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Course Flagship Program

12 Week Flagship Program for Wesselsbron

We studied the course and made a flagship practice program specifically for Wesselsbron. The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.

Program Snapshot

Weeks

12

Days

47

Modules

9

Frequency

4 days/week

Week 13 days

Putting·Long (20+ ft)

Control Distance

Difficulty: Intermediate · Module HCP 17.5

Weeks 1–36 days

Putting·Long (20+ ft)

Make Every 20+ Ft Putt

Difficulty: Expert · Module HCP 0.6

Weeks 3–44 days

Short Game·Sand

Get Out of Bunker Safely

Difficulty: Beginner · Module HCP 35.0

Weeks 4–67 days

Short Game·Mixed

Short Game 5–20 Yds From Fringe Or Rough

Difficulty: Beginner · Module HCP 35.0

Weeks 6–87 days

Short Game·Bump'n'Run

Save Par from Fringe

Difficulty: Beginner · Module HCP 27.5

Weeks 8–95 days

Short Game·Mixed

Turn mixed shots into birdie chances—score from anywhere

Difficulty: Beginner · Module HCP 23.7

Weeks 9–103 days

Driving Range·Driver

Control Driver Flight Path

Difficulty: Intermediate · Module HCP 17.5

Week 103 days

Driving Range·Long irons (4,3,2)

Improve Long Iron Accuracy

Difficulty: Intermediate · Module HCP 17.5

Weeks 11–127 days

Driving Range·Woods (Hy,5W,3W)

Maximize 3-Wood Control

Difficulty: Expert · Module HCP 0.5

Flagship curriculum

How the 12-week plan unfolds

Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.

Week 13 daysDay 13

Control Distance

Hit putts with consistent tempo, for a 18-handicap player, ~15 minutes. Working on distance: long (20+ ft).

PuttingDifficulty · IntermediateModule HCP 17.5

Module skill breakdown

Distance Control
32%
Dispersion
30%
Accuracy
23%
Weeks 1–36 daysDay 49

Make Every 20+ Ft Putt

Practice uphill and downhill putts, for a 1-handicap player, ~10 minutes. Working on distance: long (20+ ft).

PuttingDifficulty · ExpertModule HCP 0.6

Module skill breakdown

Distance Control
31%
Visualization
31%
Dispersion
22%
Weeks 3–44 daysDay 1013

Get Out of Bunker Safely

Escape safely, for a 35-handicap player, ~30 minutes. Working on shot: sand.

Short GameDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Aim
26%
Distance Control
23%
Precision
14%
Weeks 4–67 daysDay 1422

Short Game 5–20 Yds From Fringe Or Rough

Mix short game shots, for a 35-handicap player, ~30 minutes. Working on shot: mixed.

Short GameDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Scoring
44%
Distance Control
34%
Visualization
22%
Weeks 6–87 daysDay 2329

Save Par from Fringe

Save par, for a 28-handicap player, ~20 minutes. Working on shot: bump'n'run.

Short GameDifficulty · BeginnerModule HCP 27.5

Module skill breakdown

Scoring
35%
Distance Control
20%
Accuracy
11%
Weeks 8–95 daysDay 3034

Turn mixed shots into birdie chances—score from anywhere

Up-and-down contest, for a 24-handicap player, ~20 minutes. Working on shot: mixed.

Short GameDifficulty · BeginnerModule HCP 23.7

Module skill breakdown

Scoring
44%
Distance Control
33%
Visualization
23%
Weeks 9–103 daysDay 3537

Control Driver Flight Path

Improve driver accuracy, for a 18-handicap player, ~15 minutes. Working on club: driver.

Driving RangeDifficulty · IntermediateModule HCP 17.5

Module skill breakdown

Scoring
27%
Dispersion
20%
Precision
17%
Week 103 daysDay 3840

Improve Long Iron Accuracy

Reduce misses, for a 18-handicap player, ~15 minutes. Working on club: long irons (4,3,2).

Driving RangeDifficulty · IntermediateModule HCP 17.5

Module skill breakdown

Distance Control
25%
Trajectory
22%
Scoring
20%
Weeks 11–127 daysDay 4147

Maximize 3-Wood Control

Maximize control, for a 1-handicap player, ~10 minutes. Working on club: woods (hy,5w,3w).

Driving RangeDifficulty · ExpertModule HCP 0.5

Module skill breakdown

Scoring
30%
Precision
18%
Distance Control
13%

Program snapshot

Avg HCP focus

17.5

Intermediate

Skill pillars

Distance Control · Dispersion · Accuracy · Visualization · Scoring · Aim

Host course

Wesselsbron

Weekly Plan

Flagship breakdown by week and day

1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.

Week 1 – Module

4 days scheduled

Control Distance. Hit putts with consistent tempo and repeat same distance putts to master touch. Focus on Distance Control, Dispersion, Accuracy. This module is for Putting, specifically working on Long (20+ ft).

D1

Day 1

Stop the Ball: Circle [Long]

Program: Control Distance

Stop the ball inside the circle.

Putting18 min
Diagram for Stop the Ball: Circle [Long]
1

Hit 10 putts from 25 ft (8 m). The circle radius is 2.5 ft (0.8 m), about one putter length.

2

Move to 35 ft (12 m). Circle radius is 3.5 ft (1.2 m). Hit 10 putts.

3

Move to 45 ft (15 m). Circle radius is 4.5 ft (1.5 m). Hit 10 putts.

4

Count how many putts stopped inside the circle and enter the total out of 30 attempts in the app.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score2824211916131074
D2

Day 2

Stop the Ball: Circle, Three Tees Triangle [Long]

Program: Control Distance

Stop the ball inside the circle.

Putting27 min
Diagram for Stop the Ball: Circle, Three Tees Triangle [Long]
1

Pick a side of the hole and hit 5 putts from the shortest tee at 20 ft (6 m).

2

Move to the other two tees in line and hit 5 putts from each.

3

Repeat for the other sides of the hole.

4

Enter number of putts that stopped inside the circle, out of 45 attempts.

Scoring benchmarks
Repetitions45
Handicap+9+5+151219273654
Score434139363228242015
D3

Day 3

Stop the Ball: Inside the Field [Long]

Program: Control Distance

Stop the ball inside five fields to complete the challenge.

Putting15 min
Diagram for Stop the Ball: Inside the Field [Long]
1

Hit 5 putts to the first field 20-25 feet (6-8 m).

2

Hit 5 putts to the next field at 25-30 ft (8-10 m).

3

Keep hitting 5 putts to each field until the last field.

4

Count all putts that stopped inside each field. Enter the total score in the app, out of 25 attempts.

Scoring benchmarks
Repetitions25
Handicap+9+5+151219273654
Score2524221816141185
D4

Day 4

Stop the Ball: to the Stick, in a Row [Long]

Program: Make Every 20+ Ft Putt

Stop 5 balls in a row past the hole and short of an alignment stick.

Putting18 min
Diagram for Stop the Ball: to the Stick, in a Row [Long]
1

Stand 30 ft (10 m) from the hole. Try to stop the ball past the hole but before the alignment stick, inside a 3 ft (1 m) zone.

2

Hit 30 putts.

3

Enter how many putts stopped in the zone, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score30272523211817106

Week 2 – Module

4 days scheduled

Make Every 20+ Ft Putt. Hit putts with both left and right breaks and focus on ball roll and finish position. Focus on Distance Control, Visualization, Dispersion. This module is for Putting, specifically working on Long (20+ ft).

D1

Day 5

Stop the Ball: Circle, in a Row [Long]

Program: Make Every 20+ Ft Putt

Eliminate long distance misses by stopping 5 balls inside the circle, in a row.

Putting18 min
Diagram for Stop the Ball: Circle, in a Row [Long]
1

Stand 30 ft (10 m) from the hole.

2

Draw a circle around the hole with a 3 ft (1 m) radius using chalk or string. After putting, check with putter—any ball outside the putter length is a miss.

3

Hit 30 putts in sets of

4

Holed putts count as inside the circle.

5

Enter score in the app, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score30282725221915129
D2

Day 6

Stop the Ball: Inside the Field, in a Row [Long]

Program: Make Every 20+ Ft Putt

Stop 5 balls in a row - one inside each field - to complete the challenge. If miss, fall back two fields.

Putting18 min
Diagram for Stop the Ball: Inside the Field, in a Row [Long]
1

Hit 6 putts to each field (30 putts total).

2

Start at the nearest field, then move to farther fields.

3

Enter total putts that stopped in all fields, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score29272522201815128
D3

Day 7

Stop the Ball: to the Stick, Eyes Closed [Long]

Program: Make Every 20+ Ft Putt

Stop the ball between the hole and an alignment stick with your eyes closed.

Putting18 min
Diagram for Stop the Ball: to the Stick, Eyes Closed [Long]
1

Hit 10 putts from 25 ft.

2

Hit 10 putts from 35 ft.

3

Hit 10 putts from 45 ft.

4

Count how many putts stopped between the hole and the alignment stick with eyes closed. Enter this score in the app, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score262220171411852
D4

Day 8

Stop the Ball: Circle, Eyes Closed [Long]

Program: Make Every 20+ Ft Putt

Stop the ball inside the circle with your eyes closed.

Putting18 min
Diagram for Stop the Ball: Circle, Eyes Closed [Long]
1

Hit 10 balls from 25 ft (8 m), circle radius is 2.5 ft (0.8 m)

2

Move to 35 ft (12 m), use a 3.5 ft (1.2 m) circle, hit 10 balls

3

Move to 45 ft (15 m), use a 4.5 ft (1.5 m) circle, hit 10 balls

4

Hit 10 putts per distance, total 30 putts

5

Stop the ball inside the circle, eyes closed

6

Count how many balls stopped inside the circle

7

Enter the number of balls that stopped inside the circle, out of 30 attempts, in the app

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score24181513119752

Week 3 – Module

4 days scheduled

Make Every 20+ Ft Putt. Hit putts with both left and right breaks and focus on ball roll and finish position. Focus on Distance Control, Visualization, Dispersion. This module is for Putting, specifically working on Long (20+ ft).

D1

Day 9

Stop the Ball: Inside the Field, Eyes Closed [Long]

Program: Make Every 20+ Ft Putt

Stop the ball inside all five fields - with your eyes closed - to complete the challenge.

Putting18 min
Diagram for Stop the Ball: Inside the Field, Eyes Closed [Long]
1

Hit 6 putts into each field, with eyes closed.

2

Start at the closest field and move to farther ones.

3

Enter total putts that stopped inside all fields, out of 30 attempts, in the app.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score2624221917151296
D2

Day 10

Sand | Scattered Ball Lines | 3 Landing Zones

Program: Get Out of Bunker Safely

Scatter a bucket of balls in the sand (avg. bucket is 40 balls) into 8 equal lines of 5 balls and hit-and-land sand shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Sand | Scattered Ball Lines | 3 Landing Zones
1

Scatter 40 balls into 8 lines with 5 balls in each line. Put balls about 2 feet apart.

2

Put the lines between 5 and 60 yards from the hole on grass or a slope.

3

On the green set up 3 landing zones side by side, each zone about 6 feet apart.

4

Hit 36 shots, split into 3 groups of 12 shots toward each landing zone.

5

For each group, pick any 12 balls to hit toward the first landing zone.

6

After 12 shots, switch to the second zone and hit 12 more shots from any balls.

7

Aim the last 12 shots at the third landing zone using any balls.

8

Count a shot as successful if the ball lands and stays in the correct landing zone.

9

Add up the number of successful shots out of 36 and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141074
D3

Day 11

Sand Short

Program: Get Out of Bunker Safely

Hit two buckets of balls (avg. bucket is 40 balls) from the sand.

Short Game26 min
Diagram for Sand  Short
1

Find two spots in the bunker, each 5–20 yards from the hole.

2

Put a target on the green for the first spot.

3

Hit 18 shots from the first bunker spot, changing the target every 3 shots (pick 6 spots).

4

Move to the second bunker spot and do the same: 18 shots, change target every 3 shots (6 targets).

5

Try to get the ball as close as possible to each target.

6

Count a shot as success if it stops within 3 feet of the target.

7

Add your total successful shots out of 36 and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201512853
D4

Day 12

Sand | Scattered Ball Lines | Multiple Targets

Program: Get Out of Bunker Safely

Scatter a bucket of balls in the sand (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop sand shots close to multiple targets. Count the number of successes.

Short Game25 min
Diagram for Sand | Scattered Ball Lines | Multiple Targets
1

Put 35 balls in 7 straight lines, 5 balls per line, 2 feet apart, on grass or a slope, 20–40 yards from the hole, outside the green.

2

Put 7 flags or markers on the green, one for each line of balls.

3

For each line, hit the 5 balls from the sand, trying to make each ball stop within 10 feet of the flag for that line.

4

Do this for all 7 lines and hit a total of 35 shots.

5

Count each ball that ends up inside the 10-foot circle as a success.

6

Write down the number of successful shots out of 35 attempts in the app.

Scoring benchmarks
Repetitions35
Handicap+9+5+151219273654
Score3028252117131074

Week 4 – Module

4 days scheduled

Get Out of Bunker Safely. Hit from sand and land close to pin. Focus on Aim, Distance Control, Precision. This module is for Short Game, specifically working on Sand.

D1

Day 13

Sand | Perpendicular Ball Lines | Bullseye 2x

Program: Get Out of Bunker Safely

Align a bucket of balls in the sand (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop sand shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Sand | Perpendicular Ball Lines | Bullseye 2x
1

Arrange 36 balls in 2 straight lines in the sand, 18 balls in each line, balls 1 foot apart, lines 5 to 10 yards apart.

2

Mark two circle targets on the green: inner Bullseye 6-foot radius, outer Bullseye 15-foot radius around the hole.

3

Hit all 36 balls from the sand aiming for the target circles on the green.

4

Hit 3 balls from one line, then 3 from the other line, repeat until all 36 are hit.

5

Balls inside the inner Bullseye count as 'birdie', balls inside the outer (but outside inner) count as 'par'.

6

Count total balls in the Bullseye circles as your score, enter the number out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D2

Day 14

DIY Course Easy

Program: Short Game 5–20 Yds From Fringe Or Rough

Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.

Short Game26 min
Diagram for DIY Course  Easy
1

Set up 9 balls in easy spots around the green like sand, sloped rough, and deep rough. Each ball is a hole. Par is

2

Hit your chip or pitch shot, then putt to finish each hole.

3

Play all 9 holes once (18 shots total).

4

Do the 9 holes two more times, change ball spots each round (36 shots total).

5

Count the strokes for each hole. Try to stay at or below 18 strokes per round.

6

Count how many holes you did at par 2 or better.

7

Enter the number of successful holes (par or better) out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141074
D3

Day 15

DIY Course Easy

Program: Short Game 5–20 Yds From Fringe Or Rough

Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.

Short Game26 min
Diagram for DIY Course  Easy
1

Set up 9 balls around the green, each 20–40 yards from the green in easy spots.

2

Each ball is a separate hole. The goal is 2 shots (par) per hole.

3

Hit one wedge shot to get the ball on the green.

4

Putt the ball until it is in the hole, trying to use 2 shots or fewer.

5

Write down the number of shots for each hole.

6

Finish all 9 holes in order.

7

Do the 9 holes 3 times with new ball spots each round, for 27 total tries.

8

Set up 9 more balls in easy spots and play those, so you have 36 tries total.

9

Count how many holes you finished in 2 shots or less.

0

Enter your score in the app: number of successful holes out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score181818192123252832
D4

Day 16

DIY Course Easy

Program: Short Game 5–20 Yds From Fringe Or Rough

Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.

Short Game26 min
Diagram for DIY Course  Easy
1

Set up 9 balls in easy spots around the short game area like sand traps and rough. Each ball is its own hole with par

2

For each ball, hit a wedge shot to the green and putt to finish the hole in as few shots as possible.

3

After each hole, move to the next ball and do the same until all 9 holes are done.

4

Do the 9-hole course 4 times, changing ball spots a bit each time, so you have 36 tries.

5

Add up all your shots for the 36 tries. Par total is

6

Mark a hole as a success if you finish it in 2 shots or less.

7

At the end, enter your number of successful holes out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262318141074

Week 5 – Module

4 days scheduled

Short Game 5–20 Yds From Fringe Or Rough. Mix short game shots and keep near hole. Focus on Scoring, Distance Control, Visualization. This module is for Short Game, specifically working on Mixed.

D1

Day 17

DIY Course Easy

Program: Short Game 5–20 Yds From Fringe Or Rough

Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.

Short Game26 min
Diagram for DIY Course  Easy
1

Set up a 9-hole short game course around the green. Each hole is PAR

2

Put 9 balls in easy spots around the green, like in sand or rough.

3

For each hole, hit a wedge onto the green and then putt the ball in.

4

Finish each hole (chip and putt) before going to the next ball spot.

5

Do the whole 9-hole course 4 times, moving balls for variety if possible.

6

This gives 36 total tries (9 holes × 4 rounds).

7

After all 36 tries, count your total strokes and compare to PAR 72 (36 holes × PAR 2).

8

See how many strokes over or under par you got.

9

Write down how many holes you finished at or under par, out of 36 tries, in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score141516182022242628
D2

Day 18

DIY Course Easy

Program: Short Game 5–20 Yds From Fringe Or Rough

Up to 5 players play easy-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.

Short Game26 min
Diagram for DIY Course  Easy
1

Set up 9 holes in different easy spots like sand or rough.

2

Hit 4 shots at each hole (total 36 shots).

3

Keep the ball setup the same for each shot.

4

At each hole, use one wedge shot onto the green and finish with putts if needed.

5

Try to finish each hole in 2 shots or less.

6

Count each hole finished in 2 shots or less as a success.

7

After 36 shots, count total successful holes and enter the total out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3029272420161285
D3

Day 19

DIY Course Easy

Program: Short Game 5–20 Yds From Fringe Or Rough

Up to 5 players play easy-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.

Short Game26 min
Diagram for DIY Course  Easy
1

Set up 9 holes around the chipping area in different spots like sand, sloped rough, or deep rough.

2

Put 4 balls at each hole.

3

At each hole, chip or pitch the ball onto the green, then putt the ball into the hole.

4

Finish one hole before going to the next.

5

Count how many shots it takes to finish each hole. Each hole should take 2 shots or less.

6

Add up how many holes were finished in 2 shots or less.

7

Enter your total for holes finished in 2 shots or less out of 36 tries in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score232119171411853
D4

Day 20

DIY Course Easy

Program: Short Game 5–20 Yds From Fringe Or Rough

Up to 5 players play easy-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.

Short Game26 min
Diagram for DIY Course  Easy
1

Set up 9 holes in different places around the chipping area, like sand, sloped ground, rough, or deep rough.

2

Put 4 balls at each hole, one for each player.

3

Each ball spot is a PAR 2 hole. Chip or pitch the ball onto the green, then putt until the ball goes in.

4

Play all 9 holes, hitting one shot to the green and putting until you finish the hole.

5

Repeat the 9-hole course 4 times for a total of 36 shots.

6

Count how many shots were used for each hole, compare to PAR 2, and keep score (lower score is better).

7

When finished, enter how many times you completed holes at or below the expected score out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141064

Week 6 – Module

4 days scheduled

Short Game 5–20 Yds From Fringe Or Rough. Mix short game shots and keep near hole. Focus on Scoring, Distance Control, Visualization. This module is for Short Game, specifically working on Mixed.

D1

Day 21

DIY Course Easy

Program: Short Game 5–20 Yds From Fringe Or Rough

Up to 5 players play easy-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.

Short Game26 min
Diagram for DIY Course  Easy
1

Set up 9 short holes around the practice area. Put one ball per player on different lies like sand, rough, and slopes.

2

Each hole is a PAR 2 challenge.

3

Play the 9 holes two times. Take 2 shots per hole each time. This means 36 shots total.

4

At each hole, hit your wedge or short shot to the green, then putt until you finish the hole.

5

Go to the next hole when you finish. Do this for all 9 holes, two times.

6

Count each hole finished in 2 shots or fewer as a success.

7

Add the number of successful holes. Enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D2

Day 22

DIY Course Easy

Program: Short Game 5–20 Yds From Fringe Or Rough

Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.

Short Game26 min
Diagram for DIY Course  Easy
1

Place 9 balls in different spots around the chipping green like light rough, sand, or short grass 20 to 40 yards from the hole.

2

Treat each ball as a PAR 2 hole. Hit one wedge shot to the green, then try to putt the ball into the hole.

3

Finish each ball before starting the next one.

4

Repeat this process 4 times for a total of 36 shots.

5

Count how many strokes it takes for each hole.

6

Count how many holes you finish in 2 strokes or fewer. After finishing, enter your total successful holes out of 36.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score2624221916131074
D3

Day 23

Bump-n-Run | Scattered Piles | 3 Landing Zones

Program: Save Par from Fringe

Up to 5 players compete to land a bump-n-run shot inside the landing zone(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Bump-n-Run | Scattered Piles | 3 Landing Zones
1

Get 36 balls. Split them into 3 piles of 12 balls.

2

Make 3 zones on the green with sticks or string. Each zone is 6 feet apart in a line.

3

On the grass, put each pile of balls at random spots 1 to 10 yards from the green and 5 to 30 yards from the hole. Each pile matches a zone.

4

Hit 12 shots from the first pile, try to land in the first zone.

5

Hit 12 shots from the second pile, try to land in the second zone.

6

Hit 12 shots from the last pile, try to land in the third zone.

7

Count how many balls land and stop in each zone.

8

Add up your total and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D4

Day 24

Bump-n-Run | Perpendicular Piles | 3 Landing Zones

Program: Save Par from Fringe

Align a bucket of balls next to the green (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and hit-and-land bump-n-run shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Bump-n-Run | Perpendicular Piles | 3 Landing Zones
1

Set up 10 piles of balls with 4 balls in each pile.

2

Make 3 landing zones on the green, 6 feet apart in a straight line.

3

Hit 36 shots, with 12 shots at each landing zone.

4

Start from any pile and try to land 12 balls in the first landing zone.

5

After 12 shots, aim 12 shots at the second zone, then 12 at the third zone.

6

Count each ball that stays in the correct zone as a success.

7

Add your total successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262318141074

Week 7 – Module

4 days scheduled

Save Par from Fringe. Beat streaks and save par. Focus on Scoring, Distance Control, Accuracy. This module is for Short Game, specifically working on Bump'n'Run.

D1

Day 25

Bump-n-Run | Deep Rough and Other | Flat

Program: Save Par from Fringe

Up to 5 players hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.

Short Game26 min
Diagram for Bump-n-Run | Deep Rough and Other | Flat
1

Divide 36 golf balls into 3 groups of 12 balls. Put each group in the rough near the green.

2

On the green, mark 3 target zones about 15 feet from the rough.

3

Hit bump-and-run shots, aiming for each of the 3 zones in order. Hit 12 shots at zone 1, 12 at zone 2, and 12 at zone

4

Each ball that lands and stops inside its target zone counts as a success.

5

Keep your stance and ball position the same for every shot.

6

After all 36 shots, count how many landed in the correct zones and enter the total score out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272420151174
D2

Day 26

Bump-n-Run | Fairway | Uphill/Downhill

Program: Save Par from Fringe

Up to 5 players hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Bump-n-Run | Fairway | Uphill/Downhill
1

Make two piles of 18 balls each, one on an uphill slope, one on a downhill slope, both close to the green.

2

Mark three target zones on the green, each 4 feet wide and 6 feet apart. Label as Zone 1, Zone 2, Zone

3

Hit 36 bump-and-run shots, 18 from uphill, 18 from downhill.

4

Split each group of 18 shots into three sets of

6

Try to land 6 balls in Zone 1, 6 in Zone 2, 6 in Zone 3, for each slope.

5

From the uphill pile, hit 6 shots at Zone 1, then 6 at Zone 2, then 6 at Zone

6

From the downhill pile, do the same: 6 shots at Zone 1, 6 at Zone 2, 6 at Zone

7

A shot counts if the ball stops inside the target zone.

8

Enter your number of successful shots in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963
D3

Day 27

Bump-n-Run | Scattered Piles | Multiple Targets

Program: Save Par from Fringe

Up to 5 players compete to stop a bump-n-run shot closest to the multiple target(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Bump-n-Run | Scattered Piles | Multiple Targets
1

Put 36 balls in 6 piles, each pile has 6 balls. Scatter them around chipping area between 1 to 10 yards from green and 5 to 30 yards from hole.

2

Place 3 targets in a line at the edge of the green, spaced 6 feet apart.

3

Split the 36 shots into 3 groups of 12 shots.

4

Hit first 12 balls as bump-and-run, try to stop them in the first target zone.

5

Hit next 12 balls at the second target zone, try to stop them there.

6

Hit the last 12 balls at the third target zone, try to stop them there.

7

Pick any pile before each group and keep setup simple for every shot.

8

Count balls in the right target zone. Each one is a point. Enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D4

Day 28

Bump-n-Run | Rough | Above/Below Feet

Program: Save Par from Fringe

Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket with balls above feet level, one bucket with balls below feet level.

Short Game26 min
Diagram for Bump-n-Run | Rough | Above/Below Feet
1

Put the ball in the sloped rough, 5 to 30 yards from the hole, with the ball above your feet.

2

Place three targets evenly spaced left, center, and right of the hole, all about the same distance from your ball.

3

Hit 36 bump-and-run shots: 18 with the ball above your feet and 18 with the ball below your feet.

4

For each lie, split the 18 shots into 3 groups of 6, one group for each target.

5

With the ball above your feet, hit 6 shots to the left target, 6 to center, and 6 to right, in any order.

6

Move the ball below your feet and repeat: 6 shots to left, 6 to center, 6 to right.

7

Count each shot that stops inside the target area as a success.

8

Add up your total successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074

Week 8 – Module

4 days scheduled

Save Par from Fringe. Beat streaks and save par. Focus on Scoring, Distance Control, Accuracy. This module is for Short Game, specifically working on Bump'n'Run.

D1

Day 29

Bump-n-Run | Scattered Piles | 9 Stop Zones

Program: Save Par from Fringe

Up to 5 players compete to stop a bump-n-run shot in the stop zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Bump-n-Run | Scattered Piles | 9 Stop Zones
1

Set up 9 piles of 4 balls each, spread between 1 and 10 yards from the green and 5 to 30 yards from the hole.

2

Mark 9 stop zones on the green using tees, string, or small buckets.

3

Do 36 bump-and-run shots, 4 shots at each of the 9 stop zones.

4

From any pile, hit 4 shots to the first stop zone.

5

Do the same for the other stop zones, always 4 shots per zone, using the original ball setup.

6

Count shots that stop inside the right stop zone.

7

Add up how many shots were successful, and enter this number out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063
D2

Day 30

DIY Course Medium

Program: Turn mixed shots into birdie chances—score from anywhere

Up to 5 players play medium-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.

Short Game26 min
Diagram for DIY Course  Medium
1

Set up 9 holes in the chipping area, using different lies, 20-40 yards from the green.

2

Put 4 balls at each hole, for 36 shots total.

3

For each shot, hit to the green and finish the hole with putting.

4

Do this for each hole 4 times.

5

Count strokes for each hole. Mark if hole is completed in 2 shots or less.

6

Add up how many times par was made in 36 shots.

7

Enter the total successful shots out of 36 attempts as your test score.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score121416182226303234
D3

Day 31

DIY Course Easy

Program: Turn mixed shots into birdie chances—score from anywhere

Up to 5 players play easy-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.

Short Game26 min
Diagram for DIY Course  Easy
1

Set up 9 holes in different easy spots like sand or rough.

2

Hit 4 shots at each hole (total 36 shots).

3

Keep the ball setup the same for each shot.

4

At each hole, use one wedge shot onto the green and finish with putts if needed.

5

Try to finish each hole in 2 shots or less.

6

Count each hole finished in 2 shots or less as a success.

7

After 36 shots, count total successful holes and enter the total out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3029272420161285
D4

Day 32

DIY Course Medium

Program: Turn mixed shots into birdie chances—score from anywhere

Make a DIY 9 hole medium-difficulty course. Every hole is PAR 2. Count the score.

Short Game26 min
Diagram for DIY Course  Medium
1

Set up 9 spots to chip from around the green. Each spot is a little different and should be about 20–40 yards away.

2

Put one ball at each spot. Each ball is one hole. Par is

3

Hit the ball onto the green with your wedge, then putt it into the hole.

4

Play all 9 holes. Then, move the balls to new spots and play another 9 holes.

5

If wanted, do a third round for a total of 36 shots.

6

Add up how many strokes you used for all holes. The total par for 36 holes is

7

Write down how many times you made par or better, out of 36 tries, in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score2826242117141185

Week 9 – Module

4 days scheduled

Turn mixed shots into birdie chances—score from anywhere. Save par clutch and up-and-down contest. Focus on Scoring, Distance Control, Visualization. This module is for Short Game, specifically working on Mixed.

D1

Day 33

DIY Course Medium

Program: Turn mixed shots into birdie chances—score from anywhere

Make a DIY 9 hole medium-difficulty course. Every hole is PAR 2. Count the score.

Short Game26 min
Diagram for DIY Course  Medium
1

Place 9 balls in tricky spots around the short game area, like sand, sloped rough, and deep rough, 20-40 yards from the green.

2

Each ball is a mini hole with par 2 shots (chip plus putt).

3

For each ball, chip onto the green and then putt until it goes in, counting strokes (max 2).

4

Move to the next ball and do the same until all 9 balls are played.

5

Play the 9 balls again two more times from different spots for a total of 36 attempts.

6

After 36 tries, add up all the strokes.

7

Compare your total strokes to the par (72) to see how you did. Lower scores are better.

8

Enter the number of holes finished in 2 shots out of 36 tries in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score161718212427303335
D2

Day 34

DIY Course Easy

Program: Turn mixed shots into birdie chances—score from anywhere

Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.

Short Game26 min
Diagram for DIY Course  Easy
1

Set up 9 balls around the green, each 20–40 yards from the green in easy spots.

2

Each ball is a separate hole. The goal is 2 shots (par) per hole.

3

Hit one wedge shot to get the ball on the green.

4

Putt the ball until it is in the hole, trying to use 2 shots or fewer.

5

Write down the number of shots for each hole.

6

Finish all 9 holes in order.

7

Do the 9 holes 3 times with new ball spots each round, for 27 total tries.

8

Set up 9 more balls in easy spots and play those, so you have 36 tries total.

9

Count how many holes you finished in 2 shots or less.

0

Enter your score in the app: number of successful holes out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score181818192123252832
D3

Day 35

Driver | Ladder Challenge

Program: Control Driver Flight Path

Complete the Ladder Challenge using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Ladder Challenge
1

Pick a flag or target to aim for with your driver.

2

Put three markers on the ground to make landing zones. Put each zone 15 yards/meters apart in a line.

3

Hit 36 driver shots, divided into three sets of 12 shots.

4

Try to get all 12 shots in the same zone for each set. First set, aim for zone

1

Second set, zone

2

Third set, zone

5

Hit the balls one at a time, keep each ball inside the current zone.

6

Finish when 12 balls have landed in each zone (zone 1, then zone 2, then zone 3).

7

Count every shot that finishes inside the right zone as a success.

8

At the end, add up successful shots and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D4

Day 36

Driver | Left-to-R and Right-to-L Shot

Program: Control Driver Flight Path

Produce left-to-right and right-to-left shots using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Left-to-R and Right-to-L Shot
1

Pick a flag or marker at a good distance for your driver.

2

Use the same ball setup and stance every time.

3

Hit 18 shots using a left-to-right ball flight to the flag.

4

Hit 18 shots using a right-to-left ball flight to the flag.

5

Count each ball that lands close to the target as a success.

6

Add up your successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141063

Week 10 – Module

4 days scheduled

Control Driver Flight Path. Improve driver accuracy and achieve distance consistency. Focus on Scoring, Dispersion, Precision. This module is for Driving Range, specifically working on Driver.

D1

Day 37

Driver | Dispersion Corridors

Program: Control Driver Flight Path

Hit 15 balls to each dispersion corridor using driver only. Hit one bucket of ~50 balls. Count total number of successful shots.

Driving Range31 min
Diagram for Driver | Dispersion Corridors
1

Pick one target to aim for with your driver.

2

Make three zones around the target, each zone 25 feet apart, using cones or markers.

3

Hit 36 drives in total, split into 3 groups of 12 shots.

4

For the first 12 shots, aim for the first zone.

5

For the next 12 shots, aim for the second zone.

6

For the last 12 shots, aim for the third zone and enter your score in the app, out of 36 attempts.

7

Use any spot to hit from, but keep your ball setup the same.

8

Count each shot that lands and stays in the correct zone as a success.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230272318141074
D2

Day 38

Long irons (4,3,2) | 3 Landing Zones

Program: Improve Long Iron Accuracy

Hit 15 balls to each landing zone using long irons only. Hit one bucket of ~50 balls. Count total number of successful shots.

Driving Range31 min
Diagram for Long irons (4,3,2) | 3 Landing Zones
1

Pick one flag or target for long irons (4, 3, or 2 iron).

2

Mark three landing zones about 10 yards/meters apart around the flag using cones, buckets, or markers.

3

Hit 36 shots, split into three groups of 12 shots.

4

For the first 12 shots, aim for Landing Zone

5

For the next 12 shots, aim for Landing Zone

6

For the last 12 shots, aim for Landing Zone

7

Switch between 4, 3, and 2 irons if wanted, but set up the ball the same way each time.

8

Count shots that land and stop in the right landing zone as a success.

9

When finished, add up the successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141063
D3

Day 39

Long irons (4,3,2) | Ladder Challenge

Program: Improve Long Iron Accuracy

Complete the Ladder Challenge using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Ladder Challenge
1

Set up one flag target.

2

Place three landing zones in a line, each 8 yards/meters apart, going toward the flag.

3

Hit 36 long iron shots in 3 sets of

4

In each set, aim for the first, then second, then third landing zone in order.

5

The ball must stop within 8 yards/meters of the flag.

6

Use long irons only (4, 3, or 2). Switch clubs during the drill if wanted.

7

Count each shot that lands in the right zone and stops within 8 yards/meters of the flag as a success.

8

After 36 shots, enter the number of successful shots in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D4

Day 40

Long irons (4,3,2) | Left-to-R and Right-to-L Shot

Program: Improve Long Iron Accuracy

Produce left-to-right and right-to-left shots using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Left-to-R and Right-to-L Shot
1

Pick one target suitable for long irons (4, 3, 2).

2

Hit 36 shots using your long irons (4, 3, and 2 irons).

3

Hit 18 shots curving left-to-right and 18 shots curving right-to-left, all towards the same target.

4

Keep the same stance and setup for every shot.

5

Try to make the ball land close to the target.

6

Count each shot that lands and stays near the target as a success.

7

Add up your total successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141074

Week 11 – Module

4 days scheduled

Maximize 3-Wood Control. Advanced accuracy and precision 3-wood shots. Focus on Scoring, Precision, Distance Control. This module is for Driving Range, specifically working on Woods (Hy,5W,3W).

D1

Day 41

Woods (Hy to 3W) | 5 Ball Flights Challenge

Program: Maximize 3-Wood Control

Complete the 5 Ball Flights Challenge using woods only. Hit one bucket of ~50 balls.

Driving Range30 min
Diagram for Woods (Hy to 3W) | 5 Ball Flights Challenge
1

Pick one flag that is a good distance away to aim at.

2

Hit 35 shots, split into 5 groups of 7 shots.

3

Group 1: Hit 7 straight shots at the flag with any wood club.

4

Group 2: Hit 7 draw shots at the flag.

5

Group 3: Hit 7 fade shots at the flag.

6

Group 4: Hit 7 pull-fade shots at the flag.

7

Group 5: Hit 7 push-draw shots at the flag.

8

Change wood clubs between shots if needed.

9

Count each shot that flies the right way and lands close to the flag as a success.

0

Add up all successful shots out of 35 and enter your score in the app.

Scoring benchmarks
Repetitions35
Handicap+9+5+151219273654
Score3028262218141074
D2

Day 42

Woods (Hy to 3W) | Visualized Course

Program: Maximize 3-Wood Control

Use imagination to hit any type of shot within self-set boundaries, using woods only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Woods (Hy to 3W) | Visualized Course
1

Pick one flag or target suitable for woods (Hybrid, 5 Wood, or 3 Wood).

2

Use your imagination to create hazards or boundaries around the target (e.g., water, sand traps, out-of-bounds areas) using objects on or around the range.

3

Hit 36 balls at the same target, switching woods if desired.

4

Try to land each ball close to the target (within 10 yards is a success).

5

Keep the ball setup consistent throughout all shots.

6

Count how many of your 36 shots landed in the success zone and enter your score in the app (out of 36).

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074
D3

Day 43

All Woods (Hy to Dr) | Club Swapping Challenge

Program: Maximize 3-Wood Control

Complete the Club Swapping Challenge using woods only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All Woods (Hy to Dr) | Club Swapping Challenge
1

Pick 3 different flags on the range at different distances (like 150, 200, and 250 yards).

2

Hit 36 shots in total, split into 3 groups of 12 shots, one group per flag.

3

Use only woods clubs (Hy, 5W, 3W, or Driver) for each group, switch clubs any time.

4

Try to land each shot within 5% of the distance to the flag (for a 200-yard flag, land within 10 yards).

5

A shot counts as a success if it lands inside this 5% zone at the right flag.

6

Do all 36 shots (12 at each flag), then count your successful shots and enter your score out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201612963
D4

Day 44

Woods (Hy to 3W) | L-R and R-L 9 Targets

Program: Maximize 3-Wood Control

Hit 5 balls to each randomly selected target while producing left-to-right and right-to-left shots, using woods only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Woods (Hy to 3W) | L-R and R-L  9 Targets
1

Place 9 targets in a circle near the main flag using cones or buckets.

2

Hit 4 shots at each target (9 targets, 36 shots total).

3

Hit 2 shots curving left-to-right and 2 shots right-to-left at each target with any wood club.

4

Ball must land between the two cones at each target to count.

5

Change clubs often while hitting at targets.

6

After 36 shots, count how many landed between the cones and enter this score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Week 12 – Module

3 days scheduled

Maximize 3-Wood Control. Advanced accuracy and precision 3-wood shots. Focus on Scoring, Precision, Distance Control. This module is for Driving Range, specifically working on Woods (Hy,5W,3W).

D1

Day 45

Woods (Hy to 3W) | 3 Landing Zones

Program: Maximize 3-Wood Control

Hit 15 balls to each landing zone using woods only. Hit one bucket of ~50 balls. Count total number of successful shots.

Driving Range31 min
Diagram for Woods (Hy to 3W) | 3 Landing Zones
1

Pick any wood club, like a Hybrid, 5-wood, or 3-wood, for this drill.

2

Set up 3 landing zones on the green with cones or markers, about 12 yards apart.

3

Hit 36 shots in total, split into 3 groups of 12 shots.

4

Aim each group of 12 shots at one landing zone.

5

Change to the next landing zone after each set of 12 shots (Zone 1, then Zone 2, then Zone 3).

6

Keep your setup the same for every shot; only change which zone you are aiming at.

7

Count each shot that lands and stays in the correct zone as a success.

8

After all 36 shots, total up how many successes out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074
D2

Day 46

Woods (Hy to 3W) | Opposite Shots Challenge

Program: Maximize 3-Wood Control

Complete the Opposite Shots Challenge using woods only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Woods (Hy to 3W) | Opposite Shots Challenge
1

Pick one target flag on the driving range for wood shots (hybrid, 5-wood, or 3-wood).

2

Set up the ball the same way for every shot.

3

Hit 36 shots in total, divided into 3 groups of 12 shots:

4

Group 1: Alternate between fade and draw shots to the target (6 fades, 6 draws).

5

Group 2: Alternate between high and low shots to the target (6 high, 6 low).

6

Group 3: Alternate between push and pull shots to the target (6 pushes, 6 pulls).

7

Pause between shots and make the correct type of shot for each group.

8

Count shots that land within 10 yards of the target as a success.

9

Add up successful shots out of 36 and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963
D3

Day 47

Woods (Hy to 3W) | Y Area

Program: Maximize 3-Wood Control

Hit 15 balls to each Y area using woods only. Hit one bucket of ~50 balls. Count total number of successful shots.

Driving Range31 min
Diagram for Woods (Hy to 3W) | Y Area
1

Set up 3 target areas around the flag. Each is 15 yards wide and spaced evenly.

2

Hit 36 shots, split into 3 groups of

3

Try to get 12 shots into each target area, using only woods (Hy, 5W, or 3W).

4

Change clubs and targets randomly within each group of 12 shots.

5

Use the same ball setup and stance for every shot.

6

Count each shot that lands and stays in the right target area as a success.

7

After 36 shots, add up your successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141074