Week 1≤ 3 days
Short Game·Bump'n'Run
Beat Best Streak of Up-and-Downs
Difficulty: Beginner · Module HCP 35.0
Weeks 1–3≤ 6 days
Short Game·Flop
Flop 15–25 Yds From Sand Or Tight Lie
Difficulty: Beginner · Module HCP 35.0
Weeks 3–5≤ 7 days
Short Game·Bump'n'Run
Make Par Around the Green
Difficulty: Beginner · Module HCP 35.0
Weeks 5–6≤ 4 days
Short Game·Pitch
Dial in your aim: pitch to a tight pin
Difficulty: Beginner · Module HCP 24.1
Weeks 6–8≤ 7 days
Short Game·Mixed
Can you match your plan to your shot?
Difficulty: Intermediate · Module HCP 19.7
Weeks 8–9≤ 3 days
Driving Range·Mid irons (7,6,5)
Mid-Iron Distance Control 150–180 Yards
Difficulty: Beginner · Module HCP 35.0
Weeks 9–10≤ 3 days
Driving Range·Wedges (LW,SW,GW,PW)
Perfect your swing: mechanics for wedge success
Difficulty: Beginner · Module HCP 35.0
Weeks 10–11≤ 4 days
Driving Range·Wedges (LW,SW,GW,PW)
Center of the green: reduce spread on wedges
Difficulty: Intermediate · Module HCP 17.5
Week 11≤ 3 days
Driving Range·Long irons (4,3,2)
Reduce Misses With Long Irons
Difficulty: Intermediate · Module HCP 17.5