Course Program

Turn flops into par saves—score from the sand or rough

Up-and-down contest, for a 31-handicap player, ~30 minutes at Dongpukurd

Short GameAll teesProgram HCP 30.64 drills

Program Snapshot

Handicap range

10 to 45

Average HCP

30.6

Duration (single session)

1 hr 44 min

or

1 drill/day: 4 days · 26 min/day

Ideal tee

All

Skill Distribution

Scoring38%
Accuracy17%
Aim15%
Distance Control14%
Alignment10%
Dispersion4%
Precision3%

Overview

Program Structure

Turn flops into par saves—score from the sand or rough. Up-and-down contest and turn into par saves. Focus on Scoring, Accuracy, Aim. For a 31-handicap player, in ~30 minutes.

Skill

Scoring

Shot

Flop

What you will improve

  • Scoring
  • Accuracy
  • Aim
  • Distance Control

Program details

Sessions
4 focused drills
Recommended
2–3 sessions / week
Total duration
1 hr 44 min
or
1 drill per day
4 days · 26 min/day

Drill Framework

Program breakdown

Each drill is designed to prepare you for the course. Follow the program or repeat the drills to improve key areas of your game.

01

Flop | Parallel Ball Lines | Bullseye 2x

Short Game

Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop flop shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.

26 minFocus: Short Game
Diagram for Flop | Parallel Ball Lines | Bullseye 2x
1

Set up two lines of 18 balls each, 1 foot apart. The lines are 6 feet apart.

2

On the green, mark two circles around the hole. The inner circle is 6 feet from the hole. The outer circle is 15 feet from the hole.

3

From 5 to 20 yards away, hit flop shots. Hit 3 balls from the first line, then 3 from the second. Keep switching until all 36 balls are hit.

4

The goal is to make balls stop inside the circles. Balls in the inner circle are birdie-level. Balls in the outer circle but outside the inner are par-level.

5

At the end, count how many balls stopped in the circles and enter the total out of 36 attempts in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score312926221713963
02

Flop | Scattered Piles | Bullseye 2x

Short Game

Up to 5 players compete to stop a flop shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

26 minFocus: Short Game
Diagram for Flop | Scattered Piles | Bullseye 2x
1

Pick two random spots 5-20 yards from the hole and place two piles of balls. Make spots and surfaces random but similar.

2

Make two circles on the green with string or tees: one circle 6 feet from the hole, one circle 15 feet from the hole.

3

Hit 36 flop shots: 18 shots at the small circle, 18 shots at the big circle.

4

At the first pile, hit 9 balls at the small circle, then 9 at the big circle.

5

At the second pile, again hit 9 at the small circle, then 9 at the big circle.

6

Count balls that stop inside the small circle as birdie. Count balls in the big circle (but outside small) as par.

7

Add up all balls that stayed in both circles. Enter score in the app, out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score282623181411853
03

Flop | Deep Rough and Other | Uphill/Downhill

Short Game

Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.

26 minFocus: Short Game
Diagram for Flop | Deep Rough and Other | Uphill/Downhill
1

Split 36 balls into two groups of

8

Put one group at the uphill slope, and one group at the downhill slope, both in deep rough 5 to 20 yards from the hole.

2

On the green, make three target zones side by side, each about 3 feet wide and within 10 feet of the hole. Label them Zone 1 (left), Zone 2 (center), Zone 3 (right).

3

From the uphill position, hit 18 flop shots. Aim 6 balls in Zone 1, 6 in Zone 2, and 6 in Zone

4

From the downhill position, hit 18 flop shots. Aim 6 balls in Zone 1, 6 in Zone 2, and 6 in Zone

5

Count each shot that stops in the right zone as a success.

6

Enter the number of successes in the app, out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score302825211713963
04

Flop | Scattered Piles | 9 Stop Zones

Short Game

Up to 5 players compete to stop a flop shot in the stop zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

26 minFocus: Short Game
Diagram for Flop | Scattered Piles | 9 Stop Zones
1

Divide 36 balls into 9 piles with 4 balls each. Put each pile in the chipping area, not on the green, between 5 and 20 yards from the hole.

2

Mark 9 stop zones on the green using tees, string, or buckets, spaced across the green.

3

Hit 4 flop shots at each stop zone, trying to stop each ball in the zone.

4

Start at any pile and pick a stop zone. Hit 4 balls from the pile to that zone.

5

Move to the next pile and new stop zone. Keep going until all 9 zones have 4 shots each (36 shots total).

6

Count each ball that stops inside the right stop zone.

7

Enter the number of successful shots in the app, out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score302826221713963

Next Step

Ready to start this program?

Start the drills at your own pace or work with a coach to inside drills.golf.