Drills Golf App

drills.golf

Log scores, track progress & grow.

Download the Drills Golf App

Get

Course Flagship Program

13 Week Flagship Program for Ultima

We studied the course and made a flagship practice program specifically for Ultima. The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.

Program Snapshot

Weeks

13

Days

52

Modules

9

Frequency

4 days/week

Weeks 1–37 days

Short Game·Chip

Vary Landing Spot

Difficulty: Beginner · Module HCP 29.6

Weeks 3–44 days

Short Game·Chip

Match Clubface to Target

Difficulty: Beginner · Module HCP 26.3

Weeks 4–54 days

Short Game·Sand

Feel the distance: bunker to different targets and control your rollout

Difficulty: Beginner · Module HCP 22.8

Weeks 5–77 days

Short Game·Bump'n'Run

Bump'n'Run 10–20 Yds

Difficulty: Intermediate · Module HCP 17.2

Weeks 7–84 days

Short Game·Flop

Can you match your plan to your shot?

Difficulty: Intermediate · Module HCP 15.0

Weeks 8–107 days

Driving Range·Short irons (9,8)

Shape the shot: fade or draw with short irons

Difficulty: Beginner · Module HCP 30.0

Weeks 10–127 days

Driving Range·Short irons (9,8)

Hit the green with the perfect arc

Difficulty: Beginner · Module HCP 29.2

Weeks 12–134 days

Driving Range·Short irons (9,8)

Thread the gap: precision short irons to the pin

Difficulty: Beginner · Module HCP 29.2

Week 133 days

Driving Range·Short irons (9,8)

Reduce Misses With Short Irons

Difficulty: Intermediate · Module HCP 17.5

Flagship curriculum

How the 13-week plan unfolds

Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.

Weeks 1–37 daysDay 19

Vary Landing Spot

Vary landing spot, for a 30-handicap player, ~20 minutes. Working on shot: chip.

Short GameDifficulty · BeginnerModule HCP 29.6

Module skill breakdown

Distance Control
33%
Aim
14%
Dispersion
11%
Weeks 3–44 daysDay 1013

Match Clubface to Target

Match clubface, for a 26-handicap player, ~20 minutes. Working on shot: chip.

Short GameDifficulty · BeginnerModule HCP 26.3

Module skill breakdown

Distance Control
32%
Alignment
27%
Accuracy
23%
Weeks 4–54 daysDay 1417

Feel the distance: bunker to different targets and control your rollout

Vary landing spot, for a 23-handicap player, ~20 minutes. Working on shot: sand.

Short GameDifficulty · BeginnerModule HCP 22.8

Module skill breakdown

Distance Control
27%
Scoring
22%
Precision
17%
Weeks 5–77 daysDay 1826

Bump'n'Run 10–20 Yds

Control the rollout distance, for a 17-handicap player, ~15 minutes. Working on shot: bump'n'run.

Short GameDifficulty · IntermediateModule HCP 17.2

Module skill breakdown

Scoring
39%
Accuracy
22%
Dispersion
9%
Weeks 7–84 daysDay 2730

Can you match your plan to your shot?

Match plan to shot, for a 15-handicap player, ~15 minutes. Working on shot: flop.

Short GameDifficulty · IntermediateModule HCP 15.0

Module skill breakdown

Scoring
45%
Accuracy
31%
Visualization
25%
Weeks 8–107 daysDay 3138

Shape the shot: fade or draw with short irons

Perfect short iron arc, for a 30-handicap player, ~30 minutes. Working on club: short irons (9,8).

Driving RangeDifficulty · BeginnerModule HCP 30.0

Module skill breakdown

Trajectory
30%
Precision
23%
Mechanics
23%
Weeks 10–127 daysDay 3945

Hit the green with the perfect arc

Control short iron height, for a 29-handicap player, ~20 minutes. Working on club: short irons (9,8).

Driving RangeDifficulty · BeginnerModule HCP 29.2

Module skill breakdown

Trajectory
30%
Precision
22%
Mechanics
19%
Weeks 12–134 daysDay 4649

Thread the gap: precision short irons to the pin

Get close to pin, for a 29-handicap player, ~20 minutes. Working on club: short irons (9,8).

Driving RangeDifficulty · BeginnerModule HCP 29.2

Module skill breakdown

Precision
40%
Trajectory
14%
Dispersion
13%
Week 133 daysDay 5052

Reduce Misses With Short Irons

Control distance, for a 18-handicap player, ~15 minutes. Working on club: short irons (9,8).

Driving RangeDifficulty · IntermediateModule HCP 17.5

Module skill breakdown

Distance Control
27%
Scoring
20%
Trajectory
20%

Program snapshot

Avg HCP focus

29.6

Beginner

Skill pillars

Distance Control · Aim · Dispersion · Alignment · Precision · Scoring

Host course

Ultima

Weekly Plan

Flagship breakdown by week and day

1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.

Week 1 – Module

4 days scheduled

Vary Landing Spot. Feel the green and stop on a dime. Focus on Distance Control, Aim, Dispersion. This module is for Short Game, specifically working on Chip.

D1

Day 1

Chip | Parallel Ball Lines | Multiple Targets

Program: Vary Landing Spot

Up to 5 players compete to stop a chip shot closest to the multiple target(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.

Short Game26 min
Diagram for Chip | Parallel Ball Lines | Multiple Targets
1

Set up 4 rows of balls. Each row has 9 balls, 1 foot apart.

2

Space the rows 5 yards apart on grass, between 5 and 30 yards from the hole.

3

Put 3 targets by the hole: A at 12 o'clock, B at 4 o'clock, C at 8 o'clock, each 3 feet from the hole.

4

Split the 36 shots into 3 groups of

2

First 12 shots go to Target A, next 12 to Target B, last 12 to Target C.

5

From each row, chip the ball to try to stop it close to the chosen target. Ball setup does not change.

6

After 12 shots at one target, switch to the next target. Repeat until all 36 shots are finished.

7

Each ball that stops within 2 feet of the target is a success.

8

Count how many successes you had and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262318141074
D2

Day 2

Chip | Perpendicular Ball Lines | Multiple Targets

Program: Vary Landing Spot

Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop chip shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Chip | Perpendicular Ball Lines | Multiple Targets
1

Make two crossing lines with 18 balls in each line.

2

Put the balls 1 foot (30 cm) apart on grass, 5 to 20 yards/meters from the hole.

3

Place 2 flags on the green. The flags should be 5 to 10 yards/meters apart.

4

Hit 18 balls from the first line. Try to land each ball within 10 feet (3 meters) of the first flag.

5

Move to the second line. Hit 18 balls trying to land each within 10 feet (3 meters) of the second flag.

6

Count how many balls stop inside the 10-foot (3-meter) circle near each flag. Enter the score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 3

Chip | Parallel Ball Lines | Quadrants

Program: Vary Landing Spot

Up to 5 players compete to stop a chip shot inside the quadrant(s). The player with the most points at the end wins the challenge. 25 balls per player are needed.

Short Game26 min
Diagram for Chip | Parallel Ball Lines | Quadrants
1

Set up 4 lines of 9 balls each, 1 foot apart.

2

Put the lines on grass 5-20 yards/meters from the hole, not on the green.

3

On the green, make 4 quadrants using string or tees, each about 6 feet in radius.

4

Hit 36 chip shots in total, 9 to each quadrant.

5

Start at any ball line and chip 9 balls, aiming for Quadrant

6

Move to the next line and chip 9 balls to Quadrant

7

Do the same for Quadrants 3 and 4, 9 balls each.

8

Count each ball that stops in the target quadrant.

9

Add up the number of successful shots and enter the total out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282624201612853
D4

Day 4

Chip | Scattered Ball Lines | Multiple Targets

Program: Vary Landing Spot

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop chip shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Chip | Scattered Ball Lines | Multiple Targets
1

Put 40 golf balls in 8 lines, 5 balls in each line, each ball 1 yard apart.

2

Set up 8 flags as targets, spaced apart so each one is clear.

3

Chip all 5 balls from each line to a different target flag.

4

Aim for all shots to land within 10 feet (3 meters) of the target flag.

5

Do this for all 8 lines for a total of 40 chips.

6

Only count 36 shots: skip 4 balls or do 4 fewer shots.

7

Give a point for each ball that stops within 10 feet (3 meters) of the target.

8

Add up the number of successes out of 36 attempts and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141074

Week 2 – Module

4 days scheduled

Vary Landing Spot. Feel the green and stop on a dime. Focus on Distance Control, Aim, Dispersion. This module is for Short Game, specifically working on Chip.

D1

Day 5

Chip | Scattered Piles | 3 Landing Zones

Program: Vary Landing Spot

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and hit-and-land chip shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Chip | Scattered Piles | 3 Landing Zones
1

Put 40 balls into 8 piles, with 5 balls in each pile, between 5 and 30 yards from the hole.

2

On the green, mark 3 zones in a straight line, each zone 6 feet apart.

3

Hit 36 chip shots in total, split into 3 sets of 12 shots.

4

For the first 12 shots, aim to land the ball in Zone

5

For the next 12 shots, aim for Zone

6

For the last 12 shots, aim for Zone

7

Choose any pile to hit from, switch piles if wanted.

8

Count each shot that stops in the right zone as a success.

9

After all 36 shots, enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D2

Day 6

Chip | Parallel Ball Lines | Multiple Targets

Program: Vary Landing Spot

Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop chip shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Chip | Parallel Ball Lines | Multiple Targets
1

Place 36 balls in 2 straight lines of 18 balls, 6 yards apart. Balls in each line are 1 foot apart.

2

Put 3 flags on the green, each 10 feet apart.

3

Hit 36 chip shots, aiming 12 shots at each flag.

4

From the first line, hit 4 balls to the first flag.

5

From the second line, hit 4 balls to the first flag.

6

Repeat steps 4 and 5 until 12 balls are hit to the first flag.

7

Do the same method for the second flag: 4 shots from each line, until 12 shots are made.

8

Repeat for the third flag.

9

A shot is good if it stops within 10 feet of the target.

0

Add up your good shots and enter the score in the app, out of 36 tries.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282624201612964
D3

Day 7

Chip | Rough | Flat

Program: Vary Landing Spot

Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the flat rough grass.

Short Game26 min
Diagram for Chip | Rough | Flat
1

Set up 3 landing zones on the green, each about 6 feet apart in a straight line toward the hole.

2

Choose one spot in the rough grass, 5 to 20 yards from the hole, to hit from. Do not move this spot.

3

Hit 36 chip shots—12 to each zone in order.

4

Hit 12 shots trying to land and stop in the first zone.

5

Next, hit 12 shots to the second zone.

6

Then, hit 12 shots to the third zone.

7

Count every shot that lands and stops in the right zone as a success.

8

After all 36 shots, add up how many successes out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score292724201612963
D4

Day 8

Chip | Scattered Ball Lines | Quadrants

Program: Vary Landing Spot

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop chip shots inside quadrants. Count the number of successes.

Short Game23 min
Diagram for Chip | Scattered Ball Lines | Quadrants
1

Scatter 40 balls into 8 lines of 5 balls. Each ball should be 1 yard apart. Place lines 5–30 yards from the hole. Keep setup the same for all shots.

2

On the green, use markers to make 4 equal pieces inside a 6-foot circle around the hole.

3

Take 32 chip shots total. Aim 8 shots at each quadrant.

4

For each of the 8 lines, choose a quadrant to aim for. Hit all 5 balls in that line to that quadrant. Move to a new line for a new quadrant. Keep going until all 32 shots are done.

5

Count each shot that stops inside the target quadrant as a success.

6

Add up successful shots. Enter score in the app, out of 32 attempts.

Scoring benchmarks
Repetitions32
Handicap+9+5+151219273654
Score282624201612964

Week 3 – Module

4 days scheduled

Vary Landing Spot. Feel the green and stop on a dime. Focus on Distance Control, Aim, Dispersion. This module is for Short Game, specifically working on Chip.

D1

Day 9

Chip | Perpendicular Piles | Bullseye 2x

Program: Vary Landing Spot

Up to 5 players compete to stop a chip shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Chip | Perpendicular Piles | Bullseye 2x
1

Set up 10 piles of balls in two lines that cross each other. Each line has 5 piles, spaced 3 yards apart, with the lines 5 to 10 yards apart. Place the piles on grass 5 to 30 yards from the hole.

2

On the green around the hole, make two circles using string or tees: one small circle with a 6 foot radius and one big circle with a 15 foot radius.

3

Hit 36 chip shots, in 3 sets of 12 shots. - Set 1 (12 shots): Try to stop the ball in the small circle. - Set 2 (12 shots): Try to stop the ball in the big circle but outside the small circle. - Set 3 (12 shots): Try to stop the ball just outside the big circle but close to the hole.

4

Start at any pile and hit the type of shot for that set. After finishing 12 shots for one set, move to the next set and repeat.

5

For each shot, if the ball lands in the target zone for that set, count it as a success.

6

Keep going until all 36 shots are done. At the end, add up your successful shots out of 36 attempts and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825221713964
D2

Day 10

Chip | Perpendicular Ball Lines | Bullseye 2x

Program: Match Clubface to Target

Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop chip shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Chip | Perpendicular Ball Lines | Bullseye 2x
1

Arrange 36 balls in 2 lines of 18 each to form an L shape.

2

Keep each ball 1 foot apart in each line. Keep 5-10 yards between the two lines.

3

Place two circles around the hole on the green: one with a 6-foot radius, and one with a 15-foot radius.

4

From 5–30 yards away, chip 18 balls from the first line, aiming for the circles.

5

Chip the other 18 balls from the second line, aiming for the circles.

6

Alternate hitting 3 to 5 shots between the two lines.

7

Shots inside the small circle = full success. Shots inside the big circle only = partial success.

8

Count how many balls stopped in each circle and get your score. Enter your total successful shots out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282624201612963
D3

Day 11

Chip | Perpendicular Ball Lines | 3 Landing Zones

Program: Match Clubface to Target

Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and hit-and-land chip shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Chip | Perpendicular Ball Lines | 3 Landing Zones
1

Set up two lines of 18 balls each so they cross each other. Place balls 1 foot apart.

2

On the green, mark 3 landing zones spaced 6 feet apart in a row using sticks or string.

3

Hit 36 chip shots total: 18 from each ball line.

4

From the first line, hit 6 shots to each landing zone (18 shots).

5

From the second line, hit 6 shots to each landing zone (18 shots).

6

Count each ball that lands and stays inside the right landing zone.

7

Add up all successful shots, enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141174
D4

Day 12

Chip | Deep Rough and Other | Uphill/Downhill

Program: Match Clubface to Target

Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Chip | Deep Rough and Other | Uphill/Downhill
1

Put 3 equal target zones on the green in a line, 3 to 5 feet apart.

2

From deep rough on the uphill slope, hit 18 chip shots, 6 to each zone.

3

Move to deep rough on the downhill slope and repeat: hit 18 chip shots, 6 to each zone.

4

Always chip from deep rough within 20 yards/meters of the hole. Don’t change setup.

5

Count shots that land and stop in the target zone as successes.

6

When you’re done with all 36 shots, count how many landed in a target zone and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Week 4 – Module

4 days scheduled

Match Clubface to Target. Match clubface and check setup. Focus on Distance Control, Alignment, Accuracy. This module is for Short Game, specifically working on Chip.

D1

Day 13

Chip | Rough | Above/Below Feet

Program: Match Clubface to Target

Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket with balls above feet level, and one bucket with balls below feet level.

Short Game26 min
Diagram for Chip | Rough | Above/Below Feet
1

Put 3 target zones on the green, 6 feet apart in a line to the hole.

2

Set up two groups of balls for each player in the rough: one with balls above feet, one with balls below feet, from 5 to 30 yards away.

3

Hit 36 chip shots: 18 to the first target, 18 to the second target.

4

First, hit 18 shots from above feet to the first target.

5

Then, hit 18 shots from below feet to the second target.

6

Count a shot as a success if the ball stops inside the target zone.

7

Do not move the balls; only change target when needed.

8

Add your successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D2

Day 14

Sand | Scattered Piles | 9 Stop Zones

Program: Feel the distance: bunker to different targets and control your rollout

Up to 5 players compete to stop a sand shot in the stop zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Sand | Scattered Piles | 9 Stop Zones
1

Place 36 golf balls in 9 piles, each with 4 balls, in a sand bunker 20–40 yards from the hole.

2

Make 9 stop zones on the green in a 3 by 3 grid using tees, string, or markers.

3

Hit 4 sand shots to each stop zone, for 36 shots total.

4

Start from any pile and aim for the first stop zone.

5

After 4 shots to one zone, move to the next zone and keep going until all 9 zones are done.

6

Count each shot that stops inside the correct stop zone as a success.

7

Add your successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282623191511853
D3

Day 15

Sand | Perpendicular Ball Lines | Bullseye 2x

Program: Feel the distance: bunker to different targets and control your rollout

Align a bucket of balls in the sand (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop sand shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Sand | Perpendicular Ball Lines | Bullseye 2x
1

Arrange 36 balls in 2 straight lines in the sand, 18 balls in each line, balls 1 foot apart, lines 5 to 10 yards apart.

2

Mark two circle targets on the green: inner Bullseye 6-foot radius, outer Bullseye 15-foot radius around the hole.

3

Hit all 36 balls from the sand aiming for the target circles on the green.

4

Hit 3 balls from one line, then 3 from the other line, repeat until all 36 are hit.

5

Balls inside the inner Bullseye count as 'birdie', balls inside the outer (but outside inner) count as 'par'.

6

Count total balls in the Bullseye circles as your score, enter the number out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D4

Day 16

Sand | Scattered Ball Lines | 3 Landing Zones

Program: Feel the distance: bunker to different targets and control your rollout

Scatter a bucket of balls in the sand (avg. bucket is 40 balls) into 8 equal lines of 5 balls and hit-and-land sand shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Sand | Scattered Ball Lines | 3 Landing Zones
1

Scatter 40 balls into 8 lines with 5 balls in each line. Put balls about 2 feet apart.

2

Put the lines between 5 and 60 yards from the hole on grass or a slope.

3

On the green set up 3 landing zones side by side, each zone about 6 feet apart.

4

Hit 36 shots, split into 3 groups of 12 shots toward each landing zone.

5

For each group, pick any 12 balls to hit toward the first landing zone.

6

After 12 shots, switch to the second zone and hit 12 more shots from any balls.

7

Aim the last 12 shots at the third landing zone using any balls.

8

Count a shot as successful if the ball lands and stays in the correct landing zone.

9

Add up the number of successful shots out of 36 and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141074

Week 5 – Module

4 days scheduled

Feel the distance: bunker to different targets and control your rollout. Vary landing spot and stop on a dime. Focus on Distance Control, Scoring, Precision, Dispersion, Accuracy, Aim, Trajectory. This module is for Short Game, specifically working on Sand.

D1

Day 17

Sand | Scattered Piles | 9 Stop Zones

Program: Feel the distance: bunker to different targets and control your rollout

Scatter a bucket of balls (avg. bucket is 40 balls) in the sand. Scatter into 8 equal piles of 5 balls and stop sand shots inside 9 Stop Zones. Count the number of successful stops.

Short Game26 min
Diagram for Sand | Scattered Piles | 9 Stop Zones
1

Scatter 36 balls into 9 piles of 4 balls each in the sand, 20 to 40 yards from the hole.

2

Mark 9 target zones on the green, spaced out evenly.

3

Hit 4 sand shots at each target zone, for a total of 36 shots.

4

After 4 shots at the first zone, move to the next and repeat for all 9 zones.

5

Count each ball that stops in the right zone as one success.

6

When finished, add up the number of balls that stopped in the right places and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3330272318141074
D2

Day 18

Bump-n-Run | Deep Rough and Other | Above/Below Feet

Program: Bump'n'Run 10–20 Yds

Hit bump-n-run two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, and one bucket with balls below feet level.

Short Game26 min
Diagram for Bump-n-Run | Deep Rough and Other | Above/Below Feet
1

Set up two lines of balls next to the green on a slope. Each line has 18 balls, 5 yards apart, between 5 and 30 yards from the hole.

2

One line has balls above foot level, the other line has balls below foot level.

3

There are two groups: 18 shots from balls above feet, and 18 shots from balls below feet.

4

For each group, hit every third ball in the line until you hit all

5

Aim each shot to land and stop in a target zone on the green, 5 to 10 yards from the hole.

6

First, hit all 18 balls from above feet, then all 18 from below feet.

7

Count each ball that stops in the target zone as a success.

8

Add all successful shots out of 36 and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201612853
D3

Day 19

Bump-n-Run | Scattered Piles | Bullseye 2x

Program: Bump'n'Run 10–20 Yds

Scatter a bucket of balls (avg. bucket is 40 balls) next to the green. Scatter into 8 equal piles of 5 balls and stop bump-n-run shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Bump-n-Run | Scattered Piles | Bullseye 2x
1

Put 36 balls into 6 piles of 6 balls. Place the piles on grass or slopes 1 to 10 yards from the green and 5 to 30 yards from the hole.

2

Mark two circles on the green: one small (6-foot radius), one big (15-foot radius).

3

Hit 36 shots in total. For the first 18 shots, aim for the small circle. For the next 18 shots, aim for the area between the small and big circle.

4

Start at any pile and hit 3 shots at a time toward the target, moving from pile to pile until you finish 18 shots.

5

Do the same for the bigger circle with the next 18 shots, 3 from each pile.

6

Count how many balls stay in the target circle for each set of 18 shots.

7

Add your total successful shots and enter the score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302826221713963
D4

Day 20

Bump-n-Run | Parallel Piles | 9 Stop Zones

Program: Bump'n'Run 10–20 Yds

Up to 5 players compete to stop a bump-n-run shot in the stop zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Bump-n-Run | Parallel Piles | 9 Stop Zones
1

Set up 10 piles of balls in two lines. The lines are 3 yards/meters apart. Each pile in a line is 4 yards/meters apart.

2

Place the piles on grass 1 to 10 yards/meters from the green and 5 to 30 yards/meters from the hole.

3

Make 9 stop zones on the green with buckets, string, or tees. Number the zones 1 to

4

Divide 36 tries into 9 groups of 4 shots. Each group tries for a different stop zone.

5

For each set of 4 shots, choose any pile and hit shots to the chosen stop zone.

6

After 4 shots at one zone, go to the next stop zone and do the same. Do this for all 9 zones.

7

Count every shot that stops in the right zone as a success.

8

Add up successes out of 36 tries and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Week 6 – Module

4 days scheduled

Bump'n'Run 10–20 Yds. Control the rollout distance and save par consistently. Focus on Scoring, Accuracy, Dispersion. This module is for Short Game, specifically working on Bump'n'Run.

D1

Day 21

Bump-n-Run | Deep Rough and Other | Above/Below Feet

Program: Bump'n'Run 10–20 Yds

Up to 5 players hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, and one bucket with balls below feet level.

Short Game26 min
Diagram for Bump-n-Run | Deep Rough and Other | Above/Below Feet
1

Make two piles of 18 golf balls at the edge of the green: one pile for above the feet, one for below the feet.

2

Mark three landing zones on the green, each 4 feet wide and 5 feet apart in a straight line.

3

Hit 36 bump-and-run shots: 18 from above feet, 18 from below feet.

4

For each lie (above and below feet), hit 6 shots to each landing zone (6 per zone × 3 zones = 18 shots per lie).

5

Keep the same ball setup and distance for all shots. Only change where you are aiming.

6

Count any shot that lands and stops in the correct zone as a success.

7

After 36 shots, record the number of successful shots out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963
D2

Day 22

Bump-n-Run | Fairway | Flat

Program: Bump'n'Run 10–20 Yds

Hit bump-n-run two buckets of balls (avg. bucket is 40 balls) from the flat fairway.

Short Game26 min
Diagram for Bump-n-Run | Fairway | Flat
1

Put 2 rows of 20 golf balls each on flat grass near the green, 5 yards apart.

2

Make sure both rows are between 5 and 30 yards from the hole, and keep all balls on the fairway, not on the green.

3

Split the 36 shots into 3 groups of

2

First 12 shots, try to land the ball within 5 feet left of the hole.

4

Next 12 shots, try to land the ball within 5 feet right of the hole.

5

Last 12 shots, aim to land the ball in a 5-foot circle around the hole.

6

Hit every third ball from each row: start with one row (balls 1, 4, 7, etc.), then switch to the other row, and keep going until all 36 shots are done.

7

Count each ball that stops in the right target area as a success for that group.

8

When all 36 tries are finished, add the successful shots and enter your score in the app, out of 36.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D3

Day 23

Bump-n-Run | Parallel Ball Lines | Quadrants

Program: Bump'n'Run 10–20 Yds

Align a bucket of balls next to the green (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop bump-n-run shots inside quadrants. Count the number of successes.

Short Game26 min
Diagram for Bump-n-Run | Parallel Ball Lines | Quadrants
1

Place two rows of 18 balls each next to the green. Space the rows 5 to 10 yards apart. Balls in each row are 1 foot apart.

2

On the green, use strings or tees to mark 4 equal quadrants in a 6-foot circle.

3

Hit 36 bump-n-run shots, aiming 9 shots at each quadrant.

4

Hit 3 shots from the first row at Quadrant

1

Switch to the second row and hit 3 shots at Quadrant

5

Keep switching rows every 3 shots. Next aim at Quadrant 3 from the first row, then Quadrant 4 from the second row, until each quadrant has 9 shots.

6

Count each shot that stops inside the correct quadrant as a success.

7

Add up total successes and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D4

Day 24

Bump-n-Run | Scattered Piles | 9 Stop Zones

Program: Bump'n'Run 10–20 Yds

Scatter a bucket of balls (avg. bucket is 40 balls) next to the green. Scatter into 8 equal piles of 5 balls and stop bump-n-run shots inside 9 Stop Zones. Count the number of successful stops.

Short Game26 min
Diagram for Bump-n-Run | Scattered Piles | 9 Stop Zones
1

Put 36 balls into 9 groups of 4 balls each around the green, spaced 1–10 yards from the edge and 5–30 yards from the hole.

2

Use string, tees, or markers to make 9 stop zones on the green, spread out as different landing spots.

3

Hit 4 bump-and-run shots at each stop zone, for a total of 36 shots.

4

Start at any group, aim at the first stop zone, hit 4 shots, then move to the next zone; repeat until all zones have been used.

5

Count each ball that stops inside the target zone as a success.

6

Add up the number of successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272419151185

Week 7 – Module

4 days scheduled

Bump'n'Run 10–20 Yds. Control the rollout distance and save par consistently. Focus on Scoring, Accuracy, Dispersion. This module is for Short Game, specifically working on Bump'n'Run.

D1

Day 25

Bump-n-Run | Rough | Uphill/Downhill

Program: Bump'n'Run 10–20 Yds

Hit bump-n-run two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Bump-n-Run | Rough | Uphill/Downhill
1

Set up two rows of 20 golf balls each, 5 yards apart, on sloped rough near the green. One row is on uphill, one on downhill. Place rows 5–30 yards from the hole.

2

Take 36 shots total: 18 from uphill row, 18 from downhill row.

3

On the uphill row, hit every third ball until you take 18 shots.

4

On the downhill row, do the same: hit every third ball until you take 18 shots.

5

Only balls that land and stop in a 6-foot wide target area, 5–15 feet from the hole, count as a success. Same target for both rows.

6

Count all balls that stop in the target area.

7

Add up your total successes and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D2

Day 26

Bump-n-Run | Fairway | Flat

Program: Bump'n'Run 10–20 Yds

Up to 5 players hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the flat fairway.

Short Game26 min
Diagram for Bump-n-Run | Fairway | Flat
1

Set up 3 target zones on the green, called Zone 1, Zone 2, and Zone

3

Space them about 6 feet (2 meters) apart in a straight line.

2

Place your ball at the same spot on the fairway for every shot.

3

Hit 36 bump-and-run shots, with 12 shots aimed at each zone.

4

Hit 12 shots aiming for Zone

5

Hit 12 shots aiming for Zone

6

Hit 12 shots aiming for Zone

7

Each ball that stops inside the correct zone counts as a success.

8

When all shots are done, count how many were successful and enter your total number of successful shots out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D3

Day 27

Flop | Fairway | Above/Below Feet

Program: Can you match your plan to your shot?

Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket with balls above feet level, and one bucket with balls below feet level.

Short Game26 min
Diagram for Flop | Fairway | Above/Below Feet
1

Place two piles of 18 balls on a sloped fairway: one pile above feet level, one pile below. Each pile should be 5-20 yards from the hole.

2

Mark three target zones on the green at different distances (Zone 1 at 5 feet, Zone 2 at 10 feet, Zone 3 at 15 feet).

3

Hit 18 shots from above and 18 shots from below feet, making 36 flop shots in total.

4

Split each 18-shot pile into 3 groups of 6 shots.

5

Aim each group of 6 shots at one zone. First 6 shots at Zone 1, next 6 at Zone 2, last 6 at Zone

6

Alternate shots between above feet and below feet piles as you go through zones.

7

Count each shot that stops in the correct zone as a success.

8

When done, add up successes. Enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D4

Day 28

Flop | Deep Rough and Other | Uphill/Downhill

Program: Can you match your plan to your shot?

Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Flop | Deep Rough and Other | Uphill/Downhill
1

Make 4 piles of 9 balls: 2 piles uphill in deep rough, 2 piles downhill in deep rough, all 5 to 20 yards from the hole.

2

Mark 3 landing zones on the green in a line, each 6 feet apart: Zone A (closest), Zone B (middle), Zone C (farthest).

3

Hit 36 flop shots: 3 groups of 12 shots.

4

For first 12 shots, hit from uphill piles aiming for Zone A, switching between the two piles after each shot.

5

For next 12 shots, hit from uphill piles aiming for Zone B, switch piles after each shot.

6

For last 12 shots, hit from downhill piles aiming for Zone C, switch piles after each shot.

7

A shot counts if it lands and stops in the target zone.

8

Use same ball position every time. Only change aim for zone and slope.

9

Count how many landed in the target zone out of 36 and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074

Week 8 – Module

4 days scheduled

Can you match your plan to your shot?. Match plan to shot and visualize perfect flop. Focus on Scoring, Accuracy, Visualization. This module is for Short Game, specifically working on Flop.

D1

Day 29

Flop | Rough | Above/Below Feet

Program: Can you match your plan to your shot?

Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket with balls above feet level, and one bucket with balls below feet level.

Short Game26 min
Diagram for Flop | Rough | Above/Below Feet
1

Make two piles of 18 balls each: one pile with the ball above your feet on a slope, and another pile with the ball below your feet on a slope. Place both piles 5–40 yards/meters from the hole.

2

Set up three target zones on the green at different distances. Make sure each zone is marked and separated by about 5 feet (1.5 meters).

3

Hit 18 shots from the above-feet pile and 18 shots from the below-feet pile, for a total of 36 shots.

4

From the above-feet pile, hit 6 shots to each of the three zones.

5

From the below-feet pile, hit 6 shots to each of the three zones.

6

Count each shot that stops in the correct zone.

7

After all 36 shots, record the number of successful shots out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302824201612963
D2

Day 30

Flop | Deep Rough and Other | Above/Below Feet

Program: Can you match your plan to your shot?

Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, and one bucket with balls below feet level.

Short Game26 min
Diagram for Flop | Deep Rough and Other | Above/Below Feet
1

Make two target zones on the green, Zone A (front) and Zone B (back), both about the same size, using cones or markers.

2

Place 18 balls in 3 piles of 6 balls each in deep rough above your feet, at different distances between 5 and 20 yards from the hole.

3

Place another 18 balls the same way in deep rough below your feet.

4

Hit 18 flop shots from above feet towards Zone A, in any order, until finished.

5

Hit 18 flop shots from below feet towards Zone B, in any order, until finished.

6

Count each ball that lands and stops in the target zone as a success.

7

Add up total successful shots out of 36 attempts and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score292725211612853
D3

Day 31

Short irons (9,8) | Low/Mid/High Shot

Program: Shape the shot: fade or draw with short irons

Produce low/mid/high shots using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Low/Mid/High Shot
1

Pick one target suitable for short irons (9 or 8 iron).

2

Use the same ball setup and position for all shots.

3

Hit 36 shots in 3 groups of 12: 12 low shots, 12 mid shots, and 12 high shots, all aimed at the same target.

4

Try to make each shot fly at the correct height: low, mid, or high.

5

Count shots that land close and stop near the target as successes.

6

After all 36 shots, total your successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520151285
D4

Day 32

Short irons (9,8) | Downswing

Program: Shape the shot: fade or draw with short irons

Work only on downswing using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Downswing
1

Pick a flag or target on the driving range suitable for short irons (9 or 8).

2

Take 36 shots using only the 9 or 8 iron.

3

Focus solely on your downswing, using at most two swing thoughts or tasks to control the ball flight.

4

Aim at the same single target for all 36 shots.

5

Count each ball that lands and stays near the target as a success.

6

Add up the number of successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272419151174

Week 9 – Module

4 days scheduled

Shape the shot: fade or draw with short irons. Fade or draw short irons and control short iron height. Focus on Trajectory, Precision, Mechanics. This module is for Driving Range, specifically working on Short irons (9,8).

D1

Day 33

Short irons (9,8) | Backswing

Program: Shape the shot: fade or draw with short irons

Work only on backswing using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Backswing
1

Pick one flag or target on the range suitable for short irons (9 or 8).

2

Hit 36 shots using only short irons (9 or 8), focusing solely on backswing.

3

Use at most two backswing thoughts or tasks to produce any ball flight pattern.

4

Set up the same for each shot, using the same swing thoughts.

5

After each shot, observe the ball flight relative to the target.

6

Finish all 36 shots, switching irons if desired. At the end, total the number of successful shots and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272319151174
D2

Day 34

Short irons (9,8) | Ladder Challenge

Program: Shape the shot: fade or draw with short irons

Complete the Ladder Challenge using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Ladder Challenge
1

Pick one flag or target to aim at for all shots.

2

Make three zones in a row before the flag. Each zone is 5 yards wide and 5 yards apart. Zone 1 is closest to you, Zone 2 is in the middle, Zone 3 is closest to the flag.

3

Hit 36 shots with short irons (8 or 9 iron), split into 3 sets of

4

For the first 12 shots, try to land the ball in Zone 1 and stop within 5 yards of the flag.

5

For the next 12 shots, try to land the ball in Zone 2 and stop within 5 yards of the flag.

6

For the last 12 shots, try to land the ball in Zone 3 and stop within 5 yards of the flag.

7

Use the same setup for all shots. Switch between 8 and 9 iron if you want.

8

Count a shot as a success if it lands and stops in the right zone and within 5 yards of the flag.

9

After 36 shots, add up the number of successes and enter the score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074
D3

Day 35

Short irons (9,8) | Takeaway

Program: Shape the shot: fade or draw with short irons

Work only on takeaway using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Takeaway
1

Set up a single target suitable for your 8 or 9 iron.

2

Hit 36 shots aiming exclusively at this target.

3

Focus on your takeaway, working on at most two takeaway thoughts or tasks to influence the ball flight.

4

Keep your setup and stance consistent throughout the drill.

5

After each shot, check if the ball lands near the target.

6

Count the shots that land near the target as successes.

7

After 36 shots, enter your number of successes in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141174
D4

Day 36

Short irons (9,8) | 3 Landing Zones

Program: Shape the shot: fade or draw with short irons

Hit 15 balls to each landing zone using short irons only. Hit one bucket of ~50 balls. Count total number of successful shots.

Driving Range31 min
Diagram for Short irons (9,8) | 3 Landing Zones
1

Pick a flag or target on the range for 8 or 9 iron shots.

2

Put three markers 6 yards apart around the flag to make three landing zones.

3

Use 36 balls for the test.

4

Split shots into three groups of

5

Hit 12 shots at Landing Zone

6

Hit 12 shots at Landing Zone

7

Hit 12 shots at Landing Zone

8

Use 8 or 9 iron as preferred but keep setup and distance the same.

9

Count balls that stop in the right landing zone as a success.

0

Add up successful shots out of 36 and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302724201612963

Week 10 – Module

4 days scheduled

Shape the shot: fade or draw with short irons. Fade or draw short irons and control short iron height. Focus on Trajectory, Precision, Mechanics. This module is for Driving Range, specifically working on Short irons (9,8).

D1

Day 37

Short irons (9,8) | Impact and Follow Through

Program: Shape the shot: fade or draw with short irons

Work only on impact and follow through using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Impact and Follow Through
1

Pick a flag or marker on the range suitable for your 8- or 9-iron shots.

2

Hit 36 shots, all aiming at the same target.

3

Focus on good contact and smooth swings with your 8- or 9-iron.

4

Set up the ball the same way every time.

5

After completing all 36 shots, count how many balls landed within a 5-foot area around the target.

6

Enter your score out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score2927252218141074
D2

Day 38

Short irons (9,8) | Opposite Shots Challenge

Program: Shape the shot: fade or draw with short irons

Complete the Opposite Shots Challenge using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Opposite Shots Challenge
1

Pick one target on the driving range for short irons (9 or 8 iron).

2

Break the test into 4 groups of 9 shots (36 total shots).

3

In each group, hit alternating pairs of opposite shot types: fade/draw, high/low, pull/fade, push/draw.

4

Hit 5 pairs, but drop 1 shot from the last pair so each group is 9 shots.

5

Use only 9 or 8 irons with the same ball setup for every shot.

6

Try to make each shot land near the target and curve the right way.

7

Count as a success if the shot matches the shape and lands near the target.

8

Do all 4 groups for a total of 36 shots.

9

Add up your successful shots out of 36 attempts and enter the total in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612853
D3

Day 39

Short irons (9,8) | Takeaway

Program: Hit the green with the perfect arc

Work only on takeaway using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Takeaway
1

Set up a single target suitable for your 8 or 9 iron.

2

Hit 36 shots aiming exclusively at this target.

3

Focus on your takeaway, working on at most two takeaway thoughts or tasks to influence the ball flight.

4

Keep your setup and stance consistent throughout the drill.

5

After each shot, check if the ball lands near the target.

6

Count the shots that land near the target as successes.

7

After 36 shots, enter your number of successes in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141174
D4

Day 40

Short irons (9,8) | Ladder Challenge

Program: Hit the green with the perfect arc

Complete the Ladder Challenge using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Ladder Challenge
1

Pick one flag or target to aim at for all shots.

2

Make three zones in a row before the flag. Each zone is 5 yards wide and 5 yards apart. Zone 1 is closest to you, Zone 2 is in the middle, Zone 3 is closest to the flag.

3

Hit 36 shots with short irons (8 or 9 iron), split into 3 sets of

4

For the first 12 shots, try to land the ball in Zone 1 and stop within 5 yards of the flag.

5

For the next 12 shots, try to land the ball in Zone 2 and stop within 5 yards of the flag.

6

For the last 12 shots, try to land the ball in Zone 3 and stop within 5 yards of the flag.

7

Use the same setup for all shots. Switch between 8 and 9 iron if you want.

8

Count a shot as a success if it lands and stops in the right zone and within 5 yards of the flag.

9

After 36 shots, add up the number of successes and enter the score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074

Week 11 – Module

4 days scheduled

Hit the green with the perfect arc. Perfect short iron arc and control short iron height. Focus on Trajectory, Precision, Mechanics. This module is for Driving Range, specifically working on Short irons (9,8).

D1

Day 41

Short irons (9,8) | 3 Landing Zones

Program: Hit the green with the perfect arc

Hit 15 balls to each landing zone using short irons only. Hit one bucket of ~50 balls. Count total number of successful shots.

Driving Range31 min
Diagram for Short irons (9,8) | 3 Landing Zones
1

Pick a flag or target on the range for 8 or 9 iron shots.

2

Put three markers 6 yards apart around the flag to make three landing zones.

3

Use 36 balls for the test.

4

Split shots into three groups of

5

Hit 12 shots at Landing Zone

6

Hit 12 shots at Landing Zone

7

Hit 12 shots at Landing Zone

8

Use 8 or 9 iron as preferred but keep setup and distance the same.

9

Count balls that stop in the right landing zone as a success.

0

Add up successful shots out of 36 and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302724201612963
D2

Day 42

Short irons (9,8) | Opposite Shots Challenge

Program: Hit the green with the perfect arc

Complete the Opposite Shots Challenge using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Opposite Shots Challenge
1

Pick one target on the driving range for short irons (9 or 8 iron).

2

Break the test into 4 groups of 9 shots (36 total shots).

3

In each group, hit alternating pairs of opposite shot types: fade/draw, high/low, pull/fade, push/draw.

4

Hit 5 pairs, but drop 1 shot from the last pair so each group is 9 shots.

5

Use only 9 or 8 irons with the same ball setup for every shot.

6

Try to make each shot land near the target and curve the right way.

7

Count as a success if the shot matches the shape and lands near the target.

8

Do all 4 groups for a total of 36 shots.

9

Add up your successful shots out of 36 attempts and enter the total in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612853
D3

Day 43

Short irons (9,8) | Impact and Follow Through

Program: Hit the green with the perfect arc

Work only on impact and follow through using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Impact and Follow Through
1

Pick a flag or marker on the range suitable for your 8- or 9-iron shots.

2

Hit 36 shots, all aiming at the same target.

3

Focus on good contact and smooth swings with your 8- or 9-iron.

4

Set up the ball the same way every time.

5

After completing all 36 shots, count how many balls landed within a 5-foot area around the target.

6

Enter your score out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score2927252218141074
D4

Day 44

Short irons (9,8) | Low/Mid/High Shot

Program: Hit the green with the perfect arc

Produce low/mid/high shots using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Low/Mid/High Shot
1

Pick one target suitable for short irons (9 or 8 iron).

2

Use the same ball setup and position for all shots.

3

Hit 36 shots in 3 groups of 12: 12 low shots, 12 mid shots, and 12 high shots, all aimed at the same target.

4

Try to make each shot fly at the correct height: low, mid, or high.

5

Count shots that land close and stop near the target as successes.

6

After all 36 shots, total your successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520151285

Week 12 – Module

4 days scheduled

Hit the green with the perfect arc. Perfect short iron arc and control short iron height. Focus on Trajectory, Precision, Mechanics. This module is for Driving Range, specifically working on Short irons (9,8).

D1

Day 45

Short irons (9,8) | Backswing

Program: Hit the green with the perfect arc

Work only on backswing using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Backswing
1

Pick one flag or target on the range suitable for short irons (9 or 8).

2

Hit 36 shots using only short irons (9 or 8), focusing solely on backswing.

3

Use at most two backswing thoughts or tasks to produce any ball flight pattern.

4

Set up the same for each shot, using the same swing thoughts.

5

After each shot, observe the ball flight relative to the target.

6

Finish all 36 shots, switching irons if desired. At the end, total the number of successful shots and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272319151174
D2

Day 46

Short irons (9,8) | Low/Mid/High Shot

Program: Thread the gap: precision short irons to the pin

Produce low/mid/high shots using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Low/Mid/High Shot
1

Pick one target suitable for short irons (9 or 8 iron).

2

Use the same ball setup and position for all shots.

3

Hit 36 shots in 3 groups of 12: 12 low shots, 12 mid shots, and 12 high shots, all aimed at the same target.

4

Try to make each shot fly at the correct height: low, mid, or high.

5

Count shots that land close and stop near the target as successes.

6

After all 36 shots, total your successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520151285
D3

Day 47

Short irons (9,8) | Left-to-R and Right-to-L Shot

Program: Thread the gap: precision short irons to the pin

Produce left-to-right and right-to-left shots using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Left-to-R and Right-to-L Shot
1

Pick a target suitable for short iron shots (9 or 8 iron).

2

Hit 36 shots: alternate between producing left-to-right and right-to-left ball flights, all aimed at the same target.

3

Use the same setup and stance for every shot, focusing on shaping the ball to curve correctly.

4

Count shots that land and stop near the target as successful.

5

When all 36 shots are done, add up your total successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D4

Day 48

Short irons (9,8) | Quadrants

Program: Thread the gap: precision short irons to the pin

Hit 12 balls to each quadrant using short irons only. Hit one bucket of ~50 balls. Count total number of successful shots.

Driving Range31 min
Diagram for Short irons (9,8) | Quadrants
1

Pick a flag or target to aim at with your 8 or 9 iron.

2

Place four cones or markers around the flag to create four equal areas. Put them about 5% of the distance to the flag in four directions.

3

Hit 36 shots total: 9 to each area.

4

Use your 8-iron or 9-iron as you want, but hit 9 shots to each area.

5

Switch between areas in any order. Try to land each ball in the correct area.

6

Count each ball that lands and stays in the right area as a success.

7

Add up your successful shots out of 36 and record your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074

Week 13 – Module

4 days scheduled

Thread the gap: precision short irons to the pin. Thread the gap and get close to pin. Focus on Precision, Trajectory, Dispersion. This module is for Driving Range, specifically working on Short irons (9,8).

D1

Day 49

Short irons (9,8) | Impact and Follow Through

Program: Thread the gap: precision short irons to the pin

Work only on impact and follow through using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Impact and Follow Through
1

Pick a flag or marker on the range suitable for your 8- or 9-iron shots.

2

Hit 36 shots, all aiming at the same target.

3

Focus on good contact and smooth swings with your 8- or 9-iron.

4

Set up the ball the same way every time.

5

After completing all 36 shots, count how many balls landed within a 5-foot area around the target.

6

Enter your score out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score2927252218141074
D2

Day 50

Short irons (9,8) | 3 Landing Zones

Program: Reduce Misses With Short Irons

Hit 15 balls to each landing zone using short irons only. Hit one bucket of ~50 balls. Count total number of successful shots.

Driving Range31 min
Diagram for Short irons (9,8) | 3 Landing Zones
1

Pick a flag or target on the range for 8 or 9 iron shots.

2

Put three markers 6 yards apart around the flag to make three landing zones.

3

Use 36 balls for the test.

4

Split shots into three groups of

5

Hit 12 shots at Landing Zone

6

Hit 12 shots at Landing Zone

7

Hit 12 shots at Landing Zone

8

Use 8 or 9 iron as preferred but keep setup and distance the same.

9

Count balls that stop in the right landing zone as a success.

0

Add up successful shots out of 36 and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302724201612963
D3

Day 51

Short irons (9,8) | Left-to-R and Right-to-L Shot

Program: Reduce Misses With Short Irons

Produce left-to-right and right-to-left shots using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Left-to-R and Right-to-L Shot
1

Pick a target suitable for short iron shots (9 or 8 iron).

2

Hit 36 shots: alternate between producing left-to-right and right-to-left ball flights, all aimed at the same target.

3

Use the same setup and stance for every shot, focusing on shaping the ball to curve correctly.

4

Count shots that land and stop near the target as successful.

5

When all 36 shots are done, add up your total successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D4

Day 52

Short irons (9,8) | Ladder Challenge

Program: Reduce Misses With Short Irons

Complete the Ladder Challenge using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Ladder Challenge
1

Pick one flag or target to aim at for all shots.

2

Make three zones in a row before the flag. Each zone is 5 yards wide and 5 yards apart. Zone 1 is closest to you, Zone 2 is in the middle, Zone 3 is closest to the flag.

3

Hit 36 shots with short irons (8 or 9 iron), split into 3 sets of

4

For the first 12 shots, try to land the ball in Zone 1 and stop within 5 yards of the flag.

5

For the next 12 shots, try to land the ball in Zone 2 and stop within 5 yards of the flag.

6

For the last 12 shots, try to land the ball in Zone 3 and stop within 5 yards of the flag.

7

Use the same setup for all shots. Switch between 8 and 9 iron if you want.

8

Count a shot as a success if it lands and stops in the right zone and within 5 yards of the flag.

9

After 36 shots, add up the number of successes and enter the score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074