Practice Programs

Complete Golf Practice Blueprint for Serpentine & Districts Golf Club

Discover tailored practice programs for this course.

Serpentine, Western Australia, Australia
Open Flagship Program

Total Programs

13

13 complete programs built for this course

Unique Drills

66

Total unique drills across all programs

Skill Pillars

12

Accuracy · Aim · Alignment · Dispersion · Distance Control · Green Reading

Session Durations

6

3 days , 4 days , 5 days , 6 days , 7 days , 9 days

AccuracyAimAlignmentDispersionDistance ControlGreen Reading+6 more

Serpentine & Districts Practice Profile

We've mapped a comprehensive practice profile for Serpentine & Districts, identifying the specific skills this course demands most. The skill distribution below shows which areas of your game will be tested most frequently based on the hole-by-hole analysis (hole handicaps, stroke index, yardage, etc.), while the handicap ranges indicate the typical player profiles who perform well here.

Focus your practice on these key skills to maximize improvement and lower your scores. Check the practice programs below for targeted drills that address these specific skills.

Skill Distribution

Scoring 27%Distance Control 27%Precision 19%Dispersion 12%Aim 12%

Handicap Performance Insights

The handicap ranges shown represent the typical performance levels for this course. Players within these ranges can expect competitive scores, while those outside may yield benefits or may need additional practice in the highlighted skill areas to perform at their best.

13.1
Average HCP
7.8
Minimum HCP
24.4
Maximum HCP

Top Drills

Featured Drills for Serpentine & Districts

Most-used drills from for this course. Practice as standalone drills or scroll down for full programs.

Diagram for Putting Aid: String Line, 50 in a Row
Putting18 min

Putting Aid: String Line, 50 in a Row

Make 50 putts in a row, underneath the hanging string line.

Diagram for Chip | Scattered Piles | 9 Stop Zones
Short Game26 min

Chip | Scattered Piles | 9 Stop Zones

Up to 5 players compete to stop a chip shot in the stop zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Diagram for Mid irons (7,6,5) | Downswing
Driving Range31 min

Mid irons (7,6,5) | Downswing

Work only on downswing using mid irons only. Hit one bucket of ~50 balls.

Diagram for All irons (9 to 2) | Club Swapping Challenge
Driving Range31 min

All irons (9 to 2) | Club Swapping Challenge

Complete the Club Swapping Challenge using irons only. Hit one bucket of ~50 balls.

Diagram for Mid irons (7,6,5) | Takeaway
Driving Range31 min

Mid irons (7,6,5) | Takeaway

Work only on takeaway using mid irons only. Hit one bucket of ~50 balls.

Diagram for Putting Aid: Alignment Sticks, Ball Gate, 50 in a Row
Putting30 min

Putting Aid: Alignment Sticks, Ball Gate, 50 in a Row

Make 50 putts in a row from in between two alignment sticks and through the ball gate.

Course Details

Everything you need to know about Serpentine & Districts.

Contact Information

📞

Phone

+44 (0)1250 872622

📠

Fax

+44 (0) 1250 872622

Giving lessons at Serpentine & Districts Golf Club? Get featured here.

Facilities

Driving Range
Putting Green
Chipping Green
Practice Bunker
Motor Cart
Pull Cart
Golf Clubs Rental
Club Fitting
Pro Shop
Golf Lessons
Caddie Hire
Restaurant
Reception Hall
Changing Room
Lockers
Lodging on Site

Location

1412 Karnup Road

Course Information

Holes

18

Par

72

Type

Parkland

Opened

1970

Google Reviews

Business Claimed
N/A(0 reviews)
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Programs

Skill-Based Practice Programs for Serpentine & Districts

We studied the course layout and prepared practice programs to lower your scores. The programs are purpose-built for each tee to align with the course strategy. Each program consists of curated drills, with pre-defined modules designed to deliver results.

Filter programs by category (select one)

Showing 13 Programs

% match to course practice profile

Practice uphill and downhill putts, for a 1-handicap player, ~10 minutes.

Putting~18 min0 HCP6 drills
Visualization31%
Distance Control31%
Dispersion22%

Save par consistently, for a 15-handicap player, ~15 minutes.

Short Game~26 min15 HCP6 drills
Scoring27%
Accuracy17%
Aim16%

13 Week Flagship Program for Serpentine & Districts

A complete and progressive long-term development curriculum mapped from easier to harder drills, specifically for Serpentine & Districts. Start with the basics and work your way towards more challenging drills. Commit to 13 weeks of training and get in proper shape. Four days counts as a week.

Week 13 days

Putting · 3 ft (1m) only

Align Putter Face For Accurate 3 Foot Putts

Difficulty: Intermediate · Program HCP 12.0

Weeks 1–36 days

Putting · Long (20+ ft)

Make Every 20+ Ft Putt

Difficulty: Expert · Program HCP 0.0

Weeks 3–57 days

Short Game · Chip

Stop Chips Near Hole

Difficulty: Beginner · Program HCP 35.0

Weeks 5–63 days

Short Game · Chip

Chip 10–25 Yds From Rough

Difficulty: Intermediate · Program HCP 17.0

Weeks 6–77 days

Short Game · Bump'n'Run

Land Ball 2–3 Feet From Pin

Difficulty: Intermediate · Program HCP 17.0

Weeks 8–96 days

Short Game · Sand

Sand 10–25 Yds

Difficulty: Intermediate · Program HCP 15.0

Weeks 9–104 days

Driving Range · Mid irons (7,6,5)

Perfect your swing: mechanics for mid iron success

Difficulty: Beginner · Program HCP 35.0

Weeks 10–116 days

Driving Range · Mid irons (7,6,5)

Shape it right: fade or draw with mid irons

Difficulty: Beginner · Program HCP 26.0

Weeks 12–135 days

Driving Range · Mid irons (7,6,5)

Pick your line and stick it—mid iron accuracy

Difficulty: Expert · Program HCP 4.0

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Chip to the green, for a 35-handicap player, ~30 minutes.

Short Game~26 min35 HCP9 drills
Distance Control30%
Scoring21%
Alignment17%

Chip from tight lies, for a 2-handicap player, ~10 minutes.

Short Game~26 min1 HCP5 drills
Aim29%
Distance Control19%
Precision18%

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Prepare for Tournaments at Serpentine & Districts

Follow a complete multi-week structured practice program ahead of the upcoming events and arrive prepared.

No upcoming tournaments at this time.

FAQ

Frequently Asked Questions about Serpentine & Districts

Get answers to common questions about playing Serpentine & Districts and what to expect.

How difficult is Serpentine & Districts for mid-handicap golfers?

Serpentine & Districts is regarded as a strategically complex layout. With a slope of 120, it remains playable for a wide handicap range. The course rating of 70 reflects on scoring relative to par 72.

What tees should a 15 handicap play at Serpentine & Districts?

A 15 handicap golfer should consider tees closer to 6000 yards. The back tees extend to 6500 yards, which makes approach shots longer and scoring more challenging.

What is considered a good score at Serpentine & Districts?

With a course rating of 70 and par 72, a mid-handicap golfer would typically score in the mid to high 80s. Stronger players aiming to break 72 must manage approach shots and avoid penalty strokes.

How long is Serpentine & Districts and how does yardage affect play?

Measuring 6500 yards at maximum length, scoring depends more on placement than raw power.

What type of course is Serpentine & Districts and how should I play it?

Serpentine & Districts is designed as a Parkland layout. Overall, the setup will reward players who place the ball in safe positions far from hazards. Also, type of shot is more crucial rather than just trying to gain distance.

What features make Serpentine & Districts strategically challenging?

The combination of a slope rating of 120 and yardage reaching 6500 yards creates consistent pressure on approach shots. You will need to balance risk and reward, especially on longer par 4s and protected greens.

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