Weeks 1–2≤ 6 days
Short Game·Mixed
Make Par Around the Green
Difficulty: Beginner · Module HCP 35.0
Weeks 2–4≤ 7 days
Short Game·Flop
Pinpoint your flops: leave yourself a tap-in every time
Difficulty: Intermediate · Module HCP 19.9
Week 4≤ 3 days
Short Game·Bump'n'Run
Land Ball 2–3 Feet From Pin
Difficulty: Intermediate · Module HCP 17.3
Week 5≤ 4 days
Short Game·Flop
See your flop landing and rolling out—then execute
Difficulty: Intermediate · Module HCP 15.0
Weeks 6–7≤ 7 days
Driving Range·Mid irons (7,6,5)
Mid-Iron Distance Control 150–180 Yards
Difficulty: Beginner · Module HCP 35.0
Week 8≤ 4 days
Driving Range·Woods (Hy,5W,3W)
Stop Missing 3-Wood Fairways
Difficulty: Beginner · Module HCP 35.0
Weeks 9–10≤ 7 days
Driving Range·Wedges (LW,SW,GW,PW)
How close can you get? Challenge your short game
Difficulty: Beginner · Module HCP 25.1
Week 11≤ 3 days
Driving Range·Driver
Improve Driver Accuracy
Difficulty: Intermediate · Module HCP 17.5
Weeks 11–13≤ 6 days
Driving Range·Woods (Hy,5W,3W)
Reduce 3-Wood Spread
Difficulty: Intermediate · Module HCP 17.5