Focus on ball roll and finish position, for a 18-handicap player, ~15 minutes.
Practice Programs
Complete Golf Practice Blueprint for Sycamore Hills Golf Club
Discover tailored practice programs for this course.
Total Programs
16
16 complete programs built for this course
Unique Drills
86
Total unique drills across all programs
Skill Pillars
12
Accuracy · Aim · Alignment · Dispersion · Distance Control · Green Reading
Session Durations
7
3 days , 4 days , 5 days , 6 days , 7 days , 8 days , 9 days
Red/Blue Practice Profile
We've mapped a comprehensive practice profile for Red/Blue, identifying the specific skills this course demands most. The skill distribution below shows which areas of your game will be tested most frequently based on the hole-by-hole analysis (hole handicaps, stroke index, yardage, etc.), while the handicap ranges indicate the typical player profiles who perform well here.
Focus your practice on these key skills to maximize improvement and lower your scores. Check the practice programs below for targeted drills that address these specific skills.
Skill Distribution
Handicap Performance Insights
The handicap ranges shown represent the typical performance levels for this course. Players within these ranges can expect competitive scores, while those outside may yield benefits or may need additional practice in the highlighted skill areas to perform at their best.
Top Drills
Featured Drills for Red/Blue
Most-used drills from for this course. Practice as standalone drills or scroll down for full programs.
Putting Aid: Plane Board, Ball Gate, 10/20
Make 10 out of 20 putts through the ball gate, using plane board.
Sand | Scattered Piles | 3 Landing Zones
Scatter a bucket of balls (avg. bucket is 40 balls) in the sand. Scatter into 8 equal piles of 5 balls and hit-and-land sand shots inside landing zones. Count the number of successes.
Driver | Around the Stick
Curve the ball around the alignment stick using using driver only. Hit one bucket of ~50 balls.
Driver | Backswing
Work only on backswing using driver only. Hit one bucket of ~50 balls.
Driver | Impact and Follow Through
Work only on 'impact and follow through' using driver only. Hit one bucket of ~50 balls.
Chip | Perpendicular Piles | Multiple Targets
Up to 5 players compete to stop a chip shot closest to the multiple target(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Course Details
Everything you need to know about Red/Blue.
Contact Information
Phone
+44 (0)1250 872622
Fax
+44 (0) 1250 872622
sycamorehillsgolf@yahoo.com
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Facilities
Location
3728 West Hayes Avenue
Course Description
Sycamore Hills Golf Club is a public golf facility located in Fremont, Ohio, featuring a 27-hole course with lakes, wildlife refuges, and tree-lined fairways. The club offers tee times, leagues, junior clinics, and various amenities including a driving range, pro shop, club fitting and repair, and a snack bar. Established in 1964, it emphasizes catering to groups of all sizes and provides event and outing opportunities with comprehensive membership options.
27-hole golf course • public golf course • fremont ohio golf • golf leagues • junior golf clinics • driving range • club fitting • golf instruction • pro shop • outings and events • corporate opportunities • sand traps • lakes and wildlife • game improvement • golf courses near toledo • family golf • group golf packages • golf club memberships • tee times • golf club • public golf • golf memberships • recreational sports • event hosting • recreation
Course Information
Holes
27
Par
70
Type
Parkland
Architect
Doug Michaels Sr.
Opened
1964
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Programs
Skill-Based Practice Programs for Red/Blue
We studied the course layout and prepared practice programs to lower your scores. The programs are purpose-built for each tee to align with the course strategy. Each program consists of curated drills, with pre-defined modules designed to deliver results.
Filter programs by category (select one)
Showing 16 Programs
% match to course practice profileRead subtle breaks, for a 3-handicap player, ~10 minutes.
Roll the ball low and straight, for a 35-handicap player, ~30 minutes.
Precision from tough lie, for a 15-handicap player, ~15 minutes.
13 Week Flagship Program for Red/Blue
A complete and progressive long-term development curriculum mapped from easier to harder drills, specifically for Red/Blue. Start with the basics and work your way towards more challenging drills. Commit to 13 weeks of training and get in proper shape. Four days counts as a week.
Putting · 9 ft (3m) only
Pace Putts To Hole
Difficulty: Intermediate · Program HCP 17.0
Putting · 3 ft (1m) only
Perfect Every 3 Ft Putt
Difficulty: Expert · Program HCP 3.0
Short Game · Chip
Chip 5–15 Yds From Fringe
Difficulty: Beginner · Program HCP 35.0
Short Game · Bump'n'Run
Make Par Around the Green
Difficulty: Beginner · Program HCP 35.0
Short Game · Bump'n'Run
Thread the gap: precision Bump'n'Runs to a tight pin
Difficulty: Beginner · Program HCP 22.0
Short Game · Bump'n'Run
Thread the needle: roll your Bump'n'Run to tap-in range
Difficulty: Beginner · Program HCP 21.0
Driving Range · Driver
Control Driver Ball Flight
Difficulty: Beginner · Program HCP 35.0
Driving Range · Driver
Stop Missing Fairways with Driver
Difficulty: Beginner · Program HCP 35.0
Driving Range · Wedges (LW,SW,GW,PW)
Wedge Distance Control Inside 100 Yards
Difficulty: Beginner · Program HCP 35.0
Unlock Your Golf Potential
Get personalized coaching and custom training programs tailored to your game.
Get StartedHit fairways consistently, for a 35-handicap player, ~30 minutes.
Consistent woods length, for a 12-handicap player, ~15 minutes.
Roll to tap-in range, for a 21-handicap player, ~20 minutes.
Match plan to shot, for a 15-handicap player, ~15 minutes.
Avoid three-putts, for a 35-handicap player, ~30 minutes.
Sand from longer range, for a 13-handicap player, ~15 minutes.
Challenge limits, for a 23-handicap player, ~20 minutes.
Thread the needle, for a 20-handicap player, ~15 minutes.
Maximize in regulation, for a 1-handicap player, ~10 minutes.
Stop missing fairways, for a 35-handicap player, ~30 minutes.
Control distance inside 100, for a 35-handicap player, ~30 minutes.
Achieve distance consistency, for a 18-handicap player, ~15 minutes.
Unlock Your Golf Potential
Get personalized coaching and custom training programs tailored to your game.
Get StartedPrepare for Tournaments at Red/Blue
Follow a complete multi-week structured practice program ahead of the upcoming events and arrive prepared.
No upcoming tournaments at this time.
FAQ
Frequently Asked Questions about Red/Blue
Get answers to common questions about playing Red/Blue and what to expect.
How difficult is Red/Blue for mid-handicap golfers?
Red/Blue presents a demanding test. The 120 slope rating keeps it accessible for developing players. The course rating of 70 reflects on scoring relative to par 70.
What tees should a 15 handicap play at Red/Blue?
A 15 handicap golfer should consider tees closer to 6000 yards. The back tees extend to 6500 yards, which makes approach shots longer and scoring more challenging.
What is considered a good score at Red/Blue?
With a course rating of 70 and par 70, a mid-handicap golfer would typically score in the mid to high 80s. Stronger players aiming to break 70 must manage approach shots and avoid penalty strokes.
How long is Red/Blue and how does yardage affect play?
At a full length of 6500 yards, it balances distance with positional strategy.
What type of course is Red/Blue and how should I play it?
Architecturally, it reflects a Parkland style. Overall, the setup will reward players who place the ball in safe positions far from hazards. Also, type of shot is more crucial rather than just trying to gain distance.
What features make Red/Blue strategically challenging?
The combination of a slope rating of 120 and yardage reaching 6500 yards creates consistent pressure on approach shots. You will need to balance risk and reward, especially on longer par 4s and protected greens.
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