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Course Flagship Program

15 Week Flagship Program for Oak

We studied the course and made a flagship practice program specifically for Oak. The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.

Program Snapshot

Weeks

15

Days

57

Modules

9

Frequency

4 days/week

Week 14 days

Putting·6 ft (2m) only

Sink Every Mid Putt

Difficulty: Expert · Module HCP 1.8

Weeks 2–47 days

Short Game·Flop

Flop 15–25 Yds From Sand Or Tight Lie

Difficulty: Beginner · Module HCP 35.0

Weeks 4–67 days

Short Game·Chip

Get Square for Success

Difficulty: Beginner · Module HCP 27.2

Weeks 6–87 days

Short Game·Pitch

Dial in your aim: pitch to a tight pin

Difficulty: Beginner · Module HCP 22.6

Weeks 8–107 days

Short Game·Sand

Pick your spot and trust your swing—bunker aim challenge

Difficulty: Beginner · Module HCP 20.2

Weeks 10–127 days

Driving Range·Long irons (4,3,2)

Control Long Iron Flight

Difficulty: Beginner · Module HCP 35.0

Weeks 12–136 days

Driving Range·Wedges (LW,SW,GW,PW)

Wedge Distance Control Inside 100 Yards

Difficulty: Beginner · Module HCP 35.0

Weeks 13–143 days

Driving Range·Driver

Control Driver Flight Path

Difficulty: Intermediate · Module HCP 17.5

Weeks 14–153 days

Driving Range·Driver

Control Driver Flight Path

Difficulty: Intermediate · Module HCP 17.5

Flagship curriculum

How the 15-week plan unfolds

Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.

Week 14 daysDay 14

Sink Every Mid Putt

Control pace from 3 to 20 feet, for a 2-handicap player, ~10 minutes. Working on distance: 6 ft (2m) only.

PuttingDifficulty · ExpertModule HCP 1.8

Module skill breakdown

Precision
34%
Scoring
33%
Aim
20%
Weeks 2–47 daysDay 513

Flop 15–25 Yds From Sand Or Tight Lie

Avoid big numbers, for a 35-handicap player, ~30 minutes. Working on shot: flop.

Short GameDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Aim
24%
Alignment
21%
Scoring
19%
Weeks 4–67 daysDay 1422

Get Square for Success

Check setup, for a 27-handicap player, ~20 minutes. Working on shot: chip.

Short GameDifficulty · BeginnerModule HCP 27.2

Module skill breakdown

Alignment
32%
Distance Control
21%
Accuracy
13%
Weeks 6–87 daysDay 2329

Dial in your aim: pitch to a tight pin

Dial in aim, for a 23-handicap player, ~20 minutes. Working on shot: pitch.

Short GameDifficulty · BeginnerModule HCP 22.6

Module skill breakdown

Aim
29%
Scoring
17%
Alignment
16%
Weeks 8–107 daysDay 3038

Pick your spot and trust your swing—bunker aim challenge

Pick spot and trust, for a 20-handicap player, ~20 minutes. Working on shot: sand.

Short GameDifficulty · BeginnerModule HCP 20.2

Module skill breakdown

Aim
32%
Distance Control
27%
Precision
13%
Weeks 10–127 daysDay 3945

Control Long Iron Flight

Stop missing greens, for a 35-handicap player, ~30 minutes. Working on club: long irons (4,3,2).

Driving RangeDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Precision
33%
Mechanics
19%
Aim
16%
Weeks 12–136 daysDay 4651

Wedge Distance Control Inside 100 Yards

Control roll, for a 35-handicap player, ~30 minutes. Working on club: wedges (lw,sw,gw,pw).

Driving RangeDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Precision
26%
Mechanics
23%
Trajectory
18%
Weeks 13–143 daysDay 5254

Control Driver Flight Path

Achieve distance consistency, for a 18-handicap player, ~15 minutes. Working on club: driver.

Driving RangeDifficulty · IntermediateModule HCP 17.5

Module skill breakdown

Scoring
27%
Dispersion
20%
Precision
17%
Weeks 14–153 daysDay 5557

Control Driver Flight Path

Achieve distance consistency, for a 18-handicap player, ~15 minutes. Working on club: driver.

Driving RangeDifficulty · IntermediateModule HCP 17.5

Module skill breakdown

Scoring
27%
Dispersion
20%
Precision
17%

Program snapshot

Avg HCP focus

1.8

Expert

Skill pillars

Precision · Scoring · Aim · Accuracy · Green Reading · Alignment

Host course

Oak

Weekly Plan

Flagship breakdown by week and day

1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.

Week 1 – Module

4 days scheduled

Sink Every Mid Putt. Finish putts in one motion and control pace from 3 to 20 feet. Focus on Precision, Scoring, Aim. This module is for Putting, specifically working on 6 ft (2m) only.

D1

Day 1

Around the Hole: 8 Ball Circle, 4/8

Program: Sink Every Mid Putt

Make 4 out of 8 putts from [6 ft | 2 m], 5 times in total.

Putting24 min
Diagram for Around the Hole: 8 Ball Circle, 4/8
1

Place eight tees around the hole at 6 ft or 2 m.

2

After each putt is made, move to the next tee in front.

3

Hit 40 putts.

4

Enter the total number of putts made in the app, out of 40 attempts.

Scoring benchmarks
Repetitions40
Handicap+9+5+151219273654
Score353128262422191612
D2

Day 2

One Handed, Ball Gate, 12 in a Row

Program: Sink Every Mid Putt

Make 12 putts in a row, one-handed through the ball gate.

Putting15 min
Diagram for One Handed, Ball Gate, 12 in a Row
1

Hit 25 putts from 6 ft through the ball gate.

2

Count how many putts went through the gate without touching the tees. Enter the score in the app, out of 25 attempts.

Scoring benchmarks
Repetitions25
Handicap+9+5+151219273654
Score242219171412964
D3

Day 3

Putting Aid: Alignment Mirror, 15/25

Program: Sink Every Mid Putt

Make 15 out of 25 putts using an alignment mirror.

Putting18 min
Diagram for Putting Aid: Alignment Mirror, 15/25
1

Hit 30 putts from 6 ft using an alignment mirror.

2

Enter score in the app, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score2723211917151296
D4

Day 4

Single Tee, 15/25

Program: Sink Every Mid Putt

Make 15 out of 25 putts

Putting18 min
Diagram for Single Tee, 15/25
1

Hit 30 putts from 6 ft (2 m).

2

Enter score in the app, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score2925222018151296

Week 2 – Module

4 days scheduled

Flop 15–25 Yds From Sand Or Tight Lie. Flop from sand and avoid big numbers. Focus on Aim, Alignment, Scoring. This module is for Short Game, specifically working on Flop.

D1

Day 5

Flop | Fairway | Uphill/Downhill

Program: Flop 15–25 Yds From Sand Or Tight Lie

Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Flop | Fairway | Uphill/Downhill
1

Place 36 balls in two groups of 18 balls each for uphill and downhill shots.

2

Set up three targets on the green: right, center, and left of the hole, each 6 feet apart.

3

Hit 12 flop shots from uphill slope at the right target.

4

Hit 6 shots from uphill at the center target, then 6 at the left target (total 18 uphill shots).

5

From downhill slope, hit 12 shots at the right target, 6 at center, 6 at left (total 18 downhill shots).

6

Count shots that stop within 3 feet of the target as success.

7

Write down your number of successful shots out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302826221713963
D2

Day 6

Flop | Fairway | Above/Below Feet

Program: Flop 15–25 Yds From Sand Or Tight Lie

Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket with balls above feet level, one bucket with balls below feet level.

Short Game26 min
Diagram for Flop | Fairway | Above/Below Feet
1

Set up two targets on the green about 10 to 15 yards apart.

2

Get 36 balls and split them into 2 groups of

3

Hit 18 flop shots from a slope with the ball above your feet, aiming at the first target.

4

Hit 18 flop shots from a slope with the ball below your feet, aiming at the second target.

5

Count how many balls land and stop within 3 feet of each target. These are successes.

6

Keep your ball setup the same for all shots.

7

After all 36 shots, record how many were successful out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141174
D3

Day 7

Flop | Rough | Flat

Program: Flop 15–25 Yds From Sand Or Tight Lie

Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the flat rough grass.

Short Game26 min
Diagram for Flop | Rough | Flat
1

Find a flat spot in the rough, 5 to 20 yards from the hole.

2

Set up three targets on the green, spaced apart for three landing zones.

3

Hit 36 flop shots; 12 shots at each target.

4

Keep ball position the same for all shots, only aim at the next target after 12 shots.

5

Try to land the ball softly in the target zone.

6

Count each shot that lands and stops in the correct zone as a success.

7

After 36 shots (12 per target), add up your total successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201612853
D4

Day 8

Flop | Perpendicular Ball Lines | Bullseye 2x

Program: Flop 15–25 Yds From Sand Or Tight Lie

Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop flop shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Flop | Perpendicular Ball Lines | Bullseye 2x
1

Place 40 balls in two lines with 20 balls in each line, spaced 1 foot apart.

2

Set the two lines so they cross each other, about 5 to 10 yards apart, on grass away from the green but 5 to 40 yards from the hole.

3

Mark two circles around the hole on the green. The small circle is 6 feet from the hole. The big circle is 15 feet from the hole.

4

Hit 36 flop shots, 18 from each line.

5

Hit 3 to 5 shots at a time from one line, then switch lines and keep going until finished.

6

Try to land each ball inside the circles. Shots inside the small circle are birdie, inside the big one are par.

7

Count all balls that land inside either circle.

8

Enter the total successful shots out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302826221713963

Week 3 – Module

4 days scheduled

Flop 15–25 Yds From Sand Or Tight Lie. Flop from sand and avoid big numbers. Focus on Aim, Alignment, Scoring. This module is for Short Game, specifically working on Flop.

D1

Day 9

Flop | Parallel Piles | Quadrants

Program: Flop 15–25 Yds From Sand Or Tight Lie

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop flop shots inside quadrants. Count the number of successes.

Short Game26 min
Diagram for Flop | Parallel Piles | Quadrants
1

Arrange 36 balls into 9 piles of 4 balls each. Put 5 piles in one line and 4 piles in a second line, spaced 2 meters apart. Leave 5 to 10 meters between lines.

2

Mark 4 equal quadrants inside a circle with a 3 meter radius around the hole using string or tees.

3

Divide 36 balls into 4 groups of 9 shots. Aim for 9 shots into each quadrant.

4

Hit flop shots from any pile. Aim to land 9 balls in the first quadrant, then move to the next quadrant for the next 9 shots, until all 4 quadrants are targeted.

5

Count each shot that lands in the right quadrant as a success.

6

After 36 shots, enter your total successful shots in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score292724201612853
D2

Day 10

Flop | Perpendicular Piles | 3 Landing Zones

Program: Flop 15–25 Yds From Sand Or Tight Lie

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and hit-and-land flop shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Flop | Perpendicular Piles | 3 Landing Zones
1

Set 36 balls into 9 piles of 4 balls each, arranged in two lines, 2 meters apart.

2

Make 3 landing zones on the green using sticks or string, each 2 meters apart in a straight line.

3

Hit 36 flop shots total, 12 shots at each landing zone.

4

Start from any pile and aim for the first zone. Hit 12 shots at this zone.

5

Then hit 12 shots at the second zone, then 12 shots at the third zone.

6

Change piles between shots if wanted, but always use the same type of shot.

7

Any ball landing and stopping inside the target zone is a success.

8

After 36 shots, enter the number of successful shots out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D3

Day 11

Flop | Rough | Uphill/Downhill

Program: Flop 15–25 Yds From Sand Or Tight Lie

Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Flop | Rough | Uphill/Downhill
1

Place two ball markers on the green, about 10 feet apart.

2

Choose a spot on the uphill slope, 5 to 20 yards from the hole. Use this spot every time for the test.

3

Hit 18 flop shots from this spot. Aim at the targets, switching every 3 shots between them until all 18 shots are done.

4

Move to a spot on the downhill slope, 5 to 20 yards from the hole. Use this spot every time for these shots.

5

Hit 18 flop shots from the downhill spot. Switch targets every 3 shots until all 18 are done.

6

Count shots that stop within 3 feet of the marker as successful.

7

Add up all successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282624201612853
D4

Day 12

Flop | Perpendicular Ball Lines | Quadrants

Program: Flop 15–25 Yds From Sand Or Tight Lie

Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop flop shots inside quadrants. Count the number of successes.

Short Game26 min
Diagram for Flop | Perpendicular Ball Lines | Quadrants
1

Pick a spot 5 to 20 yards from the hole near the green to practice flop shots.

2

Place 36 balls in two lines so they cross in the middle. Each line has 18 balls, 1 foot apart.

3

Use string or tees to mark 4 equal zones inside a 10-foot circle around the hole.

4

Split the 36 balls into 4 groups of 9 balls. Each group aims for a different zone.

5

From the first line, hit 9 balls to the first zone.

6

From the second line, hit 9 balls to the second zone.

7

Go back to the first line and hit 9 balls to the third zone.

8

From the second line, hit 9 balls to the fourth zone. Count the number of balls that land in the right zone each time. After all shots, enter your total number of successes out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221813964

Week 4 – Module

4 days scheduled

Flop 15–25 Yds From Sand Or Tight Lie. Flop from sand and avoid big numbers. Focus on Aim, Alignment, Scoring. This module is for Short Game, specifically working on Flop.

D1

Day 13

Flop | Parallel Ball Lines | Bullseye 2x

Program: Flop 15–25 Yds From Sand Or Tight Lie

Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop flop shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Flop | Parallel Ball Lines | Bullseye 2x
1

Set up two lines of 18 balls each, 1 foot apart. The lines are 6 feet apart.

2

On the green, mark two circles around the hole. The inner circle is 6 feet from the hole. The outer circle is 15 feet from the hole.

3

From 5 to 20 yards away, hit flop shots. Hit 3 balls from the first line, then 3 from the second. Keep switching until all 36 balls are hit.

4

The goal is to make balls stop inside the circles. Balls in the inner circle are birdie-level. Balls in the outer circle but outside the inner are par-level.

5

At the end, count how many balls stopped in the circles and enter the total out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963
D2

Day 14

Chip | Fairway | Uphill/Downhill

Program: Get Square for Success

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Chip | Fairway | Uphill/Downhill
1

Set up two target zones on the green: one uphill, one downhill, about 10 feet apart.

2

Hit 18 chip shots from the uphill slope at the uphill target zone.

3

Hit 18 chip shots from the downhill slope at the downhill target zone.

4

Keep ball setup the same for all shots. Only change your target for the slope.

5

Count shots that stop inside or within 3 feet of the target zone as a success.

6

Add up all successful shots out of 36 attempts and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141063
D3

Day 15

Chip | Perpendicular Ball Lines | Quadrants

Program: Get Square for Success

Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop chip shots inside quadrants. Count the number of successes.

Short Game26 min
Diagram for Chip | Perpendicular Ball Lines | Quadrants
1

Place 36 balls in two lines that cross, with 18 balls in each line.

2

Keep the balls about 1 foot apart, with lines set up 5 to 30 yards from the hole.

3

On the green, divide a 6-foot circle around the hole into 4 equal parts.

4

Split the 36 chip shots into 4 groups of 9 balls.

5

Aim the first 9 shots at the first part of the circle.

6

Switch to the other line and aim the next 9 balls at the second part. Keep switching lines and aim at the next parts until all 36 balls are chipped.

7

Count how many balls land in the right part each time.

8

Enter the number of successful chips out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141174
D4

Day 16

Chip | Rough | Flat

Program: Get Square for Success

Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the flat rough grass.

Short Game26 min
Diagram for Chip | Rough | Flat
1

Set up 3 landing zones on the green, each about 6 feet apart in a straight line toward the hole.

2

Choose one spot in the rough grass, 5 to 20 yards from the hole, to hit from. Do not move this spot.

3

Hit 36 chip shots—12 to each zone in order.

4

Hit 12 shots trying to land and stop in the first zone.

5

Next, hit 12 shots to the second zone.

6

Then, hit 12 shots to the third zone.

7

Count every shot that lands and stops in the right zone as a success.

8

After all 36 shots, add up how many successes out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score292724201612963

Week 5 – Module

4 days scheduled

Get Square for Success. Match clubface and check setup. Focus on Alignment, Distance Control, Accuracy. This module is for Short Game, specifically working on Chip.

D1

Day 17

Chip | Deep Rough and Other | Uphill/Downhill

Program: Get Square for Success

Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Chip | Deep Rough and Other | Uphill/Downhill
1

Put 3 equal target zones on the green in a line, 3 to 5 feet apart.

2

From deep rough on the uphill slope, hit 18 chip shots, 6 to each zone.

3

Move to deep rough on the downhill slope and repeat: hit 18 chip shots, 6 to each zone.

4

Always chip from deep rough within 20 yards/meters of the hole. Don’t change setup.

5

Count shots that land and stop in the target zone as successes.

6

When you’re done with all 36 shots, count how many landed in a target zone and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D2

Day 18

Chip | Rough | Uphill/Downhill

Program: Get Square for Success

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Chip | Rough | Uphill/Downhill
1

Pick a spot in the rough, on an uphill slope, 5–30 yards from the hole.

2

Put a target at the hole.

3

Hit 18 chip shots uphill, trying to stop the ball close to the hole.

4

Move to a downhill spot in the rough, also 5–30 yards from the hole.

5

Hit 18 chip shots downhill at the same target.

6

Every 4 shots, check the results and adjust if needed.

7

Count a success for every ball that finishes close to the hole (like within 3 feet).

8

Use the same setup for every shot.

9

After 36 shots, add up your total successes. Enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141174
D3

Day 19

Chip | Perpendicular Piles | Bullseye 2x

Program: Get Square for Success

Up to 5 players compete to stop a chip shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Chip | Perpendicular Piles | Bullseye 2x
1

Set up 10 piles of balls in two lines that cross each other. Each line has 5 piles, spaced 3 yards apart, with the lines 5 to 10 yards apart. Place the piles on grass 5 to 30 yards from the hole.

2

On the green around the hole, make two circles using string or tees: one small circle with a 6 foot radius and one big circle with a 15 foot radius.

3

Hit 36 chip shots, in 3 sets of 12 shots. - Set 1 (12 shots): Try to stop the ball in the small circle. - Set 2 (12 shots): Try to stop the ball in the big circle but outside the small circle. - Set 3 (12 shots): Try to stop the ball just outside the big circle but close to the hole.

4

Start at any pile and hit the type of shot for that set. After finishing 12 shots for one set, move to the next set and repeat.

5

For each shot, if the ball lands in the target zone for that set, count it as a success.

6

Keep going until all 36 shots are done. At the end, add up your successful shots out of 36 attempts and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825221713964
D4

Day 20

Chip | Perpendicular Piles | 3 Landing Zones

Program: Get Square for Success

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and hit-and-land chip shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Chip | Perpendicular Piles | 3 Landing Zones
1

Make 10 piles of 4 balls each, in two lines of 5 piles.

2

Put piles on grass, 5–30 yards from the hole, lines 5–10 yards apart, piles in each line 2 yards apart.

3

On the green, mark three landing zones in a straight line, 6 feet apart.

4

Hit 36 chip shots, 12 at each landing zone.

5

Hit from different piles for each shot. Do 12 shots into the first zone, then 12 into the second, then 12 into the third.

6

Count shots that land fully in the target zone.

7

After 36 shots, enter the number of successful shots in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963

Week 6 – Module

4 days scheduled

Get Square for Success. Match clubface and check setup. Focus on Alignment, Distance Control, Accuracy. This module is for Short Game, specifically working on Chip.

D1

Day 21

Chip | Perpendicular Ball Lines | Multiple Targets

Program: Get Square for Success

Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop chip shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Chip | Perpendicular Ball Lines | Multiple Targets
1

Make two crossing lines with 18 balls in each line.

2

Put the balls 1 foot (30 cm) apart on grass, 5 to 20 yards/meters from the hole.

3

Place 2 flags on the green. The flags should be 5 to 10 yards/meters apart.

4

Hit 18 balls from the first line. Try to land each ball within 10 feet (3 meters) of the first flag.

5

Move to the second line. Hit 18 balls trying to land each within 10 feet (3 meters) of the second flag.

6

Count how many balls stop inside the 10-foot (3-meter) circle near each flag. Enter the score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D2

Day 22

Chip | Deep Rough and Other | Flat

Program: Get Square for Success

Hit two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.

Short Game26 min
Diagram for Chip | Deep Rough and Other | Flat
1

Place 3 piles of 12 balls each in deep rough or thick grass between 5 and 30 yards from the hole.

2

Mark 3 target zones on the green, each zone spaced 6 feet apart, in a straight line from your spot.

3

Hit 36 chip shots in total, in 3 sets of 12 shots.

4

For the first 12 shots, aim for Target Zone

1

Then aim for Target Zone 2 for the next 12 shots.

5

Aim for Target Zone 3 for the last 12 shots. Enter number of successes in the app, out of 36 attempts.

6

Alternate between the 3 piles for your shots, keeping the balls in deep rough or thick grass.

7

Count each shot that stops inside the target zone as a success.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score292724201612964
D3

Day 23

Pitch | Parallel Piles | Quadrants

Program: Dial in your aim: pitch to a tight pin

Up to 5 players compete to stop a pitch shot inside the quadrant(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Pitch | Parallel Piles | Quadrants
1

Set up 10 piles of balls in two lines, 5 piles in each line, 4 yards/meters between piles, and 5-10 yards/meters between lines.

2

Place the piles 30 to 60 yards/meters from the hole on any grass.

3

On the green near the hole, mark 4 areas using string or tees, each area is a quarter-circle with a 9-foot (3-meter) radius.

4

Hit 36 pitch shots in total, 9 shots toward each area.

5

Begin at any pile, hit 9 balls to the first area, then move to the next area until all 4 areas are used.

6

Count every ball that stops inside the area you aimed for as a success.

7

After 36 shots, count successes and enter the score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825221713963
D4

Day 24

Pitch | Parallel Piles | 3 Landing Zones

Program: Dial in your aim: pitch to a tight pin

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and hit-and-land pitch shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Pitch | Parallel Piles | 3 Landing Zones
1

Arrange 36 balls into 9 piles of 4 balls each, 30 to 60 yards from the hole.

2

On the green, make 3 landing zones spaced 9 feet apart.

3

Hit 36 pitch shots, aiming for 12 shots in each zone.

4

Start from any pile, switch piles after every shot, and aim for Zone 1 for the first 12 shots.

5

After 12 shots in Zone 1, aim for Zone 2 for 12 shots, then Zone 3 for the last 12 shots.

6

Count each shot that stays inside the target zone.

7

At the end, add up the number of successful shots and enter the score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Week 7 – Module

4 days scheduled

Dial in your aim: pitch to a tight pin. Set sights and dial in aim. Focus on Aim, Scoring, Alignment. This module is for Short Game, specifically working on Pitch.

D1

Day 25

Pitch | Parallel Ball Lines | 3 Landing Zones

Program: Dial in your aim: pitch to a tight pin

Up to 5 players compete to stop a pitch shot inside the landing zone(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.

Short Game26 min
Diagram for Pitch | Parallel Ball Lines | 3 Landing Zones
1

Place 4 lines of 5 balls. Balls in each line are 1 foot apart. Lines are 5 yards apart and 20 to 40 yards from the hole.

2

Mark 3 landing zones on the green, each 6 feet apart.

3

Hit 36 pitch shots, 12 shots at each landing zone.

4

Use one line for 12 shots at the first zone, another line for 12 shots at the second zone, and the last line for 12 shots at the third zone.

5

Count a shot as a success if it lands and stops in the correct zone.

6

Add up successful shots and enter the number out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963
D2

Day 26

Pitch | Perpendicular Ball Lines | Multiple Targets

Program: Dial in your aim: pitch to a tight pin

Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop pitch shots close to multiple targets. Count the number of successes.</p>

Short Game26 min
Diagram for Pitch | Perpendicular Ball Lines | Multiple Targets
1

Arrange 40 golf balls in 2 lines that cross at right angles. Each line should have 20 balls, about 1 foot apart.

2

Put this setup on grass 30–60 yards from the hole.

3

Pick 3 targets on the green or near the hole, at least 10 feet apart.

4

Split 36 shots into 3 groups of

5

Stand behind one line and hit 12 pitch shots at the first target, trying to land within 10 feet of it.

6

Move to the other line and hit 12 shots at the second target.

7

Go back to the first line and hit 12 shots at the third target.

8

Count how many balls stop inside 10 feet of the target.

9

After all 36 shots, record the number of successes in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D3

Day 27

Pitch | Deep Rough and Other | Above/Below Feet

Program: Dial in your aim: pitch to a tight pin

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.

Short Game26 min
Diagram for Pitch | Deep Rough and Other | Above/Below Feet
1

Set up 3 targets on the green, each about 6 feet apart in a line or curve.

2

Stand in the deep rough, 30 to 40 yards away, where the ground is sloped above or below your feet.

3

Hit 36 pitch shots: 18 with the ball above your feet, 18 with the ball below your feet.

4

Divide each set of 18 shots into 3 groups of 6 shots.

5

For each group, aim all 6 shots at one target, then switch to the next target.

6

Start with shots when the ball is above your feet: hit 6 shots at Target 1, 6 at Target 2, 6 at Target

7

Then hit from where the ball is below your feet: 6 shots at Target 1, 6 at Target 2, 6 at Target

8

Count each shot that lands and stays near the target as a success.

9

Enter your number of successful shots in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282623181411853
D4

Day 28

Pitch | Rough | Above/Below Feet

Program: Dial in your aim: pitch to a tight pin

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket with balls above feet level, one bucket with balls below feet level.

Short Game26 min
Diagram for Pitch | Rough | Above/Below Feet
1

Find a rough area with a slope where the ball is above your feet, 30 to 40 yards from the hole.

2

Place three targets in a line on the green, about 5 feet apart.

3

Hit 36 pitch shots: 18 with the ball above your feet, 18 with it below your feet.

4

For each slope, hit 6 shots at each target.

5

Hit 6 balls at the first target, 6 at the second, 6 at the third, with the ball above your feet.

6

Switch to the slope where the ball is below your feet and do the same.

7

Try to land each ball close and stopped near each target for a success.

8

Count how many balls stopped inside the target zones and enter the number out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141174

Week 8 – Module

4 days scheduled

Dial in your aim: pitch to a tight pin. Set sights and dial in aim. Focus on Aim, Scoring, Alignment. This module is for Short Game, specifically working on Pitch.

D1

Day 29

Pitch | Deep Rough and Other | Uphill/Downhill

Program: Dial in your aim: pitch to a tight pin

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Pitch | Deep Rough and Other | Uphill/Downhill
1

Find a place on the uphill slope, 30 to 40 yards from the hole, to hit all shots.

2

Put a target (like a pin or club) at the hole or a visible spot on the green.

3

Split 36 shots into 2 groups of

4

Hit 18 balls from the uphill slope, trying to stop them close to the target.

5

Move to a similar place on the downhill slope at the same distance.

6

Hit 18 balls from the downhill slope at the same target.

7

Count how many balls stop in the chosen scoring area around the target (example: within 3 feet).

8

Add up successful shots out of 36 attempts and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063
D2

Day 30

Sand | Parallel Piles | Multiple Targets

Program: Pick your spot and trust your swing—bunker aim challenge

Up to 5 players compete to stop a sand shot closest to the multiple target(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Sand | Parallel Piles | Multiple Targets
1

Set up 10 piles of balls in two lines, 5 piles in each line. Lines are 3 yards/meters apart and piles in each line are 4 yards/meters apart.

2

Place these piles on sand between 5 and 60 yards/meters from the hole. All piles must be on sand, not the green.

3

Mark 3 targets on the green, spaced at least 4 feet (about 1.2 meters) apart.

4

There are 36 shots total, split into 3 groups of 12 shots.

5

Aim first 12 shots at Target 1, next 12 at Target 2, last 12 at Target

6

Hit each shot from a sand pile, change pile each time. Ball position and setup stay the same.

7

A shot is a success if it stops inside the circle or area around the target.

8

Do all 36 shots, 12 at each target, then count successful shots. Enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074
D3

Day 31

Sand | Parallel Ball Lines | Multiple Targets

Program: Pick your spot and trust your swing—bunker aim challenge

Align a bucket of balls in the sand (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop sand shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Sand | Parallel Ball Lines | Multiple Targets
1

Put 18 balls in a straight line in the sand. Make a second line of 18 balls. Lines should be 5 to 10 yards apart, balls in each line 1 foot apart.

2

Pick two flags on the green, 20 to 40 yards away. Each line aims for its own flag.

3

From the first line, hit 18 balls trying to land each one within 10 feet of the first flag.

4

Move to the second line, hit 18 balls trying to land each one within 10 feet of the second flag.

5

Count how many balls from each line stay inside the 10-foot circle.

6

Add up total successful balls out of 36 attempts and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612853
D4

Day 32

Sand | Parallel Ball Lines | 3 Landing Zones

Program: Pick your spot and trust your swing—bunker aim challenge

Align a bucket of balls in the sand (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and hit-and-land sand shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Sand | Parallel Ball Lines | 3 Landing Zones
1

In the sand bunker, make two straight lines of balls. Each line has 18 balls, with 1 foot (30 cm) between each ball. The two lines are 6 to 10 yards (5 to 10 meters) apart.

2

On the green, set up three landing zones. Mark them with sticks, clubs, or string. Space the zones 6 feet (2 meters) apart in a straight line.

3

Hit 36 sand shots. Split them into 3 groups of 12 shots.

4

For the first group, hit from one ball line and aim for the first landing zone.

5

For the second group, switch to the other ball line and aim for the second zone.

6

For the last group, go back to the first ball line and aim for the third zone.

7

Count each shot that lands and stays in the correct zone as a success. After all 36 shots, add up the successful shots and enter the score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302826221713953

Week 9 – Module

4 days scheduled

Pick your spot and trust your swing—bunker aim challenge. Aim for soft landing and fly out and stop close. Focus on Aim, Distance Control, Precision. This module is for Short Game, specifically working on Sand.

D1

Day 33

Sand | Scattered Ball Lines | 9 Stop Zones

Program: Pick your spot and trust your swing—bunker aim challenge

Scatter a bucket of balls in the sand (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop sand shots inside 9 Stop Zones. Count the number of successful stops.

Short Game26 min
Diagram for Sand | Scattered Ball Lines | 9 Stop Zones
1

Put 40 golf balls in 8 lines of 5 balls each in the sand, about 2 feet apart and between 20 and 40 yards from the hole.

2

Make 9 stop zones on the green using tees, string, or buckets. Number them 1 to

3

Split the 36 sand shots into 9 groups of 4 shots.

4

Pick one stop zone as the target for each group.

5

Hit 4 balls in a line toward the chosen stop zone, trying to stop them inside that zone.

6

Move to the next stop zone and repeat until all zones are used for 4 shots each.

7

Count how many balls stopped in the correct stop zone.

8

Enter the number of successful stops out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063
D2

Day 34

Sand | Scattered Ball Lines | Multiple Targets

Program: Pick your spot and trust your swing—bunker aim challenge

Scatter a bucket of balls in the sand (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop sand shots close to multiple targets. Count the number of successes.

Short Game25 min
Diagram for Sand | Scattered Ball Lines | Multiple Targets
1

Put 35 balls in 7 straight lines, 5 balls per line, 2 feet apart, on grass or a slope, 20–40 yards from the hole, outside the green.

2

Put 7 flags or markers on the green, one for each line of balls.

3

For each line, hit the 5 balls from the sand, trying to make each ball stop within 10 feet of the flag for that line.

4

Do this for all 7 lines and hit a total of 35 shots.

5

Count each ball that ends up inside the 10-foot circle as a success.

6

Write down the number of successful shots out of 35 attempts in the app.

Scoring benchmarks
Repetitions35
Handicap+9+5+151219273654
Score3028252117131074
D3

Day 35

Sand | Parallel Piles | Bullseye 2x

Program: Pick your spot and trust your swing—bunker aim challenge

Align a bucket of balls (avg. bucket is 40 balls) in the sand into 10 equal parallel piles of 4 balls and stop sand shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Sand | Parallel Piles | Bullseye 2x
1

Put 40 balls into 2 straight lines. Each line has 5 piles of 4 balls.

2

Make the lines 6-10 yards apart. Piles in each line should be 2 yards apart.

3

On the green, mark 2 circles around the hole: one small (6 feet from the hole), one big (15 feet from the hole).

4

Make 36 sand shots in total. Split them into 3 groups of 12 shots.

5

In the first group, try to land balls in the small circle.

6

In the second group, try to land balls in the big circle but not in the small one.

7

In the third group, try to land balls anywhere in the big circle (small or big both count).

8

Switch to the next pile every shot, changing between the two lines.

9

Each time a ball stops in the right circle for that group, count it as a success.

0

After all shots, add up your successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302824201512853
D4

Day 36

Sand | Scattered Piles | Multiple Targets

Program: Pick your spot and trust your swing—bunker aim challenge

Up to 5 players compete to stop a sand shot closest to the multiple target(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Sand | Scattered Piles | Multiple Targets
1

Set up 6 piles of 6 balls each around the sand, with each pile 20 to 40 yards from the hole.

2

Place 3 markers or flags on the green, each spaced 6 to 8 feet apart, to create Target 1, Target 2, and Target

3

There are 36 shots total: 12 shots aimed at each target.

4

Hit 12 shots from any pile aiming at Target

5

Hit 12 shots at Target 2, then 12 shots at Target

6

Count a shot as a success if the ball stops within 3 feet of the target marker.

7

Add up the number of successful shots after all 36 are hit, and enter the total score out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252117131074

Week 10 – Module

4 days scheduled

Pick your spot and trust your swing—bunker aim challenge. Aim for soft landing and fly out and stop close. Focus on Aim, Distance Control, Precision. This module is for Short Game, specifically working on Sand.

D1

Day 37

Sand | Parallel Ball Lines | 3 Landing Zones

Program: Pick your spot and trust your swing—bunker aim challenge

Up to 5 players compete to stop a sand shot inside the landing zone(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.

Short Game26 min
Diagram for Sand | Parallel Ball Lines | 3 Landing Zones
1

Set up 4 lines of 5 balls each in the bunker, with lines 3 yards/meters apart and balls 1 foot (0.3 meters) apart.

2

Put the lines between 20 and 40 yards/meters from the hole.

3

On the green, mark 3 landing zones in a straight line, each zone 6 feet (2 meters) apart.

4

Hit 36 sand shots in total: 12 shots to Zone 1, 12 to Zone 2, and 12 to Zone

5

Hit the first 12 balls to Zone 1, the next 12 to Zone 2, and the last 12 to Zone

6

Keep ball setup the same, only change which landing zone is the target.

7

Count each shot that stops in the correct zone as a success.

8

Add up the successful shots and enter the score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282623191511853
D2

Day 38

Sand | Parallel Piles | 3 Landing Zones

Program: Pick your spot and trust your swing—bunker aim challenge

Align a bucket of balls (avg. bucket is 40 balls) in the sand into 10 equal parallel piles of 4 balls and hit-and-land sand shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Sand | Parallel Piles | 3 Landing Zones
1

Put 36 golf balls into 9 piles of 4 balls each in the sand bunker. Make two lines, each pile 2 yards apart, lines 5 to 10 yards apart.

2

On the green, make three landing zones in a straight line, each zone 6 feet apart.

3

Hit 36 sand shots from the bunker to the green.

4

Divide the 36 shots into three groups of

2

Aim the first 12 at the first zone, next 12 at the second zone, last 12 at the third zone.

5

Hit shots from any pile, same setup for all shots.

6

Count successful shots that land and stop in the right zone.

7

After all 36 shots, write down how many went in the intended zones out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612963
D3

Day 39

Long irons (4,3,2) | Takeaway

Program: Control Long Iron Flight

Work only on takeaway using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Takeaway
1

Put 36 balls in one group where you hit from.

2

Pick one target suitable for long irons (4, 3, 2) and keep your stance the same for every shot.

3

Use the 4-iron for the first 12 balls, focusing on takeaway and aiming at the target.

4

Use the 3-iron for the next 12 balls, keeping the same focus and aiming at the same target.

5

Use the 2-iron for the last 12 balls, maintaining the same focus and target.

6

Count the shots where the ball goes where you want with the right ball flight.

7

Add up your successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201512964
D4

Day 40

Long irons (4,3,2) | Straight Shot

Program: Control Long Iron Flight

Produce straight shots using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Straight Shot
1

Pick one far flag or target suitable for long irons (2, 3, and 4 irons).

2

Get 36 balls to hit with your long irons (2, 3, and 4 irons).

3

Use a different long iron for each shot, switching clubs throughout the exercise.

4

Try to hit each ball straight at the target, not left or right.

5

Stand the same way for every shot.

6

Count how many balls went straight to the target, with no big curve or miss.

7

Write down how many straight shots out of 36 you made, and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302826221713963

Week 11 – Module

4 days scheduled

Control Long Iron Flight. Eliminate hooks and control flight. Focus on Precision, Mechanics, Aim. This module is for Driving Range, specifically working on Long irons (4,3,2).

D1

Day 41

Long irons (4,3,2) | Low/Mid/High Shot

Program: Control Long Iron Flight

Produce low/mid/high shots using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Low/Mid/High Shot
1

Pick one target suitable for long irons (4, 3, or 2 iron).

2

Divide 36 balls into 3 groups of

3

Hit 12 low shots aimed at the same target.

4

Hit 12 mid-height shots aimed at the same target.

5

Hit 12 high shots aimed at the same target.

6

Keep ball setup the same, only change swing to vary shot height.

7

Count how many balls land close to the target.

8

After 36 shots, count successes and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201612964
D2

Day 42

Long irons (4,3,2) | GIRs Simulation

Program: Control Long Iron Flight

Simulate X number of GIR (Green in Regulations) using long irons only. Hit one bucket of ~50 balls. Count total number of greens hit.

Driving Range31 min
Diagram for Long irons (4,3,2) | GIRs Simulation
1

Choose a flag to aim at using a 4, 3, or 2 iron.

2

Mark a circle around the flag with radius 5% of the distance to the flag.

3

Split 36 shots into 3 groups of

4

Use one iron for all shots in each group.

5

Hit shots, trying to land inside the circle.

6

Count shots that land inside the circle.

7

Add up successful shots from

6

Enter the successful shots in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612853
D3

Day 43

Long irons (4,3,2) | Downswing

Program: Control Long Iron Flight

Work only on downswing using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Downswing
1

Pick a clear target or flag on the driving range suitable for long irons (4, 3, or 2 iron).

2

Hit 36 shots total, all aimed at the same target.

3

Use only long irons (4, 3, or 2 iron) and switch clubs between shots.

4

Focus on your downswing, working on at most two downswing thoughts or tasks to produce the desired ball flight.

5

Count how many shots hit the target area and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201612964
D4

Day 44

Long irons (4,3,2) | Backswing

Program: Control Long Iron Flight

Work only on backswing using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Backswing
1

Pick a target on the range for long irons about 150 to 200 yards away.

2

Prepare 36 balls. Keep ball placement and setup the same each time.

3

Use long irons only (4, 3, or 2-iron), switching between clubs throughout the 36 shots.

4

Aim all shots at the same target with a smooth backswing, focusing on at most two backswing thoughts to produce the desired ball flight.

5

After each shot, check if the ball flies smoothly and goes toward the target.

6

Count a shot as a success if it matches your backswing and ball flight goals.

7

When finished, count how many successful shots you made out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713964

Week 12 – Module

4 days scheduled

Control Long Iron Flight. Eliminate hooks and control flight. Focus on Precision, Mechanics, Aim. This module is for Driving Range, specifically working on Long irons (4,3,2).

D1

Day 45

Long irons (4,3,2) | Around the Stick

Program: Control Long Iron Flight

Curve the ball around the alignment stick using using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Around the Stick
1

Choose a flag or target to aim at using a long iron (2, 3, or 4 iron).

2

Put an alignment stick on the ground in front of the target.

3

Place a cone on each side of the flag, each cone 5% of the total distance to the flag.

4

Hit 36 shots: 18 curve left-to-right around the stick, 18 curve right-to-left.

5

Divide shots into 3 groups of 12 shots: first 12 curve left-to-right past the left cone, next 12 curve right-to-left past the right cone, final 12 alternate between both directions.

6

Set up the ball the same for all shots.

7

A shot is successful if it passes outside the correct cone and lands within 3 yards of the flag.

8

Add up the number of successful shots and enter your total out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282623191410742
D2

Day 46

Wedges (LW to PW) | GIRs Simulation

Program: Wedge Distance Control Inside 100 Yards

Simulate X number of GIR (Green in Regulations) using wedges only. Hit one bucket of ~50 balls. Count total number of greens hit.

Driving Range31 min
Diagram for Wedges (LW to PW) | GIRs Simulation
1

Choose a flag or marker for the center of the green.

2

Use cones or markers to make a small green area, equal to 5% of the distance to the flag. This is the target zone.

3

Divide the green into 3 zones from left to right using markers: left, center, and right.

4

Hit 36 wedge shots: 12 at the left zone, 12 at the center, 12 at the right.

5

Use any wedge between LW and PW. Keep ball placement the same each time.

6

After each shot, check if the ball landed and stopped in the correct zone. Count if it did.

7

Finish all 36 shots, switching zones each time.

8

Add up the number of good shots in the zones out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 47

Wedges (LW to PW) | Takeaway

Program: Wedge Distance Control Inside 100 Yards

Work only on takeaway using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Takeaway
1

Pick a flag or marker suitable for wedge shots (use any wedge).

2

Hit 36 wedge shots, all aimed at the same target.

3

Focus on takeaway throughout all shots, using at most two takeaway thoughts or tasks.

4

Count each ball that lands close to the target as a success.

5

Enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D4

Day 48

Wedges (LW to PW) | Straight Shot

Program: Wedge Distance Control Inside 100 Yards

Produce straight shots using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Straight Shot
1

Pick a flag or target on the range suitable for wedge shots (LW, SW, GW, or PW). Use the same target for all 36 shots.

2

Use any wedge, switching clubs throughout the exercise.

3

Set up the ball the same way for every shot and focus on hitting a straight shot towards the target.

4

Hit 36 wedge shots, aiming all shots at the single chosen target.

5

Count a shot as successful if it lands and stops near the target.

6

After 36 shots, add your total successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063

Week 13 – Module

4 days scheduled

Wedge Distance Control Inside 100 Yards. Control distance inside 100 and stop missed shots. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Wedges (LW,SW,GW,PW).

D1

Day 49

Wedges (LW to PW) | Progressive Targets Challenge

Program: Wedge Distance Control Inside 100 Yards

Complete the Progressive Targets Challenge using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Progressive Targets Challenge
1

Set up 3 targets for wedge shots: one at 30 yards, one at 45 yards, and one at 60 yards.

2

Hit 12 shots to each target, for a total of 36 shots.

3

Start by hitting 12 shots to the short target using any wedge.

4

Hit 12 shots to the medium target.

5

Hit 12 shots to the long target and enter score in the app, out of 36 attempts.

6

Keep stance and ball position the same for every shot; only change your aim for each target.

7

Count a shot as a success if the ball stops within 5 feet of the target.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063
D2

Day 50

Wedges (LW to PW) | Downswing

Program: Wedge Distance Control Inside 100 Yards

Work only on downswing using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Downswing
1

Pick a flag or target suitable for wedges (LW, SW, GW, or PW).

2

Hit 36 wedge shots aiming at the same single target.

3

Use any wedges; keep the ball setup the same, and focus on your downswing.

4

Count each shot that lands on or near the target as a success.

5

Record how many shots were successful out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 51

Wedges (LW to PW) | Impact and Follow Through

Program: Wedge Distance Control Inside 100 Yards

Work only on impact and follow through using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Impact and Follow Through
1

Pick one target on the range suitable for wedge shots (LW, SW, GW, and/or PW).

2

Set up the ball the same way for all shots.

3

Hit 36 shots total, focusing solely on solid contact and follow through.

4

Work on at most two impact and follow through thoughts or tasks to produce consistent ball flight.

5

Switch between wedges throughout the exercise.

6

Count every shot that lands close to the target (within a clubface length) as a success.

7

Add up total successes and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3331292621161285
D4

Day 52

Driver | Dispersion Corridors

Program: Control Driver Flight Path

Hit 15 balls to each dispersion corridor using driver only. Hit one bucket of ~50 balls. Count total number of successful shots.

Driving Range31 min
Diagram for Driver | Dispersion Corridors
1

Pick one target to aim for with your driver.

2

Make three zones around the target, each zone 25 feet apart, using cones or markers.

3

Hit 36 drives in total, split into 3 groups of 12 shots.

4

For the first 12 shots, aim for the first zone.

5

For the next 12 shots, aim for the second zone.

6

For the last 12 shots, aim for the third zone and enter your score in the app, out of 36 attempts.

7

Use any spot to hit from, but keep your ball setup the same.

8

Count each shot that lands and stays in the correct zone as a success.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230272318141074

Week 14 – Module

4 days scheduled

Control Driver Flight Path. Control flight path and improve driver accuracy. Focus on Scoring, Dispersion, Precision. This module is for Driving Range, specifically working on Driver.

D1

Day 53

Driver | Ladder Challenge

Program: Control Driver Flight Path

Complete the Ladder Challenge using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Ladder Challenge
1

Pick a flag or target to aim for with your driver.

2

Put three markers on the ground to make landing zones. Put each zone 15 yards/meters apart in a line.

3

Hit 36 driver shots, divided into three sets of 12 shots.

4

Try to get all 12 shots in the same zone for each set. First set, aim for zone

1

Second set, zone

2

Third set, zone

5

Hit the balls one at a time, keep each ball inside the current zone.

6

Finish when 12 balls have landed in each zone (zone 1, then zone 2, then zone 3).

7

Count every shot that finishes inside the right zone as a success.

8

At the end, add up successful shots and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D2

Day 54

Driver | Left-to-R and Right-to-L Shot

Program: Control Driver Flight Path

Produce left-to-right and right-to-left shots using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Left-to-R and Right-to-L Shot
1

Pick a flag or marker at a good distance for your driver.

2

Use the same ball setup and stance every time.

3

Hit 18 shots using a left-to-right ball flight to the flag.

4

Hit 18 shots using a right-to-left ball flight to the flag.

5

Count each ball that lands close to the target as a success.

6

Add up your successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141063
D3

Day 55

Driver | Left-to-R and Right-to-L Shot

Program: Control Driver Flight Path

Produce left-to-right and right-to-left shots using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Left-to-R and Right-to-L Shot
1

Pick a flag or marker at a good distance for your driver.

2

Use the same ball setup and stance every time.

3

Hit 18 shots using a left-to-right ball flight to the flag.

4

Hit 18 shots using a right-to-left ball flight to the flag.

5

Count each ball that lands close to the target as a success.

6

Add up your successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141063
D4

Day 56

Driver | Ladder Challenge

Program: Control Driver Flight Path

Complete the Ladder Challenge using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Ladder Challenge
1

Pick a flag or target to aim for with your driver.

2

Put three markers on the ground to make landing zones. Put each zone 15 yards/meters apart in a line.

3

Hit 36 driver shots, divided into three sets of 12 shots.

4

Try to get all 12 shots in the same zone for each set. First set, aim for zone

1

Second set, zone

2

Third set, zone

5

Hit the balls one at a time, keep each ball inside the current zone.

6

Finish when 12 balls have landed in each zone (zone 1, then zone 2, then zone 3).

7

Count every shot that finishes inside the right zone as a success.

8

At the end, add up successful shots and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Week 15 – Module

1 day scheduled

Control Driver Flight Path. Achieve distance consistency and improve driver accuracy. Focus on Scoring, Dispersion, Precision. This module is for Driving Range, specifically working on Driver.

D1

Day 57

Driver | Dispersion Corridors

Program: Control Driver Flight Path

Hit 15 balls to each dispersion corridor using driver only. Hit one bucket of ~50 balls. Count total number of successful shots.

Driving Range31 min
Diagram for Driver | Dispersion Corridors
1

Pick one target to aim for with your driver.

2

Make three zones around the target, each zone 25 feet apart, using cones or markers.

3

Hit 36 drives in total, split into 3 groups of 12 shots.

4

For the first 12 shots, aim for the first zone.

5

For the next 12 shots, aim for the second zone.

6

For the last 12 shots, aim for the third zone and enter your score in the app, out of 36 attempts.

7

Use any spot to hit from, but keep your ball setup the same.

8

Count each shot that lands and stays in the correct zone as a success.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230272318141074