Hit Target Line On All Shots
Pick a specific spot, for a 11-handicap player, ~15 minutes. Working on distance: 6 ft (2m) only.
Module skill breakdown
Course Flagship Program
We studied the course and made a flagship practice program specifically for Slade Valley Golf Club. The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.
Program Snapshot
Weeks
14
Days
56
Modules
9
Frequency
4 days/week
Putting·6 ft (2m) only
Hit Target Line On All Shots
Difficulty: Intermediate · Module HCP 11.1
Short Game·Chip
Avoid Three-Putts
Difficulty: Beginner · Module HCP 35.0
Driving Range·Long irons (4,3,2)
Control Long Iron Flight
Difficulty: Beginner · Module HCP 35.0
Putting·9 ft (3m) only
Target Cup Accurately On All Shots
Difficulty: Intermediate · Module HCP 11.1
Short Game·Bump'n'Run
Bump'n'Run From 5–10 Yds
Difficulty: Beginner · Module HCP 35.0
Driving Range·Short irons (9,8)
How close can you get? Challenge your limits
Difficulty: Beginner · Module HCP 35.0
Putting·9 ft (3m) only
Hit Cup More Often Precisely
Difficulty: Expert · Module HCP 2.9
Short Game·Chip
Chip 5–15 Yds From Fringe
Difficulty: Beginner · Module HCP 35.0
Driving Range·Driver
Stop Missing Fairways with Driver
Difficulty: Beginner · Module HCP 35.0
Flagship curriculum
Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.
Pick a specific spot, for a 11-handicap player, ~15 minutes. Working on distance: 6 ft (2m) only.
Module skill breakdown
Course-calibrated drills mapped to this module. Working on shot: chip.
Module skill breakdown
Control flight, for a 35-handicap player, ~30 minutes. Working on club: long irons (4,3,2).
Module skill breakdown
Align stance properly, for a 11-handicap player, ~15 minutes. Working on distance: 9 ft (3m) only.
Module skill breakdown
Focus on clean contact, for a 35-handicap player, ~30 minutes. Working on shot: bump'n'run.
Module skill breakdown
Thread the gap, for a 35-handicap player, ~30 minutes. Working on club: short irons (9,8).
Module skill breakdown
Gauge speed accurately, for a 3-handicap player, ~10 minutes. Working on distance: 9 ft (3m) only.
Module skill breakdown
Chip through gate, for a 35-handicap player, ~30 minutes. Working on shot: chip.
Module skill breakdown
Stop missing fairways, for a 35-handicap player, ~30 minutes. Working on club: driver.
Module skill breakdown
Program snapshot
Avg HCP focus
11.1
Intermediate
Skill pillars
Aim · Scoring · Alignment · Stroke · Precision · Accuracy
Host course
Slade Valley Golf Club
Weekly Plan
1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.
4 days scheduled
Hit Target Line On All Shots. Pick a specific spot and align putter head. Focus on Aim, Scoring, Alignment. This module is for Putting, specifically working on 6 ft (2m) only.
Day 1
Program: Hit Target Line On All Shots
Make 15 out of 25 putts through the ball gate, using plane board.
Hit 30 putts from 6 ft through the ball gate using plane board.
Enter score in the app, total number of putts holed out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 27 | 23 | 21 | 19 | 17 | 14 | 11 | 8 | 6 |
Day 2
Program: Hit Target Line On All Shots
Make 15 out of 25 putts, underneath the hanging string line.
Hit 30 putts from 6 feet under a hanging string.
Enter score in the app, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 25 | 22 | 20 | 18 | 15 | 12 | 9 | 6 |
Day 3
Program: Hit Target Line On All Shots
Make 12 putts in a row, one-handed through the ball gate.
Hit 25 putts from 6 ft through the ball gate.
Count how many putts went through the gate without touching the tees. Enter the score in the app, out of 25 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 24 | 22 | 19 | 17 | 14 | 12 | 9 | 6 | 4 |
Day 4
Program: Hit Target Line On All Shots
Make 15 out of 25 putts using an alignment mirror.
Hit 30 putts from 6 ft using an alignment mirror.
Enter score in the app, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 27 | 23 | 21 | 19 | 17 | 15 | 12 | 9 | 6 |
4 days scheduled
Hit Target Line On All Shots. Pick a specific spot and align putter head. Focus on Aim, Scoring, Alignment. This module is for Putting, specifically working on 6 ft (2m) only.
Day 5
Program: Hit Target Line On All Shots
Make 15 out of 25 putts over the chalk starting line.
Hit 30 putts from 6 ft over a chalk starting line.
Draw a straight line on the putting surface.
Enter the total number of putts holed out of 30 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 25 | 22 | 20 | 18 | 16 | 12 | 9 | 6 |
Day 6
Program: Avoid Three-Putts
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.
Set up two target zones on the green: one uphill, one downhill, about 10 feet apart.
Hit 18 chip shots from the uphill slope at the uphill target zone.
Hit 18 chip shots from the downhill slope at the downhill target zone.
Keep ball setup the same for all shots. Only change your target for the slope.
Count shots that stop inside or within 3 feet of the target zone as a success.
Add up all successful shots out of 36 attempts and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 18 | 14 | 10 | 6 | 3 |
Day 7
Program: Avoid Three-Putts
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop chip shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.
Scatter 40 balls into 8 lines of 5 balls each, spaced 1 yard or meter apart, placed anywhere from 5 to 30 yards from the hole.
On the green, make two circles around the hole: one with a 6-foot (2-meter) radius, and one with a 15-foot (5-meter) radius, using string or tees.
Chip 36 balls during the test, divided into 3 sets of 12 balls.
Chip the first 12 balls, trying to make them land inside the small circle.
Chip the next 12 balls, trying to make them land inside the big circle but outside the small circle.
Chip the last 12 balls, trying to make them land anywhere inside the big circle.
Start from any line and move around as needed, but use only 36 balls.
Count each ball that stops where it is supposed to for each set.
Enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 8
Program: Avoid Three-Putts
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.
Make two groups of 18 balls; one for balls above feet, one for balls below feet.
Put 3 targets in a straight line on the green, about 6 feet apart.
Hit 36 chip shots total: 18 with balls above feet, 18 with balls below feet.
Split each set of 18 shots into three groups of
Each group of 6 goes to a different target.
With balls above feet, hit 6 shots to each target, keeping ball position the same.
With balls below feet, do the same: 6 shots to each target.
Count any shot that stops within 3 feet of the target as a success.
Count how many successful shots you had. Enter your score out of 36.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 15 | 12 | 9 | 6 | 4 |
4 days scheduled
Day 9
Program: Avoid Three-Putts
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and stop chip shots inside quadrants. Count the number of successes.
Set up 2 lines with 5 piles of 4 balls each. There are 10 piles in total.
Space the 2 lines 5 to 10 yards apart. Space each pile 2 yards apart along each line.
On the green, use string or markers to make a circle 6 feet wide around the hole. Divide the circle into 4 equal parts.
Hit 36 chip shots, split into 4 groups of
For each group, try to stop the balls in one part of the circle. Move to the next part after each group.
Alternate where you chip from to practice different spots, but aim for the chosen part of the circle.
Count how many balls land in the right part of the circle.
Add all your successful chips out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 10
Program: Avoid Three-Putts
Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop chip shots close to multiple targets. Count the number of successes.
Place 36 balls in 2 straight lines of 18 balls, 6 yards apart. Balls in each line are 1 foot apart.
Put 3 flags on the green, each 10 feet apart.
Hit 36 chip shots, aiming 12 shots at each flag.
From the first line, hit 4 balls to the first flag.
From the second line, hit 4 balls to the first flag.
Repeat steps 4 and 5 until 12 balls are hit to the first flag.
Do the same method for the second flag: 4 shots from each line, until 12 shots are made.
Repeat for the third flag.
A shot is good if it stops within 10 feet of the target.
Add up your good shots and enter the score in the app, out of 36 tries.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 24 | 20 | 16 | 12 | 9 | 6 | 4 |
Day 11
Program: Avoid Three-Putts
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop chip shots inside quadrants. Count the number of successes.
Scatter 40 balls into 8 lines of 5 balls. Each ball should be 1 yard apart. Place lines 5–30 yards from the hole. Keep setup the same for all shots.
On the green, use markers to make 4 equal pieces inside a 6-foot circle around the hole.
Take 32 chip shots total. Aim 8 shots at each quadrant.
For each of the 8 lines, choose a quadrant to aim for. Hit all 5 balls in that line to that quadrant. Move to a new line for a new quadrant. Keep going until all 32 shots are done.
Count each shot that stops inside the target quadrant as a success.
Add up successful shots. Enter score in the app, out of 32 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 24 | 20 | 16 | 12 | 9 | 6 | 4 |
Day 12
Program: Avoid Three-Putts
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop chip shots inside quadrants. Count the number of successes.
Put 40 balls into 10 piles with 4 balls in each pile. Arrange in two lines, 5 piles per line.
Space piles 2 yards or meters apart side to side. Space the two lines 5 to 10 yards or meters apart front to back.
Mark 4 sections (quadrants) in a circle of 6 feet or 2 meters radius around the hole on the green using string or tees.
Hit 36 chip shots total, 9 shots into each quadrant.
Start at any pile and chip balls to land in the first quadrant. After 9 shots, switch to the next quadrant.
Switch piles after each shot for variety, but always keep the same chipping setup and distance.
Count each ball that stops inside the correct quadrant as a success.
After all 36 shots, enter number of successful shots made out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 19 | 15 | 12 | 9 | 6 | 3 |
4 days scheduled
Day 13
Program: Avoid Three-Putts
Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and hit-and-land chip shots inside landing zones. Count the number of successes.
Set up two lines of 18 balls each so they cross each other. Place balls 1 foot apart.
On the green, mark 3 landing zones spaced 6 feet apart in a row using sticks or string.
Hit 36 chip shots total: 18 from each ball line.
From the first line, hit 6 shots to each landing zone (18 shots).
From the second line, hit 6 shots to each landing zone (18 shots).
Count each ball that lands and stays inside the right landing zone.
Add up all successful shots, enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 18 | 14 | 11 | 7 | 4 |
Day 14
Program: Avoid Three-Putts
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and hit-and-land chip shots inside landing zones. Count the number of successes.
Make 10 piles of 4 balls each, in two lines of 5 piles.
Put piles on grass, 5–30 yards from the hole, lines 5–10 yards apart, piles in each line 2 yards apart.
On the green, mark three landing zones in a straight line, 6 feet apart.
Hit 36 chip shots, 12 at each landing zone.
Hit from different piles for each shot. Do 12 shots into the first zone, then 12 into the second, then 12 into the third.
Count shots that land fully in the target zone.
After 36 shots, enter the number of successful shots in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 15
Program: Control Long Iron Flight
Curve the ball around the alignment stick using using long irons only. Hit one bucket of ~50 balls.
Choose a flag or target to aim at using a long iron (2, 3, or 4 iron).
Put an alignment stick on the ground in front of the target.
Place a cone on each side of the flag, each cone 5% of the total distance to the flag.
Hit 36 shots: 18 curve left-to-right around the stick, 18 curve right-to-left.
Divide shots into 3 groups of 12 shots: first 12 curve left-to-right past the left cone, next 12 curve right-to-left past the right cone, final 12 alternate between both directions.
Set up the ball the same for all shots.
A shot is successful if it passes outside the correct cone and lands within 3 yards of the flag.
Add up the number of successful shots and enter your total out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 19 | 14 | 10 | 7 | 4 | 2 |
Day 16
Program: Control Long Iron Flight
Produce straight shots using long irons only. Hit one bucket of ~50 balls.
Pick one far flag or target suitable for long irons (2, 3, and 4 irons).
Get 36 balls to hit with your long irons (2, 3, and 4 irons).
Use a different long iron for each shot, switching clubs throughout the exercise.
Try to hit each ball straight at the target, not left or right.
Stand the same way for every shot.
Count how many balls went straight to the target, with no big curve or miss.
Write down how many straight shots out of 36 you made, and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
4 days scheduled
Control Long Iron Flight. Control flight and stop missing greens. Focus on Precision, Mechanics, Aim. This module is for Driving Range, specifically working on Long irons (4,3,2).
Day 17
Program: Control Long Iron Flight
Produce low/mid/high shots using long irons only. Hit one bucket of ~50 balls.
Pick one target suitable for long irons (4, 3, or 2 iron).
Divide 36 balls into 3 groups of
Hit 12 low shots aimed at the same target.
Hit 12 mid-height shots aimed at the same target.
Hit 12 high shots aimed at the same target.
Keep ball setup the same, only change swing to vary shot height.
Count how many balls land close to the target.
After 36 shots, count successes and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 16 | 12 | 9 | 6 | 4 |
Day 18
Program: Control Long Iron Flight
Work only on backswing using long irons only. Hit one bucket of ~50 balls.
Pick a target on the range for long irons about 150 to 200 yards away.
Prepare 36 balls. Keep ball placement and setup the same each time.
Use long irons only (4, 3, or 2-iron), switching between clubs throughout the 36 shots.
Aim all shots at the same target with a smooth backswing, focusing on at most two backswing thoughts to produce the desired ball flight.
After each shot, check if the ball flies smoothly and goes toward the target.
Count a shot as a success if it matches your backswing and ball flight goals.
When finished, count how many successful shots you made out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 4 |
Day 19
Program: Control Long Iron Flight
Work only on downswing using long irons only. Hit one bucket of ~50 balls.
Pick a clear target or flag on the driving range suitable for long irons (4, 3, or 2 iron).
Hit 36 shots total, all aimed at the same target.
Use only long irons (4, 3, or 2 iron) and switch clubs between shots.
Focus on your downswing, working on at most two downswing thoughts or tasks to produce the desired ball flight.
Count how many shots hit the target area and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 16 | 12 | 9 | 6 | 4 |
Day 20
Program: Control Long Iron Flight
Simulate X number of GIR (Green in Regulations) using long irons only. Hit one bucket of ~50 balls. Count total number of greens hit.
Choose a flag to aim at using a 4, 3, or 2 iron.
Mark a circle around the flag with radius 5% of the distance to the flag.
Split 36 shots into 3 groups of
Use one iron for all shots in each group.
Hit shots, trying to land inside the circle.
Count shots that land inside the circle.
Add up successful shots from
Enter the successful shots in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 8 | 5 | 3 |
4 days scheduled
Control Long Iron Flight. Control flight and stop missing greens. Focus on Precision, Mechanics, Aim. This module is for Driving Range, specifically working on Long irons (4,3,2).
Day 21
Program: Control Long Iron Flight
Work only on takeaway using long irons only. Hit one bucket of ~50 balls.
Put 36 balls in one group where you hit from.
Pick one target suitable for long irons (4, 3, 2) and keep your stance the same for every shot.
Use the 4-iron for the first 12 balls, focusing on takeaway and aiming at the target.
Use the 3-iron for the next 12 balls, keeping the same focus and aiming at the same target.
Use the 2-iron for the last 12 balls, maintaining the same focus and target.
Count the shots where the ball goes where you want with the right ball flight.
Add up your successful shots out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 15 | 12 | 9 | 6 | 4 |
Day 22
Program: Target Cup Accurately On All Shots
Make 10 out of 20 putts, underneath the hanging string line.
Hit 30 putts from 9 feet under a hanging string.
Enter score in the app, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 24 | 19 | 16 | 14 | 12 | 10 | 8 | 6 | 3 |
Day 23
Program: Target Cup Accurately On All Shots
Make 5 putts in a row, one-handed through the ball gate.
Hit 25 putts from 9 ft (3m) through the ball gate.
Count putts that go through the gate without touching the tees.
Enter score in the app, out of 25 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 22 | 19 | 17 | 15 | 13 | 11 | 9 | 6 | 3 |
Day 24
Program: Target Cup Accurately On All Shots
Make 10 out of 20 putts using an alignment mirror.
Hit 30 putts from 9 ft using an alignment mirror.
Enter score in the app, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 22 | 18 | 15 | 13 | 11 | 9 | 7 | 5 | 3 |
4 days scheduled
Target Cup Accurately On All Shots. Commit to the aim and choose a clear target. Focus on Aim, Scoring, Alignment. This module is for Putting, specifically working on 9 ft (3m) only.
Day 25
Program: Target Cup Accurately On All Shots
Make 10 out of 20 putts over the chalk starting line.
Hit 30 putts from 9 ft over a chalk line.
Draw a straight line to show start line.
Enter number of putts holed out of 30 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 23 | 18 | 15 | 13 | 11 | 9 | 7 | 5 | 3 |
Day 26
Program: Target Cup Accurately On All Shots
Make 10 out of 20 putts through the ball gate, using plane board.
Hit 30 putts from 9 ft (3 m) through the ball gate using the plane board.
Enter the number of putts made out of 30.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 24 | 19 | 16 | 14 | 12 | 10 | 8 | 6 | 4 |
Day 27
Program: Bump'n'Run From 5–10 Yds
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls next to the green and stop bump-n-run shots inside quadrants. Count the number of successes.
Take 40 balls and make 10 piles with 4 balls each. Put the piles into 2 lines of 5 piles, spaced 5 to 10 yards/meters apart.
Place the piles on grass, each 1 to 10 yards/meters from the green and 5 to 30 yards/meters from the hole.
On the green, use string or tees to make a circle about 6 feet (2 meters) wide. Mark 4 equal parts in the circle.
Hit 36 bump-and-run shots. Make 9 shots for each of the 4 circle parts.
Start from any pile, aiming for the first circle part. After 9 shots, go to the second part, then the third, then the fourth.
Change piles as wanted to practice from different spots, but keep piles the same.
Count a shot as success if it stops in the right part of the circle.
After all 36 shots, add the number of successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 28
Program: Bump'n'Run From 5–10 Yds
Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket with balls above feet level, one bucket with balls below feet level.
Gather 36 balls and split them into 2 groups of
Stand on a slope where the ball is above your feet for the first 18 shots.
Choose one target on the green to aim at.
Hit 18 bump-and-run shots, trying to get close to the target from this lie.
Move to a slope where the ball is below your feet for the next 18 shots.
Hit 18 bump-and-run shots at the same target from this lie.
Count how many balls stop close to the pin. Record that number as your score out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
4 days scheduled
Bump'n'Run From 5–10 Yds. Roll the ball low and straight and use a short swing. Focus on Scoring, Distance Control, Aim. This module is for Short Game, specifically working on Bump'n'Run.
Day 29
Program: Bump'n'Run From 5–10 Yds
Up to 5 players compete to stop a bump-n-run shot inside the landing zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Set up 10 piles of balls in 2 lines that cross each other, 5 piles in each line. Space the piles about 3 yards or meters apart.
Place the piles so they are 1 to 10 yards or meters from the green and 5 to 30 yards or meters from the hole, on any grass.
On the green, make 3 landing zones side by side, each about 6 feet or 2 meters apart, using sticks, clubs, or string.
Hit 36 bump-and-run shots total. Aim 12 shots at each landing zone.
Pick a pile. Hit balls at the first landing zone until you do 12 shots.
Aim at the second landing zone for 12 shots from any piles.
Aim at the third landing zone for the last 12 shots.
Count how many shots land and stop in the right zone.
When all 36 shots are done, record the number of good shots out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 30
Program: Bump'n'Run From 5–10 Yds
Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.
Set up 3 targets on the green in a straight line, about 6 feet apart.
Hit 36 bump-and-run shots, 12 to each target.
Place the ball in thick grass, 5 to 20 yards from the hole, and keep setup the same for every shot.
Hit 12 shots at Target
Hit 12 shots at Target
Hit 12 shots at Target
Count a successful shot if it stops within 3 feet of the target.
After all 36 shots, record the number of successful shots out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 31
Program: Bump'n'Run From 5–10 Yds
Up to 5 players compete to stop a bump-n-run shot in the bullseye. The best final score relative to PAR wins the challenge. Up to 80 balls are needed.
Set up 4 lines of 9 balls each, with balls 1 foot apart.
Place the lines on grass, 1 to 10 yards from the green, 5 yards between lines.
Mark two circles on the green around the hole: one with a 6-foot radius, another with a 15-foot radius.
Hit 36 shots, in two groups of 18 shots.
For the first 18 shots, aim for the small circle. For the next 18 shots, aim for the big circle.
Hit balls in order from any line, switch lines as wanted.
Count each ball that stops in the right circle as a success.
After 36 shots, count how many hit their target circles and enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 33 | 31 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 32
Program: Bump'n'Run From 5–10 Yds
Up to 5 players compete to stop a bump-n-run shot closest to the multiple target(s). The player with the most points wins the challenge. One bucket of balls per player is needed.
Put 36 balls in 6 piles, each pile has 6 balls. Scatter them around chipping area between 1 to 10 yards from green and 5 to 30 yards from hole.
Place 3 targets in a line at the edge of the green, spaced 6 feet apart.
Split the 36 shots into 3 groups of 12 shots.
Hit first 12 balls as bump-and-run, try to stop them in the first target zone.
Hit next 12 balls at the second target zone, try to stop them there.
Hit the last 12 balls at the third target zone, try to stop them there.
Pick any pile before each group and keep setup simple for every shot.
Count balls in the right target zone. Each one is a point. Enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Bump'n'Run From 5–10 Yds. Roll the ball low and straight and use a short swing. Focus on Scoring, Distance Control, Aim. This module is for Short Game, specifically working on Bump'n'Run.
Day 33
Program: Bump'n'Run From 5–10 Yds
Up to 5 players compete to stop bump-n-run shot inside the quadrant(s). The player with the most points wins the challenge. One bucket of balls per player is needed.
Prepare 36 balls and make 4 piles of 9 balls each.
Put each pile in a different spot, 1 to 10 yards from the green and 5 to 30 yards from the hole.
Mark 4 areas on the green using string or tees, each area should be about 6 feet across.
Hit 36 bump-n-run shots, trying to land 9 balls in each area.
Start from one pile, aim at one area, and hit all 9 balls. Move to the next pile and area.
Keep going until all 36 shots are done, 9 shots per area.
Count how many balls stopped in the target area each time.
After all 36 shots, enter how many successes out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 18 | 14 | 10 | 7 | 4 |
Day 34
Program: Bump'n'Run From 5–10 Yds
Align a bucket of balls next to the green (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop bump-n-run shots close to multiple targets. Count the number of successes.
Put a bucket with 40 balls by the green. Set up two lines of 18 balls each, 1 foot apart. The lines are 6 feet apart.
Pick 3 different targets on the green. Each target should be 6 feet apart from the others.
Hit 12 shots at Target 1 from the first line.
Hit 12 shots at Target 2 from the second line.
Hit 12 shots at Target 3 from the first line.
Use the same setup for all shots. Leave balls in place between 1 and 10 yards from the green, and 5 to 30 yards from the hole.
A shot is a success if it stops within 10 feet of the target.
Count how many successful shots out of 36 attempts and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 35
Program: Bump'n'Run From 5–10 Yds
Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.
Place 36 balls into 6 groups of 6 balls.
Mark 3 target pins on the green, 6 feet apart in a line or arc.
From above feet, hit 18 shots, 6 at each pin in order.
From below feet, hit 18 shots, 6 at each pin in order.
Keep the same ball setup and lie each time. Only change slope.
Count each ball that stops within 3 feet of the target pin as a success.
After 36 shots, add up successes out of 36 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 24 | 20 | 16 | 12 | 8 | 5 |
Day 36
Program: How close can you get? Challenge your limits
Complete the 5 Ball Flights Challenge using short irons only. Hit one bucket of ~50 balls.
Pick a flag or target for short irons (8 or 9 iron) on the range.
Hit 35 shots total, in 5 groups of 7 shots.
Each group uses a different ball flight: straight, draw, fade, pull-fade, push-draw.
For each group, hit 7 shots in a row with that flight shape, aiming at the target.
Switch between 8 and 9 irons if needed.
A shot is successful if the shape matches the goal and lands near the target.
Do all 5 flight types for 35 shots total, then enter your score in the app, out of 35 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 17 | 13 | 9 | 6 | 4 |
4 days scheduled
How close can you get? Challenge your limits. Thread the gap and get close to pin. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Short irons (9,8).
Day 37
Program: How close can you get? Challenge your limits
Simulate X number of GIR (Green in Regulations) using short irons only. Hit one bucket of ~50 balls. Count total number of greens hit.
Pick a flag for your 9 or 8 iron on the range.
Make a green zone around the flag with cones, buckets, or imagine a small circle (5% of the distance to the flag).
Split 36 shots into 3 groups of
Try to land each shot in the green zone.
Change between 9 and 8 iron, but keep ball setup the same.
Count how many balls landed in the green zone when all 36 are done. Enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 38
Program: How close can you get? Challenge your limits
Work only on takeaway using short irons only. Hit one bucket of ~50 balls.
Set up a single target suitable for your 8 or 9 iron.
Hit 36 shots aiming exclusively at this target.
Focus on your takeaway, working on at most two takeaway thoughts or tasks to influence the ball flight.
Keep your setup and stance consistent throughout the drill.
After each shot, check if the ball lands near the target.
Count the shots that land near the target as successes.
After 36 shots, enter your number of successes in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 11 | 7 | 4 |
Day 39
Program: How close can you get? Challenge your limits
Work only on impact and follow through using short irons only. Hit one bucket of ~50 balls.
Pick a flag or marker on the range suitable for your 8- or 9-iron shots.
Hit 36 shots, all aiming at the same target.
Focus on good contact and smooth swings with your 8- or 9-iron.
Set up the ball the same way every time.
After completing all 36 shots, count how many balls landed within a 5-foot area around the target.
Enter your score out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 27 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 40
Program: How close can you get? Challenge your limits
Work only on downswing using short irons only. Hit one bucket of ~50 balls.
Pick a flag or target on the driving range suitable for short irons (9 or 8).
Take 36 shots using only the 9 or 8 iron.
Focus solely on your downswing, using at most two swing thoughts or tasks to control the ball flight.
Aim at the same single target for all 36 shots.
Count each ball that lands and stays near the target as a success.
Add up the number of successful shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 24 | 19 | 15 | 11 | 7 | 4 |
4 days scheduled
How close can you get? Challenge your limits. Thread the gap and get close to pin. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Short irons (9,8).
Day 41
Program: How close can you get? Challenge your limits
Complete the Opposite Shots Challenge using short irons only. Hit one bucket of ~50 balls.
Pick one target on the driving range for short irons (9 or 8 iron).
Break the test into 4 groups of 9 shots (36 total shots).
In each group, hit alternating pairs of opposite shot types: fade/draw, high/low, pull/fade, push/draw.
Hit 5 pairs, but drop 1 shot from the last pair so each group is 9 shots.
Use only 9 or 8 irons with the same ball setup for every shot.
Try to make each shot land near the target and curve the right way.
Count as a success if the shot matches the shape and lands near the target.
Do all 4 groups for a total of 36 shots.
Add up your successful shots out of 36 attempts and enter the total in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 8 | 5 | 3 |
Day 42
Program: How close can you get? Challenge your limits
Curve the ball around the alignment stick using using short irons only. Hit one bucket of ~50 balls.
Pick a target for your 9 or 8 iron.
Place two markers, one left and one right of the target, about 5% of the distance from your ball to the flag.
Hit 18 shots curving left to right around the left marker, and 18 shots curving right to left around the right marker.
Use the same setup for every shot.
Try to curve the ball around the marker and get close to the target.
A shot is successful if the ball curves around the marker and lands near the flag.
When finished, count your successful shots out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 43
Program: Hit Cup More Often Precisely
Make 2 out of 4 putts from [9 ft | 3 m], 5 times in total.
Position four tees around the hole at 9 ft or 3 m.
After each holed putt, move to the next tee in front.
Hit 40 putts.
Enter the total number of holed putts in the app, out of 40 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 25 | 21 | 19 | 17 | 15 | 13 | 10 | 7 |
Day 44
Program: Hit Cup More Often Precisely
Make 3 out of 8 putts from [9 ft | 3 m], 5 times in total.
Place eight tees around the hole at 9 ft or 3 m.
After making a putt, move to the next tee.
Hit 40 putts.
Enter the total number of made putts in the app, out of 40 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 23 | 21 | 19 | 17 | 15 | 12 | 9 | 6 |
4 days scheduled
Hit Cup More Often Precisely. Read subtle breaks and gauge speed accurately. Focus on Precision, Scoring, Green Reading. This module is for Putting, specifically working on 9 ft (3m) only.
Day 45
Program: Hit Cup More Often Precisely
Make 10 out of 20 putts.
Hit 30 putts from 9 ft (3 m).
Enter score in the app, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 25 | 19 | 15 | 13 | 11 | 9 | 7 | 5 | 3 |
Day 46
Program: Hit Cup More Often Precisely
Make 10 out of 20 putts from in between two alignment sticks and through the ball gate.
Hit 30 putts from 9 ft (3 m) using two alignment sticks and through the ball gate.
Enter score. Total number of putts holed, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 24 | 18 | 16 | 14 | 12 | 10 | 8 | 6 | 4 |
Day 47
Program: Hit Cup More Often Precisely
Make 10 out of 20 putts using an alignment mirror.
Hit 30 putts from 9 ft using an alignment mirror.
Enter score in the app, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 22 | 18 | 15 | 13 | 11 | 9 | 7 | 5 | 3 |
Day 48
Program: Chip 5–15 Yds From Fringe
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop chip shots close to multiple targets. Count the number of successes.
Arrange 40 balls into 10 piles with 4 balls each in two lines of 5 piles.
Set the two lines 6 yards apart and each pile 3 yards apart.
Place the piles anywhere on grass or slope, 5 to 30 yards from the hole, not on the green.
Place 3 target flags 8 feet apart on the green to make 3 target zones.
Hit 36 chip shots in 3 groups of 12 shots.
For the first 12 shots, aim to land the ball within 10 feet of the first flag.
For the next 12 shots, aim for the second flag’s zone.
For the final 12 shots, aim for the third flag’s zone.
Alternate which pile you shoot from, but always start from the same ball spot for each shot.
Count each ball stopping within 10 feet of the target as a success and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 11 | 7 | 4 |
4 days scheduled
Chip 5–15 Yds From Fringe. Pick line and commit and hit intended line. Focus on Aim, Scoring, Alignment, Accuracy, Distance Control, Dispersion, Trajectory. This module is for Short Game, specifically working on Chip.
Day 49
Program: Chip 5–15 Yds From Fringe
Up to 5 players compete to stop a chip shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.
Set up 10 piles of balls in two lines that cross each other. Each line has 5 piles, spaced 3 yards apart, with the lines 5 to 10 yards apart. Place the piles on grass 5 to 30 yards from the hole.
On the green around the hole, make two circles using string or tees: one small circle with a 6 foot radius and one big circle with a 15 foot radius.
Hit 36 chip shots, in 3 sets of 12 shots. - Set 1 (12 shots): Try to stop the ball in the small circle. - Set 2 (12 shots): Try to stop the ball in the big circle but outside the small circle. - Set 3 (12 shots): Try to stop the ball just outside the big circle but close to the hole.
Start at any pile and hit the type of shot for that set. After finishing 12 shots for one set, move to the next set and repeat.
For each shot, if the ball lands in the target zone for that set, count it as a success.
Keep going until all 36 shots are done. At the end, add up your successful shots out of 36 attempts and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 17 | 13 | 9 | 6 | 4 |
Day 50
Program: Chip 5–15 Yds From Fringe
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.
Pick a spot in the rough, on an uphill slope, 5–30 yards from the hole.
Put a target at the hole.
Hit 18 chip shots uphill, trying to stop the ball close to the hole.
Move to a downhill spot in the rough, also 5–30 yards from the hole.
Hit 18 chip shots downhill at the same target.
Every 4 shots, check the results and adjust if needed.
Count a success for every ball that finishes close to the hole (like within 3 feet).
Use the same setup for every shot.
After 36 shots, add up your total successes. Enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 11 | 7 | 4 |
Day 51
Program: Chip 5–15 Yds From Fringe
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop chip shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.
Scatter 40 balls into 8 lines of 5 balls each, spaced 1 yard or meter apart, placed anywhere from 5 to 30 yards from the hole.
On the green, make two circles around the hole: one with a 6-foot (2-meter) radius, and one with a 15-foot (5-meter) radius, using string or tees.
Chip 36 balls during the test, divided into 3 sets of 12 balls.
Chip the first 12 balls, trying to make them land inside the small circle.
Chip the next 12 balls, trying to make them land inside the big circle but outside the small circle.
Chip the last 12 balls, trying to make them land anywhere inside the big circle.
Start from any line and move around as needed, but use only 36 balls.
Count each ball that stops where it is supposed to for each set.
Enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 52
Program: Chip 5–15 Yds From Fringe
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.
Make two groups of 18 balls; one for balls above feet, one for balls below feet.
Put 3 targets in a straight line on the green, about 6 feet apart.
Hit 36 chip shots total: 18 with balls above feet, 18 with balls below feet.
Split each set of 18 shots into three groups of
Each group of 6 goes to a different target.
With balls above feet, hit 6 shots to each target, keeping ball position the same.
With balls below feet, do the same: 6 shots to each target.
Count any shot that stops within 3 feet of the target as a success.
Count how many successful shots you had. Enter your score out of 36.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 15 | 12 | 9 | 6 | 4 |
4 days scheduled
Chip 5–15 Yds From Fringe. Pick line and commit and hit intended line. Focus on Aim, Scoring, Alignment, Accuracy, Distance Control, Dispersion, Trajectory. This module is for Short Game, specifically working on Chip.
Day 53
Program: Chip 5–15 Yds From Fringe
Up to 5 players compete to stop a chip shot in the bullseye. The best final score relative to PAR wins the challenge. Up to 80 balls are needed.
Place 4 lines of 9 balls each on the grass. Lines should be 5 yards apart. Balls in each line should be 1 foot apart. Put the lines between 5 and 30 yards from the hole.
Mark two circles on the green around the hole: a small circle 6 feet from the hole, and a bigger circle 15 feet from the hole.
Hit 36 chip shots total: 9 shots from each line.
Try to make each ball stop inside the small 6-foot circle. Balls that stop in the big circle but outside the small one count as partial success.
Count each ball that stops in the small circle as a full success.
After all 36 shots, add up how many stopped in the small circle. Enter your score out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 54
Program: Stop Missing Fairways with Driver
Work only on backswing using driver only. Hit one bucket of ~50 balls.
Pick a target about 200 yards away to aim at.
Put the ball on the tee and get ready with your normal driver setup.
Hit 36 driver shots at the target, focusing on at most two backswing thoughts or tasks.
After each shot, assess the ball flight and your control based on your backswing focus.
Count how many shots feel controlled and on target.
Add up your total successful shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 55
Program: Stop Missing Fairways with Driver
Produce straight shots using driver only. Hit one bucket of ~50 balls.
Pick an easy-to-see flag or mark to aim at down the range.
Hit 36 balls, all aiming at the same target.
Focus on hitting a straight shot with your driver only.
Count how many balls land close to the target area.
Add up total successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 56
Program: Stop Missing Fairways with Driver
Produce low/mid/high shots using driver only. Hit one bucket of ~50 balls.
Pick a clear, far target suitable for driver shots.
Get 36 balls: 12 for low, 12 for mid, 12 for high shots.
Keep your setup the same; only change ball flight height.
Hit all 36 driver shots—12 low, 12 mid, and 12 high—aiming at the same target.
After completing the shots, record how many were good out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |