Control Distance
Work on alignment and starting line, for a 18-handicap player, ~15 minutes. Working on distance: long (20+ ft).
Module skill breakdown
Course Flagship Program
We studied the course and made a flagship practice program specifically for Timaru. The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.
Program Snapshot
Weeks
12
Days
47
Modules
9
Frequency
4 days/week
Putting·Long (20+ ft)
Control Distance
Difficulty: Intermediate · Module HCP 17.5
Short Game·Pitch
Keep Par Safe
Difficulty: Beginner · Module HCP 35.0
Short Game·Bump'n'Run
Pick your spot and trust your aim—can you hit it?
Difficulty: Beginner · Module HCP 29.2
Short Game·Chip
Pick Landing Spot
Difficulty: Beginner · Module HCP 23.3
Driving Range·Long irons (4,3,2)
Eliminate Hook With Long Irons
Difficulty: Beginner · Module HCP 35.0
Driving Range·Wedges (LW,SW,GW,PW)
Perfect your swing: mechanics for wedge success
Difficulty: Beginner · Module HCP 35.0
Driving Range·Mid irons (7,6,5)
Hit the green with the perfect flight
Difficulty: Beginner · Module HCP 24.5
Driving Range·Mid irons (7,6,5)
Hit the green with the perfect flight
Difficulty: Beginner · Module HCP 23.5
Driving Range·Long irons (4,3,2)
Reduce Misses With Long Irons
Difficulty: Intermediate · Module HCP 17.5
Flagship curriculum
Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.
Work on alignment and starting line, for a 18-handicap player, ~15 minutes. Working on distance: long (20+ ft).
Module skill breakdown
Keep par safe, for a 35-handicap player, ~30 minutes. Working on shot: pitch.
Module skill breakdown
Visualize the line, for a 29-handicap player, ~20 minutes. Working on shot: bump'n'run.
Module skill breakdown
Chip close, for a 23-handicap player, ~20 minutes. Working on shot: chip.
Module skill breakdown
Eliminate hooks, for a 35-handicap player, ~30 minutes. Working on club: long irons (4,3,2).
Module skill breakdown
Avoid fat or thin shots, for a 35-handicap player, ~30 minutes. Working on club: wedges (lw,sw,gw,pw).
Module skill breakdown
Fade or draw mid irons, for a 25-handicap player, ~20 minutes. Working on club: mid irons (7,6,5).
Module skill breakdown
Control mid iron arc, for a 24-handicap player, ~20 minutes. Working on club: mid irons (7,6,5).
Module skill breakdown
Control distance, for a 18-handicap player, ~15 minutes. Working on club: long irons (4,3,2).
Module skill breakdown
Program snapshot
Avg HCP focus
17.5
Intermediate
Skill pillars
Distance Control · Visualization · Dispersion · Accuracy · Alignment · Aim
Host course
Timaru
Weekly Plan
1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.
4 days scheduled
Control Distance. Hit putts with consistent tempo and repeat same distance putts to master touch. Focus on Distance Control, Visualization, Dispersion. This module is for Putting, specifically working on Long (20+ ft).
Day 1
Program: Control Distance
Stop the ball inside the circle.
Hit 10 putts from 25 ft (8 m). The circle radius is 2.5 ft (0.8 m), about one putter length.
Move to 35 ft (12 m). Circle radius is 3.5 ft (1.2 m). Hit 10 putts.
Move to 45 ft (15 m). Circle radius is 4.5 ft (1.5 m). Hit 10 putts.
Count how many putts stopped inside the circle and enter the total out of 30 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 24 | 21 | 19 | 16 | 13 | 10 | 7 | 4 |
Day 2
Program: Control Distance
Stop the ball inside the circle.
Pick a side of the hole and hit 5 putts from the shortest tee at 20 ft (6 m).
Move to the other two tees in line and hit 5 putts from each.
Repeat for the other sides of the hole.
Enter number of putts that stopped inside the circle, out of 45 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 43 | 41 | 39 | 36 | 32 | 28 | 24 | 20 | 15 |
Day 3
Program: Control Distance
Stop the ball inside five fields to complete the challenge.
Hit 5 putts to the first field 20-25 feet (6-8 m).
Hit 5 putts to the next field at 25-30 ft (8-10 m).
Keep hitting 5 putts to each field until the last field.
Count all putts that stopped inside each field. Enter the total score in the app, out of 25 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 25 | 24 | 22 | 18 | 16 | 14 | 11 | 8 | 5 |
Day 4
Program: Control Distance
Stop the ball on the fringe. Hit 20 balls.
Hit 10 putts from 20 ft and try to stop the ball on the fringe.
Hit 10 putts from 30 ft.
Hit 10 putts from 40 ft.
Enter total number of putts that stopped on the fringe, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 25 | 22 | 19 | 17 | 15 | 12 | 9 | 6 | 3 |
4 days scheduled
Keep Par Safe. Keep par safe and pitch to the green. Focus on Alignment, Aim, Scoring. This module is for Short Game, specifically working on Pitch.
Day 5
Program: Keep Par Safe
Up to 5 players compete to stop a pitch shot inside the landing zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Put 10 piles of balls in two lines that meet at a right angle, 5 to 10 yards apart, with each pile 3 yards apart.
Place the piles 30 to 60 yards from the hole on grass but not on the green.
Mark 3 landing zones on the green with sticks or string, each 6 feet apart in a line.
Hit 36 pitch shots in total, 12 at each landing zone.
For the first 12 shots aim at Landing Zone 1, for the next 12 aim at Zone 2, for the last 12 aim at Zone
Start from any pile and switch piles between shots.
Count a success if the ball lands and stops in the correct zone.
After all shots, add up your total successes and enter the score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 27 | 25 | 22 | 18 | 14 | 11 | 7 | 4 |
Day 6
Program: Keep Par Safe
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.
Set up 3 targets on the green, each about 6 feet apart in a line or curve.
Stand in the deep rough, 30 to 40 yards away, where the ground is sloped above or below your feet.
Hit 36 pitch shots: 18 with the ball above your feet, 18 with the ball below your feet.
Divide each set of 18 shots into 3 groups of 6 shots.
For each group, aim all 6 shots at one target, then switch to the next target.
Start with shots when the ball is above your feet: hit 6 shots at Target 1, 6 at Target 2, 6 at Target
Then hit from where the ball is below your feet: 6 shots at Target 1, 6 at Target 2, 6 at Target
Count each shot that lands and stays near the target as a success.
Enter your number of successful shots in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 18 | 14 | 11 | 8 | 5 | 3 |
Day 7
Program: Keep Par Safe
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.
Pick a spot on an uphill slope 30 to 40 yards from the hole.
Put three targets around the hole, about 5 feet apart: left (A), center (B), right (C).
Hit 18 pitch shots from the uphill slope, 6 at each target.
Move to a downhill slope 30 to 40 yards from the hole.
Hit 18 pitch shots from the downhill slope, 6 at each target.
Count every shot that stops within 3 feet of the target as a success.
Add up your total successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 8
Program: Keep Par Safe
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.
Find a place on the uphill slope, 30 to 40 yards from the hole, to hit all shots.
Put a target (like a pin or club) at the hole or a visible spot on the green.
Split 36 shots into 2 groups of
Hit 18 balls from the uphill slope, trying to stop them close to the target.
Move to a similar place on the downhill slope at the same distance.
Hit 18 balls from the downhill slope at the same target.
Count how many balls stop in the chosen scoring area around the target (example: within 3 feet).
Add up successful shots out of 36 attempts and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
4 days scheduled
Keep Par Safe. Keep par safe and pitch to the green. Focus on Alignment, Aim, Scoring. This module is for Short Game, specifically working on Pitch.
Day 9
Program: Keep Par Safe
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket with balls above feet level, one bucket with balls below feet level.
Pick a place on the fairway where the ball is above your feet and about 30 to 40 yards from the hole.
Put 18 balls in a pile on your side at this spot.
Pick a target on the green and keep it the same for the first 6 shots.
Hit 6 pitch shots trying to get close to the target from the above-feet slope.
Change the target after every 6 shots. Do this 3 times for a total of 18 shots from this spot.
Move to a place where the ball is below your feet, again 30 to 40 yards from the hole.
Put 18 more balls in a pile at this new spot.
Do exactly the same as before: 6 shots per target, 3 targets, 18 shots total.
Count a shot as a success if the ball stops very close to the target.
After 36 shots, add up the number of successful shots and enter the score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 13 | 10 | 7 | 4 |
Day 10
Program: Keep Par Safe
Up to 5 players compete to stop a pitch shot closest to the multiple target(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Arrange 10 piles of balls in two lines that cross each other at a right angle. Each line has 5 piles, spaced about 3 meters apart.
Place the piles on grass, 30 to 60 meters from the hole.
Set 5 different targets around the green, spaced apart.
Make 36 pitch shots, in 6 rounds of 6 shots each.
For each round, pick one pile and one target. Hit 6 shots from that pile to that target.
After 6 shots, move to a different pile and a different target for the next round. Keep going until all 36 shots are done and each target has 6 shots.
Count each shot that lands closest to the target as a success.
Add up the number of successful shots from all 36 shots and enter this score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 17 | 13 | 9 | 6 | 3 |
Day 11
Program: Keep Par Safe
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop pitch shots close to multiple targets. Count the number of successes.
Make 8 lines with 5 balls in each line, spread out the lines on grass about 30 to 60 meters from the hole.
Put 6 flags around the green, each at least 3 meters apart.
Use 36 balls, split into 6 groups of 6 balls.
For each group, pick one flag and hit all 6 balls to land near that flag.
Move to the next flag and hit the next group, until using all 6 flags.
Count each ball that stops within 3 meters of the flag.
Add up total successful shots out of 36 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 12
Program: Pick your spot and trust your aim—can you hit it?
Up to 5 players compete to stop a bump-n-run shot inside the landing zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Set up 10 piles of balls in 2 lines, each line 3 yards/meters apart. Piles are 4 yards/meters apart in each line.
Put the piles at distances between 1 and 10 yards/meters from the green, and 5 to 30 yards/meters from the hole.
On the green, make 3 landing zones with sticks or clubs, each zone 6 feet (2 meters) apart in a line.
Do 36 bump-and-run shots, aiming for each landing zone 12 times.
Hit 12 shots at the first zone, then 12 at the second, then 12 at the third. Switch piles as needed.
Count each shot that lands and stays in the correct zone as a success.
Add up successes and enter score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 23 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Pick your spot and trust your aim—can you hit it?. Set a target and pick your spot. Focus on Aim, Scoring, Alignment. This module is for Short Game, specifically working on Bump'n'Run.
Day 13
Program: Pick your spot and trust your aim—can you hit it?
Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket with balls above feet level, one bucket with balls below feet level.
Gather 36 balls and split them into 2 groups of
Stand on a slope where the ball is above your feet for the first 18 shots.
Choose one target on the green to aim at.
Hit 18 bump-and-run shots, trying to get close to the target from this lie.
Move to a slope where the ball is below your feet for the next 18 shots.
Hit 18 bump-and-run shots at the same target from this lie.
Count how many balls stop close to the pin. Record that number as your score out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 14
Program: Pick your spot and trust your aim—can you hit it?
Scatter a bucket of balls next to the green (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop bump-n-run shots close to multiple targets. Count the number of successes.
Scatter 36 balls into 6 lines of 6 balls each on grass near the green. Put each line 1 to 10 yards or meters from the green and 5 to 30 yards or meters from the hole.
At the edge of the green, set up 3 targets spaced about 6 feet (2 meters) apart in a straight line. Name them Target 1, Target 2, and Target
Hit 36 bump-and-run shots. Aim 12 shots at Target 1, 12 at Target 2, and 12 at Target
From each line, hit all 6 balls at the chosen target for that group of 12 shots. Switch targets after every 12 shots.
A shot is a success if the ball stops within 10 feet (3 meters) of the target.
Record how many shots land inside the 10-foot zone, out of 36 attempts, and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 15
Program: Pick your spot and trust your aim—can you hit it?
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls next to the green and stop bump-n-run shots inside 9 Stop Zones. Count the number of successful stops.
Set up 10 piles of balls with 4 balls in each pile, in two lines 5 to 10 yards apart, and each pile 2 yards apart in its line.
Place 9 stop zones on the green using markers. Space them so each is easy to aim at.
Divide 36 shots into 9 groups of 4 shots.
Hit 4 shots at each stop zone. Hit from any pile, but keep ball setup the same.
After 4 shots to one zone, move to the next zone. Keep going until all 9 zones are done.
Count how many shots stop inside the target zone for each group.
Add up total successful shots. Enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 16
Program: Pick your spot and trust your aim—can you hit it?
Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.
Prepare 36 balls in two sets of
Pick one uphill spot, 5-20 yards from the hole, for 18 tries.
Make three target zones on the green around the hole: left, center, right.
Hit 6 balls at each target zone in order: left, center, right.
Move to a downhill spot, 5-20 yards from the hole, and do the same.
Count every ball that stops in the right target zone as a success.
After 36 tries (18 uphill, 18 downhill), add up your successful shots and enter your score in the app, out of 36.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 23 | 18 | 14 | 10 | 6 | 3 |
4 days scheduled
Pick your spot and trust your aim—can you hit it?. Set a target and pick your spot. Focus on Aim, Scoring, Alignment. This module is for Short Game, specifically working on Bump'n'Run.
Day 17
Program: Pick your spot and trust your aim—can you hit it?
Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.
Set up 3 targets on the green in a straight line, about 6 feet apart.
Hit 36 bump-and-run shots, 12 to each target.
Place the ball in thick grass, 5 to 20 yards from the hole, and keep setup the same for every shot.
Hit 12 shots at Target
Hit 12 shots at Target
Hit 12 shots at Target
Count a successful shot if it stops within 3 feet of the target.
After all 36 shots, record the number of successful shots out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 18
Program: Pick your spot and trust your aim—can you hit it?
Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.
Place 36 balls into 6 groups of 6 balls.
Mark 3 target pins on the green, 6 feet apart in a line or arc.
From above feet, hit 18 shots, 6 at each pin in order.
From below feet, hit 18 shots, 6 at each pin in order.
Keep the same ball setup and lie each time. Only change slope.
Count each ball that stops within 3 feet of the target pin as a success.
After 36 shots, add up successes out of 36 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 24 | 20 | 16 | 12 | 8 | 5 |
Day 19
Program: Pick your spot and trust your aim—can you hit it?
Up to 5 players compete to stop a bump-n-run shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.
Arrange 10 piles of balls in two lines, with 5 piles in each line. Lines are 3 yards/meters apart; piles are 4 yards/meters apart in each line.
Put the piles on grass, 1 to 10 yards/meters from the green and 5 to 30 yards/meters from the hole.
On the green, make two target circles with string or tees: an inner circle with a 6-foot/2-meter radius, and an outer circle with a 15-foot/5-meter radius.
Hit 36 bump-and-run shots: 18 shots at the inner circle, 18 shots at the outer circle.
Pick a ball pile and hit a bump-and-run shot to the target circle.
After 18 shots at one circle, switch and do 18 shots at the other circle.
Count every shot that stops inside the target circle as a success.
Add up your successful shots out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 17 | 13 | 9 | 6 | 4 |
Day 20
Program: Pick your spot and trust your aim—can you hit it?
Scatter a bucket of balls next to the green (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop bump-n-run shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.
Put 40 balls in 8 lines of 5 balls each around the green. Lines should be about 1 yard/meter apart and placed 1 to 10 yards/meters from the green and 5 to 30 yards/meters from the hole.
On the green, mark two circle zones around the hole: one with a 6-foot (2 meter) radius and another with a 15-foot (5 meter) radius.
Hit 36 bump-and-run shots—first 18 shots aiming for the small inner circle, then 18 shots aiming for the bigger outer circle.
Use any line of balls. Hit shots for the inner circle for 18 attempts, then switch to hitting shots for the outer circle for another 18 attempts. Change lines as wanted.
Count each ball that stops in the circle aimed for as a success.
After all 36 shots, add the number of successful shots out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
4 days scheduled
Pick Landing Spot. Avoid 3-putt and chip close. Focus on Accuracy, Alignment, Distance Control. This module is for Short Game, specifically working on Chip.
Day 21
Program: Pick Landing Spot
Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, and one bucket with balls below feet level.
Make two target zones on the green, Zone A on the left and Zone B on the right, 8 feet apart.
Put 18 balls in the deep rough above feet, at distances from 5 to 20 yards, in a straight line.
Chip the 18 balls to land and stop in Zone A from the uphill position.
Move to deep rough below feet, set up 18 balls the same way.
Chip these balls to land and stop in Zone B from the downhill position.
Count each ball that lands and stays in the right zone as a success.
When finished, enter the total number of successes out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 27 | 25 | 22 | 18 | 14 | 11 | 7 | 4 |
Day 22
Program: Pick Landing Spot
Hit two buckets of balls (avg. bucket is 40 balls) from the flat fairway.
Divide balls into 3 groups of
Set up 3 target zones on the green: Zone 1, Zone 2, Zone
Start each shot from the flat fairway 5–20 yards from the hole, same ball setup every time.
Hit 12 shots trying to land in Zone
Hit 12 shots trying to land in Zone
Hit 12 shots trying to land in Zone
Enter score in app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 23
Program: Pick Landing Spot
Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.
Set up 3 target zones on the green at 6, 12, and 18 feet from the hole.
Place 36 golf balls between 5 and 30 yards from the hole in the flat deep rough.
Split the 36 balls into 3 groups of 12, with each group aimed at one zone.
Hit from the same rough spot, aiming at the same zone, until you finish 12 shots for that zone.
Count a ball as a success if it lands and stays in the right zone.
Add up all successful chips. Enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 11 | 7 | 4 |
Day 24
Program: Pick Landing Spot
Hit two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.
Place 3 piles of 12 balls each in deep rough or thick grass between 5 and 30 yards from the hole.
Mark 3 target zones on the green, each zone spaced 6 feet apart, in a straight line from your spot.
Hit 36 chip shots in total, in 3 sets of 12 shots.
For the first 12 shots, aim for Target Zone
Then aim for Target Zone 2 for the next 12 shots.
Aim for Target Zone 3 for the last 12 shots. Enter number of successes in the app, out of 36 attempts.
Alternate between the 3 piles for your shots, keeping the balls in deep rough or thick grass.
Count each shot that stops inside the target zone as a success.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 27 | 24 | 20 | 16 | 12 | 9 | 6 | 4 |
4 days scheduled
Pick Landing Spot. Avoid 3-putt and chip close. Focus on Accuracy, Alignment, Distance Control. This module is for Short Game, specifically working on Chip.
Day 25
Program: Pick Landing Spot
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and stop chip shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.
Make 10 piles with 4 balls in each pile, for a total of 40 balls. Put these piles in two lines that cross each other, with 5 piles in each line.
Place the piles on grass, 5-30 yards from the hole. The lines should be 5-10 yards apart, and each pile should be 2 yards apart.
Around the hole, make two circle target zones using string or tees: a small Bullseye (6 feet from hole) and a bigger Bullseye (15 feet from hole).
Hit 36 chip shots, in 3 sets of 12 shots.
For each set, chip towards the Bullseye zones, switching piles each time.
Balls stopping in the small Bullseye count as higher score. Balls in the big Bullseye also count, but less. Both are counted as a successful chip.
When finished, count all balls in the small or big Bullseye out of 36 tries, and enter the total in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 26
Program: Pick Landing Spot
Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.
Prepare 36 golf balls in 3 piles of 12 balls each.
Set up 3 target zones on the putting green: one uphill, one flat, one downhill.
From the rough, 5 to 30 yards away, chip 12 balls to land and stop in the uphill zone.
Chip 12 balls to the flat zone.
Chip 12 balls to the downhill zone.
A shot counts as a success if the ball lands and stops in the correct zone.
Keep the ball setup the same for each shot. Only change which zone to aim for.
Count how many shots landed and stopped in the right zones out of 36 attempts, and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 27
Program: Pick Landing Spot
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop chip shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.
Set up 10 piles of 4 balls each in two rows. Each row has 5 piles.
Keep piles about 2 meters apart, rows 5–10 meters apart.
Place piles 5–30 meters from the hole, not on the green.
Mark two circles around the hole on the green: a small one (2 meters out) and a big one (5 meters out).
Take turns hitting balls from different piles, trying to stop balls in the circles.
Hit 36 balls total: 18 try for the small circle, 18 for the big circle.
Count how many balls finished in each circle.
Add these for a score and enter your total out of 36 tries.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 20 | 16 | 12 | 8 | 5 | 3 |
Day 28
Program: Pick Landing Spot
Up to 5 players compete to stop a chip shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.
Set up 10 piles of balls in two lines that cross each other. Each line has 5 piles, spaced 3 yards apart, with the lines 5 to 10 yards apart. Place the piles on grass 5 to 30 yards from the hole.
On the green around the hole, make two circles using string or tees: one small circle with a 6 foot radius and one big circle with a 15 foot radius.
Hit 36 chip shots, in 3 sets of 12 shots. - Set 1 (12 shots): Try to stop the ball in the small circle. - Set 2 (12 shots): Try to stop the ball in the big circle but outside the small circle. - Set 3 (12 shots): Try to stop the ball just outside the big circle but close to the hole.
Start at any pile and hit the type of shot for that set. After finishing 12 shots for one set, move to the next set and repeat.
For each shot, if the ball lands in the target zone for that set, count it as a success.
Keep going until all 36 shots are done. At the end, add up your successful shots out of 36 attempts and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 17 | 13 | 9 | 6 | 4 |
4 days scheduled
Pick Landing Spot. Avoid 3-putt and chip close. Focus on Accuracy, Alignment, Distance Control. This module is for Short Game, specifically working on Chip.
Day 29
Program: Pick Landing Spot
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.
Gather 36 golf balls. Make 3 piles of 6 balls on an uphill slope and 3 piles of 6 balls on a downhill slope, placing them 5 to 30 yards from the hole.
Mark 3 landing zones on the green in a line, each 6 feet apart; label them Zone 1, Zone 2, and Zone
From each uphill pile, hit 6 chip shots aiming for Zone 1, then Zone 2, then Zone
From each downhill pile, hit 6 chip shots aiming for Zone 1, then Zone 2, then Zone
Count a shot as a success if the ball lands and stops in the intended zone.
After 36 shots, add up how many were successful and enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 17 | 13 | 9 | 6 | 4 |
Day 30
Program: Eliminate Hook With Long Irons
Produce low/mid/high shots using long irons only. Hit one bucket of ~50 balls.
Pick one target suitable for long irons (4, 3, or 2 iron).
Divide 36 balls into 3 groups of
Hit 12 low shots aimed at the same target.
Hit 12 mid-height shots aimed at the same target.
Hit 12 high shots aimed at the same target.
Keep ball setup the same, only change swing to vary shot height.
Count how many balls land close to the target.
After 36 shots, count successes and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 16 | 12 | 9 | 6 | 4 |
Day 31
Program: Eliminate Hook With Long Irons
Simulate X number of GIR (Green in Regulations) using long irons only. Hit one bucket of ~50 balls. Count total number of greens hit.
Choose a flag to aim at using a 4, 3, or 2 iron.
Mark a circle around the flag with radius 5% of the distance to the flag.
Split 36 shots into 3 groups of
Use one iron for all shots in each group.
Hit shots, trying to land inside the circle.
Count shots that land inside the circle.
Add up successful shots from
Enter the successful shots in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 8 | 5 | 3 |
Day 32
Program: Eliminate Hook With Long Irons
Work only on takeaway using long irons only. Hit one bucket of ~50 balls.
Put 36 balls in one group where you hit from.
Pick one target suitable for long irons (4, 3, 2) and keep your stance the same for every shot.
Use the 4-iron for the first 12 balls, focusing on takeaway and aiming at the target.
Use the 3-iron for the next 12 balls, keeping the same focus and aiming at the same target.
Use the 2-iron for the last 12 balls, maintaining the same focus and target.
Count the shots where the ball goes where you want with the right ball flight.
Add up your successful shots out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 15 | 12 | 9 | 6 | 4 |
4 days scheduled
Eliminate Hook With Long Irons. Stop missing greens and eliminate hooks. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Long irons (4,3,2).
Day 33
Program: Eliminate Hook With Long Irons
Work only on downswing using long irons only. Hit one bucket of ~50 balls.
Pick a clear target or flag on the driving range suitable for long irons (4, 3, or 2 iron).
Hit 36 shots total, all aimed at the same target.
Use only long irons (4, 3, or 2 iron) and switch clubs between shots.
Focus on your downswing, working on at most two downswing thoughts or tasks to produce the desired ball flight.
Count how many shots hit the target area and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 16 | 12 | 9 | 6 | 4 |
Day 34
Program: Perfect your swing: mechanics for wedge success
Work only on takeaway using wedges only. Hit one bucket of ~50 balls.
Pick a flag or marker suitable for wedge shots (use any wedge).
Hit 36 wedge shots, all aimed at the same target.
Focus on takeaway throughout all shots, using at most two takeaway thoughts or tasks.
Count each ball that lands close to the target as a success.
Enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 35
Program: Perfect your swing: mechanics for wedge success
Work only on impact and follow through using wedges only. Hit one bucket of ~50 balls.
Pick one target on the range suitable for wedge shots (LW, SW, GW, and/or PW).
Set up the ball the same way for all shots.
Hit 36 shots total, focusing solely on solid contact and follow through.
Work on at most two impact and follow through thoughts or tasks to produce consistent ball flight.
Switch between wedges throughout the exercise.
Count every shot that lands close to the target (within a clubface length) as a success.
Add up total successes and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 33 | 31 | 29 | 26 | 21 | 16 | 12 | 8 | 5 |
Day 36
Program: Perfect your swing: mechanics for wedge success
Work only on downswing using wedges only. Hit one bucket of ~50 balls.
Pick a flag or target suitable for wedges (LW, SW, GW, or PW).
Hit 36 wedge shots aiming at the same single target.
Use any wedges; keep the ball setup the same, and focus on your downswing.
Count each shot that lands on or near the target as a success.
Record how many shots were successful out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
4 days scheduled
Hit the green with the perfect flight. Fade or draw mid irons and perfect mid iron flight. Focus on Trajectory, Scoring, Distance Control. This module is for Driving Range, specifically working on Mid irons (7,6,5).
Day 37
Program: Hit the green with the perfect flight
Work only on 'impact and follow through' using mid irons only. Hit one bucket of ~50 balls.
Pick a flag on the range about 120 to 150 yards away for mid irons (7, 6, or 5 iron).
Hit 36 shots total using only mid irons, focusing solely on impact and follow through.
Use one consistent target (the chosen flag) for all shots.
Work on at most two impact and follow through thoughts or tasks to produce your desired ball flight.
Count each shot that lands and stays near the target as a success.
Add the total successful shots out of 36 attempts and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 6 | 4 |
Day 38
Program: Hit the green with the perfect flight
Discover strengths amongst irons a go-to shots and clubs worth utilizing. Hit one bucket of ~50 balls.
Set up 3 flags or targets in a field, spaced apart for medium iron shots (about 80-150 yards). Label them Target A, Target B, and Target C.
Hit 36 shots total: 12 shots at each target.
Use different irons for each target, like 9-iron for Target A, 6-iron for Target B, 3-iron for Target C.
Hit 12 shots at Target A, then 12 at Target B, then 12 at Target C. Keep setup and routine the same.
Count shots that land within 10 yards of each target. These are successes.
Add up your successful shots. Enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 24 | 20 | 16 | 12 | 9 | 6 | 3 |
Day 39
Program: Hit the green with the perfect flight
Complete the Progressive Targets Challenge using irons only. Hit one bucket of ~50 balls.
Pick 3 flags at the range for your 9, 7, and 5 irons: close, medium, far.
Hit 36 shots total: 12 at each flag.
Hit 12 shots at the close flag.
Hit 12 shots at the medium flag, change irons if wanted.
Hit 12 shots at the far flag, change irons if wanted.
Count shots that land within a club-length of each flag.
Add up successful shots out of 36 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 40
Program: Hit the green with the perfect flight
Complete the Alternate Targets Challenge using irons only. Hit one bucket of ~50 balls.
Choose 6 different targets at medium distance for irons 9, 8, 7, 6, 5, and
Match each target with the correct iron, from 9 to
Hit 36 shots in total, 6 shots at each target.
Try to land shots within 5% of the flag distance.
Aim to get at least 2 shots in the 5% zone for each target.
Switch between targets and irons as you go. Any order is fine.
Count each shot that lands inside the 5% zone.
At the end, enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
4 days scheduled
Hit the green with the perfect flight. Fade or draw mid irons and perfect mid iron flight. Focus on Trajectory, Scoring, Distance Control. This module is for Driving Range, specifically working on Mid irons (7,6,5).
Day 41
Program: Hit the green with the perfect flight
Complete the Ladder Challenge using mid irons only. Hit one bucket of ~50 balls.
Set up three ladder zones on the range, each 6 yards/meters apart, short of the target flag.
Each ladder zone is a target area. The ball must land and stop within 6 yards/meters of the flag.
Hit 36 mid iron shots (using 7-, 6-, or 5-iron) towards the three ladder zones.
Split the 36 shots into 3 sets of
For each set, hit shots in order: first into zone 1, then zone 2, then zone 3, and repeat the ladder sequence three times.
All shots go to the same flag. You can switch clubs (7-, 6-, or 5-iron) any time.
A shot counts as a success only if it lands and stops in the right ladder zone for that shot.
After 36 shots, add up how many were successful and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 42
Program: Hit the green with the perfect flight
Complete the Progressive Targets Challenge using irons only. Hit one bucket of ~50 balls.
Pick 3 flags at the range for your 9, 7, and 5 irons: close, medium, far.
Hit 36 shots total: 12 at each flag.
Hit 12 shots at the close flag.
Hit 12 shots at the medium flag, change irons if wanted.
Hit 12 shots at the far flag, change irons if wanted.
Count shots that land within a club-length of each flag.
Add up successful shots out of 36 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 43
Program: Hit the green with the perfect flight
Complete the Club Swapping Challenge using irons only. Hit one bucket of ~50 balls.
Choose 6 targets at different distances for irons 9 through
Assign each iron (9, 8, 7, 6, 5, 4, 3, 2) to hit 4 shots each, for 32 shots total.
Add 4 extra shots using any club and target, for a total of 36 shots.
Try to land each shot within 5% of the distance to the target.
Keep the setup the same for every shot, only aim at different targets.
Count each shot that lands within 5% of the target distance as a success.
After 36 shots, add up your successful shots and enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 6 | 4 |
Day 44
Program: Hit the green with the perfect flight
Work only on takeaway using mid irons only. Hit one bucket of ~50 balls.
Set up one target area 130-160 yards away suitable for 7, 6, or 5 iron.
Hit 36 balls in total using only 7, 6, or 5 iron, focusing solely on the takeaway.
Work on at most two takeaway thoughts or tasks to produce the desired ball flight.
Switch between 7, 6, and 5 irons throughout the exercise.
Mark a success if the ball lands in or near the target zone (within 3 yards).
Count how many successful shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 33 | 31 | 28 | 24 | 19 | 15 | 11 | 7 | 4 |
3 days scheduled
Reduce Misses With Long Irons. Improve accuracy and control distance. Focus on Distance Control, Trajectory, Scoring. This module is for Driving Range, specifically working on Long irons (4,3,2).
Day 45
Program: Reduce Misses With Long Irons
Produce left-to-right and right-to-left shots using long irons only. Hit one bucket of ~50 balls.
Pick one target suitable for long irons (4, 3, 2).
Hit 36 shots using your long irons (4, 3, and 2 irons).
Hit 18 shots curving left-to-right and 18 shots curving right-to-left, all towards the same target.
Keep the same stance and setup for every shot.
Try to make the ball land close to the target.
Count each shot that lands and stays near the target as a success.
Add up your total successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 18 | 14 | 10 | 7 | 4 |
Day 46
Program: Reduce Misses With Long Irons
Complete the Ladder Challenge using long irons only. Hit one bucket of ~50 balls.
Set up one flag target.
Place three landing zones in a line, each 8 yards/meters apart, going toward the flag.
Hit 36 long iron shots in 3 sets of
In each set, aim for the first, then second, then third landing zone in order.
The ball must stop within 8 yards/meters of the flag.
Use long irons only (4, 3, or 2). Switch clubs during the drill if wanted.
Count each shot that lands in the right zone and stops within 8 yards/meters of the flag as a success.
After 36 shots, enter the number of successful shots in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 47
Program: Reduce Misses With Long Irons
Hit 15 balls to each landing zone using long irons only. Hit one bucket of ~50 balls. Count total number of successful shots.
Pick one flag or target for long irons (4, 3, or 2 iron).
Mark three landing zones about 10 yards/meters apart around the flag using cones, buckets, or markers.
Hit 36 shots, split into three groups of 12 shots.
For the first 12 shots, aim for Landing Zone
For the next 12 shots, aim for Landing Zone
For the last 12 shots, aim for Landing Zone
Switch between 4, 3, and 2 irons if wanted, but set up the ball the same way each time.
Count shots that land and stop in the right landing zone as a success.
When finished, add up the successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 18 | 14 | 10 | 6 | 3 |