Stop on a dime, for a 18-handicap player, ~15 minutes at The Course At River Oaks
Short GameAll teesProgram HCP 17.57 drills65% match to course practice profile
Program Snapshot
Handicap range
10 to 25
Average HCP
17.5
Duration (single session)
3 hr 2 min
or
1 drill/day: 7 days · 26 min/day
Ideal tee
All
Skill Distribution
Distance Control21%
Accuracy17%
Alignment15%
Scoring12%
Aim10%
Precision8%
Dispersion6%
Trajectory6%
Visualization4%
Overview
Program Structure
Land 2–3 Feet From Pin. Feel the green and stop on a dime. Focus on Distance Control, Accuracy, Alignment, Scoring, Aim, Precision, Dispersion, Trajectory, Visualization. For a 18-handicap player, in ~15 minutes.
Shot
Chip
What you will improve
Distance Control
Accuracy
Alignment
Scoring
Program details
Sessions
7 focused drills
Recommended
2–3 sessions / week
Total duration
3 hr 2 min
or
1 drill per day
7 days · 26 min/day
Drill Framework
Program breakdown
Each drill is designed to prepare you for the course. Follow the program or repeat the drills to improve key areas of your game.
Hit two buckets of balls (avg. bucket is 40 balls) from the flat fairway.
26 minFocus: Short Game
1
Divide balls into 3 groups of
2
Set up 3 target zones on the green: Zone 1, Zone 2, Zone
3
Start each shot from the flat fairway 5–20 yards from the hole, same ball setup every time.
4
Hit 12 shots trying to land in Zone
5
Hit 12 shots trying to land in Zone
6
Hit 12 shots trying to land in Zone
3
Enter score in app, out of 36 attempts.
Scoring benchmarks
Repetitions36
Handicap
+9
+5
+1
5
12
19
27
36
54
Score
31
29
26
22
18
14
10
7
4
02
Chip | Rough | Flat
Short Game
Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the flat rough grass.
26 minFocus: Short Game
1
Set up 3 landing zones on the green, each about 6 feet apart in a straight line toward the hole.
2
Choose one spot in the rough grass, 5 to 20 yards from the hole, to hit from. Do not move this spot.
3
Hit 36 chip shots—12 to each zone in order.
4
Hit 12 shots trying to land and stop in the first zone.
5
Next, hit 12 shots to the second zone.
6
Then, hit 12 shots to the third zone.
7
Count every shot that lands and stops in the right zone as a success.
8
After all 36 shots, add up how many successes out of 36 and enter the score in the app.
Scoring benchmarks
Repetitions36
Handicap
+9
+5
+1
5
12
19
27
36
54
Score
29
27
24
20
16
12
9
6
3
03
Chip | Scattered Ball Lines | 9 Stop Zones
Short Game
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop chip shots inside 9 Stop Zones. Count the number of successful stops.
26 minFocus: Short Game
1
Place 40 balls in 8 lines of 5 balls each on grass or slope between 5 and 30 yards from the hole.
2
On the green, make 9 stop zones using buckets, string, or tees. Spread them out where chip shots can stop.
3
Set up 36 chip shots in 9 groups of 4 shots.
4
For each group, aim to stop balls in one of the 9 stop zones.
5
Hit 4 balls from one line toward the first zone.
6
Move to another line and aim for the next zone. Keep going until all 9 zones have 4 shots each.
7
Count each shot stopping inside the target zone as a success.
8
Add successful shots out of 36 and enter score in the app, out of 36 attempts.
Scoring benchmarks
Repetitions36
Handicap
+9
+5
+1
5
12
19
27
36
54
Score
31
29
26
22
18
13
9
6
4
04
Chip | Rough | Above/Below Feet
Short Game
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket with balls above feet level, and one bucket with balls below feet level.
26 minFocus: Short Game
1
Get 36 balls. Make 6 piles with 6 balls in each pile. Use 3 piles for above feet lies and 3 piles for below feet lies.
2
Put the piles in the rough on a slope, between 5 and 20 yards from the hole. Keep the same type of slope for each group (above or below feet).
3
Mark 2 zones on the green. Zone A is the front half near the hole. Zone B is the back half, farther from the hole.
4
From each pile, hit 6 chip shots. Aim 3 shots at Zone A and 3 shots at Zone B.
5
First, chip from the piles with above feet lies, 6 shots each pile, 3 to each zone. Then do the same with below feet piles.
6
A shot counts as good if it lands and stays in the zone you aimed for.
7
When done with all 36 shots, count the good shots and enter your score in the app, out of 36 attempts.
Scoring benchmarks
Repetitions36
Handicap
+9
+5
+1
5
12
19
27
36
54
Score
30
28
25
22
18
14
10
7
4
05
Chip | Parallel Ball Lines | 9 Stop Zones
Short Game
Up to 5 players compete to stop a chip shot in the stop zone(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.
26 minFocus: Short Game
1
Make 9 stop zones on the green. Mark them with tees, string, or buckets. Line up or put them in a grid.
2
Put 36 balls in 4 rows. Each row has 9 balls, spaced 1 foot apart. Put the rows about 5 yards apart on the grass, between 5 and 20 yards from the green.
3
Plan to hit 4 balls at each of the 9 stop zones. That is 36 shots.
4
Start at any row of balls. Hit balls, trying to stop each one in the first stop zone.
5
After 4 tries at the first zone, go to the next zone and do the same. Keep going until you try all 9 zones.
6
Count a shot as a success if the ball stops completely inside the target zone.
7
When all shots are done, count the number of successful shots and enter the score in the app, out of 36 attempts.
Scoring benchmarks
Repetitions36
Handicap
+9
+5
+1
5
12
19
27
36
54
Score
31
29
27
23
18
14
10
7
4
06
Chip | Parallel Piles | 3 Landing Zones
Short Game
Up to 5 players compete to stop a chip shot inside the landing zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
26 minFocus: Short Game
1
Set up three landing zones on the green in a line, 6 feet apart.
2
Make three piles of 12 balls each at the edge of the green.
3
Use the first pile to chip balls into the first landing zone, 12 shots.
4
Use the second pile to chip balls into the second landing zone, 12 shots.
5
Use the third pile to chip balls into the third landing zone, 12 shots. Count how many balls land and stay in each zone.
6
After all 36 shots, enter the number of successes out of 36 in the app.
Scoring benchmarks
Repetitions36
Handicap
+9
+5
+1
5
12
19
27
36
54
Score
30
28
25
22
18
14
10
7
4
07
Chip | Rough | Uphill/Downhill
Short Game
Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.
26 minFocus: Short Game
1
Prepare 36 golf balls in 3 piles of 12 balls each.
2
Set up 3 target zones on the putting green: one uphill, one flat, one downhill.
3
From the rough, 5 to 30 yards away, chip 12 balls to land and stop in the uphill zone.
4
Chip 12 balls to the flat zone.
5
Chip 12 balls to the downhill zone.
6
A shot counts as a success if the ball lands and stops in the correct zone.
7
Keep the ball setup the same for each shot. Only change which zone to aim for.
8
Count how many shots landed and stopped in the right zones out of 36 attempts, and enter the score in the app.
Scoring benchmarks
Repetitions36
Handicap
+9
+5
+1
5
12
19
27
36
54
Score
31
29
26
22
17
13
9
6
3
Next Step
Ready to start this program?
Start the drills at your own pace or work with a resident professional on this course.