Weeks 1–2≤ 7 days
Short Game·Sand
Land Bunker Shots Close To Pin
Difficulty: Beginner · Module HCP 35.0
Weeks 2–4≤ 7 days
Short Game·Sand
Feel the distance: bunker to different targets and control your rollout
Difficulty: Beginner · Module HCP 23.7
Weeks 5–6≤ 6 days
Short Game·Chip
Land 2–3 Feet From Pin
Difficulty: Intermediate · Module HCP 17.5
Weeks 6–8≤ 7 days
Driving Range·Mid irons (7,6,5)
Stop Missing Greens With Mid Irons
Difficulty: Beginner · Module HCP 35.0
Weeks 8–10≤ 7 days
Driving Range·Short irons (9,8)
Pinpoint accuracy: leave yourself a tap-in
Difficulty: Beginner · Module HCP 32.5
Weeks 10–12≤ 7 days
Driving Range·Short irons (9,8)
Shape the shot: fade or draw with short irons
Difficulty: Beginner · Module HCP 30.0
Weeks 12–14≤ 7 days
Driving Range·Woods (Hy,5W,3W)
Challenge: eliminate off-target woods shots
Difficulty: Intermediate · Module HCP 17.6
Weeks 14–15≤ 5 days
Driving Range·Woods (Hy,5W,3W)
3-Wood Distance Accuracy
Difficulty: Intermediate · Module HCP 17.5
Weeks 15–16≤ 3 days
Driving Range·Driver
Control Driver Flight Path
Difficulty: Intermediate · Module HCP 17.5