Control 9 Ft Putts
Focus on ball roll and finish position, for a 18-handicap player, ~15 minutes. Working on distance: 9 ft (3m) only.
Module skill breakdown
Course Flagship Program
We studied the course and made a flagship practice program specifically for Washington. The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.
Program Snapshot
Weeks
14
Days
55
Modules
9
Frequency
4 days/week
Putting·9 ft (3m) only
Control 9 Ft Putts
Difficulty: Intermediate · Module HCP 17.5
Putting·3 ft (1m) only
Focus Aim For 3 Foot Putts
Difficulty: Intermediate · Module HCP 11.1
Short Game·Bump'n'Run
Make Par Around the Green
Difficulty: Beginner · Module HCP 35.0
Short Game·Pitch
Up-and-down contest: how many can you save in a row?
Difficulty: Intermediate · Module HCP 15.9
Short Game·Pitch
Vary your landing spot and see how close you can get
Difficulty: Intermediate · Module HCP 15.9
Short Game·Flop
Feel the distance: flop to different targets and control your rollout
Difficulty: Intermediate · Module HCP 14.3
Driving Range·Woods (Hy,5W,3W)
Stop Missing 3-Wood Fairways
Difficulty: Beginner · Module HCP 35.0
Driving Range·Long irons (4,3,2)
Reduce Misses With Long Irons
Difficulty: Intermediate · Module HCP 17.5
Driving Range·Mid irons (7,6,5)
Feel the distance: control mid iron rollout
Difficulty: Intermediate · Module HCP 11.9
Flagship curriculum
Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.
Focus on ball roll and finish position, for a 18-handicap player, ~15 minutes. Working on distance: 9 ft (3m) only.
Module skill breakdown
Visualize the path to the hole, for a 11-handicap player, ~15 minutes. Working on distance: 3 ft (1m) only.
Module skill breakdown
Use a short swing, for a 35-handicap player, ~30 minutes. Working on shot: bump'n'run.
Module skill breakdown
Turn into birdies, for a 16-handicap player, ~15 minutes. Working on shot: pitch.
Module skill breakdown
Vary landing spot, for a 16-handicap player, ~15 minutes. Working on shot: pitch.
Module skill breakdown
Stop close from tight lie, for a 14-handicap player, ~15 minutes. Working on shot: flop.
Module skill breakdown
Control 3-wood dispersion, for a 35-handicap player, ~30 minutes. Working on club: woods (hy,5w,3w).
Module skill breakdown
Reduce misses, for a 18-handicap player, ~15 minutes. Working on club: long irons (4,3,2).
Module skill breakdown
Hit within 3-5 yards, for a 12-handicap player, ~15 minutes. Working on club: mid irons (7,6,5).
Module skill breakdown
Program snapshot
Avg HCP focus
17.5
Intermediate
Skill pillars
Aim · Alignment · Stroke · Scoring · Visualization · Accuracy
Host course
Washington
Weekly Plan
1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.
4 days scheduled
Control 9 Ft Putts. Hit putts with both left and right breaks and focus on ball roll and finish position. Focus on Aim, Alignment, Stroke. This module is for Putting, specifically working on 9 ft (3m) only.
Day 1
Program: Control 9 Ft Putts
Make 10 out of 20 putts, underneath the hanging string line.
Hit 30 putts from 9 feet under a hanging string.
Enter score in the app, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 24 | 19 | 16 | 14 | 12 | 10 | 8 | 6 | 3 |
Day 2
Program: Control 9 Ft Putts
Make 10 out of 20 putts through the ball gate, using plane board.
Hit 30 putts from 9 ft (3 m) through the ball gate using the plane board.
Enter the number of putts made out of 30.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 24 | 19 | 16 | 14 | 12 | 10 | 8 | 6 | 4 |
Day 3
Program: Control 9 Ft Putts
Make 10 out of 20 putts over the chalk starting line.
Hit 30 putts from 9 ft over a chalk line.
Draw a straight line to show start line.
Enter number of putts holed out of 30 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 23 | 18 | 15 | 13 | 11 | 9 | 7 | 5 | 3 |
Day 4
Program: Focus Aim For 3 Foot Putts
Make 50 putts in a row over the chalk starting line.
Hit 50 putts from 3 ft over a chalk starting line.
Draw a straight line on the putting surface.
Enter score in the app, out of 50 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 50 | 49 | 47 | 43 | 40 | 36 | 31 | 26 |
4 days scheduled
Focus Aim For 3 Foot Putts. Visualize the path to the hole and align eyes over the ball. Focus on Aim, Stroke, Alignment. This module is for Putting, specifically working on 3 ft (1m) only.
Day 5
Program: Focus Aim For 3 Foot Putts
Make 50 putts in a row, underneath the hanging string line.
Hit 30 putts from 3 ft under a hanging string.
Enter score, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 29 | 27 | 25 | 22 | 19 | 16 | 13 |
Day 6
Program: Focus Aim For 3 Foot Putts
Make 50 putts in a row through the ball gate, using plane board.
Hit 50 putts from 3 ft through the ball gate using the plane board.
Enter score in the app, out of 50 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 50 | 49 | 47 | 45 | 42 | 38 | 34 | 29 |
Day 7
Program: Focus Aim For 3 Foot Putts
Make 25 putts in a row, one-handed through the ball gate.
Hit 25 putts from 3 ft through the ball gate.
Enter score in the app, out of 25 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 25 | 23 | 22 | 20 | 18 | 16 | 12 | 9 | 6 |
Day 8
Program: Focus Aim For 3 Foot Putts
Make 50 putts in a row using an alignment mirror.
Hit 50 putts from 3 ft or 1 m using an alignment mirror.
Enter score in the app, out of 50 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 50 | 48 | 46 | 42 | 38 | 34 | 30 | 26 |
4 days scheduled
Make Par Around the Green. Focus on clean contact and use a short swing. Focus on Aim, Distance Control, Scoring. This module is for Short Game, specifically working on Bump'n'Run.
Day 9
Program: Make Par Around the Green
Align a bucket of balls next to the green (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop bump-n-run shots close to multiple targets. Count the number of successes.
Put a bucket with 40 balls by the green. Set up two lines of 18 balls each, 1 foot apart. The lines are 6 feet apart.
Pick 3 different targets on the green. Each target should be 6 feet apart from the others.
Hit 12 shots at Target 1 from the first line.
Hit 12 shots at Target 2 from the second line.
Hit 12 shots at Target 3 from the first line.
Use the same setup for all shots. Leave balls in place between 1 and 10 yards from the green, and 5 to 30 yards from the hole.
A shot is a success if it stops within 10 feet of the target.
Count how many successful shots out of 36 attempts and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 10
Program: Make Par Around the Green
Align a bucket of balls next to the green (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop bump-n-run shots inside 9 Stop Zones. Count the number of successful stops.
Place two parallel lines of balls beside the green. Each line has 18 balls spaced 1 foot apart. The lines are 5 to 10 yards apart.
On the green, mark 9 stop zones using tees, string, or buckets. Arrange the zones in 3 rows of 3, spaced evenly.
Hit 36 bump-n-run shots. Divide them into 9 groups of 4 shots.
Hit 4 shots from one ball line toward Stop Zone
Try to stop each ball in that zone.
Switch to the other ball line and hit 4 shots toward Stop Zone
Keep switching ball lines and hit 4 shots at each stop zone in order (Zone 1 to Zone 9).
Count every ball that stops in the right stop zone as a success.
Add total successful stops and enter the score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 11
Program: Make Par Around the Green
Up to 5 players compete to stop a bump-n-run shot closest to the multiple target(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Set up 10 piles of balls in two crossed lines. Each line has 5 piles, 3 yards/meters apart.
Put the piles 1 to 10 yards/meters from the green and 5 to 30 yards/meters from the hole, on the same type of grass.
Mark 3 target zones on or near the green, spaced far apart.
Hit 36 bump-and-run shots: 12 for each target zone.
Pick any pile and hit 12 balls, trying to land and stop the ball in the first target zone.
Hit 12 shots at the second target zone, then 12 at the third.
Keep the same ball setup for every shot. Don’t change ball position or lie in the pile.
Count each ball that stops in the target zone as a success.
At the end, enter the number of balls that stopped in the target zones out of 36.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 12
Program: Make Par Around the Green
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls next to the green and hit-and-land bump-n-run shots inside landing zones. Count the number of successes.
Set up 9 piles of 4 balls each (36 balls total) near the green. Put the piles on different grass areas between 1 and 10 yards/meters from the green and 5 to 30 yards/meters from the hole.
Use sticks, clubs, or string to mark 3 landing zones (6 feet or 2 meters apart) in a straight line at the edge of the green.
Hit 36 bump-and-run shots: 12 to each landing zone (Zone 1, Zone 2, Zone 3).
Hit from any pile and switch piles for variety. Hit 12 balls to Zone 1, then 12 to Zone 2, then 12 to Zone
Count each ball that lands and stays inside the target zone as a success.
After all 36 shots, enter total successful shots (out of 36 attempts) in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
4 days scheduled
Make Par Around the Green. Focus on clean contact and use a short swing. Focus on Aim, Distance Control, Scoring. This module is for Short Game, specifically working on Bump'n'Run.
Day 13
Program: Make Par Around the Green
Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.
Place 18 balls on the uphill slope and 18 balls on the downhill slope between 5 and 30 yards from the hole.
Set up 3 targets on the green, spaced evenly in a 10-foot wide area, labeled Target A, Target B, and Target C.
Hit 18 shots from the uphill slope and 18 shots from the downhill slope, for a total of 36 shots.
For each slope, hit 6 shots at Target A, then 6 shots at Target B, then 6 shots at Target C.
Keep the ball setup the same and do not move from your spot on the slope while hitting each group of shots.
Count each shot that lands and stops in the target zone as a success.
After all 36 shots, count and enter the number of successful shots in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 18 | 14 | 10 | 7 | 4 |
Day 14
Program: Make Par Around the Green
Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the flat fairway.
Pick two spots between 5 and 30 yards from the hole to hit from.
Place three markers 3 feet apart in a line on the green to make target zones.
Hit 18 shots from the first spot, 6 to each target zone.
Hit 18 shots from the second spot, 6 to each target zone.
Aim for the correct zone each time.
Count shots that stop inside the correct zone as a success.
Add up your successful shots and enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 15
Program: Make Par Around the Green
Up to 5 players compete to stop a bump-n-run shot closest to the multiple target(s). The player with the most points wins the challenge. One bucket of balls per player is needed.
Put 36 balls in 6 piles, each pile has 6 balls. Scatter them around chipping area between 1 to 10 yards from green and 5 to 30 yards from hole.
Place 3 targets in a line at the edge of the green, spaced 6 feet apart.
Split the 36 shots into 3 groups of 12 shots.
Hit first 12 balls as bump-and-run, try to stop them in the first target zone.
Hit next 12 balls at the second target zone, try to stop them there.
Hit the last 12 balls at the third target zone, try to stop them there.
Pick any pile before each group and keep setup simple for every shot.
Count balls in the right target zone. Each one is a point. Enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 16
Program: Make Par Around the Green
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls next to the green and stop bump-n-run shots inside quadrants. Count the number of successes.
Take 40 balls and make 10 piles with 4 balls each. Put the piles into 2 lines of 5 piles, spaced 5 to 10 yards/meters apart.
Place the piles on grass, each 1 to 10 yards/meters from the green and 5 to 30 yards/meters from the hole.
On the green, use string or tees to make a circle about 6 feet (2 meters) wide. Mark 4 equal parts in the circle.
Hit 36 bump-and-run shots. Make 9 shots for each of the 4 circle parts.
Start from any pile, aiming for the first circle part. After 9 shots, go to the second part, then the third, then the fourth.
Change piles as wanted to practice from different spots, but keep piles the same.
Count a shot as success if it stops in the right part of the circle.
After all 36 shots, add the number of successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
4 days scheduled
Up-and-down contest: how many can you save in a row?. Turn into birdies and up-and-down contest. Focus on Scoring, Accuracy, Aim. This module is for Short Game, specifically working on Pitch.
Day 17
Program: Up-and-down contest: how many can you save in a row?
Up to 5 players compete to stop a pitch shot in the bullseye. The best final score relative to PAR wins the challenge. Up to 80 balls are needed.
Put 4 straight lines of 9 balls each on the ground. Space balls 1 foot apart. Space each line 5 yards apart.
Set up these lines between 30 and 60 yards from the hole, on grass but not on the green.
On the green, make two circles around the hole: one with a 6-foot radius and one with a 15-foot radius.
Hit all 36 balls (9 from each line).
Hit every ball in a line before going to the next line. Any order.
Try to land each shot in the small or big circle around the hole.
If the ball stops inside the small circle, count as birdie. If the ball stops in the big circle but not the small, count as par.
Count how many balls finished in the big circle (including the small circle).
Enter this number in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 8 | 5 | 3 |
Day 18
Program: Up-and-down contest: how many can you save in a row?
Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop pitch shots inside quadrants. Count the number of successes.
Arrange 40 balls in 2 lines of 20 balls each, 5 to 10 yards apart, with 1 foot between each ball.
Set up a 15-foot circle on the green, and divide it into 4 equal quadrants using string or tees.
Hit 36 pitch shots: 18 from the first line and 18 from the second line.
Hit 9 shots at each quadrant, for 4 groups of 9 shots.
Hit 9 shots from the first line to the first quadrant.
Hit 9 shots from the second line to the second quadrant.
Hit 9 shots from the first line to the third quadrant.
Hit 9 shots from the second line to the fourth quadrant. Enter score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 13 | 9 | 6 | 3 |
Day 19
Program: Up-and-down contest: how many can you save in a row?
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and hit-and-land pitch shots inside landing zones. Count the number of successes.
Make 3 piles of 12 golf balls each between 30 and 60 yards from the hole.
On the green, set up 3 landing zones in a straight line 9 feet (3 meters) apart.
Hit 36 pitch shots in total, grouped into 3 sets of
Try to land the first 12 shots in Landing Zone 1, the next 12 in Landing Zone 2, and the last 12 in Landing Zone
You can hit from any pile, but keep the ball position the same.
Count every ball that stays in the right landing zone as a success.
After 36 shots, enter the number of successes out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 20
Program: Up-and-down contest: how many can you save in a row?
Up to 5 players compete to stop a pitch shot inside the quadrant(s). The player with the most points wins the challenge. One bucket of balls per player is needed.
Make 4 piles of 9 balls each, with piles placed randomly 30–60 yards from the hole.
Mark 4 quadrants on the green around the hole using string or tees, each about 9 feet wide.
Hit 36 pitch shots, 9 to each quadrant.
From any pile, hit 9 balls trying to stop them in the first quadrant.
Move to a new pile and hit 9 balls to the second quadrant. Repeat for all quadrants.
Count balls that stop inside the target quadrant.
Count total balls in the correct quadrant and enter the number out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 | 3 |
4 days scheduled
Up-and-down contest: how many can you save in a row?. Turn into birdies and up-and-down contest. Focus on Scoring, Accuracy, Aim. This module is for Short Game, specifically working on Pitch.
Day 21
Program: Up-and-down contest: how many can you save in a row?
Up to 5 players compete to stop a pitch shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.
Set up 10 piles of balls in 2 rows of
Space rows 6 yards/meters apart. Space piles in each row 4 yards/meters apart.
Put all piles on grass, between 30 and 60 yards/meters from the hole, not on the green.
On the green, draw two circles around the hole: the inner one has a 6-foot/2-meter radius (birdie zone); the outer one has a 15-foot/5-meter radius (par zone). Shots outside the big circle count as misses (bogey).
Hit 36 pitch shots total: 18 aiming for the inner (birdie) circle, 18 aiming for the outer (par) ring but outside the inner circle. Split into two groups of 18; switch groups after every 6 shots.
Hit from any pile. Count a shot as successful if the ball stops inside the right circle (inner or outer).
Keep going until all 36 shots are done. Change piles for different lies.
At the end, add up how many successful shots out of 36 attempts and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 27 | 24 | 20 | 15 | 11 | 8 | 5 | 3 |
Day 22
Program: Up-and-down contest: how many can you save in a row?
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop pitch shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.
Put 40 balls into 8 piles of 5 balls each, on grass 30–60 yards/meters from the hole.
Mark two circles around the hole: one with a 6-foot (2-meter) radius, and one with a 15-foot (5-meter) radius.
Hit 36 pitch shots in 3 groups of 12 shots.
Aim 12 shots for the small circle, 12 shots for the area between the two circles, and 12 shots for the big circle (includes the small one).
Use balls from any pile, but keep where and how you hit them the same.
Count each ball that ends inside the correct circle as a success.
Add your successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 24 | 20 | 16 | 12 | 8 | 5 | 3 |
Day 23
Program: Up-and-down contest: how many can you save in a row?
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, and one bucket with balls below feet level.
Put 4 piles of 9 balls on a slope, 2 piles above feet, 2 piles below feet, 30 to 60 yards from the hole.
Mark 3 target zones on the green: left, center, right, each about 6 feet wide.
Hit 36 pitch shots, 18 from above feet piles, 18 from below feet piles.
For each area (above and below feet), hit 6 shots to each zone.
Switch between piles of the same area as you hit, aiming for the target zone.
A shot counts if the ball stops in the right zone.
Count how many shots went in the target zones and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 27 | 24 | 20 | 16 | 12 | 9 | 6 | 4 |
Day 24
Program: Up-and-down contest: how many can you save in a row?
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop pitch shots inside 9 Stop Zones. Count the number of successful stops.
Separate 36 balls into 9 piles of 4 balls. Put them between 30 and 60 yards/meters from the hole.
Mark 9 stop zones on the green with tees, string, or markers. Make sure they are spaced out and about the same size.
Hit 36 pitch shots total, with 4 balls aimed at each zone.
Start at any pile and aim for the first zone. After 4 shots, aim for the next zone.
Keep hitting from different piles until you have aimed 4 shots at each of the 9 zones (36 shots total).
Count how many balls land and stop in the right zone.
Enter the number of successes in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 27 | 24 | 20 | 16 | 12 | 8 | 5 | 3 |
4 days scheduled
Up-and-down contest: how many can you save in a row?. Turn into birdies and up-and-down contest. Focus on Scoring, Accuracy, Aim. This module is for Short Game, specifically working on Pitch.
Day 25
Program: Up-and-down contest: how many can you save in a row?
Up to 5 players compete to stop a pitch shot closest to the multiple target(s). The player with the most points wins the challenge. One bucket of balls per player is needed.
Pick 3 targets on the green at least 6 feet apart.
Put 36 balls into 6 piles of 6 balls, between 20 and 40 yards from the hole, on different slopes and grass types.
Split shots into 3 sets of
For the first 12 shots, aim to stop the ball close to target
For the next 12 shots, aim to stop close to target
For the last 12 shots, aim to stop close to target
A shot counts if the ball stops within 3 feet of the correct target.
Keep the ball setup the same for every shot.
Count how many balls ended close to the proper target, and enter your score out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 26
Program: Vary your landing spot and see how close you can get
Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and hit-and-land pitch shots inside landing zones. Count the number of successes.
Arrange 36 balls in 2 lines of 18 balls each. Keep the lines 5-10 yards apart. Each ball in a line should be about 1 foot apart.
On the green, use markers to make 3 landing zones in a straight line. Each zone should be about 9 feet apart.
Divide the 36 shots so there are 12 shots for each landing zone.
Hit 6 balls from the first line to the first landing zone, then hit 6 balls from the second line to the same zone.
Do the same for the second and third landing zones. Hit 6 balls from each line to each zone.
Count every ball that stops in the landing zone as a successful shot.
Add up all successful shots and enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 27
Program: Vary your landing spot and see how close you can get
Up to 5 players compete to stop a pitch shot closest to the multiple target(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Arrange 10 piles of balls in two lines that cross each other at a right angle. Each line has 5 piles, spaced about 3 meters apart.
Place the piles on grass, 30 to 60 meters from the hole.
Set 5 different targets around the green, spaced apart.
Make 36 pitch shots, in 6 rounds of 6 shots each.
For each round, pick one pile and one target. Hit 6 shots from that pile to that target.
After 6 shots, move to a different pile and a different target for the next round. Keep going until all 36 shots are done and each target has 6 shots.
Count each shot that lands closest to the target as a success.
Add up the number of successful shots from all 36 shots and enter this score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 17 | 13 | 9 | 6 | 3 |
Day 28
Program: Vary your landing spot and see how close you can get
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop pitch shots inside 9 Stop Zones. Count the number of successful stops.
Divide 36 balls into 9 groups of 4 balls each. Space each group about 1 yard apart, between 30 and 60 yards from the hole.
On the green, mark 9 stop zones using buckets, string, or tees. Space the zones so you can aim at one at a time.
For each group of 4 balls, aim all shots at one assigned stop zone.
After 4 shots to the first zone, move to the next group and aim all shots at the next zone.
Keep going until you have hit 4 shots to each of the 9 stop zones for a total of 36 shots.
Count how many balls finished in the correct stop zone.
Add up your total successes out of 36 attempts and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
4 days scheduled
Vary your landing spot and see how close you can get. Stop close from 30 yards and feel the distance. Focus on Distance Control, Precision, Aim. This module is for Short Game, specifically working on Pitch.
Day 29
Program: Vary your landing spot and see how close you can get
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and hit-and-land pitch shots inside landing zones. Count the number of successes.
Make 3 piles of 12 golf balls each between 30 and 60 yards from the hole.
On the green, set up 3 landing zones in a straight line 9 feet (3 meters) apart.
Hit 36 pitch shots in total, grouped into 3 sets of
Try to land the first 12 shots in Landing Zone 1, the next 12 in Landing Zone 2, and the last 12 in Landing Zone
You can hit from any pile, but keep the ball position the same.
Count every ball that stays in the right landing zone as a success.
After 36 shots, enter the number of successes out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 30
Program: Vary your landing spot and see how close you can get
Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.
Set up two target zones on the green: one uphill, one downhill. Use cones, clubs, or string to mark each zone about 6 feet wide.
From the fairway slope, 30 to 60 yards away, hit 36 pitch shots.
Split the 36 shots: 18 shots to the uphill zone, 18 shots to the downhill zone.
Keep your stance and ball setup the same for all shots.
First, hit 18 shots to the uphill zone. Then, hit 18 shots to the downhill zone.
Count a success if the ball lands and stays in the target zone.
When finished, add up the number of successful shots, and enter that number out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 31
Program: Vary your landing spot and see how close you can get
Up to 5 players compete to stop a pitch shot in the stop zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Set up 10 piles of balls in two lines, each line has 5 piles, piles in a line are 4 yards/meters apart, and lines are 5 to 10 yards/meters apart.
Put these piles on grass between 30 and 60 yards/meters from the hole, not on the green.
Mark 9 stop zones on the green with buckets, string, or tees. Space the zones evenly.
Use 36 balls. Make 9 groups of 4 balls for each stop zone.
For each stop zone, hit 4 balls trying to stop them inside it. Do this for all 9 zones.
Count how many balls stop inside the right zone.
Add up your total successes and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 32
Program: Vary your landing spot and see how close you can get
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and stop pitch shots inside 9 Stop Zones. Count the number of successful stops.
Arrange 36 balls into 9 piles with 4 balls in each pile. Put the piles in two straight lines, 5 to 10 yards/meters apart. Keep about 2 yards/meters between each pile. Place all piles about 30 to 40 yards/meters from the hole.
On the green, mark 9 separate stop zones using buckets, string, or tees. Make sure these zones are spread evenly around the hole.
Hit 4 pitch shots to each of the 9 stop zones. This makes 36 shots in total.
Hit shots by switching between piles and zones in order. For example, do 4 shots to zone 1, then 4 shots to zone 2, and continue until each zone has 4 shots.
Count each ball that stops inside the right stop zone as a success.
When finished, total the number of successful stops and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 9 | 6 | 4 |
4 days scheduled
Feel the distance: flop to different targets and control your rollout. Feel the distance and stop close from tight lie. Focus on Distance Control, Precision, Trajectory. This module is for Short Game, specifically working on Flop.
Day 33
Program: Feel the distance: flop to different targets and control your rollout
Up to 5 players compete to stop a flop shot inside the quadrant(s). The player with the most points at the end wins the challenge. 25 balls per player are needed.
Set up 4 lines of 9 balls each, spaced 5 yards apart between lines and 1 foot apart between balls.
Mark 4 quadrants on the green, each a 9-foot circle.
Hit 36 flop shots, aiming 9 shots at each quadrant.
For each shot, hit from any line and aim at the assigned quadrant.
Always keep the ball setup the same and only switch quadrants after 9 shots.
Count each ball that stops in the right quadrant as a success.
Enter your number of successes in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 34
Program: Feel the distance: flop to different targets and control your rollout
Up to 5 players compete to stop a flop shot inside the quadrant(s). The player with the most points wins the challenge. One bucket of balls per player is needed.
Arrange 10 piles of balls in two lines that cross each other. Each line has 5 piles, placed 3 yards apart. The lines are 6 yards apart.
Put all piles between 5 and 40 yards from the hole. Keep all piles on the same type of grass.
On the green, mark 4 equal quadrants. Each quadrant is a circle with a 3-meter radius around the hole.
Hit 36 flop shots: 9 shots to each quadrant.
Start at one pile. Hit 9 shots at Quadrant 1, move to another pile and hit 9 shots at Quadrant 2, then 9 shots at Quadrant 3, then 9 shots at Quadrant
A shot that stops inside the target quadrant counts as a success.
Count all successes for each quadrant and add them up.
After all 36 shots, write down your total number of successful shots in the app, out of 36.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 35
Program: Feel the distance: flop to different targets and control your rollout
Up to 5 players compete to stop a flop shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.
Pick two random spots 5-20 yards from the hole and place two piles of balls. Make spots and surfaces random but similar.
Make two circles on the green with string or tees: one circle 6 feet from the hole, one circle 15 feet from the hole.
Hit 36 flop shots: 18 shots at the small circle, 18 shots at the big circle.
At the first pile, hit 9 balls at the small circle, then 9 at the big circle.
At the second pile, again hit 9 at the small circle, then 9 at the big circle.
Count balls that stop inside the small circle as birdie. Count balls in the big circle (but outside small) as par.
Add up all balls that stayed in both circles. Enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 18 | 14 | 11 | 8 | 5 | 3 |
Day 36
Program: Feel the distance: flop to different targets and control your rollout
Up to 5 players compete to stop a flop shot inside the landing zone(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.
Set up 4 lines of 9 balls each, spaced 1 foot apart. Place the lines between 5 and 20 yards from the hole on grass.
Mark 3 landing zones on the green, 3 feet apart in a straight line. Each zone is 3 feet wide.
Hit 12 flop shots to each zone for a total of 36 shots.
Start at any line of balls and hit 12 shots to Zone
Change lines and hit 12 shots to Zone
Change lines again and hit 12 shots to Zone
Count a success when the ball lands and stops in the right zone.
Add the total number of successful shots and enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 19 | 15 | 11 | 8 | 5 | 3 |
4 days scheduled
Feel the distance: flop to different targets and control your rollout. Feel the distance and stop close from tight lie. Focus on Distance Control, Precision, Trajectory. This module is for Short Game, specifically working on Flop.
Day 37
Program: Feel the distance: flop to different targets and control your rollout
Up to 5 players hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, and one bucket with balls below feet level.
Prepare two sets of 18 balls: one set for above-feet shots, one set for below-feet shots.
Mark three target zones on the green: left, center, and right.
Divide 36 shots into three groups of 12: each group has 6 above-feet and 6 below-feet shots. Each group aims 2 shots at each zone.
From deep rough and sloped lies, hit two flop shots at each target zone: first above-feet, then below-feet, for all zones.
Keep the ball setup the same for all shots. Only change the target zone.
Count a ball as a success if it lands and stops in the intended zone.
Add up total successes out of 36 attempts and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 38
Program: Feel the distance: flop to different targets and control your rollout
Up to 5 players compete to land a flop shot inside the landing zone(s). The player with the most points wins the challenge. One bucket of balls per player is needed.
Place 3 landing zones on the green, 3 feet (1 meter) apart in a straight line.
Make 6 piles of 6 balls each around the green, 5 to 40 yards from the hole.
Hit 36 flop shots, 12 to each landing zone.
For the first 12 shots, aim for Landing Zone 1, hitting 2 balls from each pile.
For the next 12 shots, aim for Landing Zone 2, hitting 2 balls from each pile.
For the last 12 shots, aim for Landing Zone 3, hitting the remaining 2 balls from each pile.
Count how many balls land and stay in the correct landing zone.
Enter your number of successful shots in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 11 | 7 | 4 |
Day 39
Program: Stop Missing 3-Wood Fairways
Complete the Progressive Targets Challenge using woods only. Hit one bucket of ~50 balls.
Pick 3 targets on the driving range: Target 1 (short), Target 2 (medium), Target 3 (long).
Get 36 balls ready.
Hit 12 balls at Target 1, then 12 at Target 2, then 12 at Target
Use any wood club (hybrid, 5-wood, 3-wood, driver); switch clubs if wanted.
Try to hit each ball close to the target.
Count each shot that lands near the flag as a success.
Add up your total successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 40
Program: Stop Missing 3-Wood Fairways
Produce low/mid/high shots using woods only. Hit one bucket of ~50 balls.
Choose one target on the range suitable for woods shots (Hy, 5W, or 3W). Keep ball placement and stance the same.
Hit 36 shots in total.
Hit 12 low shots at the chosen target.
Hit 12 mid shots at the same target.
Hit 12 high shots at the same target.
Count each shot that lands on or near the target as a success.
Add up how many of your 36 shots were successes and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
4 days scheduled
Stop Missing 3-Wood Fairways. Control 3-wood roll and stay on fairways. Focus on Precision, Scoring, Aim. This module is for Driving Range, specifically working on Woods (Hy,5W,3W).
Day 41
Program: Stop Missing 3-Wood Fairways
Curve the ball around the alignment stick using using woods only. Hit one bucket of ~50 balls.
Set an alignment stick on the ground pointing at the target.
Put a cone or bucket on each side of the target about 5% of the distance from ball to flag.
Get 36 balls and use a 5-wood, Hybrid, or 3-wood.
Split balls into two groups of 18: - 18 shots curve left to right aiming for the right cone/bucket. - 18 shots curve right to left aiming for the left cone/bucket.
Keep the ball position and setup the same every time; only change curve and club.
After each shot, check if the ball lands in the correct cone/bucket on the right side for the curve.
Count each ball in the correct zone as a success.
When all 36 shots are done, total your number of successful shots and enter your score in the app out of 36 tries.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 42
Program: Stop Missing 3-Wood Fairways
Land the ball in the landing spot using woods only. Hit one bucket of ~50 balls. Count total number of successful shots.
Pick a flag on the range for woods shots.
Make a landing area near the flag with cones or buckets, about 5% of the distance to the target.
Split 36 shots into 3 groups of
For each group, try to land the ball in the landing area.
Use any woods club: hybrid, 5-wood, or 3-wood. You can change clubs.
After each shot, note if the ball landed in the landing area.
Finish all 36 shots, count the successful ones, and enter your score out of 36.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 19 | 14 | 11 | 8 | 5 | 3 |
Day 43
Program: Stop Missing 3-Wood Fairways
Work only on 'impact and follow through' using woods only. Hit one bucket of ~50 balls.
Pick one target or flag on the range to aim at for all your shots with woods.
Set up the ball the same way for every shot.
Hit 36 shots using woods only, focusing on impact and follow through.
Work on at most two impact and follow through thoughts or tasks throughout the drill to produce the desired ball flight.
You may switch between woods (Hybrid, 5-wood, 3-wood) during the drill as you focus on your impact and follow through.
Count shots that land close to your target line and inside a 10-yard-wide imaginary zone as successful.
After 36 shots, total your successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 44
Program: Reduce Misses With Long Irons
Hit 15 balls to each landing zone using long irons only. Hit one bucket of ~50 balls. Count total number of successful shots.
Pick one flag or target for long irons (4, 3, or 2 iron).
Mark three landing zones about 10 yards/meters apart around the flag using cones, buckets, or markers.
Hit 36 shots, split into three groups of 12 shots.
For the first 12 shots, aim for Landing Zone
For the next 12 shots, aim for Landing Zone
For the last 12 shots, aim for Landing Zone
Switch between 4, 3, and 2 irons if wanted, but set up the ball the same way each time.
Count shots that land and stop in the right landing zone as a success.
When finished, add up the successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 18 | 14 | 10 | 6 | 3 |
4 days scheduled
Reduce Misses With Long Irons. Control distance and reduce misses. Focus on Distance Control, Trajectory, Scoring. This module is for Driving Range, specifically working on Long irons (4,3,2).
Day 45
Program: Reduce Misses With Long Irons
Complete the Ladder Challenge using long irons only. Hit one bucket of ~50 balls.
Set up one flag target.
Place three landing zones in a line, each 8 yards/meters apart, going toward the flag.
Hit 36 long iron shots in 3 sets of
In each set, aim for the first, then second, then third landing zone in order.
The ball must stop within 8 yards/meters of the flag.
Use long irons only (4, 3, or 2). Switch clubs during the drill if wanted.
Count each shot that lands in the right zone and stops within 8 yards/meters of the flag as a success.
After 36 shots, enter the number of successful shots in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 46
Program: Reduce Misses With Long Irons
Produce left-to-right and right-to-left shots using long irons only. Hit one bucket of ~50 balls.
Pick one target suitable for long irons (4, 3, 2).
Hit 36 shots using your long irons (4, 3, and 2 irons).
Hit 18 shots curving left-to-right and 18 shots curving right-to-left, all towards the same target.
Keep the same stance and setup for every shot.
Try to make the ball land close to the target.
Count each shot that lands and stays near the target as a success.
Add up your total successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 18 | 14 | 10 | 7 | 4 |
Day 47
Program: Feel the distance: control mid iron rollout
Hit 5 balls to each randomly selected target while producing left-to-right and right-to-left shots, using mid irons only. Hit one bucket of ~50 balls.
Set up 9 targets around the flag, spaced evenly about 5% of the distance to the flag.
Use cones or buckets to mark the edges so each target has a small gate to aim through.
Hit 4 shots at each target, for a total of 36 shots.
For each target, hit 2 shots left-to-right and 2 shots right-to-left using a 5, 6, or 7 iron.
A shot is successful if the ball goes between the cones.
Switch clubs if desired, but hit all 4 shots at each target before moving on.
When finished, count how many shots went between the cones.
Enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 25 | 21 | 16 | 12 | 8 | 5 | 3 |
Day 48
Program: Feel the distance: control mid iron rollout
Complete the Ladder Challenge using mid irons only. Hit one bucket of ~50 balls.
Set up three ladder zones on the range, each 6 yards/meters apart, short of the target flag.
Each ladder zone is a target area. The ball must land and stop within 6 yards/meters of the flag.
Hit 36 mid iron shots (using 7-, 6-, or 5-iron) towards the three ladder zones.
Split the 36 shots into 3 sets of
For each set, hit shots in order: first into zone 1, then zone 2, then zone 3, and repeat the ladder sequence three times.
All shots go to the same flag. You can switch clubs (7-, 6-, or 5-iron) any time.
A shot counts as a success only if it lands and stops in the right ladder zone for that shot.
After 36 shots, add up how many were successful and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
4 days scheduled
Feel the distance: control mid iron rollout. Hit within 3-5 yards and control mid iron rollout. Focus on Distance Control, Scoring, Trajectory. This module is for Driving Range, specifically working on Mid irons (7,6,5).
Day 49
Program: Feel the distance: control mid iron rollout
Hit 5 balls to each target using mid irons only. Hit one bucket of ~50 balls. Count total number of successful shots.
Set up 9 targets around the flag using cones or buckets, each target is spaced evenly apart by 5% of the flag distance.
Use only a 7, 6, or 5 iron for all shots.
Hit 4 shots at each target for a total of 36 shots.
Pick a target at random and aim to land the ball between the cones at that target.
You can change clubs anytime, but always set up the ball the same way.
A shot is successful if it lands between the cones at the chosen target.
Do 4 shots at each of the 9 targets for a total of 36 shots, then count the successful ones and enter the score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 27 | 23 | 18 | 14 | 10 | 7 | 4 |
Day 50
Program: Feel the distance: control mid iron rollout
Complete the PAR 3 Challenge using mid irons only. Hit one bucket of ~50 balls.
Pick 3 different flags or markers at different distances on the range, each as a PAR 3 hole.
Draw two circles around each flag: one 5 yards from the flag (birdie zone), another up to 9 yards (par zone).
Hit 36 shots total with mid irons (7, 6, or 5 iron): 12 shots to each flag.
Switch clubs (7, 6, 5 iron) randomly within each set of 12 shots.
Score each shot: inside 5 yards is birdie, 5–9 yards is par, outside 9 yards is bogey.
Add up total score against par (aim for 36 or better).
Count how many shots landed inside 9 yards. Enter your total successful shots out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 29 | 27 | 24 | 20 | 16 | 12 | 8 | 5 |
Day 51
Program: Feel the distance: control mid iron rollout
Complete the Club Swapping Challenge using irons only. Hit one bucket of ~50 balls.
Choose 6 targets at different distances for irons 9 through
Assign each iron (9, 8, 7, 6, 5, 4, 3, 2) to hit 4 shots each, for 32 shots total.
Add 4 extra shots using any club and target, for a total of 36 shots.
Try to land each shot within 5% of the distance to the target.
Keep the setup the same for every shot, only aim at different targets.
Count each shot that lands within 5% of the target distance as a success.
After 36 shots, add up your successful shots and enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 6 | 4 |
Day 52
Program: Feel the distance: control mid iron rollout
Complete the Progressive Targets Challenge using irons only. Hit one bucket of ~50 balls.
Pick 3 flags at the range for your 9, 7, and 5 irons: close, medium, far.
Hit 36 shots total: 12 at each flag.
Hit 12 shots at the close flag.
Hit 12 shots at the medium flag, change irons if wanted.
Hit 12 shots at the far flag, change irons if wanted.
Count shots that land within a club-length of each flag.
Add up successful shots out of 36 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
3 days scheduled
Feel the distance: control mid iron rollout. Hit within 3-5 yards and control mid iron rollout. Focus on Distance Control, Scoring, Trajectory. This module is for Driving Range, specifically working on Mid irons (7,6,5).
Day 53
Program: Feel the distance: control mid iron rollout
Hit 15 balls to each landing zone using mid irons only. Hit one bucket of ~50 balls. Count total number of successful shots.
Place a flag or target for your mid irons (7, 6, or 5 irons).
Make 3 landing zones around the flag. Space the zones 8 yards/meters apart with cones, buckets, or markers.
Hit 36 shots in total. Do 12 shots for each landing zone.
Only use 7, 6, or 5 irons for all shots. Switch clubs if you want, but keep ball setup the same.
Hit 12 shots to one zone, then 12 to another, then 12 to the last zone. You can go in any order.
A shot counts as successful if it lands and stops in the right zone.
Add up how many shots landed in the right zone, out of 36 attempts, and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 27 | 24 | 20 | 16 | 12 | 9 | 6 | 3 |
Day 54
Program: Feel the distance: control mid iron rollout
Discover tendencies by hitting various ball flights to various distances, using irons only. Hit one bucket of ~50 balls.
Set up 5 cones 10 yards apart on the driving range.
Mark 3 corridors, each 8 yards wide, between the cones.
Hit 35 iron shots in total.
Split the shots into 5 groups of 7, aiming at each cone in turn.
Try to land each shot inside the 8-yard corridor by the target cone.
Count each shot that lands in the right corridor and distance as a success.
When finished, count your successful shots out of 35 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 55
Program: Feel the distance: control mid iron rollout
Complete the Alternate Targets Challenge using irons only. Hit one bucket of ~50 balls.
Choose 6 different targets at medium distance for irons 9, 8, 7, 6, 5, and
Match each target with the correct iron, from 9 to
Hit 36 shots in total, 6 shots at each target.
Try to land shots within 5% of the flag distance.
Aim to get at least 2 shots in the 5% zone for each target.
Switch between targets and irons as you go. Any order is fine.
Count each shot that lands inside the 5% zone.
At the end, enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |