Vary landing spot, for a 26-handicap player, ~20 minutes.
Practice Programs
Complete Golf Practice Blueprint for Rolling Greens Golf Club
Discover tailored practice programs for this course.
Total Programs
14
14 complete programs built for this course
Unique Drills
86
Total unique drills across all programs
Skill Pillars
10
Accuracy · Aim · Alignment · Dispersion · Distance Control · Mechanics
Session Durations
6
4 days , 5 days , 6 days , 7 days , 8 days , 9 days
Rolling Greens Practice Profile
We've mapped a comprehensive practice profile for Rolling Greens, identifying the specific skills this course demands most. The skill distribution below shows which areas of your game will be tested most frequently based on the hole-by-hole analysis (hole handicaps, stroke index, yardage, etc.), while the handicap ranges indicate the typical player profiles who perform well here.
Focus your practice on these key skills to maximize improvement and lower your scores. Check the practice programs below for targeted drills that address these specific skills.
Skill Distribution
Handicap Performance Insights
The handicap ranges shown represent the typical performance levels for this course. Players within these ranges can expect competitive scores, while those outside may yield benefits or may need additional practice in the highlighted skill areas to perform at their best.
Top Drills
Featured Drills for Rolling Greens
Most-used drills from for this course. Practice as standalone drills or scroll down for full programs.
Chip | Parallel Ball Lines | 3 Landing Zones
Up to 5 players compete to stop a chip shot inside the landing zone(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.
Driver | Low/Mid/High Shot
Produce low/mid/high shots using driver only. Hit one bucket of ~50 balls.
Chip | Scattered Ball Lines | 3 Landing Zones
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and hit-and-land chip shots inside landing zones. Count the number of successes.
Chip | Scattered Piles | Multiple Targets
Up to 5 players compete to stop a chip shot closest to the multiple target(s). The player with the most points wins the challenge. One bucket of balls per player is needed.
Chip | Parallel Ball Lines | Multiple Targets
Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop chip shots close to multiple targets. Count the number of successes.
Chip | Perpendicular Piles | Quadrants
Up to 5 players compete to stop a chip shot inside the quadrant(s). The player with the most points wins the challenge. One bucket of balls per player is needed.
Course Details
Everything you need to know about Rolling Greens.
Contact Information
Phone
+44 (0)1250 872622
Fax
+44 (0) 1250 872622
Giving lessons at Rolling Greens Golf Club? Get featured here.
Facilities
Location
Route 99 North
Course Information
Holes
9
Par
36
Type
Parkland
Opened
1966
Google Reviews
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Programs
Skill-Based Practice Programs for Rolling Greens
We studied the course layout and prepared practice programs to lower your scores. The programs are purpose-built for each tee to align with the course strategy. Each program consists of curated drills, with pre-defined modules designed to deliver results.
Filter programs by category (select one)
Showing 14 Programs
% match to course practice profileEscape safely, for a 35-handicap player, ~30 minutes.
Control ball flight basics, for a 35-handicap player, ~30 minutes.
Perfect long iron trajectory, for a 29-handicap player, ~20 minutes.
15 Week Flagship Program for Rolling Greens
A complete and progressive long-term development curriculum mapped from easier to harder drills, specifically for Rolling Greens. Start with the basics and work your way towards more challenging drills. Commit to 15 weeks of training and get in proper shape. Four days counts as a week.
Short Game · Sand
Get Out of Bunker Safely
Difficulty: Beginner · Program HCP 34.0
Short Game · Pitch
Land Close To Pin
Difficulty: Beginner · Program HCP 34.0
Short Game · Chip
Feel Green: Control Rollout
Difficulty: Beginner · Program HCP 25.0
Short Game · Flop
Land 3–4 Feet From Pin
Difficulty: Intermediate · Program HCP 16.0
Driving Range · Driver
Driver Fairway Accuracy For Beginners
Difficulty: Beginner · Program HCP 35.0
Driving Range · Long irons (4,3,2)
Shape the shot: draw or fade with long irons
Difficulty: Beginner · Program HCP 29.0
Driving Range · Wedges (LW,SW,GW,PW)
Shape it perfectly: fade or draw with wedges
Difficulty: Beginner · Program HCP 26.0
Driving Range · Mid irons (7,6,5)
Center of the green: reduce spread on irons
Difficulty: Beginner · Program HCP 21.0
Driving Range · Wedges (LW,SW,GW,PW)
Challenge: eliminate off-target wedge shots
Difficulty: Intermediate · Program HCP 17.0
Save par consistently, for a 14-handicap player, ~15 minutes.
Keep par safe, for a 35-handicap player, ~30 minutes.
Land 3-4 feet away, for a 16-handicap player, ~15 minutes.
Stick flops to green, for a 16-handicap player, ~15 minutes.
Eliminate off-target mid irons, for a 22-handicap player, ~20 minutes.
Unlock Your Golf Potential
Get personalized coaching and custom training programs tailored to your game.
Get StartedConsistent woods length, for a 12-handicap player, ~15 minutes.
Maximize in regulation, for a 1-handicap player, ~10 minutes.
Eliminate off-target wedges, for a 18-handicap player, ~15 minutes.
Fade or draw wedges, for a 26-handicap player, ~20 minutes.
Precision short irons, for a 1-handicap player, ~10 minutes.
Prepare for Tournaments at Rolling Greens
Follow a complete multi-week structured practice program ahead of the upcoming events and arrive prepared.
No upcoming tournaments at this time.
FAQ
Frequently Asked Questions about Rolling Greens
Get answers to common questions about playing Rolling Greens and what to expect.
How difficult is Rolling Greens for mid-handicap golfers?
Rolling Greens is regarded as a strategically complex layout. With a slope of 120, it remains playable for a wide handicap range. The course rating of 70 reflects on scoring relative to par 36.
What tees should a 15 handicap play at Rolling Greens?
A 15 handicap golfer should consider tees closer to 6000 yards. The back tees extend to 6500 yards, which makes approach shots longer and scoring more challenging.
What is considered a good score at Rolling Greens?
With a course rating of 70 and par 36, a mid-handicap golfer would typically score in the mid to high 80s. Stronger players aiming to break 36 must manage approach shots and avoid penalty strokes.
How long is Rolling Greens and how does yardage affect play?
Measuring 6500 yards at maximum length, scoring depends more on placement than raw power.
What type of course is Rolling Greens and how should I play it?
Rolling Greens is designed as a Parkland layout. Overall, the setup will reward players who place the ball in safe positions far from hazards. Also, type of shot is more crucial rather than just trying to gain distance.
What features make Rolling Greens strategically challenging?
The combination of a slope rating of 120 and yardage reaching 6500 yards creates consistent pressure on approach shots. You will need to balance risk and reward, especially on longer par 4s and protected greens.
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