Course Program

Thread the needle: roll your Bump'n'Run to tap-in range

Dial in touch, for a 23-handicap player, ~20 minutes at Sandy Burr Cc

Short GameAll teesProgram HCP 23.39 drills60% match to course practice profile

Program Snapshot

Handicap range

10 to 45

Average HCP

23.3

Duration (single session)

3 hr 54 min

or

1 drill/day: 9 days · 26 min/day

Ideal tee

All

Skill Distribution

Scoring29%
Accuracy26%
Distance Control13%
Aim9%
Green Reading7%
Visualization6%
Alignment4%
Trajectory3%
Precision3%

Overview

Program Structure

Thread the needle: roll your Bump'n'Run to tap-in range. Dial in touch and roll to tap-in range. Focus on Scoring, Accuracy, Distance Control. For a 23-handicap player, in ~20 minutes.

Skill

Accuracy

Shot

Bump'n'Run

What you will improve

  • Scoring
  • Accuracy
  • Distance Control
  • Aim

Program details

Sessions
9 focused drills
Recommended
2–3 sessions / week
Total duration
3 hr 54 min
or
1 drill per day
9 days · 26 min/day

Drill Framework

Program breakdown

Each drill is designed to prepare you for the course. Follow the program or repeat the drills to improve key areas of your game.

01

Bump-n-Run | Perpendicular Piles | Bullseye 2x

Short Game

Up to 5 players compete to stop a bump-n-run shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

26 minFocus: Short Game
Diagram for Bump-n-Run | Perpendicular Piles | Bullseye 2x
1

Set up 10 piles of balls in two lines that cross each other. Put 5 piles in each line. Leave space between all piles and lines.

2

Put the piles 1 to 10 yards/meters from the green and 5 to 30 yards/meters from the hole.

3

On the green, mark two big circles around the hole. Make the first circle 6 feet (2 meters) out from the hole, and the second circle 15 feet (5 meters) out from the hole.

4

There are 36 shots total. Split them into 3 groups of 12 shots.

5

First 12 shots: try to stop the ball inside the small (inner) circle. Next 12: try to stop the ball inside the big (outer) circle but outside the small circle. Last 12: try to keep the ball anywhere on the green.

6

Hit one ball from each pile. Keep moving around the piles any way until all 36 shots are done using the right target for each group.

7

Count how many balls land in the right place for each group: inside the small circle for the first 12, in the big circle but outside the small one for the next 12, and anywhere on the green for the last

2

Enter score in the app, out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
02

Bump-n-Run | Parallel Ball Lines | Bullseye 2x

Short Game

Up to 5 players compete to stop a bump-n-run shot in the bullseye. The best final score relative to PAR wins the challenge. Up to 80 balls are needed.

26 minFocus: Short Game
Diagram for Bump-n-Run | Parallel Ball Lines | Bullseye 2x
1

Set up 4 lines of 9 balls each, with balls 1 foot apart.

2

Place the lines on grass, 1 to 10 yards from the green, 5 yards between lines.

3

Mark two circles on the green around the hole: one with a 6-foot radius, another with a 15-foot radius.

4

Hit 36 shots, in two groups of 18 shots.

5

For the first 18 shots, aim for the small circle. For the next 18 shots, aim for the big circle.

6

Hit balls in order from any line, switch lines as wanted.

7

Count each ball that stops in the right circle as a success.

8

After 36 shots, count how many hit their target circles and enter your score in the app out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3331282520161285
03

Bump-n-Run | Fairway | Uphill/Downhill

Short Game

Hit bump-n-run two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.

26 minFocus: Short Game
Diagram for Bump-n-Run | Fairway | Uphill/Downhill
1

Set up two lines of 18 golf balls each on a sloped fairway near the green: one line on the uphill slope, one line on the downhill slope. Balls should be spaced 5 yards apart, between 5 and 30 yards from the hole.

2

Place 3 target zones on the green in a row, 6 feet apart. Call them Zone 1 (closest), Zone 2 (middle), and Zone 3 (farthest).

3

Hit 36 total bump-and-run shots: 18 from the uphill line, 18 from the downhill line.

4

From the uphill line, hit 6 shots to each zone (6 to Zone 1, 6 to Zone 2, 6 to Zone 3). Always hit every third ball, skipping two balls between shots.

5

For the downhill line, repeat the process: 6 shots to each zone, using every third ball.

6

Count a success each time a ball stops inside the intended target zone.

7

When all 36 shots are done, record how many balls landed in the correct zone, out of 36 attempts, in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score312926221713963
04

Bump-n-Run | Fairway | Flat

Short Game

Up to 5 players hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the flat fairway.

26 minFocus: Short Game
Diagram for Bump-n-Run | Fairway | Flat
1

Set up 3 target zones on the green, called Zone 1, Zone 2, and Zone

3

Space them about 6 feet (2 meters) apart in a straight line.

2

Place your ball at the same spot on the fairway for every shot.

3

Hit 36 bump-and-run shots, with 12 shots aimed at each zone.

4

Hit 12 shots aiming for Zone

5

Hit 12 shots aiming for Zone

6

Hit 12 shots aiming for Zone

7

Each ball that stops inside the correct zone counts as a success.

8

When all shots are done, count how many were successful and enter your total number of successful shots out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
05

Bump-n-Run | Parallel Piles | Bullseye 2x

Short Game

Up to 5 players compete to stop a bump-n-run shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

26 minFocus: Short Game
Diagram for Bump-n-Run | Parallel Piles | Bullseye 2x
1

Arrange 10 piles of balls in two lines, with 5 piles in each line. Lines are 3 yards/meters apart; piles are 4 yards/meters apart in each line.

2

Put the piles on grass, 1 to 10 yards/meters from the green and 5 to 30 yards/meters from the hole.

3

On the green, make two target circles with string or tees: an inner circle with a 6-foot/2-meter radius, and an outer circle with a 15-foot/5-meter radius.

4

Hit 36 bump-and-run shots: 18 shots at the inner circle, 18 shots at the outer circle.

5

Pick a ball pile and hit a bump-and-run shot to the target circle.

6

After 18 shots at one circle, switch and do 18 shots at the other circle.

7

Count every shot that stops inside the target circle as a success.

8

Add up your successful shots out of 36 in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score302825221713964
06

Bump-n-Run | Fairway | Flat

Short Game

Hit bump-n-run two buckets of balls (avg. bucket is 40 balls) from the flat fairway.

26 minFocus: Short Game
Diagram for Bump-n-Run | Fairway | Flat
1

Put 2 rows of 20 golf balls each on flat grass near the green, 5 yards apart.

2

Make sure both rows are between 5 and 30 yards from the hole, and keep all balls on the fairway, not on the green.

3

Split the 36 shots into 3 groups of

2

First 12 shots, try to land the ball within 5 feet left of the hole.

4

Next 12 shots, try to land the ball within 5 feet right of the hole.

5

Last 12 shots, aim to land the ball in a 5-foot circle around the hole.

6

Hit every third ball from each row: start with one row (balls 1, 4, 7, etc.), then switch to the other row, and keep going until all 36 shots are done.

7

Count each ball that stops in the right target area as a success for that group.

8

When all 36 tries are finished, add the successful shots and enter your score in the app, out of 36.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
07

Bump-n-Run | Rough | Uphill/Downhill

Short Game

Hit bump-n-run two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.

26 minFocus: Short Game
Diagram for Bump-n-Run | Rough | Uphill/Downhill
1

Set up two rows of 20 golf balls each, 5 yards apart, on sloped rough near the green. One row is on uphill, one on downhill. Place rows 5–30 yards from the hole.

2

Take 36 shots total: 18 from uphill row, 18 from downhill row.

3

On the uphill row, hit every third ball until you take 18 shots.

4

On the downhill row, do the same: hit every third ball until you take 18 shots.

5

Only balls that land and stop in a 6-foot wide target area, 5–15 feet from the hole, count as a success. Same target for both rows.

6

Count all balls that stop in the target area.

7

Add up your total successes and enter your score in the app, out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
08

Bump-n-Run | Deep Rough and Other | Uphill/Downhill

Short Game

Up to 5 players hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.

26 minFocus: Short Game
Diagram for Bump-n-Run | Deep Rough and Other | Uphill/Downhill
1

Get 36 golf balls and split into 2 groups of 18 balls each.

2

Put one group of 18 balls on the uphill slope, close to the green.

3

Put the second group of 18 balls on the downhill slope, about 5 yards from the green.

4

On the green, set up 3 target zones in a line, about 6 feet apart.

5

From the uphill pile, hit 6 shots at each target zone (first at Zone 1, then Zone 2, then Zone 3).

6

From the downhill pile, hit 6 shots at each zone in the same order.

7

Ball counts as a success if it stays in the chosen target zone.

8

Count how many shots landed in the target zones out of 36, and enter the score in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3028252218141074
09

Bump-n-Run | Scattered Ball Lines | Bullseye 2x

Short Game

Scatter a bucket of balls next to the green (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop bump-n-run shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.

26 minFocus: Short Game
Diagram for Bump-n-Run | Scattered Ball Lines | Bullseye 2x
1

Put 40 balls in 8 lines of 5 balls each around the green. Lines should be about 1 yard/meter apart and placed 1 to 10 yards/meters from the green and 5 to 30 yards/meters from the hole.

2

On the green, mark two circle zones around the hole: one with a 6-foot (2 meter) radius and another with a 15-foot (5 meter) radius.

3

Hit 36 bump-and-run shots—first 18 shots aiming for the small inner circle, then 18 shots aiming for the bigger outer circle.

4

Use any line of balls. Hit shots for the inner circle for 18 attempts, then switch to hitting shots for the outer circle for another 18 attempts. Change lines as wanted.

5

Count each ball that stops in the circle aimed for as a success.

6

After all 36 shots, add the number of successful shots out of 36 and enter your score in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Next Step

Ready to start this program?

Start the drills at your own pace or work with a coach to inside drills.golf.