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Course Flagship Program

14 Week Flagship Program for Tokyo Yomiuri

We studied the course and made a flagship practice program specifically for Tokyo Yomiuri. The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.

Program Snapshot

Weeks

14

Days

55

Modules

9

Frequency

4 days/week

Week 13 days

Putting·3 ft (1m) only

Focus On Cup Accuracy

Difficulty: Expert · Module HCP 2.7

Weeks 1–23 days

Short Game·Chip

Hit Intended Line

Difficulty: Beginner · Module HCP 35.0

Weeks 2–36 days

Short Game·Pitch

How close can you get from a tough lie? Precision test

Difficulty: Beginner · Module HCP 26.8

Weeks 4–56 days

Short Game·Bump'n'Run

Feel the green—leave every Bump'n'Run inside the safe zone

Difficulty: Beginner · Module HCP 26.3

Weeks 5–77 days

Short Game·Chip

Chip Close: Leave Inside 3 Feet

Difficulty: Beginner · Module HCP 23.3

Weeks 7–97 days

Driving Range·Short irons (9,8)

Control Short Iron Flight

Difficulty: Beginner · Module HCP 35.0

Weeks 9–117 days

Driving Range·Short irons (9,8)

Thread the gap: precision short irons to the pin

Difficulty: Beginner · Module HCP 35.0

Weeks 12–137 days

Driving Range·Short irons (9,8)

Control the height: spin and roll as needed

Difficulty: Beginner · Module HCP 30.0

Week 143 days

Driving Range·Long irons (4,3,2)

Improve Long Iron Accuracy

Difficulty: Intermediate · Module HCP 17.5

Flagship curriculum

How the 14-week plan unfolds

Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.

Week 13 daysDay 13

Focus On Cup Accuracy

Sink with precision, for a 3-handicap player, ~10 minutes. Working on distance: 3 ft (1m) only.

PuttingDifficulty · ExpertModule HCP 2.7

Module skill breakdown

Scoring
32%
Aim
28%
Precision
18%
Weeks 1–23 daysDay 46

Hit Intended Line

Chip through gate, for a 35-handicap player, ~30 minutes. Working on shot: chip.

Short GameDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Distance Control
33%
Scoring
29%
Aim
18%
Weeks 2–36 daysDay 712

How close can you get from a tough lie? Precision test

Pinpoint pitches, for a 27-handicap player, ~20 minutes. Working on shot: pitch.

Short GameDifficulty · BeginnerModule HCP 26.8

Module skill breakdown

Distance Control
35%
Precision
30%
Dispersion
9%
Weeks 4–56 daysDay 1318

Feel the green—leave every Bump'n'Run inside the safe zone

Control rollout, for a 26-handicap player, ~20 minutes. Working on shot: bump'n'run.

Short GameDifficulty · BeginnerModule HCP 26.3

Module skill breakdown

Distance Control
26%
Aim
18%
Precision
16%
Weeks 5–77 daysDay 1927

Chip Close: Leave Inside 3 Feet

Chip close, for a 23-handicap player, ~20 minutes. Working on shot: chip.

Short GameDifficulty · BeginnerModule HCP 23.3

Module skill breakdown

Accuracy
32%
Distance Control
26%
Alignment
21%
Weeks 7–97 daysDay 2835

Control Short Iron Flight

Hit close to flag, for a 35-handicap player, ~30 minutes. Working on club: short irons (9,8).

Driving RangeDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Precision
32%
Mechanics
23%
Trajectory
17%
Weeks 9–117 daysDay 3644

Thread the gap: precision short irons to the pin

Thread the gap, for a 35-handicap player, ~30 minutes. Working on club: short irons (9,8).

Driving RangeDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Precision
31%
Mechanics
20%
Trajectory
16%
Weeks 12–137 daysDay 4552

Control the height: spin and roll as needed

Perfect short iron arc, for a 30-handicap player, ~30 minutes. Working on club: short irons (9,8).

Driving RangeDifficulty · BeginnerModule HCP 30.0

Module skill breakdown

Trajectory
30%
Precision
23%
Mechanics
23%
Week 143 daysDay 5355

Improve Long Iron Accuracy

Control distance, for a 18-handicap player, ~15 minutes. Working on club: long irons (4,3,2).

Driving RangeDifficulty · IntermediateModule HCP 17.5

Module skill breakdown

Distance Control
25%
Trajectory
22%
Scoring
20%

Program snapshot

Avg HCP focus

2.7

Expert

Skill pillars

Scoring · Aim · Precision · Accuracy · Green Reading · Distance Control

Host course

Tokyo Yomiuri

Weekly Plan

Flagship breakdown by week and day

1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.

Week 1 – Module

4 days scheduled

Focus On Cup Accuracy. Read subtle breaks and perfect aim and stroke. Focus on Scoring, Aim, Precision. This module is for Putting, specifically working on 3 ft (1m) only.

D1

Day 1

Around the Hole: 4 Ball Circle, 50 in a Row

Program: Focus On Cup Accuracy

Make 50 putts in a Row from [3 ft | 1 m].

Putting30 min
Diagram for Around the Hole: 4 Ball Circle, 50 in a Row
1

Place four tees around the hole at 3 ft (1 m).

2

After each putt goes in, move to the next tee.

3

Hit 50 putts.

4

Enter the number made out of 50 in the app.

Scoring benchmarks
Repetitions50
Handicap+9+5+151219273654
Score504947454341383530
D2

Day 2

Putting Aid: Alignment Mirror, 50 in a Row

Program: Focus On Cup Accuracy

Make 50 putts in a row using an alignment mirror.

Putting30 min
Diagram for Putting Aid: Alignment Mirror, 50 in a Row
1

Hit 50 putts from 3 ft or 1 m using an alignment mirror.

2

Enter score in the app, out of 50 attempts.

Scoring benchmarks
Repetitions50
Handicap+9+5+151219273654
Score5048464238343026
D3

Day 3

One Handed, Ball Gate, 25 in a Row

Program: Focus On Cup Accuracy

Make 25 putts in a row, one-handed through the ball gate.

Putting15 min
Diagram for One Handed, Ball Gate, 25 in a Row
1

Hit 25 putts from 3 ft through the ball gate.

2

Enter score in the app, out of 25 attempts.

Scoring benchmarks
Repetitions25
Handicap+9+5+151219273654
Score2523222018161296
D4

Day 4

Chip | Scattered Piles | Multiple Targets

Program: Hit Intended Line

Up to 5 players compete to stop a chip shot closest to the multiple target(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Chip | Scattered Piles | Multiple Targets
1

Make 3 target zones on the green. Space them 6 feet apart in a line.

2

Put 36 balls in 6 piles of 6 around the chipping area, 5–20 yards from the hole.

3

Hit 12 balls at each target zone (36 attempts total).

4

Start from any pile. Aim 12 shots at the first zone.

5

Next, aim 12 shots at the second zone from any pile.

6

Last, aim 12 shots at the third zone. Count shots that stop in the right zone.

7

Add up how many shots landed in the correct zone out of 36 attempts. Enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063

Week 2 – Module

4 days scheduled

Hit Intended Line. Chip through gate and hit intended line. Focus on Distance Control, Scoring, Aim. This module is for Short Game, specifically working on Chip.

D1

Day 5

Chip | Parallel Ball Lines | Bullseye 2x

Program: Hit Intended Line

Up to 5 players compete to stop a chip shot in the bullseye. The best final score relative to PAR wins the challenge. Up to 80 balls are needed.

Short Game26 min
Diagram for Chip | Parallel Ball Lines | Bullseye 2x
1

Place 4 lines of 9 balls each on the grass. Lines should be 5 yards apart. Balls in each line should be 1 foot apart. Put the lines between 5 and 30 yards from the hole.

2

Mark two circles on the green around the hole: a small circle 6 feet from the hole, and a bigger circle 15 feet from the hole.

3

Hit 36 chip shots total: 9 shots from each line.

4

Try to make each ball stop inside the small 6-foot circle. Balls that stop in the big circle but outside the small one count as partial success.

5

Count each ball that stops in the small circle as a full success.

6

After all 36 shots, add up how many stopped in the small circle. Enter your score out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D2

Day 6

Chip | Perpendicular Piles | 3 Landing Zones

Program: Hit Intended Line

Up to 5 players compete to stop a chip shot inside the landing zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Chip | Perpendicular Piles | 3 Landing Zones
1

Put 10 piles of balls in two straight lines that cross. Each pile has 3 or 4 balls. Keep each pile between 5 and 30 yards from the hole.

2

Mark 3 landing zones on the green in a row. Make them 6 feet apart using sticks or string.

3

Hit 36 chip shots total. Aim for each landing zone 12 times.

4

Pick any pile to start. Hit 12 chips to the first zone, then 12 to the second zone, then 12 to the third zone.

5

Count how many balls land and stop inside the target zone for each shot.

6

Add up the number of successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963
D3

Day 7

Pitch | Perpendicular Ball Lines | Multiple Targets

Program: How close can you get from a tough lie? Precision test

Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop pitch shots close to multiple targets. Count the number of successes.</p>

Short Game26 min
Diagram for Pitch | Perpendicular Ball Lines | Multiple Targets
1

Arrange 40 golf balls in 2 lines that cross at right angles. Each line should have 20 balls, about 1 foot apart.

2

Put this setup on grass 30–60 yards from the hole.

3

Pick 3 targets on the green or near the hole, at least 10 feet apart.

4

Split 36 shots into 3 groups of

5

Stand behind one line and hit 12 pitch shots at the first target, trying to land within 10 feet of it.

6

Move to the other line and hit 12 shots at the second target.

7

Go back to the first line and hit 12 shots at the third target.

8

Count how many balls stop inside 10 feet of the target.

9

After all 36 shots, record the number of successes in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D4

Day 8

Pitch | Parallel Ball Lines | 9 Stop Zones

Program: How close can you get from a tough lie? Precision test

Up to 5 players compete to stop a pitch shot in the stop zone(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.

Short Game26 min
Diagram for Pitch | Parallel Ball Lines | 9 Stop Zones
1

Set up 9 stop zones on the green using markers, buckets, tees, or string.

2

Place 4 lines of 9 balls off the green, with each ball 1 foot apart. Keep each line 5 yards apart and between 30 and 60 yards from the hole.

3

Hit 36 pitch shots total, 4 shots for each of the 9 stop zones.

4

Start at any ball line. Hit 4 balls toward the first stop zone. Repeat for each stop zone, hitting 4 balls per zone.

5

After each shot, see if the ball stopped in the right zone. Count balls that stopped inside the correct zone.

6

Keep ball positions and distance the same. Only change your target zone after every 4 shots.

7

After all 36 shots, count the number of successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063

Week 3 – Module

4 days scheduled

How close can you get from a tough lie? Precision test. Pinpoint pitches and precision from tough lie. Focus on Distance Control, Precision, Dispersion. This module is for Short Game, specifically working on Pitch.

D1

Day 9

Pitch | Perpendicular Ball Lines | Quadrants

Program: How close can you get from a tough lie? Precision test

Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop pitch shots inside quadrants. Count the number of successes.

Short Game26 min
Diagram for Pitch | Perpendicular Ball Lines | Quadrants
1

Set up 2 lines of 18 balls each, making 36 balls total, spaced about 1 foot apart, 30 to 60 yards from the green.

2

On the green, make 4 areas using string or markers inside a circle about 15 feet wide.

3

Plan to hit 9 balls into each of the 4 areas.

4

From one ball line, hit 3 balls at the first area.

5

Switch to the other ball line and hit 3 balls at the second area.

6

Keep switching lines, hitting 3 balls at a time, until each area has 9 balls aimed at it.

7

Count how many balls stop in the right area.

8

After all 36 balls are hit, record the number that landed in the correct spot out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218131074
D2

Day 10

Pitch | Scattered Piles | 3 Landing Zones

Program: How close can you get from a tough lie? Precision test

Up to 5 players compete to land a pitch shot inside the landing zone(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Pitch | Scattered Piles | 3 Landing Zones
1

Set up 3 target zones on the green in a straight line, 6 feet apart.

2

Make 6 piles of balls between 30 and 60 yards from the hole.

3

Split 36 balls into 3 groups of

4

Hit 12 shots to target zone 1 from any pile.

5

Hit 12 shots to target zone 2 from any pile.

6

Hit 12 shots to target zone 3 from any pile.

7

Count how many shots stop inside the correct zone.

8

Enter the number of successes out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302826221713963
D3

Day 11

Pitch | Perpendicular Piles | Multiple Targets

Program: How close can you get from a tough lie? Precision test

Up to 5 players compete to stop a pitch shot closest to the multiple target(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Pitch | Perpendicular Piles | Multiple Targets
1

Arrange 10 piles of balls in two lines that cross each other at a right angle. Each line has 5 piles, spaced about 3 meters apart.

2

Place the piles on grass, 30 to 60 meters from the hole.

3

Set 5 different targets around the green, spaced apart.

4

Make 36 pitch shots, in 6 rounds of 6 shots each.

5

For each round, pick one pile and one target. Hit 6 shots from that pile to that target.

6

After 6 shots, move to a different pile and a different target for the next round. Keep going until all 36 shots are done and each target has 6 shots.

7

Count each shot that lands closest to the target as a success.

8

Add up the number of successful shots from all 36 shots and enter this score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211713963
D4

Day 12

Pitch| Scattered Piles | Multiple Targets

Program: How close can you get from a tough lie? Precision test

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop pitch shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Pitch| Scattered Piles | Multiple Targets
1

Put 36 balls into 6 piles with 6 balls in each pile between 30 and 60 yards from the hole.

2

Place 3 flags on the green far apart and label them A, B, and C.

3

Hit 36 pitch shots, in 3 sets of 12 shots.

4

Hit 12 balls so they stop within 10 feet of flag A.

5

Hit 12 balls so they stop within 10 feet of flag B. Use any pile.

6

Hit 12 balls so they stop within 10 feet of flag C.

7

Hit from any pile and change piles or targets as needed.

8

Count each shot that stops within 10 feet of the target as a success.

9

Count the total successful shots and enter the score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201612963

Week 4 – Module

4 days scheduled

Feel the green—leave every Bump'n'Run inside the safe zone. Master touch and feel the green. Focus on Distance Control, Aim, Precision. This module is for Short Game, specifically working on Bump'n'Run.

D1

Day 13

Bump-n-Run | Scattered Ball Lines | Multiple Targets

Program: Feel the green—leave every Bump'n'Run inside the safe zone

Scatter a bucket of balls next to the green (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop bump-n-run shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Bump-n-Run | Scattered Ball Lines | Multiple Targets
1

Scatter 36 balls into 6 lines of 6 balls each on grass near the green. Put each line 1 to 10 yards or meters from the green and 5 to 30 yards or meters from the hole.

2

At the edge of the green, set up 3 targets spaced about 6 feet (2 meters) apart in a straight line. Name them Target 1, Target 2, and Target

3

Hit 36 bump-and-run shots. Aim 12 shots at Target 1, 12 at Target 2, and 12 at Target

4

From each line, hit all 6 balls at the chosen target for that group of 12 shots. Switch targets after every 12 shots.

5

A shot is a success if the ball stops within 10 feet (3 meters) of the target.

6

Record how many shots land inside the 10-foot zone, out of 36 attempts, and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963
D2

Day 14

Bump-n-Run | Parallel Piles | 9 Stop Zones

Program: Feel the green—leave every Bump'n'Run inside the safe zone

Up to 5 players compete to stop a bump-n-run shot in the stop zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Bump-n-Run | Parallel Piles | 9 Stop Zones
1

Set up 10 piles of balls in two lines. The lines are 3 yards/meters apart. Each pile in a line is 4 yards/meters apart.

2

Place the piles on grass 1 to 10 yards/meters from the green and 5 to 30 yards/meters from the hole.

3

Make 9 stop zones on the green with buckets, string, or tees. Number the zones 1 to

4

Divide 36 tries into 9 groups of 4 shots. Each group tries for a different stop zone.

5

For each set of 4 shots, choose any pile and hit shots to the chosen stop zone.

6

After 4 shots at one zone, go to the next stop zone and do the same. Do this for all 9 zones.

7

Count every shot that stops in the right zone as a success.

8

Add up successes out of 36 tries and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 15

Bump-n-Run | Scattered Piles | 3 Landing Zones

Program: Feel the green—leave every Bump'n'Run inside the safe zone

Scatter a bucket of balls (avg. bucket is 40 balls) next to the green. Scatter into 8 equal piles of 5 balls and hit-and-land bump-n-run shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Bump-n-Run | Scattered Piles | 3 Landing Zones
1

Put 36 golf balls into 3 groups of 12 balls. Spread the groups around the green between 1 and 10 yards from the edge and 5 to 30 yards from the hole.

2

Mark 3 landing zones in a straight line at the edge of the green, each 6 feet (2 meters) apart.

3

Hit 36 bump-and-run shots: 12 to zone 1, 12 to zone 2, 12 to zone

4

Use the first set of 12 balls for zone 1, the second set for zone 2, and the last set for zone

5

Keep ball positions and distances the same for the whole test.

6

Count each ball that stops inside the target zone as a success.

7

Add your total successful shots and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D4

Day 16

Bump-n-Run | Perpendicular Piles | Quadrants

Program: Feel the green—leave every Bump'n'Run inside the safe zone

Up to 5 players compete to stop a bump-n-run shot inside the quadrant(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Bump-n-Run | Perpendicular Piles | Quadrants
1

Set up 10 piles of balls in two lines, each with 5 piles. Lines cross like a plus sign. Piles in a line are 3 yards/meters apart. The lines are 5 to 10 yards/meters apart. Place piles between 1 and 10 yards/meters from the green and 5 to 30 yards/meters from the hole.

2

On the green, use string or tees to make 4 target areas, each a circle with a 6-foot (2 meter) radius.

3

Hit 36 bump-and-run shots in total. Split shots into 4 groups of

9

Aim each group at a different target area.

4

Start from any pile. Hit a shot to try to land in the chosen target area.

5

After 9 shots at one target area, switch to the next and repeat until all 36 shots are done.

6

Count one point for each ball that stops in the right target area.

7

When finished, count successful shots in the correct area and enter your score out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963

Week 5 – Module

4 days scheduled

Feel the green—leave every Bump'n'Run inside the safe zone. Master touch and feel the green. Focus on Distance Control, Aim, Precision. This module is for Short Game, specifically working on Bump'n'Run.

D1

Day 17

Bump-n-Run | Scattered Piles | Multiple Targets

Program: Feel the green—leave every Bump'n'Run inside the safe zone

Up to 5 players compete to stop a bump-n-run shot closest to the multiple target(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Bump-n-Run | Scattered Piles | Multiple Targets
1

Put 36 balls in 6 piles, each pile has 6 balls. Scatter them around chipping area between 1 to 10 yards from green and 5 to 30 yards from hole.

2

Place 3 targets in a line at the edge of the green, spaced 6 feet apart.

3

Split the 36 shots into 3 groups of 12 shots.

4

Hit first 12 balls as bump-and-run, try to stop them in the first target zone.

5

Hit next 12 balls at the second target zone, try to stop them there.

6

Hit the last 12 balls at the third target zone, try to stop them there.

7

Pick any pile before each group and keep setup simple for every shot.

8

Count balls in the right target zone. Each one is a point. Enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D2

Day 18

Bump-n-Run | Parallel Ball Lines | 3 Landing Zones

Program: Feel the green—leave every Bump'n'Run inside the safe zone

Align a bucket of balls next to the green (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and hit-and-land bump-n-run shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Bump-n-Run | Parallel Ball Lines | 3 Landing Zones
1

Place two lines of 18 balls next to the green, 1 foot apart in each line, and 5 to 10 yards apart from each other.

2

Mark 3 landing zones at the edge of the green, each zone 6 feet apart in a straight line.

3

Hit 36 shots total, 12 shots aimed at each landing zone.

4

For each zone, hit 6 shots from the first line and 6 shots from the second line.

5

Do this for all three zones, switching lines after every 6 shots; always try to land in the target zone.

6

Count each shot that lands and stops in the target zone as a success.

7

After 36 shots, add your total successes and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141064
D3

Day 19

Chip | Parallel Piles | Multiple Targets

Program: Chip Close: Leave Inside 3 Feet

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop chip shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Chip | Parallel Piles | Multiple Targets
1

Arrange 40 balls into 10 piles with 4 balls each in two lines of 5 piles.

2

Set the two lines 6 yards apart and each pile 3 yards apart.

3

Place the piles anywhere on grass or slope, 5 to 30 yards from the hole, not on the green.

4

Place 3 target flags 8 feet apart on the green to make 3 target zones.

5

Hit 36 chip shots in 3 groups of 12 shots.

6

For the first 12 shots, aim to land the ball within 10 feet of the first flag.

7

For the next 12 shots, aim for the second flag’s zone.

8

For the final 12 shots, aim for the third flag’s zone.

9

Alternate which pile you shoot from, but always start from the same ball spot for each shot.

0

Count each ball stopping within 10 feet of the target as a success and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141174
D4

Day 20

Chip | Perpendicular Piles | Bullseye 2x

Program: Chip Close: Leave Inside 3 Feet

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and stop chip shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Chip | Perpendicular Piles | Bullseye 2x
1

Make 10 piles with 4 balls in each pile, for a total of 40 balls. Put these piles in two lines that cross each other, with 5 piles in each line.

2

Place the piles on grass, 5-30 yards from the hole. The lines should be 5-10 yards apart, and each pile should be 2 yards apart.

3

Around the hole, make two circle target zones using string or tees: a small Bullseye (6 feet from hole) and a bigger Bullseye (15 feet from hole).

4

Hit 36 chip shots, in 3 sets of 12 shots.

5

For each set, chip towards the Bullseye zones, switching piles each time.

6

Balls stopping in the small Bullseye count as higher score. Balls in the big Bullseye also count, but less. Both are counted as a successful chip.

7

When finished, count all balls in the small or big Bullseye out of 36 tries, and enter the total in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074

Week 6 – Module

4 days scheduled

Chip Close: Leave Inside 3 Feet. Pick landing spot and chip close. Focus on Accuracy, Distance Control, Alignment. This module is for Short Game, specifically working on Chip.

D1

Day 21

Chip | Rough | Flat

Program: Chip Close: Leave Inside 3 Feet

Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the flat rough grass.

Short Game26 min
Diagram for Chip | Rough | Flat
1

Set up 3 landing zones on the green, each about 6 feet apart in a straight line toward the hole.

2

Choose one spot in the rough grass, 5 to 20 yards from the hole, to hit from. Do not move this spot.

3

Hit 36 chip shots—12 to each zone in order.

4

Hit 12 shots trying to land and stop in the first zone.

5

Next, hit 12 shots to the second zone.

6

Then, hit 12 shots to the third zone.

7

Count every shot that lands and stops in the right zone as a success.

8

After all 36 shots, add up how many successes out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score292724201612963
D2

Day 22

Chip | Rough | Above/Below Feet

Program: Chip Close: Leave Inside 3 Feet

Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket with balls above feet level, and one bucket with balls below feet level.

Short Game26 min
Diagram for Chip | Rough | Above/Below Feet
1

Put 3 target zones on the green, 6 feet apart in a line to the hole.

2

Set up two groups of balls for each player in the rough: one with balls above feet, one with balls below feet, from 5 to 30 yards away.

3

Hit 36 chip shots: 18 to the first target, 18 to the second target.

4

First, hit 18 shots from above feet to the first target.

5

Then, hit 18 shots from below feet to the second target.

6

Count a shot as a success if the ball stops inside the target zone.

7

Do not move the balls; only change target when needed.

8

Add your successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D3

Day 23

Chip | Deep Rough and Other | Uphill/Downhill

Program: Chip Close: Leave Inside 3 Feet

Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Chip | Deep Rough and Other | Uphill/Downhill
1

Put 3 equal target zones on the green in a line, 3 to 5 feet apart.

2

From deep rough on the uphill slope, hit 18 chip shots, 6 to each zone.

3

Move to deep rough on the downhill slope and repeat: hit 18 chip shots, 6 to each zone.

4

Always chip from deep rough within 20 yards/meters of the hole. Don’t change setup.

5

Count shots that land and stop in the target zone as successes.

6

When you’re done with all 36 shots, count how many landed in a target zone and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D4

Day 24

Chip | Rough | Uphill/Downhill

Program: Chip Close: Leave Inside 3 Feet

Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Chip | Rough | Uphill/Downhill
1

Prepare 36 golf balls in 3 piles of 12 balls each.

2

Set up 3 target zones on the putting green: one uphill, one flat, one downhill.

3

From the rough, 5 to 30 yards away, chip 12 balls to land and stop in the uphill zone.

4

Chip 12 balls to the flat zone.

5

Chip 12 balls to the downhill zone.

6

A shot counts as a success if the ball lands and stops in the correct zone.

7

Keep the ball setup the same for each shot. Only change which zone to aim for.

8

Count how many shots landed and stopped in the right zones out of 36 attempts, and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963

Week 7 – Module

4 days scheduled

Chip Close: Leave Inside 3 Feet. Pick landing spot and chip close. Focus on Accuracy, Distance Control, Alignment. This module is for Short Game, specifically working on Chip.

D1

Day 25

Chip | Deep Rough and Other | Above/Below Feet

Program: Chip Close: Leave Inside 3 Feet

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, and one bucket with balls below feet level.

Short Game26 min
Diagram for Chip | Deep Rough and Other | Above/Below Feet
1

Make 6 piles of 6 balls each. Put 3 piles above feet level and 3 piles below feet level, 5 to 30 yards from the hole in tough grass or slopes.

2

Pick a pile from above feet level. Chip 6 balls at a 3-foot target near the hole.

3

Repeat with the other two above feet piles. Total 18 shots from above feet.

4

Do the same with the three below feet piles. Chip 6 balls at the target from each pile. Total 18 shots from below feet.

5

Count balls that stop in the target as successes. Ignore balls outside the target or off the green.

6

Add up the number of balls in the target out of 36 shots and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963
D2

Day 26

Chip | Fairway | Uphill/Downhill

Program: Chip Close: Leave Inside 3 Feet

Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Chip | Fairway | Uphill/Downhill
1

Set up 3 target zones on the green, 5 feet apart in a straight line from closest to farthest from the hole.

2

Place balls at the edge of the fairway on two slopes: uphill and downhill, each about 15 yards from the hole.

3

Hit 18 chip shots from the uphill slope and 18 chip shots from the downhill slope.

4

For each slope, hit 6 shots to each zone, in order.

5

Start with the uphill slope: hit 6 shots to Zone 1, then 6 to Zone 2, then 6 to Zone

6

Move to the downhill slope: hit 6 shots to each zone in order.

7

Count a shot as successful if the ball stops inside the target zone.

8

After all shots, count your total successful shots and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141074
D3

Day 27

Chip | Scattered Ball Lines | Bullseye 2x

Program: Chip Close: Leave Inside 3 Feet

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop chip shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Chip | Scattered Ball Lines | Bullseye 2x
1

Scatter 40 balls into 8 lines of 5 balls each, spaced 1 yard or meter apart, placed anywhere from 5 to 30 yards from the hole.

2

On the green, make two circles around the hole: one with a 6-foot (2-meter) radius, and one with a 15-foot (5-meter) radius, using string or tees.

3

Chip 36 balls during the test, divided into 3 sets of 12 balls.

4

Chip the first 12 balls, trying to make them land inside the small circle.

5

Chip the next 12 balls, trying to make them land inside the big circle but outside the small circle.

6

Chip the last 12 balls, trying to make them land anywhere inside the big circle.

7

Start from any line and move around as needed, but use only 36 balls.

8

Count each ball that stops where it is supposed to for each set.

9

Enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963
D4

Day 28

Short irons (9,8) | Low/Mid/High Shot

Program: Control Short Iron Flight

Produce low/mid/high shots using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Low/Mid/High Shot
1

Pick one target suitable for short irons (9 or 8 iron).

2

Use the same ball setup and position for all shots.

3

Hit 36 shots in 3 groups of 12: 12 low shots, 12 mid shots, and 12 high shots, all aimed at the same target.

4

Try to make each shot fly at the correct height: low, mid, or high.

5

Count shots that land close and stop near the target as successes.

6

After all 36 shots, total your successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520151285

Week 8 – Module

4 days scheduled

Control Short Iron Flight. Hit close to flag and stop missing greens. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Short irons (9,8).

D1

Day 29

Short irons (9,8) | Takeaway

Program: Control Short Iron Flight

Work only on takeaway using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Takeaway
1

Set up a single target suitable for your 8 or 9 iron.

2

Hit 36 shots aiming exclusively at this target.

3

Focus on your takeaway, working on at most two takeaway thoughts or tasks to influence the ball flight.

4

Keep your setup and stance consistent throughout the drill.

5

After each shot, check if the ball lands near the target.

6

Count the shots that land near the target as successes.

7

After 36 shots, enter your number of successes in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141174
D2

Day 30

Short irons (9,8) | GIRs Simulation

Program: Control Short Iron Flight

Simulate X number of GIR (Green in Regulations) using short irons only. Hit one bucket of ~50 balls. Count total number of greens hit.

Driving Range31 min
Diagram for Short irons (9,8) | GIRs Simulation
1

Pick a flag for your 9 or 8 iron on the range.

2

Make a green zone around the flag with cones, buckets, or imagine a small circle (5% of the distance to the flag).

3

Split 36 shots into 3 groups of

4

Try to land each shot in the green zone.

5

Change between 9 and 8 iron, but keep ball setup the same.

6

Count how many balls landed in the green zone when all 36 are done. Enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963
D3

Day 31

Short irons (9,8) | Impact and Follow Through

Program: Control Short Iron Flight

Work only on impact and follow through using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Impact and Follow Through
1

Pick a flag or marker on the range suitable for your 8- or 9-iron shots.

2

Hit 36 shots, all aiming at the same target.

3

Focus on good contact and smooth swings with your 8- or 9-iron.

4

Set up the ball the same way every time.

5

After completing all 36 shots, count how many balls landed within a 5-foot area around the target.

6

Enter your score out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score2927252218141074
D4

Day 32

Short irons (9,8) | Downswing

Program: Control Short Iron Flight

Work only on downswing using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Downswing
1

Pick a flag or target on the driving range suitable for short irons (9 or 8).

2

Take 36 shots using only the 9 or 8 iron.

3

Focus solely on your downswing, using at most two swing thoughts or tasks to control the ball flight.

4

Aim at the same single target for all 36 shots.

5

Count each ball that lands and stays near the target as a success.

6

Add up the number of successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272419151174

Week 9 – Module

4 days scheduled

Control Short Iron Flight. Hit close to flag and stop missing greens. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Short irons (9,8).

D1

Day 33

Short irons (9,8) | Backswing

Program: Control Short Iron Flight

Work only on backswing using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Backswing
1

Pick one flag or target on the range suitable for short irons (9 or 8).

2

Hit 36 shots using only short irons (9 or 8), focusing solely on backswing.

3

Use at most two backswing thoughts or tasks to produce any ball flight pattern.

4

Set up the same for each shot, using the same swing thoughts.

5

After each shot, observe the ball flight relative to the target.

6

Finish all 36 shots, switching irons if desired. At the end, total the number of successful shots and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272319151174
D2

Day 34

Short irons (9,8) | Around the Stick

Program: Control Short Iron Flight

Curve the ball around the alignment stick using using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Around the Stick
1

Pick a target for your 9 or 8 iron.

2

Place two markers, one left and one right of the target, about 5% of the distance from your ball to the flag.

3

Hit 18 shots curving left to right around the left marker, and 18 shots curving right to left around the right marker.

4

Use the same setup for every shot.

5

Try to curve the ball around the marker and get close to the target.

6

A shot is successful if the ball curves around the marker and lands near the flag.

7

When finished, count your successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 35

Short irons (9,8) | Straight Shot

Program: Control Short Iron Flight

Produce straight shots using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Straight Shot
1

Pick a target straight ahead suitable for short irons (8 or 9 iron).

2

Hit 36 shots total, using short irons only. Focus on producing a straight shot with each attempt and aim all shots at the same target.

3

After all shots, count each shot that lands and stops near the target as a success and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D4

Day 36

Short irons (9,8) | Straight Shot

Program: Thread the gap: precision short irons to the pin

Produce straight shots using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Straight Shot
1

Pick a target straight ahead suitable for short irons (8 or 9 iron).

2

Hit 36 shots total, using short irons only. Focus on producing a straight shot with each attempt and aim all shots at the same target.

3

After all shots, count each shot that lands and stops near the target as a success and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Week 10 – Module

4 days scheduled

Thread the gap: precision short irons to the pin. Leave tap-ins and get close to pin. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Short irons (9,8).

D1

Day 37

Short irons (9,8) | 5 Ball Flights Challenge

Program: Thread the gap: precision short irons to the pin

Complete the 5 Ball Flights Challenge using short irons only. Hit one bucket of ~50 balls.

Driving Range30 min
Diagram for Short irons (9,8) | 5 Ball Flights Challenge
1

Pick a flag or target for short irons (8 or 9 iron) on the range.

2

Hit 35 shots total, in 5 groups of 7 shots.

3

Each group uses a different ball flight: straight, draw, fade, pull-fade, push-draw.

4

For each group, hit 7 shots in a row with that flight shape, aiming at the target.

5

Switch between 8 and 9 irons if needed.

6

A shot is successful if the shape matches the goal and lands near the target.

7

Do all 5 flight types for 35 shots total, then enter your score in the app, out of 35 attempts.

Scoring benchmarks
Repetitions35
Handicap+9+5+151219273654
Score302825221713964
D2

Day 38

Short irons (9,8) | Around the Stick

Program: Thread the gap: precision short irons to the pin

Curve the ball around the alignment stick using using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Around the Stick
1

Pick a target for your 9 or 8 iron.

2

Place two markers, one left and one right of the target, about 5% of the distance from your ball to the flag.

3

Hit 18 shots curving left to right around the left marker, and 18 shots curving right to left around the right marker.

4

Use the same setup for every shot.

5

Try to curve the ball around the marker and get close to the target.

6

A shot is successful if the ball curves around the marker and lands near the flag.

7

When finished, count your successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 39

Short irons (9,8) | Backswing

Program: Thread the gap: precision short irons to the pin

Work only on backswing using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Backswing
1

Pick one flag or target on the range suitable for short irons (9 or 8).

2

Hit 36 shots using only short irons (9 or 8), focusing solely on backswing.

3

Use at most two backswing thoughts or tasks to produce any ball flight pattern.

4

Set up the same for each shot, using the same swing thoughts.

5

After each shot, observe the ball flight relative to the target.

6

Finish all 36 shots, switching irons if desired. At the end, total the number of successful shots and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272319151174
D4

Day 40

Short irons (9,8) | Opposite Shots Challenge

Program: Thread the gap: precision short irons to the pin

Complete the Opposite Shots Challenge using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Opposite Shots Challenge
1

Pick one target on the driving range for short irons (9 or 8 iron).

2

Break the test into 4 groups of 9 shots (36 total shots).

3

In each group, hit alternating pairs of opposite shot types: fade/draw, high/low, pull/fade, push/draw.

4

Hit 5 pairs, but drop 1 shot from the last pair so each group is 9 shots.

5

Use only 9 or 8 irons with the same ball setup for every shot.

6

Try to make each shot land near the target and curve the right way.

7

Count as a success if the shot matches the shape and lands near the target.

8

Do all 4 groups for a total of 36 shots.

9

Add up your successful shots out of 36 attempts and enter the total in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612853

Week 11 – Module

4 days scheduled

Thread the gap: precision short irons to the pin. Leave tap-ins and get close to pin. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Short irons (9,8).

D1

Day 41

Short irons (9,8) | Quadrants

Program: Thread the gap: precision short irons to the pin

Hit 12 balls to each quadrant using short irons only. Hit one bucket of ~50 balls. Count total number of successful shots.

Driving Range31 min
Diagram for Short irons (9,8) | Quadrants
1

Pick a flag or target to aim at with your 8 or 9 iron.

2

Place four cones or markers around the flag to create four equal areas. Put them about 5% of the distance to the flag in four directions.

3

Hit 36 shots total: 9 to each area.

4

Use your 8-iron or 9-iron as you want, but hit 9 shots to each area.

5

Switch between areas in any order. Try to land each ball in the correct area.

6

Count each ball that lands and stays in the right area as a success.

7

Add up your successful shots out of 36 and record your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D2

Day 42

Short irons (9,8) | Downswing

Program: Thread the gap: precision short irons to the pin

Work only on downswing using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Downswing
1

Pick a flag or target on the driving range suitable for short irons (9 or 8).

2

Take 36 shots using only the 9 or 8 iron.

3

Focus solely on your downswing, using at most two swing thoughts or tasks to control the ball flight.

4

Aim at the same single target for all 36 shots.

5

Count each ball that lands and stays near the target as a success.

6

Add up the number of successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272419151174
D3

Day 43

Short irons (9,8) | Impact and Follow Through

Program: Thread the gap: precision short irons to the pin

Work only on impact and follow through using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Impact and Follow Through
1

Pick a flag or marker on the range suitable for your 8- or 9-iron shots.

2

Hit 36 shots, all aiming at the same target.

3

Focus on good contact and smooth swings with your 8- or 9-iron.

4

Set up the ball the same way every time.

5

After completing all 36 shots, count how many balls landed within a 5-foot area around the target.

6

Enter your score out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score2927252218141074
D4

Day 44

Short irons (9,8) | Takeaway

Program: Thread the gap: precision short irons to the pin

Work only on takeaway using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Takeaway
1

Set up a single target suitable for your 8 or 9 iron.

2

Hit 36 shots aiming exclusively at this target.

3

Focus on your takeaway, working on at most two takeaway thoughts or tasks to influence the ball flight.

4

Keep your setup and stance consistent throughout the drill.

5

After each shot, check if the ball lands near the target.

6

Count the shots that land near the target as successes.

7

After 36 shots, enter your number of successes in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141174

Week 12 – Module

4 days scheduled

Control the height: spin and roll as needed. Perfect short iron arc and control short iron height. Focus on Trajectory, Precision, Mechanics. This module is for Driving Range, specifically working on Short irons (9,8).

D1

Day 45

Short irons (9,8) | Opposite Shots Challenge

Program: Control the height: spin and roll as needed

Complete the Opposite Shots Challenge using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Opposite Shots Challenge
1

Pick one target on the driving range for short irons (9 or 8 iron).

2

Break the test into 4 groups of 9 shots (36 total shots).

3

In each group, hit alternating pairs of opposite shot types: fade/draw, high/low, pull/fade, push/draw.

4

Hit 5 pairs, but drop 1 shot from the last pair so each group is 9 shots.

5

Use only 9 or 8 irons with the same ball setup for every shot.

6

Try to make each shot land near the target and curve the right way.

7

Count as a success if the shot matches the shape and lands near the target.

8

Do all 4 groups for a total of 36 shots.

9

Add up your successful shots out of 36 attempts and enter the total in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612853
D2

Day 46

Short irons (9,8) | 3 Landing Zones

Program: Control the height: spin and roll as needed

Hit 15 balls to each landing zone using short irons only. Hit one bucket of ~50 balls. Count total number of successful shots.

Driving Range31 min
Diagram for Short irons (9,8) | 3 Landing Zones
1

Pick a flag or target on the range for 8 or 9 iron shots.

2

Put three markers 6 yards apart around the flag to make three landing zones.

3

Use 36 balls for the test.

4

Split shots into three groups of

5

Hit 12 shots at Landing Zone

6

Hit 12 shots at Landing Zone

7

Hit 12 shots at Landing Zone

8

Use 8 or 9 iron as preferred but keep setup and distance the same.

9

Count balls that stop in the right landing zone as a success.

0

Add up successful shots out of 36 and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302724201612963
D3

Day 47

Short irons (9,8) | Low/Mid/High Shot

Program: Control the height: spin and roll as needed

Produce low/mid/high shots using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Low/Mid/High Shot
1

Pick one target suitable for short irons (9 or 8 iron).

2

Use the same ball setup and position for all shots.

3

Hit 36 shots in 3 groups of 12: 12 low shots, 12 mid shots, and 12 high shots, all aimed at the same target.

4

Try to make each shot fly at the correct height: low, mid, or high.

5

Count shots that land close and stop near the target as successes.

6

After all 36 shots, total your successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520151285
D4

Day 48

Short irons (9,8) | Backswing

Program: Control the height: spin and roll as needed

Work only on backswing using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Backswing
1

Pick one flag or target on the range suitable for short irons (9 or 8).

2

Hit 36 shots using only short irons (9 or 8), focusing solely on backswing.

3

Use at most two backswing thoughts or tasks to produce any ball flight pattern.

4

Set up the same for each shot, using the same swing thoughts.

5

After each shot, observe the ball flight relative to the target.

6

Finish all 36 shots, switching irons if desired. At the end, total the number of successful shots and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272319151174

Week 13 – Module

4 days scheduled

Control the height: spin and roll as needed. Perfect short iron arc and control short iron height. Focus on Trajectory, Precision, Mechanics. This module is for Driving Range, specifically working on Short irons (9,8).

D1

Day 49

Short irons (9,8) | Takeaway

Program: Control the height: spin and roll as needed

Work only on takeaway using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Takeaway
1

Set up a single target suitable for your 8 or 9 iron.

2

Hit 36 shots aiming exclusively at this target.

3

Focus on your takeaway, working on at most two takeaway thoughts or tasks to influence the ball flight.

4

Keep your setup and stance consistent throughout the drill.

5

After each shot, check if the ball lands near the target.

6

Count the shots that land near the target as successes.

7

After 36 shots, enter your number of successes in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141174
D2

Day 50

Short irons (9,8) | Ladder Challenge

Program: Control the height: spin and roll as needed

Complete the Ladder Challenge using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Ladder Challenge
1

Pick one flag or target to aim at for all shots.

2

Make three zones in a row before the flag. Each zone is 5 yards wide and 5 yards apart. Zone 1 is closest to you, Zone 2 is in the middle, Zone 3 is closest to the flag.

3

Hit 36 shots with short irons (8 or 9 iron), split into 3 sets of

4

For the first 12 shots, try to land the ball in Zone 1 and stop within 5 yards of the flag.

5

For the next 12 shots, try to land the ball in Zone 2 and stop within 5 yards of the flag.

6

For the last 12 shots, try to land the ball in Zone 3 and stop within 5 yards of the flag.

7

Use the same setup for all shots. Switch between 8 and 9 iron if you want.

8

Count a shot as a success if it lands and stops in the right zone and within 5 yards of the flag.

9

After 36 shots, add up the number of successes and enter the score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074
D3

Day 51

Short irons (9,8) | Downswing

Program: Control the height: spin and roll as needed

Work only on downswing using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Downswing
1

Pick a flag or target on the driving range suitable for short irons (9 or 8).

2

Take 36 shots using only the 9 or 8 iron.

3

Focus solely on your downswing, using at most two swing thoughts or tasks to control the ball flight.

4

Aim at the same single target for all 36 shots.

5

Count each ball that lands and stays near the target as a success.

6

Add up the number of successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272419151174
D4

Day 52

Short irons (9,8) | Impact and Follow Through

Program: Control the height: spin and roll as needed

Work only on impact and follow through using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Impact and Follow Through
1

Pick a flag or marker on the range suitable for your 8- or 9-iron shots.

2

Hit 36 shots, all aiming at the same target.

3

Focus on good contact and smooth swings with your 8- or 9-iron.

4

Set up the ball the same way every time.

5

After completing all 36 shots, count how many balls landed within a 5-foot area around the target.

6

Enter your score out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score2927252218141074

Week 14 – Module

3 days scheduled

Improve Long Iron Accuracy. Improve accuracy and reduce misses. Focus on Distance Control, Trajectory, Scoring. This module is for Driving Range, specifically working on Long irons (4,3,2).

D1

Day 53

Long irons (4,3,2) | Left-to-R and Right-to-L Shot

Program: Improve Long Iron Accuracy

Produce left-to-right and right-to-left shots using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Left-to-R and Right-to-L Shot
1

Pick one target suitable for long irons (4, 3, 2).

2

Hit 36 shots using your long irons (4, 3, and 2 irons).

3

Hit 18 shots curving left-to-right and 18 shots curving right-to-left, all towards the same target.

4

Keep the same stance and setup for every shot.

5

Try to make the ball land close to the target.

6

Count each shot that lands and stays near the target as a success.

7

Add up your total successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141074
D2

Day 54

Long irons (4,3,2) | Ladder Challenge

Program: Improve Long Iron Accuracy

Complete the Ladder Challenge using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Ladder Challenge
1

Set up one flag target.

2

Place three landing zones in a line, each 8 yards/meters apart, going toward the flag.

3

Hit 36 long iron shots in 3 sets of

4

In each set, aim for the first, then second, then third landing zone in order.

5

The ball must stop within 8 yards/meters of the flag.

6

Use long irons only (4, 3, or 2). Switch clubs during the drill if wanted.

7

Count each shot that lands in the right zone and stops within 8 yards/meters of the flag as a success.

8

After 36 shots, enter the number of successful shots in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 55

Long irons (4,3,2) | 3 Landing Zones

Program: Improve Long Iron Accuracy

Hit 15 balls to each landing zone using long irons only. Hit one bucket of ~50 balls. Count total number of successful shots.

Driving Range31 min
Diagram for Long irons (4,3,2) | 3 Landing Zones
1

Pick one flag or target for long irons (4, 3, or 2 iron).

2

Mark three landing zones about 10 yards/meters apart around the flag using cones, buckets, or markers.

3

Hit 36 shots, split into three groups of 12 shots.

4

For the first 12 shots, aim for Landing Zone

5

For the next 12 shots, aim for Landing Zone

6

For the last 12 shots, aim for Landing Zone

7

Switch between 4, 3, and 2 irons if wanted, but set up the ball the same way each time.

8

Count shots that land and stop in the right landing zone as a success.

9

When finished, add up the successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141063