Hit Every Long Putt
Practice Programs
Complete Golf Practice Blueprint for The Kidderminster Golf Club (1009417)
Discover tailored practice programs for this course.
Total Programs
49
49 complete programs built for this course
Unique Drills
211
Total unique drills across all programs
Skill Pillars
11
Accuracy · Aim · Alignment · Dispersion · Distance Control · Green Reading
Session Durations
7
3 days , 4 days , 5 days , 6 days , 7 days , 8 days , 9 days
Kidderminster Practice Profile
We've mapped a comprehensive practice profile for Kidderminster, identifying the specific skills this course demands most. The skill distribution below shows which areas of your game will be tested most frequently based on the hole-by-hole analysis (hole handicaps, stroke index, yardage, etc.), while the handicap ranges indicate the typical player profiles who perform well here.
Focus your practice on these key skills to maximize improvement and lower your scores. Check the practice programs below for targeted drills that address these specific skills.
Skill Distribution
Handicap Performance Insights
The handicap ranges shown represent the typical performance levels for this course. Players within these ranges can expect competitive scores, while those outside may yield benefits or may need additional practice in the highlighted skill areas to perform at their best.
Top Drills
Featured Drills for Kidderminster
Most-used drills from for this course. Practice as standalone drills or scroll down for full programs.
Stop the Ball: Circle [Long]
Stop the ball inside the circle.
Pitch | Parallel Ball Lines | Quadrants
Up to 5 players compete to stop a pitch shot inside the quadrant(s). The player with the most points at the end wins the challenge. 25 balls per player are needed.
Driver | Dispersion Corridors
Hit 15 balls to each dispersion corridor using driver only. Hit one bucket of ~50 balls. Count total number of successful shots.
Chip | Parallel Piles | Bullseye 2x
Up to 5 players compete to stop a chip shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.
Chip | Parallel Ball Lines | 3 Landing Zones
Up to 5 players compete to stop a chip shot inside the landing zone(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.
Chip | Parallel Piles | Quadrants
Up to 5 players compete to stop a chip shot inside the quadrant(s). The player with the most points wins the challenge. One bucket of balls per player is needed.
Course Details
Everything you need to know about Kidderminster.
Contact Information
Phone
+44 (0)1250 872622
Fax
+44 (0) 1250 872622
info@thekidderminstergolfclub.com
Giving lessons at The Kidderminster Golf Club (1009417)? Get featured here.
Facilities
Location
Russell Rd, Kidderminster DY10 3HT, UK
Course Description
The Kidderminster Golf Club is a friendly, member-focused golf club with a parkland course located in Kidderminster, Worcestershire. The club offers a welcoming environment for both members and visitors, hosting societies and providing a range of golfing experiences, including greens fees, course views, and social packages. It highlights a long-established course with a mix of challenging holes and is a popular venue for corporate and social golf in the Midlands. The site also promotes visitor bookings and society events, reflecting its role as a community hub for golf in central England.
parkland golf course • visitors golf Worcestershire • societies golf • greens fees • course overview • course tour • join golf club • visitor tee booking • society packages • golf events • golf membership • kidderminster golf • midlands golf clubs • uk golf clubs • golf in Worcestershire
Course Information
Holes
18
Par
72
Type
Parkland
Architect
G.V. Tuck
Opened
1909
Google Reviews
The Kidderminster Golf Club (1009417) Social Media Presence
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Scorecard
Course Scorecard & Tee Insights
Toggle the colour-coded tees to reveal hole-by-hole pars, handicaps, yardages, and gender-specific ratings for Kidderminster, all within a single responsive scorecard.
Scorecard data available for White
White Tee
Gender: Male
Front Nine · CR 35.3 · BR 47.6 · Slope 132
Back Nine · CR 35.9 · BR 48.5 · Slope 136
| Hole | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | IN | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | OUT | Total |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Par | 4 | 5 | 4 | 4 | 3 | 4 | 4 | 4 | 4 | 36 | 3 | 4 | 4 | 5 | 4 | 3 | 4 | 5 | 4 | 36 | 72 |
| Handicap | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — |
| Yardage | 288 | 503 | 328 | 378 | 168 | 325 | 334 | 377 | 461 | 3162 | 156 | 425 | 402 | 546 | 373 | 174 | 418 | 488 | 273 | 3255 | 6417 |
Yellow Tee
Gender: Male
Front Nine · CR 34.5 · BR 46.7 · Slope 131
Back Nine · CR 35.1 · BR 47.1 · Slope 129
| Hole | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | IN | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | OUT | Total |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Par | 4 | 5 | 4 | 4 | 3 | 4 | 4 | 4 | 4 | 36 | 3 | 4 | 4 | 5 | 4 | 3 | 4 | 5 | 4 | 36 | 72 |
| Handicap | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — |
| Yardage | 277 | 492 | 321 | 360 | 148 | 320 | 317 | 370 | 436 | 3041 | 149 | 411 | 362 | 535 | 366 | 156 | 404 | 477 | 247 | 3107 | 6148 |
Red Tee
Gender: Female
Front Nine · CR 36.8 · BR 52.9 · Slope 137
Back Nine · CR 36.8 · BR 52.1 · Slope 130
| Hole | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | IN | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | OUT | Total |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Par | 4 | 5 | 4 | 4 | 3 | 4 | 4 | 4 | 5 | 37 | 3 | 5 | 4 | 5 | 4 | 3 | 4 | 5 | 4 | 37 | 74 |
| Handicap | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — |
| Yardage | 276 | 471 | 316 | 341 | 136 | 312 | 274 | 361 | 425 | 2912 | 138 | 401 | 352 | 429 | 344 | 153 | 391 | 439 | 206 | 2853 | 5765 |
Red Alternate Tee
Gender: Female
Front Nine · CR 36.8 · BR 52.9 · Slope 137
Back Nine · CR 36.6 · BR 51.5 · Slope 126
| Hole | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | IN | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | OUT | Total |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Par | 4 | 5 | 4 | 4 | 3 | 4 | 4 | 4 | 5 | 37 | 3 | 5 | 4 | 5 | 4 | 3 | 4 | 4 | 4 | 36 | 73 |
| Handicap | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — | — |
| Yardage | 276 | 471 | 316 | 341 | 136 | 312 | 274 | 361 | 425 | 2912 | 138 | 401 | 352 | 429 | 344 | 153 | 391 | 384 | 206 | 2798 | 5710 |
Programs
Skill-Based Practice Programs for Kidderminster
We studied the course layout and prepared practice programs to lower your scores. The programs are purpose-built for each tee to align with the course strategy. Each program consists of curated drills, with pre-defined modules designed to deliver results.
Filter programs by category (select one)
Showing 49 Programs
% match to course practice profileSink All Long Putts
Unlock Your Golf Potential
Get personalized coaching and custom training programs tailored to your game.
Get StartedAvoid 3-putt, for a 23-handicap player, ~20 minutes.
Thread the gap, for a 14-handicap player, ~15 minutes.
15 Week Flagship Program for Kidderminster
A complete and progressive long-term development curriculum mapped from easier to harder drills, specifically for Kidderminster. Start with the basics and work your way towards more challenging drills. Commit to 15 weeks of training and get in proper shape. Four days counts as a week.
Putting · Long (20+ ft)
Control Distance
Difficulty: Intermediate · Program HCP 17.0
Short Game · Chip
Avoid Three-Putts
Difficulty: Beginner · Program HCP 35.0
Driving Range · Driver
Stop Missing Fairways with Driver
Difficulty: Beginner · Program HCP 35.0
Putting · Long (20+ ft)
Hit Every Long Putt
Difficulty: Intermediate · Program HCP 17.0
Short Game · Flop
Hit Flop & Avoid Big Numbers
Difficulty: Beginner · Program HCP 35.0
Driving Range · Mid irons (7,6,5)
Center of the green: reduce spread on irons
Difficulty: Intermediate · Program HCP 17.0
Putting · 9 ft (3m) only
Reduce Misses On All 9 Foot Putts
Difficulty: Expert · Program HCP 1.0
Short Game · Bump'n'Run
Make Par Around the Green
Difficulty: Beginner · Program HCP 35.0
Driving Range · Woods (Hy,5W,3W)
Improve 3-Wood Accuracy
Difficulty: Intermediate · Program HCP 17.0
Control flight path, for a 18-handicap player, ~15 minutes.
Reduce misses, for a 18-handicap player, ~15 minutes.
Up-and-down contest, for a 24-handicap player, ~20 minutes.
Achieve distance accuracy, for a 18-handicap player, ~15 minutes.
Dial in aim, for a 35-handicap player, ~30 minutes.
Approach from hazards, for a 16-handicap player, ~15 minutes.
Feel the distance, for a 5-handicap player, ~10 minutes.
Pinpoint mixed shots, for a 16-handicap player, ~15 minutes.
Avoid Three-Putts
Feel the green, for a 18-handicap player, ~15 minutes.
Unlock Your Golf Potential
Get personalized coaching and custom training programs tailored to your game.
Get StartedHit intended line, for a 2-handicap player, ~10 minutes.
Vary landing spot, for a 22-handicap player, ~20 minutes.
Control the rollout distance, for a 17-handicap player, ~15 minutes.
Flop from sand, for a 35-handicap player, ~30 minutes.
Land 3-4 feet away, for a 17-handicap player, ~15 minutes.
Eliminate wild misses, for a 18-handicap player, ~15 minutes.
Eliminate off-target mid irons, for a 18-handicap player, ~15 minutes.
Control wedge rollout, for a 12-handicap player, ~15 minutes.
Vary landing spot, for a 18-handicap player, ~15 minutes.
Make Every 20+ Ft Putt
Avoid Three-Putts
Pick landing spot, for a 17-handicap player, ~15 minutes.
Unlock Your Golf Potential
Get personalized coaching and custom training programs tailored to your game.
Get StartedPick line and commit, for a 2-handicap player, ~10 minutes.
Thread the needle, for a 20-handicap player, ~20 minutes.
Pick line and commit, for a 35-handicap player, ~30 minutes.
Vary landing spot, for a 17-handicap player, ~15 minutes.
Vary landing spot, for a 4-handicap player, ~10 minutes.
Pinpoint mixed shots, for a 12-handicap player, ~15 minutes.
Land within 2 feet, for a 2-handicap player, ~10 minutes.
Save par consistently, for a 14-handicap player, ~15 minutes.
Roll the ball low and straight, for a 35-handicap player, ~30 minutes.
Stop missing fairways, for a 35-handicap player, ~30 minutes.
Reduce misses, for a 18-handicap player, ~15 minutes.
Control distance, for a 18-handicap player, ~15 minutes.
Unlock Your Golf Potential
Get personalized coaching and custom training programs tailored to your game.
Get StartedUp-and-down contest, for a 35-handicap player, ~30 minutes.
Land 3-4 feet away, for a 16-handicap player, ~15 minutes.
Hit intended line, for a 4-handicap player, ~10 minutes.
Pick landing spot, for a 17-handicap player, ~15 minutes.
Vary landing spot, for a 23-handicap player, ~20 minutes.
Feel the green, for a 35-handicap player, ~30 minutes.
Save par clutch, for a 17-handicap player, ~15 minutes.
Pick line and commit, for a 2-handicap player, ~10 minutes.
Avoid 3-Putt: Chip Inside Circle
Feel the green, for a 24-handicap player, ~20 minutes.
Treat every putt as crucial, for a 1-handicap player, ~10 minutes.
Prepare for Tournaments at Kidderminster
Follow a complete multi-week structured practice program ahead of the upcoming events and arrive prepared.
No upcoming tournaments at this time.
FAQ
Frequently Asked Questions about Kidderminster
Get answers to common questions about playing Kidderminster and what to expect.
How difficult is Kidderminster for mid-handicap golfers?
From a scoring perspective, Kidderminster challenges consistency. The 134.0 slope indicates balanced but noticeable difficulty. The course rating of 71.2 reflects on scoring relative to par 72.
What tees should a 15 handicap play at Kidderminster?
A 15 handicap golfer should consider tees closer to 6064 yards. The back tees extend to 6417.0 yards, which makes approach shots longer and scoring more challenging.
What is considered a good score at Kidderminster?
With a course rating of 71.2 and par 72, a mid-handicap golfer would typically score in the mid to high 80s. Stronger players aiming to break 72 must manage approach shots and avoid penalty strokes.
How long is Kidderminster and how does yardage affect play?
Stretching to 6417.0 yards from the back tees, it does not overwhelm length but rewards accuracy.
What type of course is Kidderminster and how should I play it?
The course follows a traditional Parkland design philosophy. Overall, the setup will reward players who place the ball in safe positions far from hazards. Also, type of shot is more crucial rather than just trying to gain distance.
What features make Kidderminster strategically challenging?
The combination of a slope rating of 134.0 and yardage reaching 6417.0 yards creates consistent pressure on approach shots. You will need to balance risk and reward, especially on longer par 4s and protected greens.
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Kidderminster
The Kidderminster Golf Club (1009417)
Kidderminster, WOR

