Drills Golf App

drills.golf

Log scores, track progress & grow.

Download the Drills Golf App

Get

Course Flagship Program

14 Week Flagship Program for The Florida Club

We studied the course and made a flagship practice program specifically for The Florida Club. The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.

Program Snapshot

Weeks

14

Days

54

Modules

9

Frequency

4 days/week

Week 14 days

Putting·Long (20+ ft)

Control Distance

Difficulty: Intermediate · Module HCP 17.5

Weeks 2–37 days

Short Game·Chip

Chip 5–15 Yds From Fringe

Difficulty: Beginner · Module HCP 35.0

Weeks 4–55 days

Driving Range·Long irons (4,3,2)

Stop Missing Greens With Long Irons

Difficulty: Beginner · Module HCP 35.0

Week 53 days

Putting·Long (20+ ft)

Hit Every Long Putt

Difficulty: Intermediate · Module HCP 17.5

Weeks 6–87 days

Short Game·Chip

Stop Chips Near Hole

Difficulty: Beginner · Module HCP 35.0

Weeks 8–107 days

Driving Range·Wedges (LW,SW,GW,PW)

Control the loft: spin and height as needed

Difficulty: Beginner · Module HCP 26.3

Week 103 days

Putting·Long (20+ ft)

Hit Every Long Putt

Difficulty: Intermediate · Module HCP 17.5

Weeks 11–127 days

Short Game·Chip

Avoid Three-Putts

Difficulty: Beginner · Module HCP 34.9

Weeks 13–146 days

Driving Range·Woods (Hy,5W,3W)

3-Wood Distance Accuracy

Difficulty: Intermediate · Module HCP 17.5

Flagship curriculum

How the 14-week plan unfolds

Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.

Week 14 daysDay 14

Control Distance

Vary landing spot, for a 18-handicap player, ~15 minutes. Working on distance: long (20+ ft).

PuttingDifficulty · IntermediateModule HCP 17.5

Module skill breakdown

Distance Control
35%
Visualization
25%
Dispersion
23%
Weeks 2–37 daysDay 512

Chip 5–15 Yds From Fringe

Vary landing spot, for a 35-handicap player, ~30 minutes. Working on shot: chip.

Short GameDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Distance Control
23%
Aim
21%
Scoring
16%
Weeks 4–55 daysDay 1317

Stop Missing Greens With Long Irons

Stop missing greens, for a 35-handicap player, ~30 minutes. Working on club: long irons (4,3,2).

Driving RangeDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Precision
34%
Mechanics
18%
Trajectory
16%
Week 53 daysDay 1820

Hit Every Long Putt

Hit putts with consistent tempo, for a 18-handicap player, ~15 minutes. Working on distance: long (20+ ft).

PuttingDifficulty · IntermediateModule HCP 17.5

Module skill breakdown

Dispersion
30%
Distance Control
28%
Accuracy
23%
Weeks 6–87 daysDay 2129

Stop Chips Near Hole

Pick line and commit, for a 35-handicap player, ~30 minutes. Working on shot: chip.

Short GameDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Aim
27%
Distance Control
25%
Alignment
14%
Weeks 8–107 daysDay 3037

Control the loft: spin and height as needed

Control wedge loft, for a 26-handicap player, ~20 minutes. Working on club: wedges (lw,sw,gw,pw).

Driving RangeDifficulty · BeginnerModule HCP 26.3

Module skill breakdown

Trajectory
27%
Scoring
19%
Distance Control
18%
Week 103 daysDay 3840

Hit Every Long Putt

Course-calibrated drills mapped to this module. Working on distance: long (20+ ft).

PuttingDifficulty · IntermediateModule HCP 17.5

Module skill breakdown

Dispersion
30%
Distance Control
28%
Accuracy
23%
Weeks 11–127 daysDay 4148

Avoid Three-Putts

Course-calibrated drills mapped to this module. Working on shot: chip.

Short GameDifficulty · BeginnerModule HCP 34.9

Module skill breakdown

Scoring
28%
Distance Control
20%
Alignment
17%
Weeks 13–146 daysDay 4954

3-Wood Distance Accuracy

Improve 3-wood accuracy, for a 18-handicap player, ~15 minutes. Working on club: woods (hy,5w,3w).

Driving RangeDifficulty · IntermediateModule HCP 17.5

Module skill breakdown

Precision
34%
Dispersion
25%
Scoring
15%

Program snapshot

Avg HCP focus

17.5

Intermediate

Skill pillars

Distance Control · Visualization · Dispersion · Accuracy · Aim · Scoring

Host course

The Florida Club

Weekly Plan

Flagship breakdown by week and day

1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.

Week 1 – Module

4 days scheduled

Control Distance. Stop on a dime and vary landing spot. Focus on Distance Control, Visualization, Dispersion, Accuracy. This module is for Putting, specifically working on Long (20+ ft).

D1

Day 1

Stop the Ball: on the Fringe [Long]

Program: Control Distance

Stop the ball on the fringe. Hit 20 balls.

Putting18 min
Diagram for Stop the Ball: on the Fringe [Long]
1

Hit 10 putts from 20 ft and try to stop the ball on the fringe.

2

Hit 10 putts from 30 ft.

3

Hit 10 putts from 40 ft.

4

Enter total number of putts that stopped on the fringe, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score252219171512963
D2

Day 2

Stop the Ball: Inside the Field [Long]

Program: Control Distance

Stop the ball inside five fields to complete the challenge.

Putting15 min
Diagram for Stop the Ball: Inside the Field [Long]
1

Hit 5 putts to the first field 20-25 feet (6-8 m).

2

Hit 5 putts to the next field at 25-30 ft (8-10 m).

3

Keep hitting 5 putts to each field until the last field.

4

Count all putts that stopped inside each field. Enter the total score in the app, out of 25 attempts.

Scoring benchmarks
Repetitions25
Handicap+9+5+151219273654
Score2524221816141185
D3

Day 3

Stop the Ball: Circle, Three Tees Triangle [Long]

Program: Control Distance

Stop the ball inside the circle.

Putting27 min
Diagram for Stop the Ball: Circle, Three Tees Triangle [Long]
1

Pick a side of the hole and hit 5 putts from the shortest tee at 20 ft (6 m).

2

Move to the other two tees in line and hit 5 putts from each.

3

Repeat for the other sides of the hole.

4

Enter number of putts that stopped inside the circle, out of 45 attempts.

Scoring benchmarks
Repetitions45
Handicap+9+5+151219273654
Score434139363228242015
D4

Day 4

Stop the Ball: Circle [Long]

Program: Control Distance

Stop the ball inside the circle.

Putting18 min
Diagram for Stop the Ball: Circle [Long]
1

Hit 10 putts from 25 ft (8 m). The circle radius is 2.5 ft (0.8 m), about one putter length.

2

Move to 35 ft (12 m). Circle radius is 3.5 ft (1.2 m). Hit 10 putts.

3

Move to 45 ft (15 m). Circle radius is 4.5 ft (1.5 m). Hit 10 putts.

4

Count how many putts stopped inside the circle and enter the total out of 30 attempts in the app.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score2824211916131074

Week 2 – Module

4 days scheduled

Chip 5–15 Yds From Fringe. Vary landing spot and stop on a dime. Focus on Distance Control, Aim, Scoring, Alignment, Precision, Dispersion, Trajectory, Accuracy. This module is for Short Game, specifically working on Chip.

D1

Day 5

Chip | Perpendicular Piles | Quadrants

Program: Chip 5–15 Yds From Fringe

Up to 5 players compete to stop a chip shot inside the quadrant(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Chip | Perpendicular Piles | Quadrants
1

Set up 10 piles of balls in two lines: 5 piles in each line, 3 yards apart, and the lines 5 to 10 yards away from each other. Piles are 5 to 30 yards from the hole.

2

Use string or tees to mark 4 equal areas around the hole, each 6 feet from the hole.

3

Hit 36 chip shots, split into 4 groups of

9

Aim each group at a different area.

4

Start from a pile, chip 9 balls at the first area, then move to another pile for the next area. Do this until all 4 areas have 9 shots each.

5

Each shot that stops in the right area is a success.

6

Count the number of successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D2

Day 6

Chip | Perpendicular Piles | 3 Landing Zones

Program: Chip 5–15 Yds From Fringe

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and hit-and-land chip shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Chip | Perpendicular Piles | 3 Landing Zones
1

Make 10 piles of 4 balls each, in two lines of 5 piles.

2

Put piles on grass, 5–30 yards from the hole, lines 5–10 yards apart, piles in each line 2 yards apart.

3

On the green, mark three landing zones in a straight line, 6 feet apart.

4

Hit 36 chip shots, 12 at each landing zone.

5

Hit from different piles for each shot. Do 12 shots into the first zone, then 12 into the second, then 12 into the third.

6

Count shots that land fully in the target zone.

7

After 36 shots, enter the number of successful shots in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963
D3

Day 7

Chip | Perpendicular Ball Lines | 3 Landing Zones

Program: Chip 5–15 Yds From Fringe

Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and hit-and-land chip shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Chip | Perpendicular Ball Lines | 3 Landing Zones
1

Set up two lines of 18 balls each so they cross each other. Place balls 1 foot apart.

2

On the green, mark 3 landing zones spaced 6 feet apart in a row using sticks or string.

3

Hit 36 chip shots total: 18 from each ball line.

4

From the first line, hit 6 shots to each landing zone (18 shots).

5

From the second line, hit 6 shots to each landing zone (18 shots).

6

Count each ball that lands and stays inside the right landing zone.

7

Add up all successful shots, enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141174
D4

Day 8

Chip | Deep Rough and Other | Uphill/Downhill

Program: Chip 5–15 Yds From Fringe

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Chip | Deep Rough and Other | Uphill/Downhill
1

Find a spot in deep rough on an uphill slope 5 to 30 yards from the hole. Set up the ball the same way each time.

2

Place three targets around the green in a straight line, 4 feet apart.

3

Hit 18 chip shots from the uphill slope. Land 6 balls in each target zone.

4

Move to a deep rough spot on a downhill slope 5 to 30 yards from the hole. Keep the same setup.

5

Hit 18 chip shots from the downhill slope. Land 6 balls in each target zone.

6

Count each ball that ends inside the target as a success.

7

Add up all the successful shots out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302824201612853

Week 3 – Module

4 days scheduled

Chip 5–15 Yds From Fringe. Vary landing spot and stop on a dime. Focus on Distance Control, Aim, Scoring, Alignment, Precision, Dispersion, Trajectory, Accuracy. This module is for Short Game, specifically working on Chip.

D1

Day 9

Chip | Parallel Ball Lines | Multiple Targets

Program: Chip 5–15 Yds From Fringe

Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop chip shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Chip | Parallel Ball Lines | Multiple Targets
1

Place 36 balls in 2 straight lines of 18 balls, 6 yards apart. Balls in each line are 1 foot apart.

2

Put 3 flags on the green, each 10 feet apart.

3

Hit 36 chip shots, aiming 12 shots at each flag.

4

From the first line, hit 4 balls to the first flag.

5

From the second line, hit 4 balls to the first flag.

6

Repeat steps 4 and 5 until 12 balls are hit to the first flag.

7

Do the same method for the second flag: 4 shots from each line, until 12 shots are made.

8

Repeat for the third flag.

9

A shot is good if it stops within 10 feet of the target.

0

Add up your good shots and enter the score in the app, out of 36 tries.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282624201612964
D2

Day 10

Chip | Parallel Ball Lines | Bullseye 2x

Program: Chip 5–15 Yds From Fringe

Up to 5 players compete to stop a chip shot in the bullseye. The best final score relative to PAR wins the challenge. Up to 80 balls are needed.

Short Game26 min
Diagram for Chip | Parallel Ball Lines | Bullseye 2x
1

Place 4 lines of 9 balls each on the grass. Lines should be 5 yards apart. Balls in each line should be 1 foot apart. Put the lines between 5 and 30 yards from the hole.

2

Mark two circles on the green around the hole: a small circle 6 feet from the hole, and a bigger circle 15 feet from the hole.

3

Hit 36 chip shots total: 9 shots from each line.

4

Try to make each ball stop inside the small 6-foot circle. Balls that stop in the big circle but outside the small one count as partial success.

5

Count each ball that stops in the small circle as a full success.

6

After all 36 shots, add up how many stopped in the small circle. Enter your score out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 11

Chip | Parallel Piles | Bullseye 2x

Program: Chip 5–15 Yds From Fringe

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop chip shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Chip | Parallel Piles | Bullseye 2x
1

Set up 10 piles of 4 balls each in two rows. Each row has 5 piles.

2

Keep piles about 2 meters apart, rows 5–10 meters apart.

3

Place piles 5–30 meters from the hole, not on the green.

4

Mark two circles around the hole on the green: a small one (2 meters out) and a big one (5 meters out).

5

Take turns hitting balls from different piles, trying to stop balls in the circles.

6

Hit 36 balls total: 18 try for the small circle, 18 for the big circle.

7

Count how many balls finished in each circle.

8

Add these for a score and enter your total out of 36 tries.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282623201612853
D4

Day 12

Chip | Parallel Piles | Quadrants

Program: Chip 5–15 Yds From Fringe

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop chip shots inside quadrants. Count the number of successes.

Short Game26 min
Diagram for Chip | Parallel Piles | Quadrants
1

Put 40 balls into 10 piles with 4 balls in each pile. Arrange in two lines, 5 piles per line.

2

Space piles 2 yards or meters apart side to side. Space the two lines 5 to 10 yards or meters apart front to back.

3

Mark 4 sections (quadrants) in a circle of 6 feet or 2 meters radius around the hole on the green using string or tees.

4

Hit 36 chip shots total, 9 shots into each quadrant.

5

Start at any pile and chip balls to land in the first quadrant. After 9 shots, switch to the next quadrant.

6

Switch piles after each shot for variety, but always keep the same chipping setup and distance.

7

Count each ball that stops inside the correct quadrant as a success.

8

After all 36 shots, enter number of successful shots made out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282623191512963

Week 4 – Module

4 days scheduled

Stop Missing Greens With Long Irons. Control flight and stop missing greens. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Long irons (4,3,2).

D1

Day 13

Long irons (4,3,2) | Backswing

Program: Stop Missing Greens With Long Irons

Work only on backswing using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Backswing
1

Pick a target on the range for long irons about 150 to 200 yards away.

2

Prepare 36 balls. Keep ball placement and setup the same each time.

3

Use long irons only (4, 3, or 2-iron), switching between clubs throughout the 36 shots.

4

Aim all shots at the same target with a smooth backswing, focusing on at most two backswing thoughts to produce the desired ball flight.

5

After each shot, check if the ball flies smoothly and goes toward the target.

6

Count a shot as a success if it matches your backswing and ball flight goals.

7

When finished, count how many successful shots you made out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713964
D2

Day 14

Long irons (4,3,2) | Low/Mid/High Shot

Program: Stop Missing Greens With Long Irons

Produce low/mid/high shots using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Low/Mid/High Shot
1

Pick one target suitable for long irons (4, 3, or 2 iron).

2

Divide 36 balls into 3 groups of

3

Hit 12 low shots aimed at the same target.

4

Hit 12 mid-height shots aimed at the same target.

5

Hit 12 high shots aimed at the same target.

6

Keep ball setup the same, only change swing to vary shot height.

7

Count how many balls land close to the target.

8

After 36 shots, count successes and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201612964
D3

Day 15

Long irons (4,3,2) | Around the Stick

Program: Stop Missing Greens With Long Irons

Curve the ball around the alignment stick using using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Around the Stick
1

Choose a flag or target to aim at using a long iron (2, 3, or 4 iron).

2

Put an alignment stick on the ground in front of the target.

3

Place a cone on each side of the flag, each cone 5% of the total distance to the flag.

4

Hit 36 shots: 18 curve left-to-right around the stick, 18 curve right-to-left.

5

Divide shots into 3 groups of 12 shots: first 12 curve left-to-right past the left cone, next 12 curve right-to-left past the right cone, final 12 alternate between both directions.

6

Set up the ball the same for all shots.

7

A shot is successful if it passes outside the correct cone and lands within 3 yards of the flag.

8

Add up the number of successful shots and enter your total out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282623191410742
D4

Day 16

Long irons (4,3,2) | Downswing

Program: Stop Missing Greens With Long Irons

Work only on downswing using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Downswing
1

Pick a clear target or flag on the driving range suitable for long irons (4, 3, or 2 iron).

2

Hit 36 shots total, all aimed at the same target.

3

Use only long irons (4, 3, or 2 iron) and switch clubs between shots.

4

Focus on your downswing, working on at most two downswing thoughts or tasks to produce the desired ball flight.

5

Count how many shots hit the target area and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201612964

Week 5 – Module

4 days scheduled

Stop Missing Greens With Long Irons. Control flight and stop missing greens. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Long irons (4,3,2).

D1

Day 17

Long irons (4,3,2) | GIRs Simulation

Program: Stop Missing Greens With Long Irons

Simulate X number of GIR (Green in Regulations) using long irons only. Hit one bucket of ~50 balls. Count total number of greens hit.

Driving Range31 min
Diagram for Long irons (4,3,2) | GIRs Simulation
1

Choose a flag to aim at using a 4, 3, or 2 iron.

2

Mark a circle around the flag with radius 5% of the distance to the flag.

3

Split 36 shots into 3 groups of

4

Use one iron for all shots in each group.

5

Hit shots, trying to land inside the circle.

6

Count shots that land inside the circle.

7

Add up successful shots from

6

Enter the successful shots in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612853
D2

Day 18

Stop the Ball: on the Fringe [Long]

Program: Hit Every Long Putt

Stop the ball on the fringe. Hit 20 balls.

Putting18 min
Diagram for Stop the Ball: on the Fringe [Long]
1

Hit 10 putts from 20 ft and try to stop the ball on the fringe.

2

Hit 10 putts from 30 ft.

3

Hit 10 putts from 40 ft.

4

Enter total number of putts that stopped on the fringe, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score252219171512963
D3

Day 19

Stop the Ball: Circle, Three Tees Triangle [Long]

Program: Hit Every Long Putt

Stop the ball inside the circle.

Putting27 min
Diagram for Stop the Ball: Circle, Three Tees Triangle [Long]
1

Pick a side of the hole and hit 5 putts from the shortest tee at 20 ft (6 m).

2

Move to the other two tees in line and hit 5 putts from each.

3

Repeat for the other sides of the hole.

4

Enter number of putts that stopped inside the circle, out of 45 attempts.

Scoring benchmarks
Repetitions45
Handicap+9+5+151219273654
Score434139363228242015
D4

Day 20

Stop the Ball: Circle [Long]

Program: Hit Every Long Putt

Stop the ball inside the circle.

Putting18 min
Diagram for Stop the Ball: Circle [Long]
1

Hit 10 putts from 25 ft (8 m). The circle radius is 2.5 ft (0.8 m), about one putter length.

2

Move to 35 ft (12 m). Circle radius is 3.5 ft (1.2 m). Hit 10 putts.

3

Move to 45 ft (15 m). Circle radius is 4.5 ft (1.5 m). Hit 10 putts.

4

Count how many putts stopped inside the circle and enter the total out of 30 attempts in the app.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score2824211916131074

Week 6 – Module

4 days scheduled

Stop Chips Near Hole. Chip through gate and pick line and commit. Focus on Aim, Distance Control, Alignment, Scoring, Dispersion, Accuracy, Trajectory. This module is for Short Game, specifically working on Chip.

D1

Day 21

Chip | Deep Rough and Other | Above/Below Feet

Program: Stop Chips Near Hole

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.

Short Game26 min
Diagram for Chip | Deep Rough and Other | Above/Below Feet
1

Make two groups of 18 balls; one for balls above feet, one for balls below feet.

2

Put 3 targets in a straight line on the green, about 6 feet apart.

3

Hit 36 chip shots total: 18 with balls above feet, 18 with balls below feet.

4

Split each set of 18 shots into three groups of

6

Each group of 6 goes to a different target.

5

With balls above feet, hit 6 shots to each target, keeping ball position the same.

6

With balls below feet, do the same: 6 shots to each target.

7

Count any shot that stops within 3 feet of the target as a success.

8

Count how many successful shots you had. Enter your score out of 36.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201512964
D2

Day 22

Chip | Perpendicular Piles | Quadrants

Program: Stop Chips Near Hole

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and stop chip shots inside quadrants. Count the number of successes.

Short Game26 min
Diagram for Chip | Perpendicular Piles | Quadrants
1

Set up 2 lines with 5 piles of 4 balls each. There are 10 piles in total.

2

Space the 2 lines 5 to 10 yards apart. Space each pile 2 yards apart along each line.

3

On the green, use string or markers to make a circle 6 feet wide around the hole. Divide the circle into 4 equal parts.

4

Hit 36 chip shots, split into 4 groups of

5

For each group, try to stop the balls in one part of the circle. Move to the next part after each group.

6

Alternate where you chip from to practice different spots, but aim for the chosen part of the circle.

7

Count how many balls land in the right part of the circle.

8

Add all your successful chips out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D3

Day 23

Chip | Perpendicular Ball Lines | 3 Landing Zones

Program: Stop Chips Near Hole

Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and hit-and-land chip shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Chip | Perpendicular Ball Lines | 3 Landing Zones
1

Set up two lines of 18 balls each so they cross each other. Place balls 1 foot apart.

2

On the green, mark 3 landing zones spaced 6 feet apart in a row using sticks or string.

3

Hit 36 chip shots total: 18 from each ball line.

4

From the first line, hit 6 shots to each landing zone (18 shots).

5

From the second line, hit 6 shots to each landing zone (18 shots).

6

Count each ball that lands and stays inside the right landing zone.

7

Add up all successful shots, enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141174
D4

Day 24

Chip | Parallel Ball Lines | Multiple Targets

Program: Stop Chips Near Hole

Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop chip shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Chip | Parallel Ball Lines | Multiple Targets
1

Place 36 balls in 2 straight lines of 18 balls, 6 yards apart. Balls in each line are 1 foot apart.

2

Put 3 flags on the green, each 10 feet apart.

3

Hit 36 chip shots, aiming 12 shots at each flag.

4

From the first line, hit 4 balls to the first flag.

5

From the second line, hit 4 balls to the first flag.

6

Repeat steps 4 and 5 until 12 balls are hit to the first flag.

7

Do the same method for the second flag: 4 shots from each line, until 12 shots are made.

8

Repeat for the third flag.

9

A shot is good if it stops within 10 feet of the target.

0

Add up your good shots and enter the score in the app, out of 36 tries.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282624201612964

Week 7 – Module

4 days scheduled

Stop Chips Near Hole. Chip through gate and pick line and commit. Focus on Aim, Distance Control, Alignment, Scoring, Dispersion, Accuracy, Trajectory. This module is for Short Game, specifically working on Chip.

D1

Day 25

Chip | Scattered Ball Lines | Bullseye 2x

Program: Stop Chips Near Hole

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop chip shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Chip | Scattered Ball Lines | Bullseye 2x
1

Scatter 40 balls into 8 lines of 5 balls each, spaced 1 yard or meter apart, placed anywhere from 5 to 30 yards from the hole.

2

On the green, make two circles around the hole: one with a 6-foot (2-meter) radius, and one with a 15-foot (5-meter) radius, using string or tees.

3

Chip 36 balls during the test, divided into 3 sets of 12 balls.

4

Chip the first 12 balls, trying to make them land inside the small circle.

5

Chip the next 12 balls, trying to make them land inside the big circle but outside the small circle.

6

Chip the last 12 balls, trying to make them land anywhere inside the big circle.

7

Start from any line and move around as needed, but use only 36 balls.

8

Count each ball that stops where it is supposed to for each set.

9

Enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963
D2

Day 26

Chip | Scattered Piles | Multiple Targets

Program: Stop Chips Near Hole

Up to 5 players compete to stop a chip shot closest to the multiple target(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Chip | Scattered Piles | Multiple Targets
1

Make 3 target zones on the green. Space them 6 feet apart in a line.

2

Put 36 balls in 6 piles of 6 around the chipping area, 5–20 yards from the hole.

3

Hit 12 balls at each target zone (36 attempts total).

4

Start from any pile. Aim 12 shots at the first zone.

5

Next, aim 12 shots at the second zone from any pile.

6

Last, aim 12 shots at the third zone. Count shots that stop in the right zone.

7

Add up how many shots landed in the correct zone out of 36 attempts. Enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063
D3

Day 27

Chip | Scattered Ball Lines | Multiple Targets

Program: Stop Chips Near Hole

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop chip shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Chip | Scattered Ball Lines | Multiple Targets
1

Put 40 golf balls in 8 lines, 5 balls in each line, each ball 1 yard apart.

2

Set up 8 flags as targets, spaced apart so each one is clear.

3

Chip all 5 balls from each line to a different target flag.

4

Aim for all shots to land within 10 feet (3 meters) of the target flag.

5

Do this for all 8 lines for a total of 40 chips.

6

Only count 36 shots: skip 4 balls or do 4 fewer shots.

7

Give a point for each ball that stops within 10 feet (3 meters) of the target.

8

Add up the number of successes out of 36 attempts and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141074
D4

Day 28

Chip | Perpendicular Piles | Bullseye 2x

Program: Stop Chips Near Hole

Up to 5 players compete to stop a chip shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Chip | Perpendicular Piles | Bullseye 2x
1

Set up 10 piles of balls in two lines that cross each other. Each line has 5 piles, spaced 3 yards apart, with the lines 5 to 10 yards apart. Place the piles on grass 5 to 30 yards from the hole.

2

On the green around the hole, make two circles using string or tees: one small circle with a 6 foot radius and one big circle with a 15 foot radius.

3

Hit 36 chip shots, in 3 sets of 12 shots. - Set 1 (12 shots): Try to stop the ball in the small circle. - Set 2 (12 shots): Try to stop the ball in the big circle but outside the small circle. - Set 3 (12 shots): Try to stop the ball just outside the big circle but close to the hole.

4

Start at any pile and hit the type of shot for that set. After finishing 12 shots for one set, move to the next set and repeat.

5

For each shot, if the ball lands in the target zone for that set, count it as a success.

6

Keep going until all 36 shots are done. At the end, add up your successful shots out of 36 attempts and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825221713964

Week 8 – Module

4 days scheduled

Stop Chips Near Hole. Chip through gate and pick line and commit. Focus on Aim, Distance Control, Alignment, Scoring, Dispersion, Accuracy, Trajectory. This module is for Short Game, specifically working on Chip.

D1

Day 29

Chip | Parallel Piles | Multiple Targets

Program: Stop Chips Near Hole

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop chip shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Chip | Parallel Piles | Multiple Targets
1

Arrange 40 balls into 10 piles with 4 balls each in two lines of 5 piles.

2

Set the two lines 6 yards apart and each pile 3 yards apart.

3

Place the piles anywhere on grass or slope, 5 to 30 yards from the hole, not on the green.

4

Place 3 target flags 8 feet apart on the green to make 3 target zones.

5

Hit 36 chip shots in 3 groups of 12 shots.

6

For the first 12 shots, aim to land the ball within 10 feet of the first flag.

7

For the next 12 shots, aim for the second flag’s zone.

8

For the final 12 shots, aim for the third flag’s zone.

9

Alternate which pile you shoot from, but always start from the same ball spot for each shot.

0

Count each ball stopping within 10 feet of the target as a success and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141174
D2

Day 30

Wedges (LW to PW) | Progressive Targets Challenge

Program: Control the loft: spin and height as needed

Complete the Progressive Targets Challenge using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Progressive Targets Challenge
1

Set up 3 targets for wedge shots: one at 30 yards, one at 45 yards, and one at 60 yards.

2

Hit 12 shots to each target, for a total of 36 shots.

3

Start by hitting 12 shots to the short target using any wedge.

4

Hit 12 shots to the medium target.

5

Hit 12 shots to the long target and enter score in the app, out of 36 attempts.

6

Keep stance and ball position the same for every shot; only change your aim for each target.

7

Count a shot as a success if the ball stops within 5 feet of the target.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063
D3

Day 31

All Wedges (LW to PW) | Strengths Discovery

Program: Control the loft: spin and height as needed

Discover strengths amongst wedges a go-to shots and clubs worth utilizing. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All Wedges (LW to PW) | Strengths Discovery
1

Place 3 flags or targets about 10 yards apart, all within wedge range.

2

Hit 36 wedge shots total: 12 at each target.

3

Use the same ball setup for all shots.

4

Hit 12 shots at the first target.

5

Hit 12 shots at the second target.

6

Hit 12 shots at the third target.

7

Count shots that land on or very close to the target as a success.

8

Add up successful shots out of

6

Enter score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262318141074
D4

Day 32

Wedges (LW to PW) | Ladder Challenge

Program: Control the loft: spin and height as needed

Complete the Ladder Challenge using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Ladder Challenge
1

Set up three zones (Ladder 1, Ladder 2, Ladder 3) in a line, 4 yards/meters apart, before the flag.

2

Try to land and stop the ball in each zone, within 4 yards/meters of the flag.

3

Hit 36 wedge shots, 12 for each zone.

4

For each set of 12, land one ball in Ladder 1, then Ladder 2, then Ladder 3, in order.

5

Use any wedge (LW, SW, GW, PW) but keep setup the same for every shot.

6

Count a shot as a success if it lands and stops in the right zone.

7

Add up all successful shots out of 36 and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141074

Week 9 – Module

4 days scheduled

Control the loft: spin and height as needed. Fade or draw wedges and control wedge loft. Focus on Trajectory, Scoring, Distance Control. This module is for Driving Range, specifically working on Wedges (LW,SW,GW,PW).

D1

Day 33

Wedges (LW to PW) | 3 Landing Zones

Program: Control the loft: spin and height as needed

Hit 15 balls to each landing zone using wedges only. Hit one bucket of ~50 balls. Count total number of successful shots.

Driving Range31 min
Diagram for Wedges (LW to PW) | 3 Landing Zones
1

Set up 3 landing zones on the green, 5 yards apart, near a flag or target. Mark each zone with cones or buckets.

2

Put 36 balls in one bucket. Hit all shots from the same spot.

3

Split 36 shots into 3 groups of

2

First aim for Zone 1, then Zone 2, then Zone

4

Hit with any wedge (LW, SW, GW, PW), and change clubs if wanted.

5

Try to land each ball in the zone you are aiming at before moving to the next zone.

6

Count each ball that lands and stays in the zone as a success.

7

When finished, add up the number of successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262217141063
D2

Day 34

Wedges (LW to PW) | Takeaway

Program: Control the loft: spin and height as needed

Work only on takeaway using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Takeaway
1

Pick a flag or marker suitable for wedge shots (use any wedge).

2

Hit 36 wedge shots, all aimed at the same target.

3

Focus on takeaway throughout all shots, using at most two takeaway thoughts or tasks.

4

Count each ball that lands close to the target as a success.

5

Enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D3

Day 35

Wedges (LW to PW) | Alternate Targets Challenge

Program: Control the loft: spin and height as needed

Complete the Alternate Targets Challenge using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Alternate Targets Challenge
1

Pick 4 different targets at different distances.

2

Make a landing zone around each target that is 5% of the distance to the target.

3

Hit 36 wedge shots in total, in 4 groups of 9 shots.

4

For each group of 9 shots, use one wedge and aim at 3 targets in turn (3 shots per target).

5

Count every shot that lands and stops in the zone as a success.

6

Add up your successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612853
D4

Day 36

Wedges (LW to PW) | Impact and Follow Through

Program: Control the loft: spin and height as needed

Work only on impact and follow through using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Impact and Follow Through
1

Pick one target on the range suitable for wedge shots (LW, SW, GW, and/or PW).

2

Set up the ball the same way for all shots.

3

Hit 36 shots total, focusing solely on solid contact and follow through.

4

Work on at most two impact and follow through thoughts or tasks to produce consistent ball flight.

5

Switch between wedges throughout the exercise.

6

Count every shot that lands close to the target (within a clubface length) as a success.

7

Add up total successes and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3331292621161285

Week 10 – Module

4 days scheduled

Control the loft: spin and height as needed. Fade or draw wedges and control wedge loft. Focus on Trajectory, Scoring, Distance Control. This module is for Driving Range, specifically working on Wedges (LW,SW,GW,PW).

D1

Day 37

Wedges (LW to PW) | Downswing

Program: Control the loft: spin and height as needed

Work only on downswing using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Downswing
1

Pick a flag or target suitable for wedges (LW, SW, GW, or PW).

2

Hit 36 wedge shots aiming at the same single target.

3

Use any wedges; keep the ball setup the same, and focus on your downswing.

4

Count each shot that lands on or near the target as a success.

5

Record how many shots were successful out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D2

Day 38

Stop the Ball: Circle [Long]

Program: Hit Every Long Putt

Stop the ball inside the circle.

Putting18 min
Diagram for Stop the Ball: Circle [Long]
1

Hit 10 putts from 25 ft (8 m). The circle radius is 2.5 ft (0.8 m), about one putter length.

2

Move to 35 ft (12 m). Circle radius is 3.5 ft (1.2 m). Hit 10 putts.

3

Move to 45 ft (15 m). Circle radius is 4.5 ft (1.5 m). Hit 10 putts.

4

Count how many putts stopped inside the circle and enter the total out of 30 attempts in the app.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score2824211916131074
D3

Day 39

Stop the Ball: Circle, Three Tees Triangle [Long]

Program: Hit Every Long Putt

Stop the ball inside the circle.

Putting27 min
Diagram for Stop the Ball: Circle, Three Tees Triangle [Long]
1

Pick a side of the hole and hit 5 putts from the shortest tee at 20 ft (6 m).

2

Move to the other two tees in line and hit 5 putts from each.

3

Repeat for the other sides of the hole.

4

Enter number of putts that stopped inside the circle, out of 45 attempts.

Scoring benchmarks
Repetitions45
Handicap+9+5+151219273654
Score434139363228242015
D4

Day 40

Stop the Ball: on the Fringe [Long]

Program: Hit Every Long Putt

Stop the ball on the fringe. Hit 20 balls.

Putting18 min
Diagram for Stop the Ball: on the Fringe [Long]
1

Hit 10 putts from 20 ft and try to stop the ball on the fringe.

2

Hit 10 putts from 30 ft.

3

Hit 10 putts from 40 ft.

4

Enter total number of putts that stopped on the fringe, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score252219171512963

Week 11 – Module

4 days scheduled

D1

Day 41

Chip | Parallel Piles | Quadrants

Program: Avoid Three-Putts

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop chip shots inside quadrants. Count the number of successes.

Short Game26 min
Diagram for Chip | Parallel Piles | Quadrants
1

Put 40 balls into 10 piles with 4 balls in each pile. Arrange in two lines, 5 piles per line.

2

Space piles 2 yards or meters apart side to side. Space the two lines 5 to 10 yards or meters apart front to back.

3

Mark 4 sections (quadrants) in a circle of 6 feet or 2 meters radius around the hole on the green using string or tees.

4

Hit 36 chip shots total, 9 shots into each quadrant.

5

Start at any pile and chip balls to land in the first quadrant. After 9 shots, switch to the next quadrant.

6

Switch piles after each shot for variety, but always keep the same chipping setup and distance.

7

Count each ball that stops inside the correct quadrant as a success.

8

After all 36 shots, enter number of successful shots made out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282623191512963
D2

Day 42

Chip | Rough | Flat

Program: Avoid Three-Putts

Hit two buckets of balls (avg. bucket is 40 balls) from the flat rough grass.

Short Game26 min
Diagram for Chip | Rough | Flat
1

Divide 36 balls into 3 groups of 12 balls each.

2

Put 3 targets on the green, each about 3 feet apart.

3

From about 10-20 yards away, chip 12 balls and try to get them to stop inside Target

4

Chip 12 balls at Target 2, same way.

5

Chip 12 balls at Target 3, same way.

6

Count how many shots stop inside the right target.

7

Add up your total successful shots out of 36 and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074
D3

Day 43

Chip | Scattered Piles | Bullseye 2x

Program: Avoid Three-Putts

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop chip shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Chip | Scattered Piles | Bullseye 2x
1

Scatter 36 balls into 8 piles of about 4 or 5 balls each on grass between 5 and 30 yards or meters from the hole.

2

Mark two circles on the green around the hole: a small one with a 6-foot (2-meter) radius and a bigger one with a 15-foot (5-meter) radius.

3

Hit 36 chip shots, split into two groups of

4

For the first 18 shots, try to land the ball inside the small circle (6-foot radius).

5

For the last 18 shots, try to land the ball inside the area between the small and big circle (6- to 15-foot radius).

6

Take turns hitting shots from different piles for variety.

7

Count how many balls stop in the right circle for each group.

8

After all 36 shots, enter the number of successful shots out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612852
D4

Day 44

Chip | Scattered Piles | 3 Landing Zones

Program: Avoid Three-Putts

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and hit-and-land chip shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Chip | Scattered Piles | 3 Landing Zones
1

Put 40 balls into 8 piles, with 5 balls in each pile, between 5 and 30 yards from the hole.

2

On the green, mark 3 zones in a straight line, each zone 6 feet apart.

3

Hit 36 chip shots in total, split into 3 sets of 12 shots.

4

For the first 12 shots, aim to land the ball in Zone

5

For the next 12 shots, aim for Zone

6

For the last 12 shots, aim for Zone

7

Choose any pile to hit from, switch piles if wanted.

8

Count each shot that stops in the right zone as a success.

9

After all 36 shots, enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Week 12 – Module

4 days scheduled

D1

Day 45

Chip | Parallel Ball Lines | Bullseye 2x

Program: Avoid Three-Putts

Up to 5 players compete to stop a chip shot in the bullseye. The best final score relative to PAR wins the challenge. Up to 80 balls are needed.

Short Game26 min
Diagram for Chip | Parallel Ball Lines | Bullseye 2x
1

Place 4 lines of 9 balls each on the grass. Lines should be 5 yards apart. Balls in each line should be 1 foot apart. Put the lines between 5 and 30 yards from the hole.

2

Mark two circles on the green around the hole: a small circle 6 feet from the hole, and a bigger circle 15 feet from the hole.

3

Hit 36 chip shots total: 9 shots from each line.

4

Try to make each ball stop inside the small 6-foot circle. Balls that stop in the big circle but outside the small one count as partial success.

5

Count each ball that stops in the small circle as a full success.

6

After all 36 shots, add up how many stopped in the small circle. Enter your score out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D2

Day 46

Chip | Perpendicular Ball Lines | 3 Landing Zones

Program: Avoid Three-Putts

Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and hit-and-land chip shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Chip | Perpendicular Ball Lines | 3 Landing Zones
1

Set up two lines of 18 balls each so they cross each other. Place balls 1 foot apart.

2

On the green, mark 3 landing zones spaced 6 feet apart in a row using sticks or string.

3

Hit 36 chip shots total: 18 from each ball line.

4

From the first line, hit 6 shots to each landing zone (18 shots).

5

From the second line, hit 6 shots to each landing zone (18 shots).

6

Count each ball that lands and stays inside the right landing zone.

7

Add up all successful shots, enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141174
D3

Day 47

Chip | Perpendicular Piles | Bullseye 2x

Program: Avoid Three-Putts

Up to 5 players compete to stop a chip shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Chip | Perpendicular Piles | Bullseye 2x
1

Set up 10 piles of balls in two lines that cross each other. Each line has 5 piles, spaced 3 yards apart, with the lines 5 to 10 yards apart. Place the piles on grass 5 to 30 yards from the hole.

2

On the green around the hole, make two circles using string or tees: one small circle with a 6 foot radius and one big circle with a 15 foot radius.

3

Hit 36 chip shots, in 3 sets of 12 shots. - Set 1 (12 shots): Try to stop the ball in the small circle. - Set 2 (12 shots): Try to stop the ball in the big circle but outside the small circle. - Set 3 (12 shots): Try to stop the ball just outside the big circle but close to the hole.

4

Start at any pile and hit the type of shot for that set. After finishing 12 shots for one set, move to the next set and repeat.

5

For each shot, if the ball lands in the target zone for that set, count it as a success.

6

Keep going until all 36 shots are done. At the end, add up your successful shots out of 36 attempts and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825221713964
D4

Day 48

Chip | Perpendicular Piles | Quadrants

Program: Avoid Three-Putts

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and stop chip shots inside quadrants. Count the number of successes.

Short Game26 min
Diagram for Chip | Perpendicular Piles | Quadrants
1

Set up 2 lines with 5 piles of 4 balls each. There are 10 piles in total.

2

Space the 2 lines 5 to 10 yards apart. Space each pile 2 yards apart along each line.

3

On the green, use string or markers to make a circle 6 feet wide around the hole. Divide the circle into 4 equal parts.

4

Hit 36 chip shots, split into 4 groups of

5

For each group, try to stop the balls in one part of the circle. Move to the next part after each group.

6

Alternate where you chip from to practice different spots, but aim for the chosen part of the circle.

7

Count how many balls land in the right part of the circle.

8

Add all your successful chips out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074

Week 13 – Module

4 days scheduled

3-Wood Distance Accuracy. Reduce spread and achieve distance accuracy. Focus on Precision, Dispersion, Scoring. This module is for Driving Range, specifically working on Woods (Hy,5W,3W).

D1

Day 49

All Woods (Hy to Driver) | General Discovery

Program: 3-Wood Distance Accuracy

Discover tendencies by hitting various ball flights to various distances, using woods only. Hit one bucket of ~50 balls.

Driving Range30 min
Diagram for All Woods (Hy to Driver) | General Discovery
1

Set up 5 cones in a line, each 10 yards/meters apart, to mark distances between 220 and 300 yards/meters.

2

Hit 7 shots at each cone for a total of 35 shots.

3

Use only woods (5-wood, hybrid, or 3-wood), but can switch clubs between shots.

4

For each shot, try to land the ball near the cone you aim at.

5

Count and record how many balls land within 15 yards/meters of each cone.

6

Make sure to hit both the right distance and direction.

7

After all 35 shots, count how many landed close to the cones and enter your score in the app, out of 35 attempts.

Scoring benchmarks
Repetitions35
Handicap+9+5+151219273654
Score3028252218141074
D2

Day 50

All Woods (Hy to Driver) | Strengths Discovery

Program: 3-Wood Distance Accuracy

Discover strengths amongst woods a go-to shots and clubs worth utilizing. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All Woods (Hy to Driver) | Strengths Discovery
1

Set up 3 flags far apart in a field (at least 30 yards between them).

2

Hit 36 shots, split into 3 groups of 12 shots.

3

Use 4 clubs: Hybrid, 5-Wood, 3-Wood, and Driver. Each group uses the same club, aimed at one target.

4

Assign one club for each target. Hit 12 shots per club, trying to get close to its flag.

5

Start with Hybrid at Target 1, then 5-Wood at Target 2, then 3-Wood or Driver at Target

6

Count a shot as “success” if it is within 15 yards of the flag.

7

Add the total successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3331282420151285
D3

Day 51

All woods (Hy to Dr) | Alternate Targets Challenge

Program: 3-Wood Distance Accuracy

Complete the Alternate Targets Challenge using woods only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All woods (Hy to Dr) | Alternate Targets Challenge
1

Choose 3 far targets for woods clubs (Hybrid, 5-wood, 3-wood, Driver).

2

Mark each target so 5% of the distance can be measured.

3

Hit 36 shots total, divided into 3 groups of 12 shots.

4

In each group, switch between all 4 woods in the 12 shots to one target.

5

For the first target, hit 12 shots, using all 4 woods until you have 3 shots close (inside 5% distance) with each wood.

6

Move to the second target, repeat: 12 shots, 3 close shots per wood.

7

Hit 12 shots at the third target, aim for 3 close shots per wood. Count each shot inside the 5% zone as a success.

8

Add up all successes out of 36 tries and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D4

Day 52

All Woods (Hy to Driver) | Opportunities Discovery

Program: 3-Wood Distance Accuracy

Discover opportunities amongst woods undiscovered shots and clubs worth putting to action more often. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All Woods (Hy to Driver) | Opportunities Discovery
1

Set up 3 targets in a straight line: a cone to aim at, a flag 10 yards past the cone, and a flag 15 yards past the cone.

2

Pick 3 different woods: Hybrid, 5 Wood, and Driver.

3

Hit 12 shots with each club, for 36 shots total, from the same spot each time.

4

Aim at the cone and try to land the ball between the cone and the far flag.

5

A shot is successful if it stops between the cone and the far flag.

6

Count the number of successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Week 14 – Module

2 days scheduled

3-Wood Distance Accuracy. Reduce spread and achieve distance accuracy. Focus on Precision, Dispersion, Scoring. This module is for Driving Range, specifically working on Woods (Hy,5W,3W).

D1

Day 53

All Woods (Hy to Driver) | Weaknesses Discovery

Program: 3-Wood Distance Accuracy

Discover weaknesses amongst woods shots and clubs to avoid in critical situations. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All Woods (Hy to Driver) | Weaknesses Discovery
1

Pick two targets: one to aim at, and one cone on the other side as something to avoid.

2

Put four cones around the main target in a small circle, making a 'precision zone'.

3

Take 36 shots, using 3 woods clubs (Hy, 5W, Driver), 12 shots with each club.

4

For each club, try to hit the ball into the 'precision zone' and avoid the obstacle cone.

5

Change clubs after every 12 shots. Keep your setup and stance the same each time.

6

Count a shot as a success if it lands inside the precision zone and avoids the obstacle cone.

7

After 36 shots, add up how many successes you had and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201512853
D2

Day 54

Woods (Hy to 3W) | Left-to-R and Right-to-L Shot

Program: 3-Wood Distance Accuracy

Produce left-to-right and right-to-left shots using woods only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Woods (Hy to 3W) | Left-to-R and Right-to-L Shot
1

Pick a target flag or marker at a good distance for woods (using a hybrid, 5-wood, or 3-wood).

2

Hit 36 shots in total: 18 shots curving left-to-right and 18 shots curving right-to-left toward the same target.

3

Keep your setup consistent for all shots and focus on controlling the ball flight direction and curve.

4

Count every shot that finishes at or near the target as a success.

5

Add up your successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074