Course Program

Land 3–4 Feet From Pin

Land 3-4 feet away, for a 17-handicap player, ~15 minutes at The Den At Fox Creek

Short GameAll teesProgram HCP 16.86 drills55% match to course practice profile

Program Snapshot

Handicap range

8 to 25

Average HCP

16.8

Duration (single session)

2 hr 36 min

or

1 drill/day: 6 days · 26 min/day

Ideal tee

All

Skill Distribution

Distance Control28%
Accuracy18%
Alignment17%
Precision9%
Scoring9%
Trajectory6%
Dispersion5%
Visualization4%
Aim3%

Overview

Program Structure

Land 3–4 Feet From Pin. Flop over hazards and land 3-4 feet away. Focus on Distance Control, Accuracy, Alignment. For a 17-handicap player, in ~15 minutes.

Shot

Flop

What you will improve

  • Distance Control
  • Accuracy
  • Alignment
  • Precision

Program details

Sessions
6 focused drills
Recommended
2–3 sessions / week
Total duration
2 hr 36 min
or
1 drill per day
6 days · 26 min/day

Drill Framework

Program breakdown

Each drill is designed to prepare you for the course. Follow the program or repeat the drills to improve key areas of your game.

01

Flop | Scattered Ball Lines | 3 Landing Zones

Short Game

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and hit-and-land flop shots inside landing zones. Count the number of successes.

26 minFocus: Short Game
Diagram for Flop | Scattered Ball Lines | 3 Landing Zones
1

Make 8 lines of 5 balls each. Space out the lines and balls on grass, not on the green, anywhere from 5 to 40 yards/metres away from the hole.

2

On the green, put down 3 landing zones in a straight line with 6 feet (2 metres) between them, using sticks, clubs, or string.

3

Take 36 shots, split into 3 sets of 12 shots.

4

Aim each set of 12 shots at one landing zone. Start with Zone 1, then Zone 2, then Zone

5

Hit all 5 balls from each line toward the target zone. After each line, move to another line.

6

Count a shot as good if the ball stays in the correct zone.

7

Add up how many good shots you made and enter the score in the app out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
02

Flop | Parallel Ball Lines | Multiple Targets

Short Game

Up to 5 players compete to stop a flop shot closest to the multiple target(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.

26 minFocus: Short Game
Diagram for Flop | Parallel Ball Lines | Multiple Targets
1

Make 4 straight lines of 9 balls each on the grass. Keep each line 5 yards or meters apart.

2

Put the balls in each line about 1 foot apart.

3

Pick 3 targets (like flags or markers) in different spots around the green.

4

Hit 36 shots, in 3 groups of 12 shots.

5

Hit all balls in the first group to Target 1, then switch to Target 2 for the next group, and Target 3 for the last group.

6

Hit each ball trying to stop it close to the target for that group.

7

Count every ball that stops within 3 feet of the target as a success.

8

Add up the number of successful shots, out of 36 attempts, and enter score in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
03

Flop | Deep Rough and Other | Uphill/Downhill

Short Game

Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.

26 minFocus: Short Game
Diagram for Flop | Deep Rough and Other | Uphill/Downhill
1

Make 4 piles of 9 balls: 2 piles uphill in deep rough, 2 piles downhill in deep rough, all 5 to 20 yards from the hole.

2

Mark 3 landing zones on the green in a line, each 6 feet apart: Zone A (closest), Zone B (middle), Zone C (farthest).

3

Hit 36 flop shots: 3 groups of 12 shots.

4

For first 12 shots, hit from uphill piles aiming for Zone A, switching between the two piles after each shot.

5

For next 12 shots, hit from uphill piles aiming for Zone B, switch piles after each shot.

6

For last 12 shots, hit from downhill piles aiming for Zone C, switch piles after each shot.

7

A shot counts if it lands and stops in the target zone.

8

Use same ball position every time. Only change aim for zone and slope.

9

Count how many landed in the target zone out of 36 and enter score in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
04

Flop | Perpendicular Piles | 9 Stop Zones

Short Game

Up to 5 players compete to stop a flop shot in the stop zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

26 minFocus: Short Game
Diagram for Flop | Perpendicular Piles | 9 Stop Zones
1

Set up 10 piles of balls in two lines that cross each other, 5 piles in each line. The piles are 3 yards/meters apart. The two lines are 5 to 10 yards/meters apart.

2

Put the piles 5 to 40 yards/meters away from the hole, not on the green.

3

Mark 9 target zones on the green using tees, string, or small buckets. Make them easy to see.

4

Hit 36 flop shots total, 9 to each target zone.

5

Pick a pile and hit 9 flop shots to target zone

6

Then hit 9 shots to target zone 2, using any pile.

7

Do the same for zones 3 through 9, hitting 9 shots at each for 36 total tries. Enter score in the app, out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score302825211612853
05

Flop | Rough | Uphill/Downhill

Short Game

Up to 5 players hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.

26 minFocus: Short Game
Diagram for Flop | Rough | Uphill/Downhill
1

Set up 2 target zones on the green: one uphill, one downhill, about 10 feet apart.

2

Put 18 balls in the uphill rough, and 18 in the downhill rough.

3

Hit 18 flop shots from the uphill rough and try to land each ball in the uphill target zone.

4

Hit 18 flop shots from the downhill rough and try to land each ball in the downhill target zone.

5

If the ball lands and stays in the target zone, it counts as a success.

6

Always keep the way you set up each ball the same; only the target zone changes.

7

After all 36 shots, count how many were successful out of 36 and enter your score in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score302825211612853
06

Flop | Deep Rough and Other | Uphill/Downhill

Short Game

Up to 5 players hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.

26 minFocus: Short Game
Diagram for Flop | Deep Rough and Other | Uphill/Downhill
1

Split 36 balls into two groups of

2

Make two target zones on the green, each about 5 feet wide: Zone A (left), Zone B (right).

3

For the first 18 balls, hit from uphill rough and try to land in Zone A.

4

For the next 18 balls, hit from downhill rough and try to land in Zone B.

5

All shots should be from the same spot in deep rough, 10 to 15 yards from the green.

6

Count balls that land and stay in the correct zone.

7

After 36 shots, enter the number of successes (out of 36) in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3028262218141074

Next Step

Ready to start this program?

Start the drills at your own pace or work with a coach to inside drills.golf.