Course Program

Vary your landing spot and see how soft you can land it

Vary landing spot soft, for a 11-handicap player, ~15 minutes at White/Blue

Short GameAll teesProgram HCP 11.35 drills

Program Snapshot

Handicap range

7 to 25

Average HCP

11.3

Duration (single session)

2 hr 10 min

or

1 drill/day: 5 days · 26 min/day

Ideal tee

All

Skill Distribution

Distance Control39%
Accuracy14%
Scoring12%
Trajectory11%
Precision10%
Alignment9%
Aim4%
Dispersion2%

Overview

Program Structure

Vary your landing spot and see how soft you can land it. Stop close from tight lie and feel the distance. Focus on Distance Control, Accuracy, Scoring. For a 11-handicap player, in ~15 minutes.

Skill

Distance Control

Shot

Flop

What you will improve

  • Distance Control
  • Accuracy
  • Scoring
  • Trajectory

Program details

Sessions
5 focused drills
Recommended
2–3 sessions / week
Total duration
2 hr 10 min
or
1 drill per day
5 days · 26 min/day

Drill Framework

Program breakdown

Each drill is designed to prepare you for the course. Follow the program or repeat the drills to improve key areas of your game.

01

Flop | Scattered Piles | Multiple Targets

Short Game

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop flop shots close to multiple targets. Count the number of successes.

26 minFocus: Short Game
Diagram for Flop | Scattered Piles | Multiple Targets
1

Put 40 balls into 8 piles of 5 balls, spaced between 5 and 40 yards from the hole on the grass or slope.

2

Place 3 flags as targets around the green at different distances, each with a 10-foot circle marked.

3

Hit 36 flop shots; make 3 groups of 12 shots for the 3 target zones.

4

First 12 shots go at the first target, next 12 at the second, last 12 at the third.

5

Hit 2-5 shots from each pile, switching piles each time, keep ball setup the same.

6

Count any shot that stops inside the 10-foot circle as a success.

7

After 36 shots, add up how many stopped in the circle and enter score in the app, out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score282622181410742
02

Flop | Deep Rough and Other | Flat

Short Game

Up to 5 players hit flop shot two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.

26 minFocus: Short Game
Diagram for Flop | Deep Rough and Other | Flat
1

Set up 3 target zones on the green, spaced about 4 feet apart in a row.

2

Place all golf balls together in a pile 10 yards from the green, outside the deep rough.

3

Hit 36 flop shots from the rough, aiming 12 shots at each zone.

4

Hit 12 shots to Zone

5

Hit 12 shots to Zone

6

Hit 12 shots to Zone

7

Count each shot that lands and stays in the correct zone as a success.

8

Add how many successes out of 36, and enter the score in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score312926221713963
03

Flop | Parallel Ball Lines | Quadrants

Short Game

Up to 5 players compete to stop a flop shot inside the quadrant(s). The player with the most points at the end wins the challenge. 25 balls per player are needed.

26 minFocus: Short Game
Diagram for Flop | Parallel Ball Lines | Quadrants
1

Set up 4 lines of 9 balls each, spaced 5 yards apart between lines and 1 foot apart between balls.

2

Mark 4 quadrants on the green, each a 9-foot circle.

3

Hit 36 flop shots, aiming 9 shots at each quadrant.

4

For each shot, hit from any line and aim at the assigned quadrant.

5

Always keep the ball setup the same and only switch quadrants after 9 shots.

6

Count each ball that stops in the right quadrant as a success.

7

Enter your number of successes in the app, out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score302825221713963
04

Flop | Perpendicular Piles | Bullseye 2x

Short Game

Up to 5 players compete to stop a flop shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

26 minFocus: Short Game
Diagram for Flop | Perpendicular Piles | Bullseye 2x
1

Set up 10 piles of balls in two lines that cross at a right angle. Each pile has enough balls for 3 shots. Place piles 5-40 yards from the hole on grass.

2

On the green, mark two circles around the hole: a 6-foot circle (bullseye) and a 15-foot circle.

3

Hit 36 flop shots total. From each pile, hit 3 shots trying to land near the hole.

4

Split the 36 shots into 2 rounds of

8

In each round, hit 1 shot from each of the 10 piles, then hit 1 more shot from the first 8 piles.

5

Score: inside 6 feet = birdie, inside 15 feet = par, outside 15 feet = bogey.

6

Count how many shots land inside each circle.

7

Add up your total birdies and pars after 36 shots. Enter your score in the app, out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
05

Flop | Parallel Ball Lines | 3 Landing Zones

Short Game

Up to 5 players compete to stop a flop shot inside the landing zone(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.

26 minFocus: Short Game
Diagram for Flop | Parallel Ball Lines | 3 Landing Zones
1

Set up 4 lines of 9 balls each, spaced 1 foot apart. Place the lines between 5 and 20 yards from the hole on grass.

2

Mark 3 landing zones on the green, 3 feet apart in a straight line. Each zone is 3 feet wide.

3

Hit 12 flop shots to each zone for a total of 36 shots.

4

Start at any line of balls and hit 12 shots to Zone

1

Change lines and hit 12 shots to Zone

2

Change lines again and hit 12 shots to Zone

5

Count a success when the ball lands and stops in the right zone.

6

Add the total number of successful shots and enter your score in the app out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score282623191511853

Next Step

Ready to start this program?

Start the drills at your own pace or work with a coach to inside drills.golf.