer and scoring more challenging.

What is considered a good score at Slammer and Squire?

With a course rating of 74.6 and par 72, a mid-handicap golfer would typically score in the mid to high 80s. Stronger players aiming to break 72 must manage approach shots and avoid penalty strokes.

How long is Slammer and Squire and how does yardage affect play?

Stretching to 6024.0 yards from the back tees, distance is less of a barrier than precision.

What type of course is Slammer and Squire and how should I play it?

The course follows a traditional Parkland design philosophy. Overall, the setup will reward players who place the ball in safe positions far from hazards. Also, type of shot is more crucial rather than just trying to gain distance.

What features make Slammer and Squire strategically challenging?

The combination of a slope rating of 131.0 and yardage reaching 6024.0 yards creates consistent pressure on approach shots. You will need to balance risk and reward, especially on longer par 4s and protected greens.

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