Week 1≤ 4 days
Short Game·Pitch
Keep Par Safe
Difficulty: Beginner · Module HCP 35.0
Weeks 2–4≤ 7 days
Short Game·Bump'n'Run
How straight can you roll it? Test your setup
Difficulty: Beginner · Module HCP 27.1
Weeks 4–6≤ 7 days
Short Game·Bump'n'Run
Thread the gap: precision Bump'n'Runs to a tight pin
Difficulty: Beginner · Module HCP 25.2
Weeks 6–8≤ 7 days
Short Game·Sand
Feet, hips, shoulders—are you set up for a high soft shot?
Difficulty: Beginner · Module HCP 24.8
Weeks 8–10≤ 7 days
Short Game·Pitch
Thread the gap: pitch through a narrow landing zone
Difficulty: Intermediate · Module HCP 17.6
Weeks 10–11≤ 4 days
Driving Range·Woods (Hy,5W,3W)
Stop Missing 3-Wood Fairways
Difficulty: Beginner · Module HCP 35.0
Weeks 11–13≤ 6 days
Driving Range·Wedges (LW,SW,GW,PW)
Wedge Distance Control Inside 100 Yards
Difficulty: Beginner · Module HCP 35.0
Weeks 13–14≤ 5 days
Driving Range·Driver
Keep it in the corridor—hit within 10 yards every time
Difficulty: Intermediate · Module HCP 17.6
Weeks 14–15≤ 3 days
Driving Range·Short irons (9,8)
Short Iron Distance Control
Difficulty: Intermediate · Module HCP 17.5