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Course Flagship Program

14 Week Flagship Program for Vfw Gc

We studied the course and made a flagship practice program specifically for Vfw Gc. The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.

Program Snapshot

Weeks

14

Days

55

Modules

9

Frequency

4 days/week

Week 14 days

Putting·6 ft (2m) only

Sink Every Mid Putt

Difficulty: Expert · Module HCP 1.8

Weeks 2–36 days

Short Game·Chip

Chip 5–15 Yds From Fringe

Difficulty: Beginner · Module HCP 35.0

Weeks 3–44 days

Short Game·Sand

Sand Shot 5–15 Yds

Difficulty: Beginner · Module HCP 35.0

Weeks 4–67 days

Short Game·Chip

Stop Chips Near Hole

Difficulty: Beginner · Module HCP 35.0

Weeks 6–87 days

Short Game·Chip

Stop Chips Near Hole

Difficulty: Beginner · Module HCP 35.0

Weeks 8–107 days

Short Game·Pitch

Keep Par Safe

Difficulty: Beginner · Module HCP 34.8

Weeks 10–126 days

Driving Range·Driver

Driver Fairway Accuracy For Beginners

Difficulty: Beginner · Module HCP 35.0

Week 123 days

Driving Range·Long irons (4,3,2)

Perfect your swing: mechanics for long iron success

Difficulty: Beginner · Module HCP 35.0

Weeks 13–147 days

Driving Range·Long irons (4,3,2)

Shape the shot: draw or fade with long irons

Difficulty: Beginner · Module HCP 29.2

Flagship curriculum

How the 14-week plan unfolds

Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.

Week 14 daysDay 14

Sink Every Mid Putt

Control pace from 3 to 20 feet, for a 2-handicap player, ~10 minutes. Working on distance: 6 ft (2m) only.

PuttingDifficulty · ExpertModule HCP 1.8

Module skill breakdown

Precision
34%
Scoring
33%
Aim
20%
Weeks 2–36 daysDay 510

Chip 5–15 Yds From Fringe

Stop near the hole, for a 35-handicap player, ~30 minutes. Working on shot: chip.

Short GameDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Distance Control
24%
Scoring
21%
Alignment
17%
Weeks 3–44 daysDay 1114

Sand Shot 5–15 Yds

Hit from sand, for a 35-handicap player, ~30 minutes. Working on shot: sand.

Short GameDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Distance Control
25%
Alignment
20%
Aim
16%
Weeks 4–67 daysDay 1521

Stop Chips Near Hole

Match clubface, for a 35-handicap player, ~30 minutes. Working on shot: chip.

Short GameDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Alignment
30%
Aim
25%
Scoring
19%
Weeks 6–87 daysDay 2230

Stop Chips Near Hole

Get square, for a 35-handicap player, ~30 minutes. Working on shot: chip.

Short GameDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Alignment
22%
Distance Control
20%
Aim
17%
Weeks 8–107 daysDay 3139

Keep Par Safe

Chip through gate, for a 35-handicap player, ~30 minutes. Working on shot: pitch.

Short GameDifficulty · BeginnerModule HCP 34.8

Module skill breakdown

Aim
30%
Scoring
27%
Alignment
16%
Weeks 10–126 daysDay 4045

Driver Fairway Accuracy For Beginners

Control ball flight basics, for a 35-handicap player, ~30 minutes. Working on club: driver.

Driving RangeDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Precision
29%
Mechanics
23%
Trajectory
19%
Week 123 daysDay 4648

Perfect your swing: mechanics for long iron success

Perfect long iron swing, for a 35-handicap player, ~30 minutes. Working on club: long irons (4,3,2).

Driving RangeDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Mechanics
45%
Precision
30%
Trajectory
25%
Weeks 13–147 daysDay 4955

Shape the shot: draw or fade with long irons

Perfect long iron trajectory, for a 29-handicap player, ~20 minutes. Working on club: long irons (4,3,2).

Driving RangeDifficulty · BeginnerModule HCP 29.2

Module skill breakdown

Trajectory
30%
Precision
22%
Mechanics
19%

Program snapshot

Avg HCP focus

1.8

Expert

Skill pillars

Precision · Scoring · Aim · Accuracy · Green Reading · Distance Control

Host course

Vfw Gc

Weekly Plan

Flagship breakdown by week and day

1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.

Week 1 – Module

4 days scheduled

Sink Every Mid Putt. Read breaks and aim precisely and finish putts in one motion. Focus on Precision, Scoring, Aim. This module is for Putting, specifically working on 6 ft (2m) only.

D1

Day 1

Single Tee, 15/25

Program: Sink Every Mid Putt

Make 15 out of 25 putts

Putting18 min
Diagram for Single Tee, 15/25
1

Hit 30 putts from 6 ft (2 m).

2

Enter score in the app, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score2925222018151296
D2

Day 2

Around the Hole: 8 Ball Circle, 4/8

Program: Sink Every Mid Putt

Make 4 out of 8 putts from [6 ft | 2 m], 5 times in total.

Putting24 min
Diagram for Around the Hole: 8 Ball Circle, 4/8
1

Place eight tees around the hole at 6 ft or 2 m.

2

After each putt is made, move to the next tee in front.

3

Hit 40 putts.

4

Enter the total number of putts made in the app, out of 40 attempts.

Scoring benchmarks
Repetitions40
Handicap+9+5+151219273654
Score353128262422191612
D3

Day 3

One Handed, Ball Gate, 12 in a Row

Program: Sink Every Mid Putt

Make 12 putts in a row, one-handed through the ball gate.

Putting15 min
Diagram for One Handed, Ball Gate, 12 in a Row
1

Hit 25 putts from 6 ft through the ball gate.

2

Count how many putts went through the gate without touching the tees. Enter the score in the app, out of 25 attempts.

Scoring benchmarks
Repetitions25
Handicap+9+5+151219273654
Score242219171412964
D4

Day 4

Putting Aid: Alignment Mirror, 15/25

Program: Sink Every Mid Putt

Make 15 out of 25 putts using an alignment mirror.

Putting18 min
Diagram for Putting Aid: Alignment Mirror, 15/25
1

Hit 30 putts from 6 ft using an alignment mirror.

2

Enter score in the app, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score2723211917151296

Week 2 – Module

4 days scheduled

Chip 5–15 Yds From Fringe. Chip to the green and avoid three-putts. Focus on Distance Control, Scoring, Alignment. This module is for Short Game, specifically working on Chip.

D1

Day 5

Chip | Scattered Piles | Bullseye 2x

Program: Chip 5–15 Yds From Fringe

Up to 5 players compete to stop a chip shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Chip | Scattered Piles | Bullseye 2x
1

Make two piles of balls for each player between 5 and 30 yards from the hole, anywhere in the chipping area, on any surface.

2

On the green, make two bullseye zones around the hole: inner circle with 6-foot radius and outer ring from 6 to 15 feet.

3

Each player hits 36 chips: 18 from each pile.

4

Try to stop the ball in the inner bullseye (best), then outer bullseye (good), or avoid missing both (bad).

5

Switch piles after 18 shots, finish all 36 shots.

6

Count how many balls stop in the bullseye zones.

7

After 36 shots, record the number of balls in the bullseyes as your score. Enter this total in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302826221713963
D2

Day 6

Chip | Scattered Piles | Multiple Targets

Program: Chip 5–15 Yds From Fringe

Up to 5 players compete to stop a chip shot closest to the multiple target(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Chip | Scattered Piles | Multiple Targets
1

Make 3 target zones on the green. Space them 6 feet apart in a line.

2

Put 36 balls in 6 piles of 6 around the chipping area, 5–20 yards from the hole.

3

Hit 12 balls at each target zone (36 attempts total).

4

Start from any pile. Aim 12 shots at the first zone.

5

Next, aim 12 shots at the second zone from any pile.

6

Last, aim 12 shots at the third zone. Count shots that stop in the right zone.

7

Add up how many shots landed in the correct zone out of 36 attempts. Enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063
D3

Day 7

Chip | Parallel Ball Lines | Multiple Targets

Program: Chip 5–15 Yds From Fringe

Up to 5 players compete to stop a chip shot closest to the multiple target(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.

Short Game26 min
Diagram for Chip | Parallel Ball Lines | Multiple Targets
1

Set up 4 rows of balls. Each row has 9 balls, 1 foot apart.

2

Space the rows 5 yards apart on grass, between 5 and 30 yards from the hole.

3

Put 3 targets by the hole: A at 12 o'clock, B at 4 o'clock, C at 8 o'clock, each 3 feet from the hole.

4

Split the 36 shots into 3 groups of

2

First 12 shots go to Target A, next 12 to Target B, last 12 to Target C.

5

From each row, chip the ball to try to stop it close to the chosen target. Ball setup does not change.

6

After 12 shots at one target, switch to the next target. Repeat until all 36 shots are finished.

7

Each ball that stops within 2 feet of the target is a success.

8

Count how many successes you had and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262318141074
D4

Day 8

Chip | Perpendicular Ball Lines | Multiple Targets

Program: Chip 5–15 Yds From Fringe

Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop chip shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Chip | Perpendicular Ball Lines | Multiple Targets
1

Make two crossing lines with 18 balls in each line.

2

Put the balls 1 foot (30 cm) apart on grass, 5 to 20 yards/meters from the hole.

3

Place 2 flags on the green. The flags should be 5 to 10 yards/meters apart.

4

Hit 18 balls from the first line. Try to land each ball within 10 feet (3 meters) of the first flag.

5

Move to the second line. Hit 18 balls trying to land each within 10 feet (3 meters) of the second flag.

6

Count how many balls stop inside the 10-foot (3-meter) circle near each flag. Enter the score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Week 3 – Module

4 days scheduled

Chip 5–15 Yds From Fringe. Chip to the green and avoid three-putts. Focus on Distance Control, Scoring, Alignment. This module is for Short Game, specifically working on Chip.

D1

Day 9

Chip | Deep Rough and Other | Above/Below Feet

Program: Chip 5–15 Yds From Fringe

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.

Short Game26 min
Diagram for Chip | Deep Rough and Other | Above/Below Feet
1

Make two groups of 18 balls; one for balls above feet, one for balls below feet.

2

Put 3 targets in a straight line on the green, about 6 feet apart.

3

Hit 36 chip shots total: 18 with balls above feet, 18 with balls below feet.

4

Split each set of 18 shots into three groups of

6

Each group of 6 goes to a different target.

5

With balls above feet, hit 6 shots to each target, keeping ball position the same.

6

With balls below feet, do the same: 6 shots to each target.

7

Count any shot that stops within 3 feet of the target as a success.

8

Count how many successful shots you had. Enter your score out of 36.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201512964
D2

Day 10

Chip | Perpendicular Piles | Bullseye 2x

Program: Chip 5–15 Yds From Fringe

Up to 5 players compete to stop a chip shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Chip | Perpendicular Piles | Bullseye 2x
1

Set up 10 piles of balls in two lines that cross each other. Each line has 5 piles, spaced 3 yards apart, with the lines 5 to 10 yards apart. Place the piles on grass 5 to 30 yards from the hole.

2

On the green around the hole, make two circles using string or tees: one small circle with a 6 foot radius and one big circle with a 15 foot radius.

3

Hit 36 chip shots, in 3 sets of 12 shots. - Set 1 (12 shots): Try to stop the ball in the small circle. - Set 2 (12 shots): Try to stop the ball in the big circle but outside the small circle. - Set 3 (12 shots): Try to stop the ball just outside the big circle but close to the hole.

4

Start at any pile and hit the type of shot for that set. After finishing 12 shots for one set, move to the next set and repeat.

5

For each shot, if the ball lands in the target zone for that set, count it as a success.

6

Keep going until all 36 shots are done. At the end, add up your successful shots out of 36 attempts and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825221713964
D3

Day 11

Sand | Perpendicular Piles | Multiple Targets

Program: Sand Shot 5–15 Yds

Up to 5 players compete to stop a sand shot closest to the multiple target(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Sand | Perpendicular Piles | Multiple Targets
1

Arrange 10 piles of balls in two lines to make a plus sign, with 5 piles in each line, and piles 3 yards/meters apart.

2

Put the piles in the sand, between 20 and 40 yards/meters from the hole, but not on the green.

3

Set up 3 target flags in different spots around the hole.

4

Split 36 shots into 3 groups of 12, with each group aiming at a different flag.

5

Start at any pile and hit 12 shots trying to get the ball close to the first target.

6

For the next 12 shots, choose any pile and aim at the second target.

7

For the last 12 shots, choose any pile and aim at the third target.

8

Count a shot as a success if the ball stops within 3 yards/meters of the flag.

9

Count how many successes out of 36 shots and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141064
D4

Day 12

Sand - Long

Program: Sand Shot 5–15 Yds

Hit two buckets of balls (avg. bucket is 40 balls) from the sand.

Short Game26 min
Diagram for Sand - Long
1

Pick two different spots in the bunker, 40 to 60 yards from the hole.

2

Put 3 markers in a straight line on the green, about 6 feet apart near the hole.

3

Hit 36 shots in total: 18 from the first spot and 18 from the second spot.

4

From the first spot, hit 6 balls at each target, any order.

5

Do the same from the second spot: 6 balls at each target.

6

A shot is good if the ball stops near the target.

7

Count how many balls land close to the targets.

8

Add up your good shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074

Week 4 – Module

4 days scheduled

Sand Shot 5–15 Yds. Escape safely and hit from sand. Focus on Distance Control, Alignment, Aim. This module is for Short Game, specifically working on Sand.

D1

Day 13

Sand | Parallel Ball Lines | Bullseye 2x

Program: Sand Shot 5–15 Yds

Up to 5 players compete to stop a sand shot in the bullseye. The best final score relative to PAR wins the challenge. Up to 80 balls are needed.

Short Game26 min
Diagram for Sand | Parallel Ball Lines | Bullseye 2x
1

Make 4 straight lines of 9 balls each in the sand bunker, with 1 foot between each ball.

2

Place the lines 3 yards apart from each other, and make sure all balls are between 20 and 40 yards from the hole.

3

On the green, make two circles: a small circle around the hole (6-foot radius) and a bigger circle (15-foot radius).

4

Hit 36 balls in total: 12 try for the small circle, 12 try for the big circle but outside the small, 12 can land anywhere on the green.

5

Hit the first 12 balls aiming for the small circle.

6

Hit the next 12 balls aiming for the big circle but outside the small one.

7

Hit the last 12 balls onto the green without worrying where they end up.

8

Count each ball that stops where it is supposed to for that round.

9

Add up how many balls landed in the right spots out of 36 tries and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3331282419151174
D2

Day 14

Sand | Scattered Ball Lines | 3 Landing Zones

Program: Sand Shot 5–15 Yds

Scatter a bucket of balls in the sand (avg. bucket is 40 balls) into 8 equal lines of 5 balls and hit-and-land sand shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Sand | Scattered Ball Lines | 3 Landing Zones
1

Scatter 40 balls into 8 lines with 5 balls in each line. Put balls about 2 feet apart.

2

Put the lines between 5 and 60 yards from the hole on grass or a slope.

3

On the green set up 3 landing zones side by side, each zone about 6 feet apart.

4

Hit 36 shots, split into 3 groups of 12 shots toward each landing zone.

5

For each group, pick any 12 balls to hit toward the first landing zone.

6

After 12 shots, switch to the second zone and hit 12 more shots from any balls.

7

Aim the last 12 shots at the third landing zone using any balls.

8

Count a shot as successful if the ball lands and stays in the correct landing zone.

9

Add up the number of successful shots out of 36 and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141074
D3

Day 15

Chip | Deep Rough and Other | Uphill/Downhill

Program: Stop Chips Near Hole

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Chip | Deep Rough and Other | Uphill/Downhill
1

Find a spot in deep rough on an uphill slope 5 to 30 yards from the hole. Set up the ball the same way each time.

2

Place three targets around the green in a straight line, 4 feet apart.

3

Hit 18 chip shots from the uphill slope. Land 6 balls in each target zone.

4

Move to a deep rough spot on a downhill slope 5 to 30 yards from the hole. Keep the same setup.

5

Hit 18 chip shots from the downhill slope. Land 6 balls in each target zone.

6

Count each ball that ends inside the target as a success.

7

Add up all the successful shots out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302824201612853
D4

Day 16

Chip | Rough | Flat

Program: Stop Chips Near Hole

Hit two buckets of balls (avg. bucket is 40 balls) from the flat rough grass.

Short Game26 min
Diagram for Chip | Rough | Flat
1

Divide 36 balls into 3 groups of 12 balls each.

2

Put 3 targets on the green, each about 3 feet apart.

3

From about 10-20 yards away, chip 12 balls and try to get them to stop inside Target

4

Chip 12 balls at Target 2, same way.

5

Chip 12 balls at Target 3, same way.

6

Count how many shots stop inside the right target.

7

Add up your total successful shots out of 36 and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074

Week 5 – Module

4 days scheduled

Stop Chips Near Hole. Get square and match clubface. Focus on Alignment, Aim, Scoring, Distance Control, Precision, Trajectory. This module is for Short Game, specifically working on Chip.

D1

Day 17

Chip | Scattered Ball Lines | Quadrants

Program: Stop Chips Near Hole

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop chip shots inside quadrants. Count the number of successes.

Short Game23 min
Diagram for Chip | Scattered Ball Lines | Quadrants
1

Scatter 40 balls into 8 lines of 5 balls. Each ball should be 1 yard apart. Place lines 5–30 yards from the hole. Keep setup the same for all shots.

2

On the green, use markers to make 4 equal pieces inside a 6-foot circle around the hole.

3

Take 32 chip shots total. Aim 8 shots at each quadrant.

4

For each of the 8 lines, choose a quadrant to aim for. Hit all 5 balls in that line to that quadrant. Move to a new line for a new quadrant. Keep going until all 32 shots are done.

5

Count each shot that stops inside the target quadrant as a success.

6

Add up successful shots. Enter score in the app, out of 32 attempts.

Scoring benchmarks
Repetitions32
Handicap+9+5+151219273654
Score282624201612964
D2

Day 18

Chip | Fairway | Above/Below Feet

Program: Stop Chips Near Hole

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket with balls above feet level, one bucket with balls below feet level.

Short Game26 min
Diagram for Chip | Fairway | Above/Below Feet
1

Place 3 target zones on the green, 6 feet apart, in a line from the hole.

2

Use 36 balls, split into two groups of

3

Chip 18 balls from above feet level, 6 balls to each zone.

4

Chip 18 balls from below feet level, 6 balls to each zone.

5

Count balls that stop inside the correct zone.

6

Add up total successful shots and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 19

Chip | Perpendicular Ball Lines | 3 Landing Zones

Program: Stop Chips Near Hole

Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and hit-and-land chip shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Chip | Perpendicular Ball Lines | 3 Landing Zones
1

Set up two lines of 18 balls each so they cross each other. Place balls 1 foot apart.

2

On the green, mark 3 landing zones spaced 6 feet apart in a row using sticks or string.

3

Hit 36 chip shots total: 18 from each ball line.

4

From the first line, hit 6 shots to each landing zone (18 shots).

5

From the second line, hit 6 shots to each landing zone (18 shots).

6

Count each ball that lands and stays inside the right landing zone.

7

Add up all successful shots, enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141174
D4

Day 20

Chip | Perpendicular Piles | Multiple Targets

Program: Stop Chips Near Hole

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and stop chip shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Chip | Perpendicular Piles | Multiple Targets
1

Make 10 piles of 4 balls each from 40 balls. Arrange the piles in 2 lines with 5 piles in each line. Lines cross each other.

2

Put the piles on grass 5 to 30 yards/meters from the hole. Space lines 5 to 10 yards/meters apart and piles 2 yards/meters apart.

3

On the green, put 3 targets in a line, about 8 feet apart. Call them Target A, Target B, and Target C.

4

Hit 36 chip shots, 12 to each target.

5

Hit 12 shots at Target A, then 12 at Target B, then 12 at Target C. Use any pile for any shot.

6

Count a shot as a success if it stops within 10 feet of the target.

7

After all 36 shots, add how many were successful and enter the score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201612963

Week 6 – Module

4 days scheduled

Stop Chips Near Hole. Get square and match clubface. Focus on Alignment, Aim, Scoring, Distance Control, Precision, Trajectory. This module is for Short Game, specifically working on Chip.

D1

Day 21

Chip | Perpendicular Piles | 3 Landing Zones

Program: Stop Chips Near Hole

Up to 5 players compete to stop a chip shot inside the landing zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Chip | Perpendicular Piles | 3 Landing Zones
1

Put 10 piles of balls in two straight lines that cross. Each pile has 3 or 4 balls. Keep each pile between 5 and 30 yards from the hole.

2

Mark 3 landing zones on the green in a row. Make them 6 feet apart using sticks or string.

3

Hit 36 chip shots total. Aim for each landing zone 12 times.

4

Pick any pile to start. Hit 12 chips to the first zone, then 12 to the second zone, then 12 to the third zone.

5

Count how many balls land and stop inside the target zone for each shot.

6

Add up the number of successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963
D2

Day 22

Chip | Perpendicular Piles | 3 Landing Zones

Program: Stop Chips Near Hole

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and hit-and-land chip shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Chip | Perpendicular Piles | 3 Landing Zones
1

Make 10 piles of 4 balls each, in two lines of 5 piles.

2

Put piles on grass, 5–30 yards from the hole, lines 5–10 yards apart, piles in each line 2 yards apart.

3

On the green, mark three landing zones in a straight line, 6 feet apart.

4

Hit 36 chip shots, 12 at each landing zone.

5

Hit from different piles for each shot. Do 12 shots into the first zone, then 12 into the second, then 12 into the third.

6

Count shots that land fully in the target zone.

7

After 36 shots, enter the number of successful shots in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963
D3

Day 23

Chip | Perpendicular Piles | Bullseye 2x

Program: Stop Chips Near Hole

Up to 5 players compete to stop a chip shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Chip | Perpendicular Piles | Bullseye 2x
1

Set up 10 piles of balls in two lines that cross each other. Each line has 5 piles, spaced 3 yards apart, with the lines 5 to 10 yards apart. Place the piles on grass 5 to 30 yards from the hole.

2

On the green around the hole, make two circles using string or tees: one small circle with a 6 foot radius and one big circle with a 15 foot radius.

3

Hit 36 chip shots, in 3 sets of 12 shots. - Set 1 (12 shots): Try to stop the ball in the small circle. - Set 2 (12 shots): Try to stop the ball in the big circle but outside the small circle. - Set 3 (12 shots): Try to stop the ball just outside the big circle but close to the hole.

4

Start at any pile and hit the type of shot for that set. After finishing 12 shots for one set, move to the next set and repeat.

5

For each shot, if the ball lands in the target zone for that set, count it as a success.

6

Keep going until all 36 shots are done. At the end, add up your successful shots out of 36 attempts and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825221713964
D4

Day 24

Chip | Scattered Piles | Multiple Targets

Program: Stop Chips Near Hole

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop chip shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Chip | Scattered Piles | Multiple Targets
1

Put 36 balls into 6 piles of 6 balls on the grass, between 5 and 30 yards from the hole.

2

Place 3 flags or targets on the green, 6 feet apart in a line.

3

Split the 36 balls into 3 groups of 12 shots.

4

Hit the first 12 balls to the first flag and try to stop each ball within 10 feet of it.

5

Hit the next 12 balls to the second flag, trying to stop them within 10 feet.

6

Hit the last 12 balls to the third flag, again aiming to stop within 10 feet.

7

Switch which pile you use each time to practice different distances and grass.

8

Count every ball that stops within 10 feet of its flag as a successful shot.

9

Add up successful shots out of 36 and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302824201612964

Week 7 – Module

4 days scheduled

Stop Chips Near Hole. Get square and check setup. Focus on Alignment, Distance Control, Aim, Scoring, Precision, Accuracy, Trajectory, Dispersion. This module is for Short Game, specifically working on Chip.

D1

Day 25

Chip | Fairway | Above/Below Feet

Program: Stop Chips Near Hole

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket with balls above feet level, one bucket with balls below feet level.

Short Game26 min
Diagram for Chip | Fairway | Above/Below Feet
1

Place 3 target zones on the green, 6 feet apart, in a line from the hole.

2

Use 36 balls, split into two groups of

3

Chip 18 balls from above feet level, 6 balls to each zone.

4

Chip 18 balls from below feet level, 6 balls to each zone.

5

Count balls that stop inside the correct zone.

6

Add up total successful shots and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D2

Day 26

Chip | Parallel Piles | Bullseye 2x

Program: Stop Chips Near Hole

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop chip shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Chip | Parallel Piles | Bullseye 2x
1

Set up 10 piles of 4 balls each in two rows. Each row has 5 piles.

2

Keep piles about 2 meters apart, rows 5–10 meters apart.

3

Place piles 5–30 meters from the hole, not on the green.

4

Mark two circles around the hole on the green: a small one (2 meters out) and a big one (5 meters out).

5

Take turns hitting balls from different piles, trying to stop balls in the circles.

6

Hit 36 balls total: 18 try for the small circle, 18 for the big circle.

7

Count how many balls finished in each circle.

8

Add these for a score and enter your total out of 36 tries.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282623201612853
D3

Day 27

Chip | Deep Rough and Other | Above/Below Feet

Program: Stop Chips Near Hole

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.

Short Game26 min
Diagram for Chip | Deep Rough and Other | Above/Below Feet
1

Make two groups of 18 balls; one for balls above feet, one for balls below feet.

2

Put 3 targets in a straight line on the green, about 6 feet apart.

3

Hit 36 chip shots total: 18 with balls above feet, 18 with balls below feet.

4

Split each set of 18 shots into three groups of

6

Each group of 6 goes to a different target.

5

With balls above feet, hit 6 shots to each target, keeping ball position the same.

6

With balls below feet, do the same: 6 shots to each target.

7

Count any shot that stops within 3 feet of the target as a success.

8

Count how many successful shots you had. Enter your score out of 36.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201512964
D4

Day 28

Chip | Perpendicular Piles | 3 Landing Zones

Program: Stop Chips Near Hole

Up to 5 players compete to stop a chip shot inside the landing zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Chip | Perpendicular Piles | 3 Landing Zones
1

Put 10 piles of balls in two straight lines that cross. Each pile has 3 or 4 balls. Keep each pile between 5 and 30 yards from the hole.

2

Mark 3 landing zones on the green in a row. Make them 6 feet apart using sticks or string.

3

Hit 36 chip shots total. Aim for each landing zone 12 times.

4

Pick any pile to start. Hit 12 chips to the first zone, then 12 to the second zone, then 12 to the third zone.

5

Count how many balls land and stop inside the target zone for each shot.

6

Add up the number of successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963

Week 8 – Module

4 days scheduled

Stop Chips Near Hole. Get square and check setup. Focus on Alignment, Distance Control, Aim, Scoring, Precision, Accuracy, Trajectory, Dispersion. This module is for Short Game, specifically working on Chip.

D1

Day 29

Chip | Scattered Ball Lines | Bullseye 2x

Program: Stop Chips Near Hole

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop chip shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Chip | Scattered Ball Lines | Bullseye 2x
1

Scatter 40 balls into 8 lines of 5 balls each, spaced 1 yard or meter apart, placed anywhere from 5 to 30 yards from the hole.

2

On the green, make two circles around the hole: one with a 6-foot (2-meter) radius, and one with a 15-foot (5-meter) radius, using string or tees.

3

Chip 36 balls during the test, divided into 3 sets of 12 balls.

4

Chip the first 12 balls, trying to make them land inside the small circle.

5

Chip the next 12 balls, trying to make them land inside the big circle but outside the small circle.

6

Chip the last 12 balls, trying to make them land anywhere inside the big circle.

7

Start from any line and move around as needed, but use only 36 balls.

8

Count each ball that stops where it is supposed to for each set.

9

Enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963
D2

Day 30

Chip | Perpendicular Ball Lines | Multiple Targets

Program: Stop Chips Near Hole

Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop chip shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Chip | Perpendicular Ball Lines | Multiple Targets
1

Make two crossing lines with 18 balls in each line.

2

Put the balls 1 foot (30 cm) apart on grass, 5 to 20 yards/meters from the hole.

3

Place 2 flags on the green. The flags should be 5 to 10 yards/meters apart.

4

Hit 18 balls from the first line. Try to land each ball within 10 feet (3 meters) of the first flag.

5

Move to the second line. Hit 18 balls trying to land each within 10 feet (3 meters) of the second flag.

6

Count how many balls stop inside the 10-foot (3-meter) circle near each flag. Enter the score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 31

Pitch | Parallel Ball Lines | Quadrants

Program: Keep Par Safe

Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop pitch shots inside quadrants. Count the number of successes.

Short Game26 min
Diagram for Pitch | Parallel Ball Lines | Quadrants
1

Arrange 40 balls in 2 lines of 20 balls each, 5 to 10 yards apart, with 1 foot between each ball.

2

Set up a 15-foot circle on the green, and divide it into 4 equal quadrants using string or tees.

3

Hit 36 pitch shots: 18 from the first line and 18 from the second line.

4

Hit 9 shots at each quadrant, for 4 groups of 9 shots.

5

Hit 9 shots from the first line to the first quadrant.

6

Hit 9 shots from the second line to the second quadrant.

7

Hit 9 shots from the first line to the third quadrant.

8

Hit 9 shots from the second line to the fourth quadrant. Enter score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221813963
D4

Day 32

Pitch | Parallel Piles | Multiple Targets

Program: Keep Par Safe

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop pitch shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Pitch | Parallel Piles | Multiple Targets
1

Make 10 piles of balls in two lines, 5 piles in each line. Each pile has 4 balls.

2

The lines should be 7 yards apart. Each pile in a line is 3 yards apart from the next.

3

Put 3 flags on the green, at different spots, 20 to 40 yards away.

4

Hit 36 pitch shots in total, 12 shots at each flag.

5

Pick any pile to start. Hit shots from any pile to the first flag until you finish 12 shots.

6

Do the same thing for the second flag and then the third flag, 12 shots at each.

7

Count how many balls end within 10 feet (3 meters) from the flag.

8

After all 36 shots, add up the number of shots that were successful and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963

Week 9 – Module

4 days scheduled

Keep Par Safe. Pick line and commit and hit intended line. Focus on Aim, Scoring, Alignment, Dispersion, Distance Control, Precision, Accuracy. This module is for Short Game, specifically working on Pitch.

D1

Day 33

Pitch | Rough | Above/Below Feet

Program: Keep Par Safe

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket with balls above feet level, one bucket with balls below feet level.

Short Game26 min
Diagram for Pitch | Rough | Above/Below Feet
1

Find a rough area with a slope where the ball is above your feet, 30 to 40 yards from the hole.

2

Place three targets in a line on the green, about 5 feet apart.

3

Hit 36 pitch shots: 18 with the ball above your feet, 18 with it below your feet.

4

For each slope, hit 6 shots at each target.

5

Hit 6 balls at the first target, 6 at the second, 6 at the third, with the ball above your feet.

6

Switch to the slope where the ball is below your feet and do the same.

7

Try to land each ball close and stopped near each target for a success.

8

Count how many balls stopped inside the target zones and enter the number out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141174
D2

Day 34

Pitch | Fairway | Above/Below Feet

Program: Keep Par Safe

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket with balls above feet level, one bucket with balls below feet level.

Short Game26 min
Diagram for Pitch | Fairway | Above/Below Feet
1

Pick a place on the fairway where the ball is above your feet and about 30 to 40 yards from the hole.

2

Put 18 balls in a pile on your side at this spot.

3

Pick a target on the green and keep it the same for the first 6 shots.

4

Hit 6 pitch shots trying to get close to the target from the above-feet slope.

5

Change the target after every 6 shots. Do this 3 times for a total of 18 shots from this spot.

6

Move to a place where the ball is below your feet, again 30 to 40 yards from the hole.

7

Put 18 more balls in a pile at this new spot.

8

Do exactly the same as before: 6 shots per target, 3 targets, 18 shots total.

9

Count a shot as a success if the ball stops very close to the target.

0

After 36 shots, add up the number of successful shots and enter the score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218131074
D3

Day 35

Pitch | Rough | Uphill/Downhill

Program: Keep Par Safe

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Pitch | Rough | Uphill/Downhill
1

Find two places in the rough: one uphill, one downhill, both 30 to 40 yards from the hole.

2

Put three markers at the edge of the green, each about 6 feet apart, to make three target zones (left, center, right).

3

Hit 36 pitch shots: 18 from uphill, 18 from downhill.

4

Split shots into six sets of

6

For each set, aim two shots at each target zone before moving to the next.

5

Keep ball setup the same. Only change aim for the next target zone.

6

After each shot, count it as a success if the ball stops in the correct target zone on the green.

7

After all 36 shots, count how many were successful and enter score in the app (out of 36 attempts).

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141074
D4

Day 36

Pitch| Scattered Piles | Multiple Targets

Program: Keep Par Safe

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop pitch shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Pitch| Scattered Piles | Multiple Targets
1

Put 36 balls into 6 piles with 6 balls in each pile between 30 and 60 yards from the hole.

2

Place 3 flags on the green far apart and label them A, B, and C.

3

Hit 36 pitch shots, in 3 sets of 12 shots.

4

Hit 12 balls so they stop within 10 feet of flag A.

5

Hit 12 balls so they stop within 10 feet of flag B. Use any pile.

6

Hit 12 balls so they stop within 10 feet of flag C.

7

Hit from any pile and change piles or targets as needed.

8

Count each shot that stops within 10 feet of the target as a success.

9

Count the total successful shots and enter the score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201612963

Week 10 – Module

4 days scheduled

Keep Par Safe. Pick line and commit and hit intended line. Focus on Aim, Scoring, Alignment, Dispersion, Distance Control, Precision, Accuracy. This module is for Short Game, specifically working on Pitch.

D1

Day 37

Pitch | Scattered Ball Lines | Quadrants

Program: Keep Par Safe

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop pitch shots inside quadrants. Count the number of successes.

Short Game26 min
Diagram for Pitch | Scattered Ball Lines | Quadrants
1

Scatter 40 balls in 8 lines of 5 balls each, spaced 1 yard/meter apart, between 30 and 60 yards/meters from the hole.

2

Divide a 15-foot (5-meter) circle around the hole into 4 equal quadrants using string or tees.

3

Hit 36 pitch shots, in 8 groups of 5 balls each, aiming at a specific quadrant for each group.

4

For each group of 5 shots, pick one quadrant as the target and try to stop all 5 balls inside it.

5

Change target quadrant after every group, using all 4 quadrants at least once. The last group can target any quadrant.

6

Count every ball that stops in the chosen quadrant as a success.

7

Add up successful shots out of 36 attempts and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141074
D2

Day 38

Pitch | Parallel Ball Lines | Multiple Targets

Program: Keep Par Safe

Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop pitch shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Pitch | Parallel Ball Lines | Multiple Targets
1

Line up 36 balls in two lines of 18 balls each. Keep each line 5 to 10 yards apart. Each ball should be about 1 foot apart in the line.

2

Set up three targets on the green, at least 10 yards apart from each other.

3

From the first line, pitch 6 balls to each target (18 shots total).

4

From the second line, pitch 6 balls to each target (18 shots total).

5

A shot counts as a success if it stops within 10 feet (3 meters) of the target.

6

Count how many balls stopped within 10 feet of each target, and add all successes together.

7

Record your total score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141063
D3

Day 39

Pitch | Fairway | Uphill/Downhill

Program: Keep Par Safe

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Pitch | Fairway | Uphill/Downhill
1

Pick a spot on an uphill slope 30 to 40 yards from the hole.

2

Put three targets around the hole, about 5 feet apart: left (A), center (B), right (C).

3

Hit 18 pitch shots from the uphill slope, 6 at each target.

4

Move to a downhill slope 30 to 40 yards from the hole.

5

Hit 18 pitch shots from the downhill slope, 6 at each target.

6

Count every shot that stops within 3 feet of the target as a success.

7

Add up your total successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score2928262218141074
D4

Day 40

Driver | Around the Stick

Program: Driver Fairway Accuracy For Beginners

Curve the ball around the alignment stick using using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Around the Stick
1

Choose a flag or target to aim at with the driver.

2

Measure 5% of the distance to the flag. Put one cone on the left side and one cone on the right side at that distance.

3

Take 36 shots: 18 curve the ball left to right, 18 curve the ball right to left around the cone.

4

Hit 18 shots curving around the left cone to the flag and 18 shots curving around the right cone to the flag.

5

Set up the ball the same way each time. Try to make the ball curve around the cone and finish near the flag.

6

A shot counts if it curves around the cone and ends near the flag.

7

Count how many successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141063

Week 11 – Module

4 days scheduled

Driver Fairway Accuracy For Beginners. Hit fairways consistently and stop missing fairways. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Driver.

D1

Day 41

Driver | Backswing

Program: Driver Fairway Accuracy For Beginners

Work only on backswing using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Backswing
1

Pick a target about 200 yards away to aim at.

2

Put the ball on the tee and get ready with your normal driver setup.

3

Hit 36 driver shots at the target, focusing on at most two backswing thoughts or tasks.

4

After each shot, assess the ball flight and your control based on your backswing focus.

5

Count how many shots feel controlled and on target.

6

Add up your total successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141063
D2

Day 42

Driver | Takeaway

Program: Driver Fairway Accuracy For Beginners

Work only on takeaway using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Takeaway
1

Set up a single target flag at a distance where the ball can be seen easily.

2

Hit 36 shots using a driver, focusing solely on your takeaway.

3

Concentrate on at most two takeaway thoughts or tasks to produce a consistent ball flight toward the target.

4

Watch each shot carefully and observe the ball flight.

5

Count how many shots land and stop near the target.

6

After all 36 shots, record your total successes out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3330282418141074
D3

Day 43

Driver | Straight Shot

Program: Driver Fairway Accuracy For Beginners

Produce straight shots using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Straight Shot
1

Pick an easy-to-see flag or mark to aim at down the range.

2

Hit 36 balls, all aiming at the same target.

3

Focus on hitting a straight shot with your driver only.

4

Count how many balls land close to the target area.

5

Add up total successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D4

Day 44

Driver | Low/Mid/High Shot

Program: Driver Fairway Accuracy For Beginners

Produce low/mid/high shots using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Low/Mid/High Shot
1

Pick a clear, far target suitable for driver shots.

2

Get 36 balls: 12 for low, 12 for mid, 12 for high shots.

3

Keep your setup the same; only change ball flight height.

4

Hit all 36 driver shots—12 low, 12 mid, and 12 high—aiming at the same target.

5

After completing the shots, record how many were good out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141074

Week 12 – Module

4 days scheduled

Driver Fairway Accuracy For Beginners. Hit fairways consistently and stop missing fairways. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Driver.

D1

Day 45

Driver | Impact and Follow Through

Program: Driver Fairway Accuracy For Beginners

Work only on 'impact and follow through' using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Impact and Follow Through
1

Pick a flag or target far away to aim driver shots.

2

Hit 36 driver shots to the same target, focusing on hitting the ball well with proper impact and follow through.

3

Count every shot that lands near the target as a success.

4

After all 36 shots, record how many were successful in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262318141063
D2

Day 46

Long irons (4,3,2) | Takeaway

Program: Perfect your swing: mechanics for long iron success

Work only on takeaway using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Takeaway
1

Put 36 balls in one group where you hit from.

2

Pick one target suitable for long irons (4, 3, 2) and keep your stance the same for every shot.

3

Use the 4-iron for the first 12 balls, focusing on takeaway and aiming at the target.

4

Use the 3-iron for the next 12 balls, keeping the same focus and aiming at the same target.

5

Use the 2-iron for the last 12 balls, maintaining the same focus and target.

6

Count the shots where the ball goes where you want with the right ball flight.

7

Add up your successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201512964
D3

Day 47

Long irons (4,3,2) | Downswing

Program: Perfect your swing: mechanics for long iron success

Work only on downswing using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Downswing
1

Pick a clear target or flag on the driving range suitable for long irons (4, 3, or 2 iron).

2

Hit 36 shots total, all aimed at the same target.

3

Use only long irons (4, 3, or 2 iron) and switch clubs between shots.

4

Focus on your downswing, working on at most two downswing thoughts or tasks to produce the desired ball flight.

5

Count how many shots hit the target area and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201612964
D4

Day 48

Long irons (4,3,2) | Backswing

Program: Perfect your swing: mechanics for long iron success

Work only on backswing using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Backswing
1

Pick a target on the range for long irons about 150 to 200 yards away.

2

Prepare 36 balls. Keep ball placement and setup the same each time.

3

Use long irons only (4, 3, or 2-iron), switching between clubs throughout the 36 shots.

4

Aim all shots at the same target with a smooth backswing, focusing on at most two backswing thoughts to produce the desired ball flight.

5

After each shot, check if the ball flies smoothly and goes toward the target.

6

Count a shot as a success if it matches your backswing and ball flight goals.

7

When finished, count how many successful shots you made out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713964

Week 13 – Module

4 days scheduled

Shape the shot: draw or fade with long irons. Perfect long iron trajectory and control long iron spin. Focus on Trajectory, Precision, Mechanics. This module is for Driving Range, specifically working on Long irons (4,3,2).

D1

Day 49

Long irons (4,3,2) | Backswing

Program: Shape the shot: draw or fade with long irons

Work only on backswing using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Backswing
1

Pick a target on the range for long irons about 150 to 200 yards away.

2

Prepare 36 balls. Keep ball placement and setup the same each time.

3

Use long irons only (4, 3, or 2-iron), switching between clubs throughout the 36 shots.

4

Aim all shots at the same target with a smooth backswing, focusing on at most two backswing thoughts to produce the desired ball flight.

5

After each shot, check if the ball flies smoothly and goes toward the target.

6

Count a shot as a success if it matches your backswing and ball flight goals.

7

When finished, count how many successful shots you made out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713964
D2

Day 50

Long irons (4,3,2) | 3 Landing Zones

Program: Shape the shot: draw or fade with long irons

Hit 15 balls to each landing zone using long irons only. Hit one bucket of ~50 balls. Count total number of successful shots.

Driving Range31 min
Diagram for Long irons (4,3,2) | 3 Landing Zones
1

Pick one flag or target for long irons (4, 3, or 2 iron).

2

Mark three landing zones about 10 yards/meters apart around the flag using cones, buckets, or markers.

3

Hit 36 shots, split into three groups of 12 shots.

4

For the first 12 shots, aim for Landing Zone

5

For the next 12 shots, aim for Landing Zone

6

For the last 12 shots, aim for Landing Zone

7

Switch between 4, 3, and 2 irons if wanted, but set up the ball the same way each time.

8

Count shots that land and stop in the right landing zone as a success.

9

When finished, add up the successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141063
D3

Day 51

Long irons (4,3,2) | Takeaway

Program: Shape the shot: draw or fade with long irons

Work only on takeaway using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Takeaway
1

Put 36 balls in one group where you hit from.

2

Pick one target suitable for long irons (4, 3, 2) and keep your stance the same for every shot.

3

Use the 4-iron for the first 12 balls, focusing on takeaway and aiming at the target.

4

Use the 3-iron for the next 12 balls, keeping the same focus and aiming at the same target.

5

Use the 2-iron for the last 12 balls, maintaining the same focus and target.

6

Count the shots where the ball goes where you want with the right ball flight.

7

Add up your successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201512964
D4

Day 52

Long irons (4,3,2) | Ladder Challenge

Program: Shape the shot: draw or fade with long irons

Complete the Ladder Challenge using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Ladder Challenge
1

Set up one flag target.

2

Place three landing zones in a line, each 8 yards/meters apart, going toward the flag.

3

Hit 36 long iron shots in 3 sets of

4

In each set, aim for the first, then second, then third landing zone in order.

5

The ball must stop within 8 yards/meters of the flag.

6

Use long irons only (4, 3, or 2). Switch clubs during the drill if wanted.

7

Count each shot that lands in the right zone and stops within 8 yards/meters of the flag as a success.

8

After 36 shots, enter the number of successful shots in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Week 14 – Module

3 days scheduled

Shape the shot: draw or fade with long irons. Perfect long iron trajectory and control long iron spin. Focus on Trajectory, Precision, Mechanics. This module is for Driving Range, specifically working on Long irons (4,3,2).

D1

Day 53

Long irons (4,3,2) | Opposite Shots Challenge

Program: Shape the shot: draw or fade with long irons

Complete the Opposite Shots Challenge using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Opposite Shots Challenge
1

Pick one flag or target at a long iron distance.

2

Hit 36 shots, grouped in 4 sets of 9 shots.

3

Set 1: Hit 5 draws and 4 fades to the target.

4

Set 2: Hit 5 high shots and 4 low shots to the target.

5

Set 3: Hit 5 pull/fade shots and 4 push/draw shots to the target.

6

Set 4: Hit any mix of the shot types above to the target.

7

Use any long irons (4, 3, or 2 iron) you want for each shot.

8

Try to make the ball fly in the shape or height you want, toward the flag.

9

Count only shots that land near the target and have the right shape as a success.

0

Add up the number of successful shots and enter your score out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D2

Day 54

Long irons (4,3,2) | Downswing

Program: Shape the shot: draw or fade with long irons

Work only on downswing using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Downswing
1

Pick a clear target or flag on the driving range suitable for long irons (4, 3, or 2 iron).

2

Hit 36 shots total, all aimed at the same target.

3

Use only long irons (4, 3, or 2 iron) and switch clubs between shots.

4

Focus on your downswing, working on at most two downswing thoughts or tasks to produce the desired ball flight.

5

Count how many shots hit the target area and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201612964
D3

Day 55

Long irons (4,3,2) | Low/Mid/High Shot

Program: Shape the shot: draw or fade with long irons

Produce low/mid/high shots using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Low/Mid/High Shot
1

Pick one target suitable for long irons (4, 3, or 2 iron).

2

Divide 36 balls into 3 groups of

3

Hit 12 low shots aimed at the same target.

4

Hit 12 mid-height shots aimed at the same target.

5

Hit 12 high shots aimed at the same target.

6

Keep ball setup the same, only change swing to vary shot height.

7

Count how many balls land close to the target.

8

After 36 shots, count successes and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201612964