Practice Programs

Complete Golf Practice Blueprint for Sanriku Country Club

Discover tailored practice programs for this course.

Kamaishi, Iwate, Japan
Open Flagship Program

Total Programs

13

13 complete programs built for this course

Unique Drills

72

Total unique drills across all programs

Skill Pillars

10

Accuracy · Aim · Alignment · Dispersion · Distance Control · Mechanics

Session Durations

6

3 days , 4 days , 5 days , 6 days , 8 days , 9 days

AccuracyAimAlignmentDispersionDistance ControlMechanics+4 more

Sanriku Practice Profile

We've mapped a comprehensive practice profile for Sanriku, identifying the specific skills this course demands most. The skill distribution below shows which areas of your game will be tested most frequently based on the hole-by-hole analysis (hole handicaps, stroke index, yardage, etc.), while the handicap ranges indicate the typical player profiles who perform well here.

Focus your practice on these key skills to maximize improvement and lower your scores. Check the practice programs below for targeted drills that address these specific skills.

Skill Distribution

Scoring 29%Distance Control 25%Precision 16%Accuracy 14%Dispersion 13%

Handicap Performance Insights

The handicap ranges shown represent the typical performance levels for this course. Players within these ranges can expect competitive scores, while those outside may yield benefits or may need additional practice in the highlighted skill areas to perform at their best.

24.2
Average HCP
15.9
Minimum HCP
39.2
Maximum HCP

Top Drills

Featured Drills for Sanriku

Most-used drills from for this course. Practice as standalone drills or scroll down for full programs.

Diagram for Bump-n-Run | Scattered Piles | Quadrants
Short Game26 min

Bump-n-Run | Scattered Piles | Quadrants

Up to 5 players compete to stop bump-n-run shot inside the quadrant(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

Diagram for All woods (Hy to Dr) | Progressive Targets Challenge
Driving Range31 min

All woods (Hy to Dr) | Progressive Targets Challenge

Complete the Progressive Targets Challenge using woods only. Hit one bucket of ~50 balls.

Diagram for Bump-n-Run | Scattered Piles | Quadrants
Short Game26 min

Bump-n-Run | Scattered Piles | Quadrants

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop bump-n-run shots inside quadrants. Count the number of successes.

Diagram for Chip | Deep Rough and Other | Above/Below Feet
Short Game26 min

Chip | Deep Rough and Other | Above/Below Feet

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, and one bucket with balls below feet level.

Diagram for Flop | Perpendicular Ball Lines | 3 Landing Zones
Short Game26 min

Flop | Perpendicular Ball Lines | 3 Landing Zones

Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and hit-and-land flop shots inside landing zones. Count the number of successes.

Diagram for Flop | Perpendicular Piles | 9 Stop Zones
Short Game26 min

Flop | Perpendicular Piles | 9 Stop Zones

Up to 5 players compete to stop a flop shot in the stop zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Course Details

Everything you need to know about Sanriku.

Contact Information

📞

Phone

+44 (0)1250 872622

📠

Fax

+44 (0) 1250 872622

Giving lessons at Sanriku Country Club? Get featured here.

Facilities

Driving Range
Putting Green
Chipping Green
Practice Bunker
Motor Cart
Pull Cart
Golf Clubs Rental
Club Fitting
Pro Shop
Golf Lessons
Caddie Hire
Restaurant
Reception Hall
Changing Room
Lockers
Lodging on Site

Location

Heita

Course Information

Holes

9

Par

36

Type

Parkland

Opened

1965

Google Reviews

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Programs

Skill-Based Practice Programs for Sanriku

We studied the course layout and prepared practice programs to lower your scores. The programs are purpose-built for each tee to align with the course strategy. Each program consists of curated drills, with pre-defined modules designed to deliver results.

Filter programs by category (select one)

Showing 13 Programs

% match to course practice profile

15 Week Flagship Program for Sanriku

A complete and progressive long-term development curriculum mapped from easier to harder drills, specifically for Sanriku. Start with the basics and work your way towards more challenging drills. Commit to 15 weeks of training and get in proper shape. Four days counts as a week.

Weeks 1–26 days

Short Game · Chip

Avoid Three-Putts

Difficulty: Beginner · Program HCP 35.0

Weeks 2–47 days

Short Game · Bump'n'Run

Make Par Around the Green

Difficulty: Beginner · Program HCP 35.0

Weeks 4–67 days

Short Game · Bump'n'Run

Make Par Around the Green

Difficulty: Beginner · Program HCP 35.0

Weeks 6–87 days

Short Game · Mixed

Short Game 5–20 Yds From Fringe Or Rough

Difficulty: Beginner · Program HCP 35.0

Weeks 8–107 days

Short Game · Chip

Turn Chips into Birdie Chances

Difficulty: Beginner · Program HCP 26.0

Weeks 10–127 days

Short Game · Flop

Feel the distance: flop to different targets and control your rollout

Difficulty: Intermediate · Program HCP 19.0

Weeks 12–134 days

Driving Range · Long irons (4,3,2)

Control Long Iron Flight

Difficulty: Beginner · Program HCP 35.0

Weeks 13–156 days

Driving Range · Woods (Hy,5W,3W)

Stop Missing 3-Wood Fairways

Difficulty: Beginner · Program HCP 35.0

Week 153 days

Driving Range · Woods (Hy,5W,3W)

Reduce 3-Wood Spread

Difficulty: Intermediate · Program HCP 17.0

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Stop near the hole, for a 35-handicap player, ~30 minutes.

Short Game~26 min35 HCP6 drills
Scoring30%
Distance Control19%
Aim19%

Achieve distance accuracy, for a 18-handicap player, ~15 minutes.

Driving Range30-31 min17 HCP3 drills
Precision39%
Dispersion34%
Distance Control12%
2026

Prepare for Tournaments at Sanriku

Follow a complete multi-week structured practice program ahead of the upcoming events and arrive prepared.

No upcoming tournaments at this time.

FAQ

Frequently Asked Questions about Sanriku

Get answers to common questions about playing Sanriku and what to expect.

How difficult is Sanriku for mid-handicap golfers?

Sanriku presents a demanding test. The 120 slope rating keeps it accessible for developing players. The course rating of 70 reflects on scoring relative to par 36.

What tees should a 15 handicap play at Sanriku?

A 15 handicap golfer should consider tees closer to 6000 yards. The back tees extend to 6500 yards, which makes approach shots longer and scoring more challenging.

What is considered a good score at Sanriku?

With a course rating of 70 and par 36, a mid-handicap golfer would typically score in the mid to high 80s. Stronger players aiming to break 36 must manage approach shots and avoid penalty strokes.

How long is Sanriku and how does yardage affect play?

At a full length of 6500 yards, it balances distance with positional strategy.

What type of course is Sanriku and how should I play it?

Architecturally, it reflects a Parkland style. Overall, the setup will reward players who place the ball in safe positions far from hazards. Also, type of shot is more crucial rather than just trying to gain distance.

What features make Sanriku strategically challenging?

The combination of a slope rating of 120 and yardage reaching 6500 yards creates consistent pressure on approach shots. You will need to balance risk and reward, especially on longer par 4s and protected greens.

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