Practice Programs

Complete Golf Practice Blueprint for Rising Golf Club

Discover tailored practice programs for this course.

Total Programs

15

15 complete programs built for this course

Unique Drills

74

Total unique drills across all programs

Skill Pillars

12

Accuracy · Aim · Alignment · Dispersion · Distance Control · Green Reading

Session Durations

7

3 days , 4 days , 5 days , 6 days , 7 days , 8 days , 9 days

AccuracyAimAlignmentDispersionDistance ControlGreen Reading+6 more

Rising Practice Profile

We've mapped a comprehensive practice profile for Rising, identifying the specific skills this course demands most. The skill distribution below shows which areas of your game will be tested most frequently based on the hole-by-hole analysis (hole handicaps, stroke index, yardage, etc.), while the handicap ranges indicate the typical player profiles who perform well here.

Focus your practice on these key skills to maximize improvement and lower your scores. Check the practice programs below for targeted drills that address these specific skills.

Skill Distribution

Scoring 24%Precision 23%Aim 20%Dispersion 17%Distance Control 14%

Handicap Performance Insights

The handicap ranges shown represent the typical performance levels for this course. Players within these ranges can expect competitive scores, while those outside may yield benefits or may need additional practice in the highlighted skill areas to perform at their best.

17.8
Average HCP
10.1
Minimum HCP
34.6
Maximum HCP

Top Drills

Featured Drills for Rising

Most-used drills from for this course. Practice as standalone drills or scroll down for full programs.

Diagram for Putting Aid: Chalk Line, 10/20
Putting18 min

Putting Aid: Chalk Line, 10/20

Make 10 out of 20 putts over the chalk starting line.

Diagram for Flop | Perpendicular Piles | Quadrants
Short Game26 min

Flop | Perpendicular Piles | Quadrants

Up to 5 players compete to stop a flop shot inside the quadrant(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

Diagram for Long irons (4,3,2) | Left-to-R and Right-to-L Shot
Driving Range31 min

Long irons (4,3,2) | Left-to-R and Right-to-L Shot

Produce left-to-right and right-to-left shots using long irons only. Hit one bucket of ~50 balls.

Diagram for Long irons (4,3,2) | L-R and R-L  9 Targets
Driving Range31 min

Long irons (4,3,2) | L-R and R-L 9 Targets

Hit 5 balls to each randomly selected target while producing left-to-right and right-to-left shots, using long irons only. Hit one bucket of ~50 balls.

Diagram for Long irons (4,3,2) | Quadrants
Driving Range31 min

Long irons (4,3,2) | Quadrants

Hit 12 balls to each quadrant using long irons only. Hit one bucket of ~50 balls. Count total number of successful shots.

Diagram for Long irons (4,3,2) | Birdie-Par-Bogey Radius
Driving Range31 min

Long irons (4,3,2) | Birdie-Par-Bogey Radius

Use long irons only to land the ball inside the radius. Hit one bucket of ~50 balls. Keep the score relative to PAR.

Course Details

Everything you need to know about Rising.

Contact Information

📞

Phone

+44 (0)1250 872622

📠

Fax

+44 (0) 1250 872622

Giving lessons at Rising Golf Club? Get featured here.

Facilities

Driving Range
Putting Green
Chipping Green
Practice Bunker
Motor Cart
Pull Cart
Golf Clubs Rental
Club Fitting
Pro Shop
Golf Lessons
Caddie Hire
Restaurant
Reception Hall
Changing Room
Lockers
Lodging on Site

Location

1178-1Torinoko, Joban

Course Description

Golf Match is a Japanese information site focused on meeting people through golf. It provides guidance on golf-related dating and matchmaking, reviews golf-specific dating apps, and offers articles about how to connect with others through golf activities. The content covers various scenarios such as golf meetups, rounds with potential partners, and tips for socializing in golf communities, primarily within Japan.

golf dating • golf matchmaking • golf meetups • golf partners • golf social events • golf community • golf dating apps • golf relationships • golf dating tips • golf dating reviews • media

Course Information

Holes

18

Par

72

Type

Mountain

Architect

Kumagayagumi

Opened

1990

Google Reviews

Business Claimed
N/A(0 reviews)
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Programs

Skill-Based Practice Programs for Rising

We studied the course layout and prepared practice programs to lower your scores. The programs are purpose-built for each tee to align with the course strategy. Each program consists of curated drills, with pre-defined modules designed to deliver results.

Filter programs by category (select one)

Showing 15 Programs

% match to course practice profile

Practice uphill and downhill putts, for a 18-handicap player, ~15 minutes.

Putting~18 min17 HCP3 drills
Aim38%
Alignment23%
Stroke22%

Control pace from 3 to 20 feet, for a 2-handicap player, ~10 minutes.

Putting15-24 min1 HCP3 drills
Scoring35%
Precision33%
Aim13%

Chip from tight lies, for a 2-handicap player, ~10 minutes.

Short Game~26 min1 HCP5 drills
Aim29%
Distance Control19%
Precision18%

13 Week Flagship Program for Rising

A complete and progressive long-term development curriculum mapped from easier to harder drills, specifically for Rising. Start with the basics and work your way towards more challenging drills. Commit to 13 weeks of training and get in proper shape. Four days counts as a week.

Week 13 days

Putting · 9 ft (3m) only

Pace Putts To Hole

Difficulty: Intermediate · Program HCP 17.0

Weeks 1–23 days

Putting · 6 ft (2m) only

Make All 6 Ft Putts

Difficulty: Expert · Program HCP 1.0

Weeks 2–36 days

Short Game · Bump'n'Run

Keep Ball Close To Hole

Difficulty: Beginner · Program HCP 35.0

Weeks 4–57 days

Short Game · Bump'n'Run

Make Par Around the Green

Difficulty: Beginner · Program HCP 35.0

Week 64 days

Short Game · Chip

Turn Chips into Birdie Chances

Difficulty: Beginner · Program HCP 30.0

Weeks 7–97 days

Short Game · Flop

Feet, hips, shoulders—are you set up for a high soft shot?

Difficulty: Beginner · Program HCP 23.0

Weeks 9–104 days

Driving Range · Short irons (9,8)

Check your setup: avoid slices and hooks

Difficulty: Beginner · Program HCP 35.0

Weeks 10–117 days

Driving Range · Woods (Hy,5W,3W)

Challenge: eliminate off-target woods shots

Difficulty: Intermediate · Program HCP 17.0

Weeks 12–135 days

Driving Range · Long irons (4,3,2)

Tighten it up: keep long irons within 8 yards

Difficulty: Intermediate · Program HCP 17.0

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2026

Prepare for Tournaments at Rising

Follow a complete multi-week structured practice program ahead of the upcoming events and arrive prepared.

No upcoming tournaments at this time.

FAQ

Frequently Asked Questions about Rising

Get answers to common questions about playing Rising and what to expect.

How difficult is Rising for mid-handicap golfers?

Rising presents a demanding test. With a slope of 120, it remains playable for a wide handicap range. The course rating of 70 reflects on scoring relative to par 72.

What tees should a 15 handicap play at Rising?

A 15 handicap golfer should consider tees closer to 6000 yards. The back tees extend to 6500 yards, which makes approach shots longer and scoring more challenging.

What is considered a good score at Rising?

With a course rating of 70 and par 72, a mid-handicap golfer would typically score in the mid to high 80s. Stronger players aiming to break 72 must manage approach shots and avoid penalty strokes.

How long is Rising and how does yardage affect play?

Measuring 6500 yards at maximum length, scoring depends more on placement than raw power.

What type of course is Rising and how should I play it?

Rising is designed as a Mountain layout. Overall, the setup will reward players who place the ball in safe positions far from hazards. Also, type of shot is more crucial rather than just trying to gain distance.

What features make Rising strategically challenging?

The combination of a slope rating of 120 and yardage reaching 6500 yards creates consistent pressure on approach shots. You will need to balance risk and reward, especially on longer par 4s and protected greens.

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