Pick landing spot, for a 17-handicap player, ~15 minutes at Twin Falls Golf Club
Short GameAll teesProgram HCP 17.39 drills68% match to course practice profile
Program Snapshot
Handicap range
8 to 25
Average HCP
17.3
Duration (single session)
3 hr 54 min
or
1 drill/day: 9 days · 26 min/day
Ideal tee
All
Skill Distribution
Accuracy23%
Distance Control17%
Alignment15%
Scoring15%
Precision11%
Visualization6%
Aim6%
Dispersion4%
Trajectory3%
Overview
Program Structure
Stick Chip Close To Hole. Avoid 3-putt and pick landing spot. Focus on Accuracy, Distance Control, Alignment, Scoring, Precision, Visualization, Aim, Dispersion, Trajectory. For a 17-handicap player, in ~15 minutes.
Shot
Chip
What you will improve
Accuracy
Distance Control
Alignment
Scoring
Program details
Sessions
9 focused drills
Recommended
2–3 sessions / week
Total duration
3 hr 54 min
or
1 drill per day
9 days · 26 min/day
Drill Framework
Program breakdown
Each drill is designed to prepare you for the course. Follow the program or repeat the drills to improve key areas of your game.
Hit two buckets of balls (avg. bucket is 40 balls) from the flat fairway.
26 minFocus: Short Game
1
Divide balls into 3 groups of
2
Set up 3 target zones on the green: Zone 1, Zone 2, Zone
3
Start each shot from the flat fairway 5–20 yards from the hole, same ball setup every time.
4
Hit 12 shots trying to land in Zone
5
Hit 12 shots trying to land in Zone
6
Hit 12 shots trying to land in Zone
3
Enter score in app, out of 36 attempts.
Scoring benchmarks
Repetitions36
Handicap
+9
+5
+1
5
12
19
27
36
54
Score
31
29
26
22
18
14
10
7
4
02
Chip | Rough | Uphill/Downhill
Short Game
Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.
26 minFocus: Short Game
1
Prepare 36 golf balls in 3 piles of 12 balls each.
2
Set up 3 target zones on the putting green: one uphill, one flat, one downhill.
3
From the rough, 5 to 30 yards away, chip 12 balls to land and stop in the uphill zone.
4
Chip 12 balls to the flat zone.
5
Chip 12 balls to the downhill zone.
6
A shot counts as a success if the ball lands and stops in the correct zone.
7
Keep the ball setup the same for each shot. Only change which zone to aim for.
8
Count how many shots landed and stopped in the right zones out of 36 attempts, and enter the score in the app.
Scoring benchmarks
Repetitions36
Handicap
+9
+5
+1
5
12
19
27
36
54
Score
31
29
26
22
17
13
9
6
3
03
Chip | Fairway | Flat
Short Game
Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the flat fairway surface.
26 minFocus: Short Game
1
Make 3 piles of 12 golf balls each. Put the piles between 5 and 30 yards from the hole.
2
Mark 3 target zones on the green, each about 3 feet wide and spaced apart.
3
Hit 12 balls from each pile to each target zone. First 12 to Zone 1, next 12 to Zone 2, last 12 to Zone
4
Use the same setup for all shots. Aim to land each ball in the target zones.
5
Count shots that land and stop in the target zone.
6
Add up all successful shots and enter your score out of 36 in the app.
Scoring benchmarks
Repetitions36
Handicap
+9
+5
+1
5
12
19
27
36
54
Score
31
29
27
23
18
14
10
7
4
04
Chip | Rough | Above/Below Feet
Short Game
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket with balls above feet level, and one bucket with balls below feet level.
26 minFocus: Short Game
1
Get 36 balls. Make 6 piles with 6 balls in each pile. Use 3 piles for above feet lies and 3 piles for below feet lies.
2
Put the piles in the rough on a slope, between 5 and 20 yards from the hole. Keep the same type of slope for each group (above or below feet).
3
Mark 2 zones on the green. Zone A is the front half near the hole. Zone B is the back half, farther from the hole.
4
From each pile, hit 6 chip shots. Aim 3 shots at Zone A and 3 shots at Zone B.
5
First, chip from the piles with above feet lies, 6 shots each pile, 3 to each zone. Then do the same with below feet piles.
6
A shot counts as good if it lands and stays in the zone you aimed for.
7
When done with all 36 shots, count the good shots and enter your score in the app, out of 36 attempts.
Scoring benchmarks
Repetitions36
Handicap
+9
+5
+1
5
12
19
27
36
54
Score
30
28
25
22
18
14
10
7
4
05
Chip | Parallel Piles | Multiple Targets
Short Game
Up to 5 players compete to stop a chip shot closest to the multiple target(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
26 minFocus: Short Game
1
Set up 10 piles of balls in two lines of 5 piles, 6 yards/meters between lines, 4 yards/meters between piles.
2
Put the piles on grass, not on the green, between 5 and 30 yards/meters from the hole.
3
Mark 3 clear target zones around the hole, spaced evenly.
4
Hit 36 chip shots: 12 to Target Zone 1, 12 to Target Zone 2, and 12 to Target Zone
5
Always chip from the piles; for each set of 12 shots, pick any piles but only aim at the assigned zone.
6
After each shot, check if the ball stops inside the right target zone; count as success if it does.
7
Finish all 36 shots, then count total successes inside the right zones out of 36 attempts and enter this score in the app.
Scoring benchmarks
Repetitions36
Handicap
+9
+5
+1
5
12
19
27
36
54
Score
31
29
26
22
18
14
10
7
4
06
Chip | Parallel Ball Lines | 9 Stop Zones
Short Game
Up to 5 players compete to stop a chip shot in the stop zone(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.
26 minFocus: Short Game
1
Make 9 stop zones on the green. Mark them with tees, string, or buckets. Line up or put them in a grid.
2
Put 36 balls in 4 rows. Each row has 9 balls, spaced 1 foot apart. Put the rows about 5 yards apart on the grass, between 5 and 20 yards from the green.
3
Plan to hit 4 balls at each of the 9 stop zones. That is 36 shots.
4
Start at any row of balls. Hit balls, trying to stop each one in the first stop zone.
5
After 4 tries at the first zone, go to the next zone and do the same. Keep going until you try all 9 zones.
6
Count a shot as a success if the ball stops completely inside the target zone.
7
When all shots are done, count the number of successful shots and enter the score in the app, out of 36 attempts.
Scoring benchmarks
Repetitions36
Handicap
+9
+5
+1
5
12
19
27
36
54
Score
31
29
27
23
18
14
10
7
4
07
Chip | Deep Rough and Other | Above/Below Feet
Short Game
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, and one bucket with balls below feet level.
26 minFocus: Short Game
1
Make 6 piles of 6 balls each. Put 3 piles above feet level and 3 piles below feet level, 5 to 30 yards from the hole in tough grass or slopes.
2
Pick a pile from above feet level. Chip 6 balls at a 3-foot target near the hole.
3
Repeat with the other two above feet piles. Total 18 shots from above feet.
4
Do the same with the three below feet piles. Chip 6 balls at the target from each pile. Total 18 shots from below feet.
5
Count balls that stop in the target as successes. Ignore balls outside the target or off the green.
6
Add up the number of balls in the target out of 36 shots and enter score in the app, out of 36 attempts.
Scoring benchmarks
Repetitions36
Handicap
+9
+5
+1
5
12
19
27
36
54
Score
31
29
26
22
17
13
9
6
3
08
Chip | Parallel Piles | 3 Landing Zones
Short Game
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and hit-and-land chip shots inside landing zones. Count the number of successes.
26 minFocus: Short Game
1
Place 36 balls into 9 piles of 4 balls each. Arrange piles in two lines, with 4 in one line and 5 in the other, 5-10 yards apart and 2 yards between piles.
2
On the green, set up 3 landing zones side by side, 6 feet apart, using sticks, clubs, or string.
3
Hit 36 chip shots, 12 shots at each landing zone.
4
Hit 12 chip shots at the first landing zone from any piles.
5
Hit 12 chip shots at the second landing zone. Change piles if wanted.
6
Hit 12 chip shots at the third landing zone. Change piles if wanted.
7
Count a success each time the ball stays in the correct landing zone.
8
Add up all successful shots and enter score in the app out of 36 attempts.
Scoring benchmarks
Repetitions36
Handicap
+9
+5
+1
5
12
19
27
36
54
Score
30
28
26
22
18
14
10
7
4
09
Chip | Deep Rough and Other | Above/Below Feet
Short Game
Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, and one bucket with balls below feet level.
26 minFocus: Short Game
1
Make two target zones on the green, Zone A on the left and Zone B on the right, 8 feet apart.
2
Put 18 balls in the deep rough above feet, at distances from 5 to 20 yards, in a straight line.
3
Chip the 18 balls to land and stop in Zone A from the uphill position.
4
Move to deep rough below feet, set up 18 balls the same way.
5
Chip these balls to land and stop in Zone B from the downhill position.
6
Count each ball that lands and stays in the right zone as a success.
7
When finished, enter the total number of successes out of 36 attempts in the app.
Scoring benchmarks
Repetitions36
Handicap
+9
+5
+1
5
12
19
27
36
54
Score
29
27
25
22
18
14
11
7
4
Next Step
Ready to start this program?
Start the drills at your own pace or work with a resident professional on this course.