Weeks 1–2≤ 7 days
Short Game·Flop
Land Flop Shots Near Hole
Difficulty: Beginner · Module HCP 35.0
Weeks 2–4≤ 7 days
Short Game·Bump'n'Run
Beat Best Streak of Up-and-Downs
Difficulty: Beginner · Module HCP 28.1
Weeks 4–6≤ 7 days
Short Game·Bump'n'Run
Thread the gap: precision Bump'n'Runs to a tight pin
Difficulty: Intermediate · Module HCP 17.9
Weeks 6–8≤ 7 days
Short Game·Pitch
Save Par On Every Approach
Difficulty: Intermediate · Module HCP 16.7
Week 9≤ 4 days
Short Game·Sand
Can you stop the ball close from the sand?
Difficulty: Intermediate · Module HCP 16.6
Weeks 10–11≤ 6 days
Driving Range·Wedges (LW,SW,GW,PW)
Control Wedge Roll
Difficulty: Beginner · Module HCP 35.0
Weeks 11–12≤ 4 days
Driving Range·Short irons (9,8)
Hit the green with the perfect arc
Difficulty: Beginner · Module HCP 29.2
Weeks 12–14≤ 7 days
Driving Range·Woods (Hy,5W,3W)
Center of the fairway: reduce misses on approach shots
Difficulty: Intermediate · Module HCP 17.6
Weeks 14–15≤ 4 days
Driving Range·Wedges (LW,SW,GW,PW)
Center of the green: reduce spread on wedges
Difficulty: Intermediate · Module HCP 17.5