Practice Programs

Complete Golf Practice Blueprint for Tokushima Country Club

Discover tailored practice programs for this course.

Total Programs

16

16 complete programs built for this course

Unique Drills

74

Total unique drills across all programs

Skill Pillars

10

Accuracy · Aim · Alignment · Dispersion · Distance Control · Precision

Session Durations

6

3 days , 4 days , 6 days , 7 days , 8 days , 9 days

AccuracyAimAlignmentDispersionDistance ControlPrecision+4 more

Tokushima Practice Profile

We've mapped a comprehensive practice profile for Tokushima, identifying the specific skills this course demands most. The skill distribution below shows which areas of your game will be tested most frequently based on the hole-by-hole analysis (hole handicaps, stroke index, yardage, etc.), while the handicap ranges indicate the typical player profiles who perform well here.

Focus your practice on these key skills to maximize improvement and lower your scores. Check the practice programs below for targeted drills that address these specific skills.

Skill Distribution

Scoring 29%Distance Control 28%Aim 15%Accuracy 14%Dispersion 13%

Handicap Performance Insights

The handicap ranges shown represent the typical performance levels for this course. Players within these ranges can expect competitive scores, while those outside may yield benefits or may need additional practice in the highlighted skill areas to perform at their best.

12.8
Average HCP
6.8
Minimum HCP
27.5
Maximum HCP

Top Drills

Featured Drills for Tokushima

Most-used drills from for this course. Practice as standalone drills or scroll down for full programs.

Diagram for Putting Aid: Chalk Line, 15/25
Putting18 min

Putting Aid: Chalk Line, 15/25

Make 15 out of 25 putts over the chalk starting line.

Diagram for Bump-n-Run | Scattered Ball Lines | 9 Stop Zones
Short Game26 min

Bump-n-Run | Scattered Ball Lines | 9 Stop Zones

Scatter a bucket of balls next to the green (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop bump-n-run shots inside 9 Stop Zones. Count the number of successful stops.

Diagram for Driver | Visualized Course
Driving Range31 min

Driver | Visualized Course

Use imagination to hit any type of shot within self-set boundaries, using driver only. Hit one bucket of ~50 balls.

Diagram for Driver | 3 Landing Zones
Driving Range31 min

Driver | 3 Landing Zones

Hit 15 balls to each landing zone using driver only. Hit one bucket of ~50 balls. Count total number of successful shots.

Diagram for Driver | Y Area
Driving Range31 min

Driver | Y Area

Hit 15 balls to each Y area using driver only. Hit one bucket of ~50 balls. Count total number of successful shots.

Diagram for Bump-n-Run | Parallel Ball Lines | 3 Landing Zones
Short Game26 min

Bump-n-Run | Parallel Ball Lines | 3 Landing Zones

Up to 5 players compete to stop a bump-n-run shot inside the landing zone(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.

Course Details

Everything you need to know about Tokushima.

Contact Information

📞

Phone

+44 (0)1250 872622

📠

Fax

+44 (0) 1250 872622

✉️

Email

s-kenju@mte.biglobe.ne.jp

Giving lessons at Tokushima Country Club? Get featured here.

Facilities

Driving Range
Putting Green
Chipping Green
Practice Bunker
Motor Cart
Pull Cart
Golf Clubs Rental
Club Fitting
Pro Shop
Golf Lessons
Caddie Hire
Restaurant
Reception Hall
Changing Room
Lockers
Lodging on Site

Location

Nyutacho

Course Information

Holes

18

Par

72

Type

Mountain

Architect

Takemura Hideo

Opened

1970

Google Reviews

Business Not Claimed
N/A(0 reviews)
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Programs

Skill-Based Practice Programs for Tokushima

We studied the course layout and prepared practice programs to lower your scores. The programs are purpose-built for each tee to align with the course strategy. Each program consists of curated drills, with pre-defined modules designed to deliver results.

Filter programs by category (select one)

Showing 16 Programs

% match to course practice profile

Work on alignment and starting line, for a 18-handicap player, ~15 minutes.

Putting15-27 min17 HCP4 drills
Distance Control35%
Visualization25%
Dispersion23%

13 Week Flagship Program for Tokushima

A complete and progressive long-term development curriculum mapped from easier to harder drills, specifically for Tokushima. Start with the basics and work your way towards more challenging drills. Commit to 13 weeks of training and get in proper shape. Four days counts as a week.

Week 14 days

Putting · Long (20+ ft)

Control Distance

Difficulty: Intermediate · Program HCP 17.0

Week 23 days

Putting · 6 ft (2m) only

Focus Aim For 6 Foot Putts

Difficulty: Intermediate · Program HCP 11.0

Weeks 2–47 days

Short Game · Chip

Get Square for Success

Difficulty: Beginner · Program HCP 29.0

Weeks 5–67 days

Short Game · Flop

Can you fly it over the bunker and stop it close?

Difficulty: Beginner · Program HCP 22.0

Weeks 6–87 days

Short Game · Bump'n'Run

Visualize your line, then make it happen on every shot

Difficulty: Beginner · Program HCP 22.0

Weeks 8–107 days

Short Game · Chip

Vary Landing Spot

Difficulty: Intermediate · Program HCP 19.0

Week 113 days

Driving Range · Driver

Driver Distance Consistency 200+ Yards

Difficulty: Intermediate · Program HCP 17.0

Weeks 11–123 days

Driving Range · Long irons (4,3,2)

Reduce Misses With Long Irons

Difficulty: Intermediate · Program HCP 17.0

Weeks 12–134 days

Driving Range · Woods (Hy,5W,3W)

Pick your line and stick it—woods accuracy challenge

Difficulty: Intermediate · Program HCP 13.0

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Feel the green, for a 20-handicap player, ~15 minutes.

Short Game~26 min19 HCP9 drills
Distance Control33%
Alignment19%
Accuracy18%

Stop within 2 feet, for a 1-handicap player, ~10 minutes.

Short Game~26 min0 HCP4 drills
Scoring51%
Distance Control29%
Visualization20%

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2026

Prepare for Tournaments at Tokushima

Follow a complete multi-week structured practice program ahead of the upcoming events and arrive prepared.

No upcoming tournaments at this time.

FAQ

Frequently Asked Questions about Tokushima

Get answers to common questions about playing Tokushima and what to expect.

How difficult is Tokushima for mid-handicap golfers?

Tokushima is regarded as a strategically complex layout. The 120 slope rating keeps it accessible for developing players. The course rating of 70 reflects on scoring relative to par 72.

What tees should a 15 handicap play at Tokushima?

A 15 handicap golfer should consider tees closer to 6000 yards. The back tees extend to 6500 yards, which makes approach shots longer and scoring more challenging.

What is considered a good score at Tokushima?

With a course rating of 70 and par 72, a mid-handicap golfer would typically score in the mid to high 80s. Stronger players aiming to break 72 must manage approach shots and avoid penalty strokes.

How long is Tokushima and how does yardage affect play?

At a full length of 6500 yards, it balances distance with positional strategy.

What type of course is Tokushima and how should I play it?

Architecturally, it reflects a Mountain style. Overall, the setup will reward players who place the ball in safe positions far from hazards. Also, type of shot is more crucial rather than just trying to gain distance.

What features make Tokushima strategically challenging?

The combination of a slope rating of 120 and yardage reaching 6500 yards creates consistent pressure on approach shots. You will need to balance risk and reward, especially on longer par 4s and protected greens.

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