Course Program

Chip 5–15 Yds From Fringe

Up-and-down contest, for a 35-handicap player, ~30 minutes at Spanish Bay (Links At)

Short GameAll teesProgram HCP 356 drills71% match to course practice profile

Program Snapshot

Handicap range

25 to 45

Average HCP

35

Duration (single session)

2 hr 33 min

or

1 drill/day: 6 days · 26 min/day

Ideal tee

All

Skill Distribution

Scoring34%
Distance Control22%
Aim20%
Alignment10%
Trajectory6%
Precision6%
Dispersion3%

Overview

Program Structure

Chip 5–15 Yds From Fringe. Turn into birdies and up-and-down contest. Focus on Scoring, Distance Control, Aim, Alignment, Trajectory, Precision, Dispersion. For a 35-handicap player, in ~30 minutes.

Shot

Chip

What you will improve

  • Scoring
  • Distance Control
  • Aim
  • Alignment

Program details

Sessions
6 focused drills
Recommended
2–3 sessions / week
Total duration
2 hr 33 min
or
1 drill per day
6 days · 26 min/day

Drill Framework

Program breakdown

Each drill is designed to prepare you for the course. Follow the program or repeat the drills to improve key areas of your game.

01

Chip | Perpendicular Piles | Quadrants

Short Game

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and stop chip shots inside quadrants. Count the number of successes.

26 minFocus: Short Game
Diagram for Chip | Perpendicular Piles | Quadrants
1

Set up 2 lines with 5 piles of 4 balls each. There are 10 piles in total.

2

Space the 2 lines 5 to 10 yards apart. Space each pile 2 yards apart along each line.

3

On the green, use string or markers to make a circle 6 feet wide around the hole. Divide the circle into 4 equal parts.

4

Hit 36 chip shots, split into 4 groups of

5

For each group, try to stop the balls in one part of the circle. Move to the next part after each group.

6

Alternate where you chip from to practice different spots, but aim for the chosen part of the circle.

7

Count how many balls land in the right part of the circle.

8

Add all your successful chips out of 36 and enter the score in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
02

Chip | Scattered Ball Lines | Quadrants

Short Game

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop chip shots inside quadrants. Count the number of successes.

23 minFocus: Short Game
Diagram for Chip | Scattered Ball Lines | Quadrants
1

Scatter 40 balls into 8 lines of 5 balls. Each ball should be 1 yard apart. Place lines 5–30 yards from the hole. Keep setup the same for all shots.

2

On the green, use markers to make 4 equal pieces inside a 6-foot circle around the hole.

3

Take 32 chip shots total. Aim 8 shots at each quadrant.

4

For each of the 8 lines, choose a quadrant to aim for. Hit all 5 balls in that line to that quadrant. Move to a new line for a new quadrant. Keep going until all 32 shots are done.

5

Count each shot that stops inside the target quadrant as a success.

6

Add up successful shots. Enter score in the app, out of 32 attempts.

Scoring benchmarks

Repetitions32
Handicap+9+5+151219273654
Score282624201612964
03

Chip | Deep Rough and Other | Above/Below Feet

Short Game

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.

26 minFocus: Short Game
Diagram for Chip | Deep Rough and Other | Above/Below Feet
1

Make two groups of 18 balls; one for balls above feet, one for balls below feet.

2

Put 3 targets in a straight line on the green, about 6 feet apart.

3

Hit 36 chip shots total: 18 with balls above feet, 18 with balls below feet.

4

Split each set of 18 shots into three groups of

6

Each group of 6 goes to a different target.

5

With balls above feet, hit 6 shots to each target, keeping ball position the same.

6

With balls below feet, do the same: 6 shots to each target.

7

Count any shot that stops within 3 feet of the target as a success.

8

Count how many successful shots you had. Enter your score out of 36.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score302825201512964
04

Chip | Parallel Ball Lines | Bullseye 2x

Short Game

Up to 5 players compete to stop a chip shot in the bullseye. The best final score relative to PAR wins the challenge. Up to 80 balls are needed.

26 minFocus: Short Game
Diagram for Chip | Parallel Ball Lines | Bullseye 2x
1

Place 4 lines of 9 balls each on the grass. Lines should be 5 yards apart. Balls in each line should be 1 foot apart. Put the lines between 5 and 30 yards from the hole.

2

Mark two circles on the green around the hole: a small circle 6 feet from the hole, and a bigger circle 15 feet from the hole.

3

Hit 36 chip shots total: 9 shots from each line.

4

Try to make each ball stop inside the small 6-foot circle. Balls that stop in the big circle but outside the small one count as partial success.

5

Count each ball that stops in the small circle as a full success.

6

After all 36 shots, add up how many stopped in the small circle. Enter your score out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
05

Chip | Parallel Piles | Quadrants

Short Game

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop chip shots inside quadrants. Count the number of successes.

26 minFocus: Short Game
Diagram for Chip | Parallel Piles | Quadrants
1

Put 40 balls into 10 piles with 4 balls in each pile. Arrange in two lines, 5 piles per line.

2

Space piles 2 yards or meters apart side to side. Space the two lines 5 to 10 yards or meters apart front to back.

3

Mark 4 sections (quadrants) in a circle of 6 feet or 2 meters radius around the hole on the green using string or tees.

4

Hit 36 chip shots total, 9 shots into each quadrant.

5

Start at any pile and chip balls to land in the first quadrant. After 9 shots, switch to the next quadrant.

6

Switch piles after each shot for variety, but always keep the same chipping setup and distance.

7

Count each ball that stops inside the correct quadrant as a success.

8

After all 36 shots, enter number of successful shots made out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score282623191512963
06

Chip | Scattered Piles | 3 Landing Zones

Short Game

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and hit-and-land chip shots inside landing zones. Count the number of successes.

26 minFocus: Short Game
Diagram for Chip | Scattered Piles | 3 Landing Zones
1

Put 40 balls into 8 piles, with 5 balls in each pile, between 5 and 30 yards from the hole.

2

On the green, mark 3 zones in a straight line, each zone 6 feet apart.

3

Hit 36 chip shots in total, split into 3 sets of 12 shots.

4

For the first 12 shots, aim to land the ball in Zone

5

For the next 12 shots, aim for Zone

6

For the last 12 shots, aim for Zone

7

Choose any pile to hit from, switch piles if wanted.

8

Count each shot that stops in the right zone as a success.

9

After all 36 shots, enter score in the app, out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Next Step

Ready to start this program?

Start the drills at your own pace or work with a coach to inside drills.golf.