Course Program

Flop 20–30 Yds Over Hazard

Land 3-4 feet away, for a 17-handicap player, ~15 minutes at Queenston Golf Club

Short GameAll teesProgram HCP 16.86 drills70% match to course practice profile

Program Snapshot

Handicap range

7 to 25

Average HCP

16.8

Duration (single session)

2 hr 36 min

or

1 drill/day: 6 days · 26 min/day

Ideal tee

All

Skill Distribution

Distance Control31%
Precision13%
Aim12%
Alignment12%
Accuracy12%
Scoring10%
Trajectory9%
Dispersion2%

Overview

Program Structure

Flop 20–30 Yds Over Hazard. Stick flops to green and land 3-4 feet away. Focus on Distance Control, Precision, Aim. For a 17-handicap player, in ~15 minutes.

Shot

Flop

What you will improve

  • Distance Control
  • Precision
  • Aim
  • Alignment

Program details

Sessions
6 focused drills
Recommended
2–3 sessions / week
Total duration
2 hr 36 min
or
1 drill per day
6 days · 26 min/day

Drill Framework

Program breakdown

Each drill is designed to prepare you for the course. Follow the program or repeat the drills to improve key areas of your game.

01

Flop | Parallel Piles | 3 Landing Zones

Short Game

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and hit-and-land flop shots inside landing zones. Count the number of successes.

26 minFocus: Short Game
Diagram for Flop | Parallel Piles | 3 Landing Zones
1

Set up 36 balls in 9 piles of 4 balls each, in two lines, 5–20 yards from the hole.

2

Put markers on the green to make 3 landing zones, each zone 6 feet apart in a line.

3

Hit 36 flop shots total, 12 to each landing zone.

4

Hit from any pile at the first zone for 12 shots, then move to the next zone for the next 12, then the third zone for the last 12 shots.

5

Switch piles after each shot, but keep the set up and distances the same.

6

Count shots that land and stay in the correct zone.

7

Enter the number of successful shots in the app, out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score302825211713963
02

Flop | Deep Rough and Other | Flat

Short Game

Up to 5 players hit flop shot two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.

26 minFocus: Short Game
Diagram for Flop | Deep Rough and Other | Flat
1

Set up 3 target zones on the green, spaced about 4 feet apart in a row.

2

Place all golf balls together in a pile 10 yards from the green, outside the deep rough.

3

Hit 36 flop shots from the rough, aiming 12 shots at each zone.

4

Hit 12 shots to Zone

5

Hit 12 shots to Zone

6

Hit 12 shots to Zone

7

Count each shot that lands and stays in the correct zone as a success.

8

Add how many successes out of 36, and enter the score in the app.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score312926221713963
03

Flop | Scattered Ball Lines | Quadrants

Short Game

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop flop shots inside quadrants. Count the number of successes.

26 minFocus: Short Game
Diagram for Flop | Scattered Ball Lines | Quadrants
1

Scatter 40 balls in 8 lines, with 5 balls in each line, spaced about 1 yard or meter apart between 5 and 40 yards or meters from the hole.

2

Divide a 10-foot or 3-meter circle around the hole into 4 equal parts using string or tees.

3

Hit a total of 36 flop shots.

4

Assign 9 shots to each of the 4 parts.

5

Pick 5 balls from the scattered lines and try to land and stop the ball in the assigned part, then move to a different line and part.

6

Always hit each shot from where the ball was placed, aiming at the assigned part.

7

Count a shot as successful if the ball stops inside the intended part.

8

Do all 36 shots (9 in each part) and then count all successful shots and enter score in the app, out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score302825211612853
04

Flop | Perpendicular Piles | 3 Landing Zones

Short Game

Up to 5 players compete to stop a flop shot inside the landing zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

26 minFocus: Short Game
Diagram for Flop | Perpendicular Piles | 3 Landing Zones
1

Set up 10 piles of balls in two lines, making a cross. Each line has 5 piles. Piles are 3 yards or meters apart and are between 5 and 40 yards or meters from the hole on grass.

2

On the green, use sticks, clubs, or string to mark 3 landing zones in a straight line, spaced 3 feet or 1 meter apart.

3

There are 36 flop shots in total. Divide them into 3 groups of 12 shots, aiming each group at a different landing zone.

4

Pick any pile to start. Hit each shot, trying to land the ball in the right zone.

5

After 12 shots to the first zone, do 12 shots to the next zone, then finish with 12 shots to the last zone.

6

Count the number of balls that land and stop in the correct zone.

7

After all 36 shots, enter the number of successful shots in the app, out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score302825211612853
05

Flop | Perpendicular Piles | Bullseye 2x

Short Game

Up to 5 players compete to stop a flop shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

26 minFocus: Short Game
Diagram for Flop | Perpendicular Piles | Bullseye 2x
1

Set up 10 piles of balls in two lines that cross at a right angle. Each pile has enough balls for 3 shots. Place piles 5-40 yards from the hole on grass.

2

On the green, mark two circles around the hole: a 6-foot circle (bullseye) and a 15-foot circle.

3

Hit 36 flop shots total. From each pile, hit 3 shots trying to land near the hole.

4

Split the 36 shots into 2 rounds of

8

In each round, hit 1 shot from each of the 10 piles, then hit 1 more shot from the first 8 piles.

5

Score: inside 6 feet = birdie, inside 15 feet = par, outside 15 feet = bogey.

6

Count how many shots land inside each circle.

7

Add up your total birdies and pars after 36 shots. Enter your score in the app, out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
06

Flop | Scattered Piles | 3 Landing Zones

Short Game

Up to 5 players compete to land a flop shot inside the landing zone(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

26 minFocus: Short Game
Diagram for Flop | Scattered Piles | 3 Landing Zones
1

Place 3 landing zones on the green, 3 feet (1 meter) apart in a straight line.

2

Make 6 piles of 6 balls each around the green, 5 to 40 yards from the hole.

3

Hit 36 flop shots, 12 to each landing zone.

4

For the first 12 shots, aim for Landing Zone 1, hitting 2 balls from each pile.

5

For the next 12 shots, aim for Landing Zone 2, hitting 2 balls from each pile.

6

For the last 12 shots, aim for Landing Zone 3, hitting the remaining 2 balls from each pile.

7

Count how many balls land and stay in the correct landing zone.

8

Enter your number of successful shots in the app, out of 36 attempts.

Scoring benchmarks

Repetitions36
Handicap+9+5+151219273654
Score3028252218141174

Next Step

Ready to start this program?

Start the drills at your own pace or work with a coach to inside drills.golf.

Flop 20–30 Yds Over Hazard | Queenston Golf Club