Hit Center Of Cup From 3 Feet
Align body parallel to line, for a 12-handicap player, ~15 minutes. Working on distance: 3 ft (1m) only.
Module skill breakdown
Course Flagship Program
We studied the course and made a flagship practice program specifically for Rokko Kokusai Public. The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.
Program Snapshot
Weeks
14
Days
54
Modules
9
Frequency
4 days/week
Putting·3 ft (1m) only
Hit Center Of Cup From 3 Feet
Difficulty: Intermediate · Module HCP 12.3
Putting·Long (20+ ft)
Sink All Long Putts
Difficulty: Expert · Module HCP 0.6
Short Game·Flop
Flop 15–25 Yds From Sand Or Tight Lie
Difficulty: Beginner · Module HCP 35.0
Short Game·Chip
Save Par with Clutch Chip
Difficulty: Beginner · Module HCP 27.2
Short Game·Mixed
Save par with a clutch mixed shot—pressure drill
Difficulty: Beginner · Module HCP 23.3
Short Game·Chip
Pinpoint Chips for Tap-Ins
Difficulty: Beginner · Module HCP 20.9
Driving Range·Mid irons (7,6,5)
Check your setup: avoid fat or thin shots
Difficulty: Beginner · Module HCP 35.0
Driving Range·Long irons (4,3,2)
Control Long Iron Flight
Difficulty: Beginner · Module HCP 35.0
Driving Range·Wedges (LW,SW,GW,PW)
Thread the needle: precision wedges to the pin
Difficulty: Beginner · Module HCP 25.1
Flagship curriculum
Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.
Align body parallel to line, for a 12-handicap player, ~15 minutes. Working on distance: 3 ft (1m) only.
Module skill breakdown
Practice uphill and downhill putts, for a 1-handicap player, ~10 minutes. Working on distance: long (20+ ft).
Module skill breakdown
Avoid big numbers, for a 35-handicap player, ~30 minutes. Working on shot: flop.
Module skill breakdown
Turn into birdies, for a 27-handicap player, ~20 minutes. Working on shot: chip.
Module skill breakdown
Up-and-down contest, for a 23-handicap player, ~20 minutes. Working on shot: mixed.
Module skill breakdown
Precision from tough lie, for a 21-handicap player, ~20 minutes. Working on shot: chip.
Module skill breakdown
Avoid fat or thin shots, for a 35-handicap player, ~30 minutes. Working on club: mid irons (7,6,5).
Module skill breakdown
Eliminate hooks, for a 35-handicap player, ~30 minutes. Working on club: long irons (4,3,2).
Module skill breakdown
Leave tap-ins, for a 25-handicap player, ~20 minutes. Working on club: wedges (lw,sw,gw,pw).
Module skill breakdown
Program snapshot
Avg HCP focus
12.3
Intermediate
Skill pillars
Alignment · Aim · Stroke · Precision · Scoring · Visualization
Host course
Rokko Kokusai Public
Weekly Plan
1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.
4 days scheduled
Hit Center Of Cup From 3 Feet. Position feet correctly and align body parallel to line. Focus on Alignment, Aim, Stroke. This module is for Putting, specifically working on 3 ft (1m) only.
Day 1
Program: Hit Center Of Cup From 3 Feet
Make 50 putts in a row from in between two alignment sticks and through the ball gate.
Hit 50 putts from 3 ft using two alignment sticks and a ball gate.
Enter score in the app, out of 50 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 50 | 48 | 45 | 42 | 39 | 35 | 31 | 26 |
Day 2
Program: Hit Center Of Cup From 3 Feet
Make 50 putts in a row over the chalk starting line.
Hit 50 putts from 3 ft over a chalk starting line.
Draw a straight line on the putting surface.
Enter score in the app, out of 50 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 50 | 49 | 47 | 43 | 40 | 36 | 31 | 26 |
Day 3
Program: Hit Center Of Cup From 3 Feet
Make 50 putts in a row, underneath the hanging string line.
Hit 30 putts from 3 ft under a hanging string.
Enter score, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 29 | 27 | 25 | 22 | 19 | 16 | 13 |
Day 4
Program: Sink All Long Putts
Stop the ball inside all five fields - with your eyes closed - to complete the challenge.
Hit 6 putts into each field, with eyes closed.
Start at the closest field and move to farther ones.
Enter total putts that stopped inside all fields, out of 30 attempts, in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 26 | 24 | 22 | 19 | 17 | 15 | 12 | 9 | 6 |
4 days scheduled
Sink All Long Putts. Focus on ball roll and finish position and hit putts with both left and right breaks. Focus on Visualization, Distance Control, Dispersion. This module is for Putting, specifically working on Long (20+ ft).
Day 5
Program: Sink All Long Putts
Stop 5 balls in a row - one inside each field - to complete the challenge. If miss, fall back two fields.
Hit 6 putts to each field (30 putts total).
Start at the nearest field, then move to farther fields.
Enter total putts that stopped in all fields, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 27 | 25 | 22 | 20 | 18 | 15 | 12 | 8 |
Day 6
Program: Sink All Long Putts
Eliminate long distance misses by stopping 5 balls inside the circle, in a row.
Stand 30 ft (10 m) from the hole.
Draw a circle around the hole with a 3 ft (1 m) radius using chalk or string. After putting, check with putter—any ball outside the putter length is a miss.
Hit 30 putts in sets of
Holed putts count as inside the circle.
Enter score in the app, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 27 | 25 | 22 | 19 | 15 | 12 | 9 |
Day 7
Program: Sink All Long Putts
Stop the ball between the hole and an alignment stick with your eyes closed.
Hit 10 putts from 25 ft.
Hit 10 putts from 35 ft.
Hit 10 putts from 45 ft.
Count how many putts stopped between the hole and the alignment stick with eyes closed. Enter this score in the app, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 26 | 22 | 20 | 17 | 14 | 11 | 8 | 5 | 2 |
Day 8
Program: Sink All Long Putts
Stop 5 balls in a row past the hole and short of an alignment stick.
Stand 30 ft (10 m) from the hole. Try to stop the ball past the hole but before the alignment stick, inside a 3 ft (1 m) zone.
Hit 30 putts.
Enter how many putts stopped in the zone, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 27 | 25 | 23 | 21 | 18 | 17 | 10 | 6 |
4 days scheduled
Sink All Long Putts. Focus on ball roll and finish position and hit putts with both left and right breaks. Focus on Visualization, Distance Control, Dispersion. This module is for Putting, specifically working on Long (20+ ft).
Day 9
Program: Sink All Long Putts
Stop the ball inside the circle with your eyes closed.
Hit 10 balls from 25 ft (8 m), circle radius is 2.5 ft (0.8 m)
Move to 35 ft (12 m), use a 3.5 ft (1.2 m) circle, hit 10 balls
Move to 45 ft (15 m), use a 4.5 ft (1.5 m) circle, hit 10 balls
Hit 10 putts per distance, total 30 putts
Stop the ball inside the circle, eyes closed
Count how many balls stopped inside the circle
Enter the number of balls that stopped inside the circle, out of 30 attempts, in the app
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 24 | 18 | 15 | 13 | 11 | 9 | 7 | 5 | 2 |
Day 10
Program: Flop 15–25 Yds From Sand Or Tight Lie
Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.
Put 18 balls in one bucket for shots above your feet, and 18 balls in another bucket for shots below your feet.
On the practice green, set up 3 target zones in a row, about 10 to 15 feet from the hole.
Split the 36 balls into 3 groups of 12 balls.
For the first 12 balls, hit from above feet and aim for Target Zone
For the next 12 balls, hit from below feet and aim for Target Zone
For the last 12 balls, switch between above and below feet every 2 balls and aim for Target Zone
Always keep the ball on the correct slope as needed, only change which target zone you aim at as above.
Count each ball that lands and stays in the correct target zone as a success.
When done, count how many successes out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 24 | 20 | 16 | 12 | 8 | 5 | 3 |
Day 11
Program: Flop 15–25 Yds From Sand Or Tight Lie
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and stop flop shots inside quadrants. Count the number of successes.
Arrange 40 balls into 10 piles of 4 balls each. Set the piles in 2 lines that cross each other, with 5 piles in each line, about 2 meters apart.
Place the piles on grass 5 to 20 meters from the hole, not on the green.
On the green, use string or markers to divide a 10-foot (3 meters) circle around the hole into 4 equal parts.
Hit 36 flop shots, 9 shots for each quadrant, trying to stop the ball inside each part.
Take turns hitting from different piles, aiming for the set part each time.
If the ball stops in the right part, count it as a success.
After all 36 shots, count the total successes and enter the number out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 12
Program: Flop 15–25 Yds From Sand Or Tight Lie
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and stop flop shots close to multiple targets. Count the number of successes.
Place 40 balls into 10 piles of 4 balls each. Arrange them in two lines of 5 piles each, lines must cross each other.
Make sure the lines are 7 yards apart. In a line, make sure each pile is 2 yards apart.
Set up 3 flags in a row, 10 feet apart. Each flag is a target for hitting the balls.
Hit 36 balls in total. Hit 12 balls at each target.
Hit the balls by switching between piles in the two lines.
If a ball lands within 10 feet of the target, count it as a success.
Count your successful shots out of 36 and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Flop 15–25 Yds From Sand Or Tight Lie. Flop from sand and avoid big numbers. Focus on Distance Control, Alignment, Precision. This module is for Short Game, specifically working on Flop.
Day 13
Program: Flop 15–25 Yds From Sand Or Tight Lie
Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop flop shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.
Set up two lines of 18 balls each, 1 foot apart. The lines are 6 feet apart.
On the green, mark two circles around the hole. The inner circle is 6 feet from the hole. The outer circle is 15 feet from the hole.
From 5 to 20 yards away, hit flop shots. Hit 3 balls from the first line, then 3 from the second. Keep switching until all 36 balls are hit.
The goal is to make balls stop inside the circles. Balls in the inner circle are birdie-level. Balls in the outer circle but outside the inner are par-level.
At the end, count how many balls stopped in the circles and enter the total out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 14
Program: Flop 15–25 Yds From Sand Or Tight Lie
Up to 5 players compete to stop a flop shot closest to the multiple target(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Set up 10 piles of balls in two lines. Each line has 5 piles, spaced 3 yards or meters apart.
Put these piles on grass, 5 to 20 yards or meters from the hole, but not on the green.
Mark 3 targets near the green, spaced around the hole (left, center, right).
Hit 36 flop shots in total. Make 3 groups of 12 shots.
For the first group, aim at the left target. For the second group, aim at the center target. For the third group, aim at the right target.
Pick any pile to start each group. Hit each ball at the assigned target.
A successful shot is when the ball stops closest to the right target area.
After all 36 shots, count the shots that stopped closest to each target.
Add your total successful shots out of 36 and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 15
Program: Flop 15–25 Yds From Sand Or Tight Lie
Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop flop shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.
Place 40 balls in two lines with 20 balls in each line, spaced 1 foot apart.
Set the two lines so they cross each other, about 5 to 10 yards apart, on grass away from the green but 5 to 40 yards from the hole.
Mark two circles around the hole on the green. The small circle is 6 feet from the hole. The big circle is 15 feet from the hole.
Hit 36 flop shots, 18 from each line.
Hit 3 to 5 shots at a time from one line, then switch lines and keep going until finished.
Try to land each ball inside the circles. Shots inside the small circle are birdie, inside the big one are par.
Count all balls that land inside either circle.
Enter the total successful shots out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 16
Program: Flop 15–25 Yds From Sand Or Tight Lie
Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop flop shots inside quadrants. Count the number of successes.
Pick a spot 5 to 20 yards from the hole near the green to practice flop shots.
Place 36 balls in two lines so they cross in the middle. Each line has 18 balls, 1 foot apart.
Use string or tees to mark 4 equal zones inside a 10-foot circle around the hole.
Split the 36 balls into 4 groups of 9 balls. Each group aims for a different zone.
From the first line, hit 9 balls to the first zone.
From the second line, hit 9 balls to the second zone.
Go back to the first line and hit 9 balls to the third zone.
From the second line, hit 9 balls to the fourth zone. Count the number of balls that land in the right zone each time. After all shots, enter your total number of successes out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 13 | 9 | 6 | 4 |
4 days scheduled
Flop 15–25 Yds From Sand Or Tight Lie. Flop from sand and avoid big numbers. Focus on Distance Control, Alignment, Precision. This module is for Short Game, specifically working on Flop.
Day 17
Program: Flop 15–25 Yds From Sand Or Tight Lie
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop flop shots inside quadrants. Count the number of successes.
Arrange 36 balls into 9 piles of 4 balls each. Put 5 piles in one line and 4 piles in a second line, spaced 2 meters apart. Leave 5 to 10 meters between lines.
Mark 4 equal quadrants inside a circle with a 3 meter radius around the hole using string or tees.
Divide 36 balls into 4 groups of 9 shots. Aim for 9 shots into each quadrant.
Hit flop shots from any pile. Aim to land 9 balls in the first quadrant, then move to the next quadrant for the next 9 shots, until all 4 quadrants are targeted.
Count each shot that lands in the right quadrant as a success.
After 36 shots, enter your total successful shots in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 29 | 27 | 24 | 20 | 16 | 12 | 8 | 5 | 3 |
Day 18
Program: Save Par with Clutch Chip
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, and one bucket with balls below feet level.
Make 6 piles of 6 balls each. Put 3 piles above feet level and 3 piles below feet level, 5 to 30 yards from the hole in tough grass or slopes.
Pick a pile from above feet level. Chip 6 balls at a 3-foot target near the hole.
Repeat with the other two above feet piles. Total 18 shots from above feet.
Do the same with the three below feet piles. Chip 6 balls at the target from each pile. Total 18 shots from below feet.
Count balls that stop in the target as successes. Ignore balls outside the target or off the green.
Add up the number of balls in the target out of 36 shots and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 19
Program: Save Par with Clutch Chip
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.
Pick a spot in the rough, on an uphill slope, 5–30 yards from the hole.
Put a target at the hole.
Hit 18 chip shots uphill, trying to stop the ball close to the hole.
Move to a downhill spot in the rough, also 5–30 yards from the hole.
Hit 18 chip shots downhill at the same target.
Every 4 shots, check the results and adjust if needed.
Count a success for every ball that finishes close to the hole (like within 3 feet).
Use the same setup for every shot.
After 36 shots, add up your total successes. Enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 11 | 7 | 4 |
Day 20
Program: Save Par with Clutch Chip
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.
Make two groups of 18 balls; one for balls above feet, one for balls below feet.
Put 3 targets in a straight line on the green, about 6 feet apart.
Hit 36 chip shots total: 18 with balls above feet, 18 with balls below feet.
Split each set of 18 shots into three groups of
Each group of 6 goes to a different target.
With balls above feet, hit 6 shots to each target, keeping ball position the same.
With balls below feet, do the same: 6 shots to each target.
Count any shot that stops within 3 feet of the target as a success.
Count how many successful shots you had. Enter your score out of 36.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 15 | 12 | 9 | 6 | 4 |
4 days scheduled
Save Par with Clutch Chip. Save par clutch and up-and-down contest. Focus on Scoring, Alignment, Aim. This module is for Short Game, specifically working on Chip.
Day 21
Program: Save Par with Clutch Chip
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.
Find a spot in deep rough on an uphill slope 5 to 30 yards from the hole. Set up the ball the same way each time.
Place three targets around the green in a straight line, 4 feet apart.
Hit 18 chip shots from the uphill slope. Land 6 balls in each target zone.
Move to a deep rough spot on a downhill slope 5 to 30 yards from the hole. Keep the same setup.
Hit 18 chip shots from the downhill slope. Land 6 balls in each target zone.
Count each ball that ends inside the target as a success.
Add up all the successful shots out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 24 | 20 | 16 | 12 | 8 | 5 | 3 |
Day 22
Program: Save Par with Clutch Chip
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket with balls above feet level, and one bucket with balls below feet level.
Get 36 balls. Make 6 piles with 6 balls in each pile. Use 3 piles for above feet lies and 3 piles for below feet lies.
Put the piles in the rough on a slope, between 5 and 20 yards from the hole. Keep the same type of slope for each group (above or below feet).
Mark 2 zones on the green. Zone A is the front half near the hole. Zone B is the back half, farther from the hole.
From each pile, hit 6 chip shots. Aim 3 shots at Zone A and 3 shots at Zone B.
First, chip from the piles with above feet lies, 6 shots each pile, 3 to each zone. Then do the same with below feet piles.
A shot counts as good if it lands and stays in the zone you aimed for.
When done with all 36 shots, count the good shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 23
Program: Save Par with Clutch Chip
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.
Divide 36 golf balls into 6 piles of 6 balls each.
Set up 3 target areas around the hole: left, center, and right, about 4 feet apart.
Place 3 piles on the uphill side and 3 piles on the downhill side, between 5 and 30 yards away.
Hit 12 balls toward each target area: 12 for left, 12 for center, 12 for right.
Switch between piles on the same slope, but finish all shots for one target before moving to the next.
Count balls that land and stay in the target area as successful.
Add up successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 24
Program: Save Par with Clutch Chip
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and hit-and-land chip shots inside landing zones. Count the number of successes.
Put 40 balls into 8 piles, with 5 balls in each pile, between 5 and 30 yards from the hole.
On the green, mark 3 zones in a straight line, each zone 6 feet apart.
Hit 36 chip shots in total, split into 3 sets of 12 shots.
For the first 12 shots, aim to land the ball in Zone
For the next 12 shots, aim for Zone
For the last 12 shots, aim for Zone
Choose any pile to hit from, switch piles if wanted.
Count each shot that stops in the right zone as a success.
After all 36 shots, enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
4 days scheduled
Save Par with Clutch Chip. Save par clutch and up-and-down contest. Focus on Scoring, Alignment, Aim. This module is for Short Game, specifically working on Chip.
Day 25
Program: Save Par with Clutch Chip
Up to 5 players compete to stop a chip shot in the stop zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Put 36 balls into 9 piles. Each pile has 4 balls. Put piles 5 to 30 yards from the hole.
Mark 9 target zones on the green.
Try to hit 4 balls into each zone. Do this for all 9 zones.
Always use the same ball setup. Only change which zone is the target.
Count each ball that stops inside the correct zone.
Add up all the successful shots out of
Enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 18 | 14 | 10 | 7 | 4 |
Day 26
Program: Save Par with Clutch Chip
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and stop chip shots inside quadrants. Count the number of successes.
Set up 2 lines with 5 piles of 4 balls each. There are 10 piles in total.
Space the 2 lines 5 to 10 yards apart. Space each pile 2 yards apart along each line.
On the green, use string or markers to make a circle 6 feet wide around the hole. Divide the circle into 4 equal parts.
Hit 36 chip shots, split into 4 groups of
For each group, try to stop the balls in one part of the circle. Move to the next part after each group.
Alternate where you chip from to practice different spots, but aim for the chosen part of the circle.
Count how many balls land in the right part of the circle.
Add all your successful chips out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 27
Program: Save par with a clutch mixed shot—pressure drill
Up to 5 players play easy-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.
Set up 9 holes in different places around the chipping area, like sand, sloped ground, rough, or deep rough.
Put 4 balls at each hole, one for each player.
Each ball spot is a PAR 2 hole. Chip or pitch the ball onto the green, then putt until the ball goes in.
Play all 9 holes, hitting one shot to the green and putting until you finish the hole.
Repeat the 9-hole course 4 times for a total of 36 shots.
Count how many shots were used for each hole, compare to PAR 2, and keep score (lower score is better).
When finished, enter how many times you completed holes at or below the expected score out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 6 | 4 |
Day 28
Program: Save par with a clutch mixed shot—pressure drill
Up to 5 players play medium-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.
Set up 9 target holes around the chipping area using different lies like sand, sloped rough, and deep rough.
At each hole, take 4 shots: chip once, then putt until the ball goes in.
You will hit 36 shots total (9 holes x 4 shots each), using the same setup for each hole.
Finish all shots for one hole before moving to the next. Each shot counts as a stroke. Par for each hole is
If the ball is holed out in 2 shots or less, count it as a success.
After all 9 holes, count up your total successes out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 24 | 21 | 18 | 15 | 12 | 8 | 5 |
4 days scheduled
Save par with a clutch mixed shot—pressure drill. Save par clutch and turn into birdies. Focus on Scoring, Distance Control, Visualization. This module is for Short Game, specifically working on Mixed.
Day 29
Program: Save par with a clutch mixed shot—pressure drill
Up to 5 players play medium-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.
Set up 9 holes in the chipping area, using different lies, 20-40 yards from the green.
Put 4 balls at each hole, for 36 shots total.
For each shot, hit to the green and finish the hole with putting.
Do this for each hole 4 times.
Count strokes for each hole. Mark if hole is completed in 2 shots or less.
Add up how many times par was made in 36 shots.
Enter the total successful shots out of 36 attempts as your test score.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 12 | 14 | 16 | 18 | 22 | 26 | 30 | 32 | 34 |
Day 30
Program: Pinpoint Chips for Tap-Ins
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and stop chip shots close to multiple targets. Count the number of successes.
Make 10 piles of 4 balls each from 40 balls. Arrange the piles in 2 lines with 5 piles in each line. Lines cross each other.
Put the piles on grass 5 to 30 yards/meters from the hole. Space lines 5 to 10 yards/meters apart and piles 2 yards/meters apart.
On the green, put 3 targets in a line, about 8 feet apart. Call them Target A, Target B, and Target C.
Hit 36 chip shots, 12 to each target.
Hit 12 shots at Target A, then 12 at Target B, then 12 at Target C. Use any pile for any shot.
Count a shot as a success if it stops within 10 feet of the target.
After all 36 shots, add how many were successful and enter the score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 16 | 12 | 9 | 6 | 3 |
Day 31
Program: Pinpoint Chips for Tap-Ins
Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop chip shots inside 9 Stop Zones. Count the number of successful stops.
Set up 36 balls in 2 lines of 18 balls each, 5 to 10 yards apart, on grass 5 to 20 yards from the hole.
Mark 9 stop zones in a 3 x 3 grid on the green, spaced apart so the zones are clear.
Chip 4 balls to each stop zone, alternating between the two lines. For each zone, hit 2 balls from one line, then 2 from the other.
Keep doing this until you have hit 4 balls for each zone, for a total of 36 shots.
Count a shot as a success only if the ball stops in the right zone.
Add up the number of successes out of 36 attempts and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 23 | 18 | 14 | 10 | 7 | 4 |
Day 32
Program: Pinpoint Chips for Tap-Ins
Up to 5 players compete to stop a chip shot in the stop zone(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.
Make 9 stop zones on the green. Mark them with tees, string, or buckets. Line up or put them in a grid.
Put 36 balls in 4 rows. Each row has 9 balls, spaced 1 foot apart. Put the rows about 5 yards apart on the grass, between 5 and 20 yards from the green.
Plan to hit 4 balls at each of the 9 stop zones. That is 36 shots.
Start at any row of balls. Hit balls, trying to stop each one in the first stop zone.
After 4 tries at the first zone, go to the next zone and do the same. Keep going until you try all 9 zones.
Count a shot as a success if the ball stops completely inside the target zone.
When all shots are done, count the number of successful shots and enter the score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 27 | 23 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Pinpoint Chips for Tap-Ins. Pinpoint chips and precision from tough lie. Focus on Distance Control, Precision, Dispersion. This module is for Short Game, specifically working on Chip.
Day 33
Program: Pinpoint Chips for Tap-Ins
Up to 5 players compete to stop a chip shot closest to the multiple target(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.
Set up 4 rows of balls. Each row has 9 balls, 1 foot apart.
Space the rows 5 yards apart on grass, between 5 and 30 yards from the hole.
Put 3 targets by the hole: A at 12 o'clock, B at 4 o'clock, C at 8 o'clock, each 3 feet from the hole.
Split the 36 shots into 3 groups of
First 12 shots go to Target A, next 12 to Target B, last 12 to Target C.
From each row, chip the ball to try to stop it close to the chosen target. Ball setup does not change.
After 12 shots at one target, switch to the next target. Repeat until all 36 shots are finished.
Each ball that stops within 2 feet of the target is a success.
Count how many successes you had and enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 23 | 18 | 14 | 10 | 7 | 4 |
Day 34
Program: Pinpoint Chips for Tap-Ins
Up to 5 players compete to stop a chip shot in the stop zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
Make 10 piles of balls, in 2 lines with 5 piles in each line. Space the lines 5 to 10 yards or meters apart, and piles in each line about 4 yards or meters apart.
Place piles between 5 and 30 yards or meters from the hole, but not on the green.
On the green, mark 9 stop zones using buckets, string, or tees. Put them in a clear 3 by 3 layout.
Hit 36 chip shots, in 9 groups of 4 shots each.
For each group of 4 shots, pick one stop zone to aim at and chip 4 balls towards it from any pile.
Repeat until 4 shots have been aimed at each of the 9 stop zones, making 36 shots in all.
Count only shots that stop inside their chosen stop zone.
Enter the number of successful shots out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 35
Program: Check your setup: avoid fat or thin shots
Work only on takeaway using mid irons only. Hit one bucket of ~50 balls.
Set up one target area 130-160 yards away suitable for 7, 6, or 5 iron.
Hit 36 balls in total using only 7, 6, or 5 iron, focusing solely on the takeaway.
Work on at most two takeaway thoughts or tasks to produce the desired ball flight.
Switch between 7, 6, and 5 irons throughout the exercise.
Mark a success if the ball lands in or near the target zone (within 3 yards).
Count how many successful shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 33 | 31 | 28 | 24 | 19 | 15 | 11 | 7 | 4 |
Day 36
Program: Check your setup: avoid fat or thin shots
Work only on 'impact and follow through' using mid irons only. Hit one bucket of ~50 balls.
Pick a flag on the range about 120 to 150 yards away for mid irons (7, 6, or 5 iron).
Hit 36 shots total using only mid irons, focusing solely on impact and follow through.
Use one consistent target (the chosen flag) for all shots.
Work on at most two impact and follow through thoughts or tasks to produce your desired ball flight.
Count each shot that lands and stays near the target as a success.
Add the total successful shots out of 36 attempts and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 6 | 4 |
4 days scheduled
Check your setup: avoid fat or thin shots. Avoid fat or thin shots and consistent mid iron contact. Focus on Mechanics, Precision, Trajectory. This module is for Driving Range, specifically working on Mid irons (7,6,5).
Day 37
Program: Check your setup: avoid fat or thin shots
Work only on downswing using mid irons only. Hit one bucket of ~50 balls.
Pick a flag or target suitable for hitting mid irons (7, 6, or 5 iron).
Hit 36 balls in total, in 3 sets of 12 balls each using mid irons only.
Focus solely on your downswing throughout the drill. Work on at most two downswing thoughts or tasks to produce your desired ball flight.
Switch between different mid irons throughout the exercise.
Set up the same way for every shot, aiming all shots at the single target.
Count only the shots that land and stay in the target area.
Add up your successful shots out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 11 | 7 | 4 |
Day 38
Program: Check your setup: avoid fat or thin shots
Work only on backswing using mid irons only. Hit one bucket of ~50 balls.
Pick a flag or target at a medium distance suitable for hitting mid irons (7, 6, or 5).
Use one mid iron and hit 36 shots aiming at the same target.
For each shot, focus only on your backswing, working with 1 or 2 simple backswing thoughts.
Set up the ball the same way each time and maintain your backswing focus.
Hit all 36 shots and count how many have straight, good ball flight that matches your backswing.
After all shots, count how many were good out of 36 and enter the number in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 39
Program: Control Long Iron Flight
Curve the ball around the alignment stick using using long irons only. Hit one bucket of ~50 balls.
Choose a flag or target to aim at using a long iron (2, 3, or 4 iron).
Put an alignment stick on the ground in front of the target.
Place a cone on each side of the flag, each cone 5% of the total distance to the flag.
Hit 36 shots: 18 curve left-to-right around the stick, 18 curve right-to-left.
Divide shots into 3 groups of 12 shots: first 12 curve left-to-right past the left cone, next 12 curve right-to-left past the right cone, final 12 alternate between both directions.
Set up the ball the same for all shots.
A shot is successful if it passes outside the correct cone and lands within 3 yards of the flag.
Add up the number of successful shots and enter your total out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 19 | 14 | 10 | 7 | 4 | 2 |
Day 40
Program: Control Long Iron Flight
Work only on backswing using long irons only. Hit one bucket of ~50 balls.
Pick a target on the range for long irons about 150 to 200 yards away.
Prepare 36 balls. Keep ball placement and setup the same each time.
Use long irons only (4, 3, or 2-iron), switching between clubs throughout the 36 shots.
Aim all shots at the same target with a smooth backswing, focusing on at most two backswing thoughts to produce the desired ball flight.
After each shot, check if the ball flies smoothly and goes toward the target.
Count a shot as a success if it matches your backswing and ball flight goals.
When finished, count how many successful shots you made out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 4 |
4 days scheduled
Control Long Iron Flight. Control flight and stop missing greens. Focus on Precision, Mechanics, Aim. This module is for Driving Range, specifically working on Long irons (4,3,2).
Day 41
Program: Control Long Iron Flight
Work only on downswing using long irons only. Hit one bucket of ~50 balls.
Pick a clear target or flag on the driving range suitable for long irons (4, 3, or 2 iron).
Hit 36 shots total, all aimed at the same target.
Use only long irons (4, 3, or 2 iron) and switch clubs between shots.
Focus on your downswing, working on at most two downswing thoughts or tasks to produce the desired ball flight.
Count how many shots hit the target area and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 16 | 12 | 9 | 6 | 4 |
Day 42
Program: Control Long Iron Flight
Produce low/mid/high shots using long irons only. Hit one bucket of ~50 balls.
Pick one target suitable for long irons (4, 3, or 2 iron).
Divide 36 balls into 3 groups of
Hit 12 low shots aimed at the same target.
Hit 12 mid-height shots aimed at the same target.
Hit 12 high shots aimed at the same target.
Keep ball setup the same, only change swing to vary shot height.
Count how many balls land close to the target.
After 36 shots, count successes and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 16 | 12 | 9 | 6 | 4 |
Day 43
Program: Control Long Iron Flight
Simulate X number of GIR (Green in Regulations) using long irons only. Hit one bucket of ~50 balls. Count total number of greens hit.
Choose a flag to aim at using a 4, 3, or 2 iron.
Mark a circle around the flag with radius 5% of the distance to the flag.
Split 36 shots into 3 groups of
Use one iron for all shots in each group.
Hit shots, trying to land inside the circle.
Count shots that land inside the circle.
Add up successful shots from
Enter the successful shots in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 8 | 5 | 3 |
Day 44
Program: Control Long Iron Flight
Produce straight shots using long irons only. Hit one bucket of ~50 balls.
Pick one far flag or target suitable for long irons (2, 3, and 4 irons).
Get 36 balls to hit with your long irons (2, 3, and 4 irons).
Use a different long iron for each shot, switching clubs throughout the exercise.
Try to hit each ball straight at the target, not left or right.
Stand the same way for every shot.
Count how many balls went straight to the target, with no big curve or miss.
Write down how many straight shots out of 36 you made, and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
4 days scheduled
Control Long Iron Flight. Control flight and stop missing greens. Focus on Precision, Mechanics, Aim. This module is for Driving Range, specifically working on Long irons (4,3,2).
Day 45
Program: Control Long Iron Flight
Work only on takeaway using long irons only. Hit one bucket of ~50 balls.
Put 36 balls in one group where you hit from.
Pick one target suitable for long irons (4, 3, 2) and keep your stance the same for every shot.
Use the 4-iron for the first 12 balls, focusing on takeaway and aiming at the target.
Use the 3-iron for the next 12 balls, keeping the same focus and aiming at the same target.
Use the 2-iron for the last 12 balls, maintaining the same focus and target.
Count the shots where the ball goes where you want with the right ball flight.
Add up your successful shots out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 15 | 12 | 9 | 6 | 4 |
Day 46
Program: Thread the needle: precision wedges to the pin
Discover weaknesses amongst wedges shots and clubs to avoid in critical situations. Hit one bucket of ~50 balls.
Pick flags/targets (one or more) suitable for wedges (LW,SW,GW and/or PW). Create a perimeter around the flag at [5% of the total distance to the flag] using four cones or buckets (or use imagination). Pick one flag/target to hit to and one cone on the opposite side to avoid. Hit 15 balls with each wedge (one bucket of ~50 balls). Goal is to hit as close as possible to the target while avoiding the opposing cone (opposing can represents an obstacle: water hazard, sand trap or similar). The type of shot/club that finds the obstacle is a weakness. Switch between flags/targets. Switch between wedges throughout the exercise. Work on any ball flight.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score |
Day 47
Program: Thread the needle: precision wedges to the pin
Simulate X number of GIR (Green in Regulations) using wedges only. Hit one bucket of ~50 balls. Count total number of greens hit.
Choose a flag or marker for the center of the green.
Use cones or markers to make a small green area, equal to 5% of the distance to the flag. This is the target zone.
Divide the green into 3 zones from left to right using markers: left, center, and right.
Hit 36 wedge shots: 12 at the left zone, 12 at the center, 12 at the right.
Use any wedge between LW and PW. Keep ball placement the same each time.
After each shot, check if the ball landed and stopped in the correct zone. Count if it did.
Finish all 36 shots, switching zones each time.
Add up the number of good shots in the zones out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 48
Program: Thread the needle: precision wedges to the pin
Work only on downswing using wedges only. Hit one bucket of ~50 balls.
Pick a flag or target suitable for wedges (LW, SW, GW, or PW).
Hit 36 wedge shots aiming at the same single target.
Use any wedges; keep the ball setup the same, and focus on your downswing.
Count each shot that lands on or near the target as a success.
Record how many shots were successful out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
4 days scheduled
Thread the needle: precision wedges to the pin. Get close to pin and thread the needle. Focus on Precision, Scoring, Mechanics. This module is for Driving Range, specifically working on Wedges (LW,SW,GW,PW).
Day 49
Program: Thread the needle: precision wedges to the pin
Use imagination to hit any type of shot within self-set boundaries, using wedges only. Hit one bucket of ~50 balls.
Pick a wedge club and choose one suitable target for a short shot.
Visualize a hole and create imaginary obstacles and boundaries around your single target (e.g., water hazard, sand trap, out-of-bounds) using objects and scenery around you.
Hit 36 shots aiming at the same target, focusing on flight, distance control, and accuracy.
Count shots that land and stop close to the target as a success.
After all 36 shots, enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 50
Program: Thread the needle: precision wedges to the pin
Hit 5 balls to each target using wedges only. Hit one bucket of ~50 balls. Count total number of successful shots.
Set up 9 targets around the flag on the green, spaced evenly.
Use two cones to mark each target. The ball must land between the cones to count.
Hit 36 wedge shots, 4 shots to each target.
Pick any wedge (LW, SW, GW, PW) for each shot. Try to land the ball between the cones.
Shoot to the targets in any order, but 4 shots to each.
Count each ball that lands between the cones as a success.
After all 36 shots, add up your total and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 51
Program: Thread the needle: precision wedges to the pin
Work only on impact and follow through using wedges only. Hit one bucket of ~50 balls.
Pick one target on the range suitable for wedge shots (LW, SW, GW, and/or PW).
Set up the ball the same way for all shots.
Hit 36 shots total, focusing solely on solid contact and follow through.
Work on at most two impact and follow through thoughts or tasks to produce consistent ball flight.
Switch between wedges throughout the exercise.
Count every shot that lands close to the target (within a clubface length) as a success.
Add up total successes and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 33 | 31 | 29 | 26 | 21 | 16 | 12 | 8 | 5 |
Day 52
Program: Thread the needle: precision wedges to the pin
Produce straight shots using wedges only. Hit one bucket of ~50 balls.
Pick a flag or target on the range suitable for wedge shots (LW, SW, GW, or PW). Use the same target for all 36 shots.
Use any wedge, switching clubs throughout the exercise.
Set up the ball the same way for every shot and focus on hitting a straight shot towards the target.
Hit 36 wedge shots, aiming all shots at the single chosen target.
Count a shot as successful if it lands and stops near the target.
After 36 shots, add your total successful shots out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
2 days scheduled
Thread the needle: precision wedges to the pin. Get close to pin and thread the needle. Focus on Precision, Scoring, Mechanics. This module is for Driving Range, specifically working on Wedges (LW,SW,GW,PW).
Day 53
Program: Thread the needle: precision wedges to the pin
Discover strengths amongst wedges a go-to shots and clubs worth utilizing. Hit one bucket of ~50 balls.
Place 3 flags or targets about 10 yards apart, all within wedge range.
Hit 36 wedge shots total: 12 at each target.
Use the same ball setup for all shots.
Hit 12 shots at the first target.
Hit 12 shots at the second target.
Hit 12 shots at the third target.
Count shots that land on or very close to the target as a success.
Add up successful shots out of
Enter score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 23 | 18 | 14 | 10 | 7 | 4 |
Day 54
Program: Thread the needle: precision wedges to the pin
Hit 12 balls to each quadrant using wedges only. Hit one bucket of ~50 balls. Count total number of successful shots.
Set up four cones to make four equal areas around the target flag.
Place each cone so it marks about 5% of the way from your ball to the flag.
Use only wedges (LW, SW, GW, or PW) to hit 36 shots.
Hit 9 shots at each area (quadrant).
Use any wedge or area order, but finish 9 shots in each area.
Count every shot that stops in the correct area.
Add up successful shots and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |