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Course Flagship Program

15 Week Flagship Program for Puslinch Lake Golf Course Old

We studied the course and made a flagship practice program specifically for Puslinch Lake Golf Course Old. The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.

Program Snapshot

Weeks

15

Days

58

Modules

9

Frequency

4 days/week

Week 13 days

Putting·Long (20+ ft)

Hit Cup From Long Distance

Difficulty: Intermediate · Module HCP 17.8

Weeks 1–37 days

Short Game·Bump'n'Run

Keep Ball Close To Hole

Difficulty: Beginner · Module HCP 35.0

Weeks 4–56 days

Short Game·Pitch

Keep Par Safe

Difficulty: Beginner · Module HCP 34.9

Weeks 5–77 days

Short Game·Chip

Check Setup: Feet Hips Shoulders

Difficulty: Beginner · Module HCP 30.0

Weeks 7–97 days

Short Game·Sand

Can you fly it out and stop it close?

Difficulty: Beginner · Module HCP 29.9

Weeks 9–117 days

Short Game·Sand

Open up and let it fly: alignment for bunker shots

Difficulty: Beginner · Module HCP 26.0

Weeks 11–123 days

Driving Range·Long irons (4,3,2)

Long Iron Distance Control

Difficulty: Intermediate · Module HCP 17.5

Weeks 12–136 days

Driving Range·Woods (Hy,5W,3W)

Reduce 3-Wood Spread

Difficulty: Intermediate · Module HCP 17.5

Weeks 14–156 days

Driving Range·Mid irons (7,6,5)

Green getter: hit every mid iron to the surface

Difficulty: Intermediate · Module HCP 10.8

Flagship curriculum

How the 15-week plan unfolds

Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.

Week 13 daysDay 13

Hit Cup From Long Distance

Hit cups from afar, for a 18-handicap player, ~15 minutes. Working on distance: long (20+ ft).

PuttingDifficulty · IntermediateModule HCP 17.8

Module skill breakdown

Dispersion
43%
Accuracy
33%
Visualization
13%
Weeks 1–37 daysDay 412

Keep Ball Close To Hole

Focus on clean contact, for a 35-handicap player, ~30 minutes. Working on shot: bump'n'run.

Short GameDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Scoring
26%
Distance Control
20%
Accuracy
15%
Weeks 4–56 daysDay 1318

Keep Par Safe

Pitch to the green, for a 35-handicap player, ~30 minutes. Working on shot: pitch.

Short GameDifficulty · BeginnerModule HCP 34.9

Module skill breakdown

Aim
35%
Scoring
28%
Alignment
17%
Weeks 5–77 daysDay 1925

Check Setup: Feet Hips Shoulders

Get square, for a 30-handicap player, ~30 minutes. Working on shot: chip.

Short GameDifficulty · BeginnerModule HCP 30.0

Module skill breakdown

Alignment
34%
Distance Control
23%
Accuracy
15%
Weeks 7–97 daysDay 2634

Can you fly it out and stop it close?

Pick spot and trust, for a 30-handicap player, ~20 minutes. Working on shot: sand.

Short GameDifficulty · BeginnerModule HCP 29.9

Module skill breakdown

Aim
32%
Distance Control
18%
Scoring
15%
Weeks 9–117 daysDay 3543

Open up and let it fly: alignment for bunker shots

Feel the green, for a 26-handicap player, ~20 minutes. Working on shot: sand.

Short GameDifficulty · BeginnerModule HCP 26.0

Module skill breakdown

Distance Control
28%
Alignment
25%
Precision
12%
Weeks 11–123 daysDay 4446

Long Iron Distance Control

Reduce misses, for a 18-handicap player, ~15 minutes. Working on club: long irons (4,3,2).

Driving RangeDifficulty · IntermediateModule HCP 17.5

Module skill breakdown

Distance Control
25%
Trajectory
22%
Scoring
20%
Weeks 12–136 daysDay 4752

Reduce 3-Wood Spread

Improve 3-wood accuracy, for a 18-handicap player, ~15 minutes. Working on club: woods (hy,5w,3w).

Driving RangeDifficulty · IntermediateModule HCP 17.5

Module skill breakdown

Precision
34%
Dispersion
25%
Scoring
15%
Weeks 14–156 daysDay 5358

Green getter: hit every mid iron to the surface

Avoid fringe with mid irons, for a 11-handicap player, ~15 minutes. Working on club: mid irons (7,6,5).

Driving RangeDifficulty · IntermediateModule HCP 10.8

Module skill breakdown

Distance Control
27%
Accuracy
24%
Scoring
19%

Program snapshot

Avg HCP focus

17.8

Intermediate

Skill pillars

Dispersion · Accuracy · Visualization · Precision · Scoring · Distance Control

Host course

Puslinch Lake Golf Course Old

Weekly Plan

Flagship breakdown by week and day

1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.

Week 1 – Module

4 days scheduled

Hit Cup From Long Distance. Achieve long-range accuracy and hit cups from afar. Focus on Dispersion, Accuracy, Visualization. This module is for Putting, specifically working on Long (20+ ft).

D1

Day 1

Stop the Ball: Circle [Long]

Program: Hit Cup From Long Distance

Stop the ball inside the circle.

Putting18 min
Diagram for Stop the Ball: Circle [Long]
1

Hit 10 putts from 25 ft (8 m). The circle radius is 2.5 ft (0.8 m), about one putter length.

2

Move to 35 ft (12 m). Circle radius is 3.5 ft (1.2 m). Hit 10 putts.

3

Move to 45 ft (15 m). Circle radius is 4.5 ft (1.5 m). Hit 10 putts.

4

Count how many putts stopped inside the circle and enter the total out of 30 attempts in the app.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score2824211916131074
D2

Day 2

Stop the Ball: Circle, Eyes Closed [Long]

Program: Hit Cup From Long Distance

Stop the ball inside the circle with your eyes closed.

Putting18 min
Diagram for Stop the Ball: Circle, Eyes Closed [Long]
1

Hit 10 balls from 25 ft (8 m), circle radius is 2.5 ft (0.8 m)

2

Move to 35 ft (12 m), use a 3.5 ft (1.2 m) circle, hit 10 balls

3

Move to 45 ft (15 m), use a 4.5 ft (1.5 m) circle, hit 10 balls

4

Hit 10 putts per distance, total 30 putts

5

Stop the ball inside the circle, eyes closed

6

Count how many balls stopped inside the circle

7

Enter the number of balls that stopped inside the circle, out of 30 attempts, in the app

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score24181513119752
D3

Day 3

Three Gates Dispersion [Long]

Program: Hit Cup From Long Distance

Hit 30 balls and count how many balls end at which gate (to test for dispersion).

Putting18 min
Diagram for Three Gates Dispersion [Long]
1

Hit 10 putts from 25 ft (8 m).

2

Widen the corridors for 30 ft (10 m) and hit 10 putts.

3

Hit 10 putts from 35 ft (12 m).

4

Count and write the total putts that stopped in the middle gate, out of 30 putts.

5

Keep note for left and right gates.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score30292725221915116
D4

Day 4

Bump-n-Run | Deep Rough and Other | Above/Below Feet

Program: Keep Ball Close To Hole

Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.

Short Game26 min
Diagram for Bump-n-Run | Deep Rough and Other | Above/Below Feet
1

Place 36 balls into 6 groups of 6 balls.

2

Mark 3 target pins on the green, 6 feet apart in a line or arc.

3

From above feet, hit 18 shots, 6 at each pin in order.

4

From below feet, hit 18 shots, 6 at each pin in order.

5

Keep the same ball setup and lie each time. Only change slope.

6

Count each ball that stops within 3 feet of the target pin as a success.

7

After 36 shots, add up successes out of 36 and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282420161285

Week 2 – Module

4 days scheduled

Keep Ball Close To Hole. Focus on clean contact and use a short swing. Focus on Scoring, Distance Control, Accuracy. This module is for Short Game, specifically working on Bump'n'Run.

D1

Day 5

Bump-n-Run | Rough | Above/Below Feet

Program: Keep Ball Close To Hole

Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket with balls above feet level, one bucket with balls below feet level.

Short Game26 min
Diagram for Bump-n-Run | Rough | Above/Below Feet
1

Put the ball in the sloped rough, 5 to 30 yards from the hole, with the ball above your feet.

2

Place three targets evenly spaced left, center, and right of the hole, all about the same distance from your ball.

3

Hit 36 bump-and-run shots: 18 with the ball above your feet and 18 with the ball below your feet.

4

For each lie, split the 18 shots into 3 groups of 6, one group for each target.

5

With the ball above your feet, hit 6 shots to the left target, 6 to center, and 6 to right, in any order.

6

Move the ball below your feet and repeat: 6 shots to left, 6 to center, 6 to right.

7

Count each shot that stops inside the target area as a success.

8

Add up your total successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D2

Day 6

Bump-n-Run | Parallel Piles | Multiple Targets

Program: Keep Ball Close To Hole

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls next to the green and stop bump-n-run shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Bump-n-Run | Parallel Piles | Multiple Targets
1

Set up 10 piles of 4 balls each (40 balls) in two lines next to the green. Keep piles about 2 yards apart and lines 5 to 10 yards apart.

2

Place three flags on the green for landing zones.

3

Hit 36 bump-and-run shots, 12 for each target flag.

4

Hit shots from the first line, aiming for the first target. Alternate piles.

5

After 12 shots, switch to the second target and use the second line for the next 12 shots.

6

Hit the last 12 shots at the third target (use any line or alternate piles). After all shots are done, count balls within 10 feet of the target as successful and enter your number of successes out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 7

Bump-n-Run | Scattered Ball Lines | Bullseye 2x

Program: Keep Ball Close To Hole

Scatter a bucket of balls next to the green (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop bump-n-run shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Bump-n-Run | Scattered Ball Lines | Bullseye 2x
1

Put 40 balls in 8 lines of 5 balls each around the green. Lines should be about 1 yard/meter apart and placed 1 to 10 yards/meters from the green and 5 to 30 yards/meters from the hole.

2

On the green, mark two circle zones around the hole: one with a 6-foot (2 meter) radius and another with a 15-foot (5 meter) radius.

3

Hit 36 bump-and-run shots—first 18 shots aiming for the small inner circle, then 18 shots aiming for the bigger outer circle.

4

Use any line of balls. Hit shots for the inner circle for 18 attempts, then switch to hitting shots for the outer circle for another 18 attempts. Change lines as wanted.

5

Count each ball that stops in the circle aimed for as a success.

6

After all 36 shots, add the number of successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D4

Day 8

Bump-n-Run | Perpendicular Ball Lines | Bullseye 2x

Program: Keep Ball Close To Hole

Align a bucket of balls next to the green (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop bump-n-run shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Bump-n-Run | Perpendicular Ball Lines | Bullseye 2x
1

Place a bucket of balls next to the green with 2 straight lines of 20 balls arranged perpendicular to each other.

2

Space the lines 5 to 10 yards/meters apart, with each ball about 1 foot (30 cm) apart in each line.

3

Mark two circles on the green: an inner circle with a 6-foot (2 m) radius and an outer circle with a 15-foot (5 m) radius around the hole.

4

Hit 36 bump-and-run shots in 2 sets of 18 shots, switching between the two lines.

5

Hit 3 to 5 shots from one line, then switch to the other line, until all 36 balls are played.

6

Try to land balls in the circles: inside the inner circle is best, inside the outer circle is okay.

7

Count how many balls stopped inside the outer circle (including the inner circle), and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201512964

Week 3 – Module

4 days scheduled

Keep Ball Close To Hole. Focus on clean contact and use a short swing. Focus on Scoring, Distance Control, Accuracy. This module is for Short Game, specifically working on Bump'n'Run.

D1

Day 9

Bump-n-Run | Parallel Ball Lines | Bullseye 2x

Program: Keep Ball Close To Hole

Up to 5 players compete to stop a bump-n-run shot in the bullseye. The best final score relative to PAR wins the challenge. Up to 80 balls are needed.

Short Game26 min
Diagram for Bump-n-Run | Parallel Ball Lines | Bullseye 2x
1

Set up 4 lines of 9 balls each, with balls 1 foot apart.

2

Place the lines on grass, 1 to 10 yards from the green, 5 yards between lines.

3

Mark two circles on the green around the hole: one with a 6-foot radius, another with a 15-foot radius.

4

Hit 36 shots, in two groups of 18 shots.

5

For the first 18 shots, aim for the small circle. For the next 18 shots, aim for the big circle.

6

Hit balls in order from any line, switch lines as wanted.

7

Count each ball that stops in the right circle as a success.

8

After 36 shots, count how many hit their target circles and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3331282520161285
D2

Day 10

Bump-n-Run | Scattered Piles | Quadrants

Program: Keep Ball Close To Hole

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop bump-n-run shots inside quadrants. Count the number of successes.

Short Game26 min
Diagram for Bump-n-Run | Scattered Piles | Quadrants
1

Put 40 balls into 8 piles of 5 balls each. Place the piles between 1 and 10 yards from the green and 5 to 30 yards from the hole.

2

On the green, use string or tees to make 4 equal sections inside a circle with a 6-foot radius around the hole.

3

Hit 36 bump-and-run shots, split into 4 groups of 9 shots. Each group tries to stop the ball in a different section.

4

Choose any pile and hit 9 shots at the first section. Then do 9 shots for the next section, and repeat for all 4 sections.

5

For each set of 9 shots, use any pile, but keep the same setup for all shots.

6

Count each shot that stops in the correct section as a success.

7

Add up the number of successes and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262318141174
D3

Day 11

Bump-n-Run | Parallel Piles | Quadrants

Program: Keep Ball Close To Hole

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls next to the green and stop bump-n-run shots inside quadrants. Count the number of successes.

Short Game26 min
Diagram for Bump-n-Run | Parallel Piles | Quadrants
1

Take 40 balls and make 10 piles with 4 balls each. Put the piles into 2 lines of 5 piles, spaced 5 to 10 yards/meters apart.

2

Place the piles on grass, each 1 to 10 yards/meters from the green and 5 to 30 yards/meters from the hole.

3

On the green, use string or tees to make a circle about 6 feet (2 meters) wide. Mark 4 equal parts in the circle.

4

Hit 36 bump-and-run shots. Make 9 shots for each of the 4 circle parts.

5

Start from any pile, aiming for the first circle part. After 9 shots, go to the second part, then the third, then the fourth.

6

Change piles as wanted to practice from different spots, but keep piles the same.

7

Count a shot as success if it stops in the right part of the circle.

8

After all 36 shots, add the number of successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963
D4

Day 12

Bump-n-Run | Perpendicular Ball Lines | Multiple Targets

Program: Keep Ball Close To Hole

Align a bucket of balls next to the green (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop bump-n-run shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Bump-n-Run | Perpendicular Ball Lines | Multiple Targets
1

Put 36 balls in 2 lines near the green. Each line has 18 balls about 1 foot apart.

2

Place the 2 lines so they cross each other like a plus sign, 5 to 10 yards apart.

3

Put 3 targets about 6 feet apart on the green.

4

Hit 12 shots at each target, for a total of 36 shots.

5

Start with one line and hit 12 shots trying to stop the ball within 10 feet of the first target.

6

Use the other line and hit 12 shots at the second target, same goal.

7

Hit 12 shots at the third target from either line, trying to keep within 10 feet.

8

Count each shot that stops within 10 feet of the target.

9

After 36 shots, write down your number of successful shots out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074

Week 4 – Module

4 days scheduled

Keep Par Safe. Keep par safe and pitch to the green. Focus on Aim, Scoring, Alignment. This module is for Short Game, specifically working on Pitch.

D1

Day 13

Pitch | Scattered Ball Lines | Quadrants

Program: Keep Par Safe

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop pitch shots inside quadrants. Count the number of successes.

Short Game26 min
Diagram for Pitch | Scattered Ball Lines | Quadrants
1

Scatter 40 balls in 8 lines of 5 balls each, spaced 1 yard/meter apart, between 30 and 60 yards/meters from the hole.

2

Divide a 15-foot (5-meter) circle around the hole into 4 equal quadrants using string or tees.

3

Hit 36 pitch shots, in 8 groups of 5 balls each, aiming at a specific quadrant for each group.

4

For each group of 5 shots, pick one quadrant as the target and try to stop all 5 balls inside it.

5

Change target quadrant after every group, using all 4 quadrants at least once. The last group can target any quadrant.

6

Count every ball that stops in the chosen quadrant as a success.

7

Add up successful shots out of 36 attempts and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141074
D2

Day 14

Pitch | Scattered Ball Lines | Multiple Targets

Program: Keep Par Safe

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop pitch shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Pitch | Scattered Ball Lines | Multiple Targets
1

Make 8 lines with 5 balls in each line, spread out the lines on grass about 30 to 60 meters from the hole.

2

Put 6 flags around the green, each at least 3 meters apart.

3

Use 36 balls, split into 6 groups of 6 balls.

4

For each group, pick one flag and hit all 6 balls to land near that flag.

5

Move to the next flag and hit the next group, until using all 6 flags.

6

Count each ball that stops within 3 meters of the flag.

7

Add up total successful shots out of 36 and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D3

Day 15

Pitch | Fairway | Uphill/Downhill

Program: Keep Par Safe

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Pitch | Fairway | Uphill/Downhill
1

Pick a spot on an uphill slope 30 to 40 yards from the hole.

2

Put three targets around the hole, about 5 feet apart: left (A), center (B), right (C).

3

Hit 18 pitch shots from the uphill slope, 6 at each target.

4

Move to a downhill slope 30 to 40 yards from the hole.

5

Hit 18 pitch shots from the downhill slope, 6 at each target.

6

Count every shot that stops within 3 feet of the target as a success.

7

Add up your total successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score2928262218141074
D4

Day 16

Pitch | Fairway | Above/Below Feet

Program: Keep Par Safe

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket with balls above feet level, one bucket with balls below feet level.

Short Game26 min
Diagram for Pitch | Fairway | Above/Below Feet
1

Pick a place on the fairway where the ball is above your feet and about 30 to 40 yards from the hole.

2

Put 18 balls in a pile on your side at this spot.

3

Pick a target on the green and keep it the same for the first 6 shots.

4

Hit 6 pitch shots trying to get close to the target from the above-feet slope.

5

Change the target after every 6 shots. Do this 3 times for a total of 18 shots from this spot.

6

Move to a place where the ball is below your feet, again 30 to 40 yards from the hole.

7

Put 18 more balls in a pile at this new spot.

8

Do exactly the same as before: 6 shots per target, 3 targets, 18 shots total.

9

Count a shot as a success if the ball stops very close to the target.

0

After 36 shots, add up the number of successful shots and enter the score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218131074

Week 5 – Module

4 days scheduled

Keep Par Safe. Keep par safe and pitch to the green. Focus on Aim, Scoring, Alignment. This module is for Short Game, specifically working on Pitch.

D1

Day 17

Pitch | Rough | Above/Below Feet

Program: Keep Par Safe

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket with balls above feet level, one bucket with balls below feet level.

Short Game26 min
Diagram for Pitch | Rough | Above/Below Feet
1

Find a rough area with a slope where the ball is above your feet, 30 to 40 yards from the hole.

2

Place three targets in a line on the green, about 5 feet apart.

3

Hit 36 pitch shots: 18 with the ball above your feet, 18 with it below your feet.

4

For each slope, hit 6 shots at each target.

5

Hit 6 balls at the first target, 6 at the second, 6 at the third, with the ball above your feet.

6

Switch to the slope where the ball is below your feet and do the same.

7

Try to land each ball close and stopped near each target for a success.

8

Count how many balls stopped inside the target zones and enter the number out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141174
D2

Day 18

Pitch | Parallel Ball Lines | Quadrants

Program: Keep Par Safe

Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop pitch shots inside quadrants. Count the number of successes.

Short Game26 min
Diagram for Pitch | Parallel Ball Lines | Quadrants
1

Arrange 40 balls in 2 lines of 20 balls each, 5 to 10 yards apart, with 1 foot between each ball.

2

Set up a 15-foot circle on the green, and divide it into 4 equal quadrants using string or tees.

3

Hit 36 pitch shots: 18 from the first line and 18 from the second line.

4

Hit 9 shots at each quadrant, for 4 groups of 9 shots.

5

Hit 9 shots from the first line to the first quadrant.

6

Hit 9 shots from the second line to the second quadrant.

7

Hit 9 shots from the first line to the third quadrant.

8

Hit 9 shots from the second line to the fourth quadrant. Enter score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221813963
D3

Day 19

Chip | Perpendicular Piles | Multiple Targets

Program: Check Setup: Feet Hips Shoulders

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and stop chip shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Chip | Perpendicular Piles | Multiple Targets
1

Make 10 piles of 4 balls each from 40 balls. Arrange the piles in 2 lines with 5 piles in each line. Lines cross each other.

2

Put the piles on grass 5 to 30 yards/meters from the hole. Space lines 5 to 10 yards/meters apart and piles 2 yards/meters apart.

3

On the green, put 3 targets in a line, about 8 feet apart. Call them Target A, Target B, and Target C.

4

Hit 36 chip shots, 12 to each target.

5

Hit 12 shots at Target A, then 12 at Target B, then 12 at Target C. Use any pile for any shot.

6

Count a shot as a success if it stops within 10 feet of the target.

7

After all 36 shots, add how many were successful and enter the score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201612963
D4

Day 20

Chip | Deep Rough and Other | Above/Below Feet

Program: Check Setup: Feet Hips Shoulders

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.

Short Game26 min
Diagram for Chip | Deep Rough and Other | Above/Below Feet
1

Make two groups of 18 balls; one for balls above feet, one for balls below feet.

2

Put 3 targets in a straight line on the green, about 6 feet apart.

3

Hit 36 chip shots total: 18 with balls above feet, 18 with balls below feet.

4

Split each set of 18 shots into three groups of

6

Each group of 6 goes to a different target.

5

With balls above feet, hit 6 shots to each target, keeping ball position the same.

6

With balls below feet, do the same: 6 shots to each target.

7

Count any shot that stops within 3 feet of the target as a success.

8

Count how many successful shots you had. Enter your score out of 36.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201512964

Week 6 – Module

4 days scheduled

Check Setup: Feet Hips Shoulders. Match clubface and check setup. Focus on Alignment, Distance Control, Accuracy. This module is for Short Game, specifically working on Chip.

D1

Day 21

Chip | Perpendicular Piles | Quadrants

Program: Check Setup: Feet Hips Shoulders

Up to 5 players compete to stop a chip shot inside the quadrant(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Chip | Perpendicular Piles | Quadrants
1

Set up 10 piles of balls in two lines: 5 piles in each line, 3 yards apart, and the lines 5 to 10 yards away from each other. Piles are 5 to 30 yards from the hole.

2

Use string or tees to mark 4 equal areas around the hole, each 6 feet from the hole.

3

Hit 36 chip shots, split into 4 groups of

9

Aim each group at a different area.

4

Start from a pile, chip 9 balls at the first area, then move to another pile for the next area. Do this until all 4 areas have 9 shots each.

5

Each shot that stops in the right area is a success.

6

Count the number of successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D2

Day 22

Chip | Deep Rough and Other | Above/Below Feet

Program: Check Setup: Feet Hips Shoulders

Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, and one bucket with balls below feet level.

Short Game26 min
Diagram for Chip | Deep Rough and Other | Above/Below Feet
1

Make two target zones on the green, Zone A on the left and Zone B on the right, 8 feet apart.

2

Put 18 balls in the deep rough above feet, at distances from 5 to 20 yards, in a straight line.

3

Chip the 18 balls to land and stop in Zone A from the uphill position.

4

Move to deep rough below feet, set up 18 balls the same way.

5

Chip these balls to land and stop in Zone B from the downhill position.

6

Count each ball that lands and stays in the right zone as a success.

7

When finished, enter the total number of successes out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score2927252218141174
D3

Day 23

Chip | Fairway | Above/Below Feet

Program: Check Setup: Feet Hips Shoulders

Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket with balls above feet level, and one bucket with balls below feet level.

Short Game26 min
Diagram for Chip | Fairway | Above/Below Feet
1

Put 36 golf balls into 3 piles of

2

Place each pile 5 to 20 yards from the hole.

2

At the green's edge, set up 3 target zones in a line, each 4 feet apart. Mark them Zone A (closest), Zone B (middle), and Zone C (farthest).

3

Keep ball positions the same: first pile on a slope above feet, second pile on flat ground, third pile on a slope below feet.

4

Hit 12 chip shots to Zone A from the above feet position.

5

Hit 12 chip shots to Zone B from the flat position.

6

Hit 12 chip shots to Zone C from below feet position.

7

Count how many shots land and stay in the intended zone.

8

Add up total successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612853
D4

Day 24

Chip | Perpendicular Piles | Bullseye 2x

Program: Check Setup: Feet Hips Shoulders

Up to 5 players compete to stop a chip shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Chip | Perpendicular Piles | Bullseye 2x
1

Set up 10 piles of balls in two lines that cross each other. Each line has 5 piles, spaced 3 yards apart, with the lines 5 to 10 yards apart. Place the piles on grass 5 to 30 yards from the hole.

2

On the green around the hole, make two circles using string or tees: one small circle with a 6 foot radius and one big circle with a 15 foot radius.

3

Hit 36 chip shots, in 3 sets of 12 shots. - Set 1 (12 shots): Try to stop the ball in the small circle. - Set 2 (12 shots): Try to stop the ball in the big circle but outside the small circle. - Set 3 (12 shots): Try to stop the ball just outside the big circle but close to the hole.

4

Start at any pile and hit the type of shot for that set. After finishing 12 shots for one set, move to the next set and repeat.

5

For each shot, if the ball lands in the target zone for that set, count it as a success.

6

Keep going until all 36 shots are done. At the end, add up your successful shots out of 36 attempts and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825221713964

Week 7 – Module

4 days scheduled

Check Setup: Feet Hips Shoulders. Match clubface and check setup. Focus on Alignment, Distance Control, Accuracy. This module is for Short Game, specifically working on Chip.

D1

Day 25

Chip | Rough | Flat

Program: Check Setup: Feet Hips Shoulders

Hit two buckets of balls (avg. bucket is 40 balls) from the flat rough grass.

Short Game26 min
Diagram for Chip | Rough | Flat
1

Divide 36 balls into 3 groups of 12 balls each.

2

Put 3 targets on the green, each about 3 feet apart.

3

From about 10-20 yards away, chip 12 balls and try to get them to stop inside Target

4

Chip 12 balls at Target 2, same way.

5

Chip 12 balls at Target 3, same way.

6

Count how many shots stop inside the right target.

7

Add up your total successful shots out of 36 and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074
D2

Day 26

Sand - Long

Program: Can you fly it out and stop it close?

Hit two buckets of balls (avg. bucket is 40 balls) from the sand.

Short Game26 min
Diagram for Sand - Long
1

Pick two different spots in the bunker, 40 to 60 yards from the hole.

2

Put 3 markers in a straight line on the green, about 6 feet apart near the hole.

3

Hit 36 shots in total: 18 from the first spot and 18 from the second spot.

4

From the first spot, hit 6 balls at each target, any order.

5

Do the same from the second spot: 6 balls at each target.

6

A shot is good if the ball stops near the target.

7

Count how many balls land close to the targets.

8

Add up your good shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074
D3

Day 27

Sand | Parallel Piles | Multiple Targets

Program: Can you fly it out and stop it close?

Align a bucket of balls (avg. bucket is 40 balls) in the sand into 10 equal parallel piles of 4 balls and stop sand shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Sand | Parallel Piles | Multiple Targets
1

Make 2 lines in the sand with 5 piles of balls in each line. Each pile has 4 balls and is about 2 meters apart.

2

Put 3 flags on or near the green. Space them about 3 meters apart.

3

Hit 36 sand shots in total. Split them into 3 sets of 12 shots.

4

For the first 12 shots, try to land the ball within 3 meters of the first flag. Use any pile.

5

For the next 12 shots, try to land the ball within 3 meters of the second flag. Switch piles if you want.

6

For the last 12 shots, try to land the ball within 3 meters of the third flag. Use any pile.

7

Count only the shots that stop within 3 meters of the target.

8

After all 36 shots, enter the number of successes out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282623191511853
D4

Day 28

Sand | Parallel Ball Lines | Multiple Targets

Program: Can you fly it out and stop it close?

Align a bucket of balls in the sand (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop sand shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Sand | Parallel Ball Lines | Multiple Targets
1

Put 18 balls in a straight line in the sand. Make a second line of 18 balls. Lines should be 5 to 10 yards apart, balls in each line 1 foot apart.

2

Pick two flags on the green, 20 to 40 yards away. Each line aims for its own flag.

3

From the first line, hit 18 balls trying to land each one within 10 feet of the first flag.

4

Move to the second line, hit 18 balls trying to land each one within 10 feet of the second flag.

5

Count how many balls from each line stay inside the 10-foot circle.

6

Add up total successful balls out of 36 attempts and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612853

Week 8 – Module

4 days scheduled

Can you fly it out and stop it close?. Pick spot and trust and fly out and stop close. Focus on Aim, Distance Control, Scoring. This module is for Short Game, specifically working on Sand.

D1

Day 29

Sand | Scattered Piles | Multiple Targets

Program: Can you fly it out and stop it close?

Up to 5 players compete to stop a sand shot closest to the multiple target(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Sand | Scattered Piles | Multiple Targets
1

Set up 6 piles of 6 balls each around the sand, with each pile 20 to 40 yards from the hole.

2

Place 3 markers or flags on the green, each spaced 6 to 8 feet apart, to create Target 1, Target 2, and Target

3

There are 36 shots total: 12 shots aimed at each target.

4

Hit 12 shots from any pile aiming at Target

5

Hit 12 shots at Target 2, then 12 shots at Target

6

Count a shot as a success if the ball stops within 3 feet of the target marker.

7

Add up the number of successful shots after all 36 are hit, and enter the total score out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252117131074
D2

Day 30

Sand | Parallel Piles | 3 Landing Zones

Program: Can you fly it out and stop it close?

Align a bucket of balls (avg. bucket is 40 balls) in the sand into 10 equal parallel piles of 4 balls and hit-and-land sand shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Sand | Parallel Piles | 3 Landing Zones
1

Put 36 golf balls into 9 piles of 4 balls each in the sand bunker. Make two lines, each pile 2 yards apart, lines 5 to 10 yards apart.

2

On the green, make three landing zones in a straight line, each zone 6 feet apart.

3

Hit 36 sand shots from the bunker to the green.

4

Divide the 36 shots into three groups of

2

Aim the first 12 at the first zone, next 12 at the second zone, last 12 at the third zone.

5

Hit shots from any pile, same setup for all shots.

6

Count successful shots that land and stop in the right zone.

7

After all 36 shots, write down how many went in the intended zones out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612963
D3

Day 31

Sand | Parallel Ball Lines | 3 Landing Zones

Program: Can you fly it out and stop it close?

Align a bucket of balls in the sand (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and hit-and-land sand shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Sand | Parallel Ball Lines | 3 Landing Zones
1

In the sand bunker, make two straight lines of balls. Each line has 18 balls, with 1 foot (30 cm) between each ball. The two lines are 6 to 10 yards (5 to 10 meters) apart.

2

On the green, set up three landing zones. Mark them with sticks, clubs, or string. Space the zones 6 feet (2 meters) apart in a straight line.

3

Hit 36 sand shots. Split them into 3 groups of 12 shots.

4

For the first group, hit from one ball line and aim for the first landing zone.

5

For the second group, switch to the other ball line and aim for the second zone.

6

For the last group, go back to the first ball line and aim for the third zone.

7

Count each shot that lands and stays in the correct zone as a success. After all 36 shots, add up the successful shots and enter the score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302826221713953
D4

Day 32

Sand | Scattered Ball Lines | 3 Landing Zones

Program: Can you fly it out and stop it close?

Scatter a bucket of balls in the sand (avg. bucket is 40 balls) into 8 equal lines of 5 balls and hit-and-land sand shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Sand | Scattered Ball Lines | 3 Landing Zones
1

Scatter 40 balls into 8 lines with 5 balls in each line. Put balls about 2 feet apart.

2

Put the lines between 5 and 60 yards from the hole on grass or a slope.

3

On the green set up 3 landing zones side by side, each zone about 6 feet apart.

4

Hit 36 shots, split into 3 groups of 12 shots toward each landing zone.

5

For each group, pick any 12 balls to hit toward the first landing zone.

6

After 12 shots, switch to the second zone and hit 12 more shots from any balls.

7

Aim the last 12 shots at the third landing zone using any balls.

8

Count a shot as successful if the ball lands and stays in the correct landing zone.

9

Add up the number of successful shots out of 36 and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141074

Week 9 – Module

4 days scheduled

Can you fly it out and stop it close?. Pick spot and trust and fly out and stop close. Focus on Aim, Distance Control, Scoring. This module is for Short Game, specifically working on Sand.

D1

Day 33

Sand Mid

Program: Can you fly it out and stop it close?

Hit two buckets of balls (avg. bucket is 40 balls) from the sand.

Short Game26 min
Diagram for Sand  Mid
1

Pick two different bunker spots, each 20 to 40 yards from the hole.

2

Put Target A on the left and Target B on the right on the green, about 10 feet apart.

3

Hit 36 shots total: 18 from one spot, 18 from the other spot.

4

From each spot, hit 9 shots to Target A and 9 shots to Target B. Alternate every 3 shots.

5

Use the same setup and swing for all shots. Only change where you aim.

6

Count a shot as good if it stops within 3 feet of the target you aimed for.

7

Add up your good shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282623191512963
D2

Day 34

Sand Short

Program: Can you fly it out and stop it close?

Hit two buckets of balls (avg. bucket is 40 balls) from the sand.

Short Game26 min
Diagram for Sand  Short
1

Find two spots in the bunker, each 5–20 yards from the hole.

2

Put a target on the green for the first spot.

3

Hit 18 shots from the first bunker spot, changing the target every 3 shots (pick 6 spots).

4

Move to the second bunker spot and do the same: 18 shots, change target every 3 shots (6 targets).

5

Try to get the ball as close as possible to each target.

6

Count a shot as success if it stops within 3 feet of the target.

7

Add your total successful shots out of 36 and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201512853
D3

Day 35

Sand | Perpendicular Piles | Multiple Targets

Program: Open up and let it fly: alignment for bunker shots

Align a bucket of balls in the sand (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and stop sand shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Sand | Perpendicular Piles | Multiple Targets
1

Set up 40 balls in 10 piles of 4 balls each. Arrange 5 piles in one line, spaced 5 yards apart. Arrange another 5 piles in a line crossing the first line, spaced 2 yards apart.

2

Place 3 flags on the green, 10 yards apart, as targets named Target 1, Target 2, and Target

3

Hit 36 sand shots in total, with 12 shots at each target.

4

Take 4 shots from each pile, moving to the next pile after 4 shots. Change which target you aim at for each pile in order (Target 1, then Target 2, then Target 3, then repeat).

5

Count shots that stop within 10 feet of the intended target as successful.

6

Add up your successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302826221713963
D4

Day 36

Sand | Perpendicular Piles | 9 Stop Zones

Program: Open up and let it fly: alignment for bunker shots

Align a bucket of balls in the sand (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and stop sand shots inside 9 Stop Zones. Count the number of successful stops.

Short Game26 min
Diagram for Sand | Perpendicular Piles | 9 Stop Zones
1

Place 36 balls into 9 piles of 4 balls each. Space the piles in two crossing lines about 5 to 10 yards apart. Keep piles in each line about 2 yards apart. Make sure the piles are 20 to 40 yards from the hole.

2

On the green, make 9 stop zones with buckets, tees, or string. Keep zones clear and not overlapping.

3

Hit 36 sand shots, trying to stop 4 balls in each stop zone.

4

Hit 4 shots from the first pile to the first stop zone. Move to the next pile and aim at the next zone.

5

Keep going until you finish 36 shots, 4 to each zone.

6

Count each shot that stops in the right zone as one success.

7

Add the total number of successes out of 36 attempts and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282521161285

Week 10 – Module

4 days scheduled

Open up and let it fly: alignment for bunker shots. Feel the green and stop on a dime. Focus on Distance Control, Alignment, Precision, Scoring, Dispersion, Aim, Trajectory. This module is for Short Game, specifically working on Sand.

D1

Day 37

Sand | Perpendicular Piles | Multiple Targets

Program: Open up and let it fly: alignment for bunker shots

Up to 5 players compete to stop a sand shot closest to the multiple target(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Sand | Perpendicular Piles | Multiple Targets
1

Arrange 10 piles of balls in two lines to make a plus sign, with 5 piles in each line, and piles 3 yards/meters apart.

2

Put the piles in the sand, between 20 and 40 yards/meters from the hole, but not on the green.

3

Set up 3 target flags in different spots around the hole.

4

Split 36 shots into 3 groups of 12, with each group aiming at a different flag.

5

Start at any pile and hit 12 shots trying to get the ball close to the first target.

6

For the next 12 shots, choose any pile and aim at the second target.

7

For the last 12 shots, choose any pile and aim at the third target.

8

Count a shot as a success if the ball stops within 3 yards/meters of the flag.

9

Count how many successes out of 36 shots and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141064
D2

Day 38

Sand - Long

Program: Open up and let it fly: alignment for bunker shots

Hit two buckets of balls (avg. bucket is 40 balls) from the sand.

Short Game26 min
Diagram for Sand - Long
1

Pick two different spots in the bunker, 40 to 60 yards from the hole.

2

Put 3 markers in a straight line on the green, about 6 feet apart near the hole.

3

Hit 36 shots in total: 18 from the first spot and 18 from the second spot.

4

From the first spot, hit 6 balls at each target, any order.

5

Do the same from the second spot: 6 balls at each target.

6

A shot is good if the ball stops near the target.

7

Count how many balls land close to the targets.

8

Add up your good shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074
D3

Day 39

Sand | Perpendicular Piles | 3 Landing Zones

Program: Open up and let it fly: alignment for bunker shots

Up to 5 players compete to stop a sand shot inside the landing zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Sand | Perpendicular Piles | 3 Landing Zones
1

Make 10 piles of balls in the sand in two lines that cross, with each pile 3 yards apart.

2

Put the piles 20 to 40 yards from the hole.

3

On the green, set up 3 landing zones, each 6 feet apart, using sticks, clubs, or string.

4

Use 36 sand shots in total, split into 3 groups of 12 shots.

5

For each group, aim at a different landing zone (first Zone 1, then Zone 2, then Zone 3).

6

Start at any pile and hit each shot toward the chosen zone.

7

After 12 shots to one zone, move to the next zone and repeat until all 36 shots are done.

8

Count every shot that stops inside the chosen landing zone as a success.

9

Enter the number of successful shots in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201612963
D4

Day 40

Sand | Perpendicular Ball Lines | Quadrants

Program: Open up and let it fly: alignment for bunker shots

Align a bucket of balls in the sand (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop sand shots inside quadrants. Count the number of successes.

Short Game26 min
Diagram for Sand | Perpendicular Ball Lines | Quadrants
1

Arrange two lines of 18 balls each in the sand. Keep balls 1 foot apart. Lines are 5 to 10 yards apart.

2

On the green, make a 10-foot circle and divide into 4 parts. Number the parts 1 to

3

Hit 36 sand shots, in 4 groups of

4

Hit 9 balls from the first line aiming for part

5

Hit 9 balls from the second line aiming for part

6

Hit 9 balls from the first line aiming for part

7

Hit 9 balls from the second line aiming for part

8

Count a success if a ball stops in the right part.

9

Keep balls in place, only switch lines when told.

0

Count total successful shots in the correct parts, and enter your score out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074

Week 11 – Module

4 days scheduled

Open up and let it fly: alignment for bunker shots. Feel the green and stop on a dime. Focus on Distance Control, Alignment, Precision, Scoring, Dispersion, Aim, Trajectory. This module is for Short Game, specifically working on Sand.

D1

Day 41

Sand | Perpendicular Piles | 9 Stop Zones

Program: Open up and let it fly: alignment for bunker shots

Up to 5 players compete to stop a sand shot in the stop zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Sand | Perpendicular Piles | 9 Stop Zones
1

Set up 10 piles of 4 balls each in two crossing lines of 5 piles each, spaced 3 yards/meters apart, and 20-40 yards from the hole.

2

On the green, mark 9 target zones with buckets, tees, or string in a clear grid or pattern.

3

Split 36 shots into 9 groups of

4

Each group only aims for one target zone.

4

For each group, pick a pile and hit 4 sand shots, trying to stop each ball in the zone.

5

Move to the next zone and repeat until each of the 9 zones has had 4 shots (36 total shots).

6

Each ball that stops in the right zone counts as one success.

7

After all shots, count how many were successful and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074
D2

Day 42

Sand | Perpendicular Piles | 3 Landing Zones

Program: Open up and let it fly: alignment for bunker shots

Align a bucket of balls in the sand (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and hit-and-land sand shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Sand | Perpendicular Piles | 3 Landing Zones
1

Put 36 balls into 10 piles near the sand, each pile with 3 or 4 balls, about 2 yards apart, in two lines between 20 and 40 yards from the hole.

2

On the green, set up three landing zones with sticks or string, each zone 6 feet apart in a straight line.

3

Hit 36 sand shots total: 12 shots for Zone 1, 12 shots for Zone 2, 12 shots for Zone

4

Start hitting balls from any pile, aiming at Zone

1

Do 12 shots, then aim for Zone 2 for 12 shots, then Zone 3 for 12 shots.

5

You can pick balls from any pile, but keep aiming for the same zone until you finish its 12 shots.

6

Count a shot as successful if it lands and stays in the right zone.

7

After all 36 shots, record how many successful shots out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201612964
D3

Day 43

Sand Short

Program: Open up and let it fly: alignment for bunker shots

Hit two buckets of balls (avg. bucket is 40 balls) from the sand.

Short Game26 min
Diagram for Sand  Short
1

Find two spots in the bunker, each 5–20 yards from the hole.

2

Put a target on the green for the first spot.

3

Hit 18 shots from the first bunker spot, changing the target every 3 shots (pick 6 spots).

4

Move to the second bunker spot and do the same: 18 shots, change target every 3 shots (6 targets).

5

Try to get the ball as close as possible to each target.

6

Count a shot as success if it stops within 3 feet of the target.

7

Add your total successful shots out of 36 and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201512853
D4

Day 44

Long irons (4,3,2) | Ladder Challenge

Program: Long Iron Distance Control

Complete the Ladder Challenge using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Ladder Challenge
1

Set up one flag target.

2

Place three landing zones in a line, each 8 yards/meters apart, going toward the flag.

3

Hit 36 long iron shots in 3 sets of

4

In each set, aim for the first, then second, then third landing zone in order.

5

The ball must stop within 8 yards/meters of the flag.

6

Use long irons only (4, 3, or 2). Switch clubs during the drill if wanted.

7

Count each shot that lands in the right zone and stops within 8 yards/meters of the flag as a success.

8

After 36 shots, enter the number of successful shots in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Week 12 – Module

4 days scheduled

Long Iron Distance Control. Improve accuracy and control distance. Focus on Distance Control, Trajectory, Scoring. This module is for Driving Range, specifically working on Long irons (4,3,2).

D1

Day 45

Long irons (4,3,2) | 3 Landing Zones

Program: Long Iron Distance Control

Hit 15 balls to each landing zone using long irons only. Hit one bucket of ~50 balls. Count total number of successful shots.

Driving Range31 min
Diagram for Long irons (4,3,2) | 3 Landing Zones
1

Pick one flag or target for long irons (4, 3, or 2 iron).

2

Mark three landing zones about 10 yards/meters apart around the flag using cones, buckets, or markers.

3

Hit 36 shots, split into three groups of 12 shots.

4

For the first 12 shots, aim for Landing Zone

5

For the next 12 shots, aim for Landing Zone

6

For the last 12 shots, aim for Landing Zone

7

Switch between 4, 3, and 2 irons if wanted, but set up the ball the same way each time.

8

Count shots that land and stop in the right landing zone as a success.

9

When finished, add up the successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141063
D2

Day 46

Long irons (4,3,2) | Left-to-R and Right-to-L Shot

Program: Long Iron Distance Control

Produce left-to-right and right-to-left shots using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Left-to-R and Right-to-L Shot
1

Pick one target suitable for long irons (4, 3, 2).

2

Hit 36 shots using your long irons (4, 3, and 2 irons).

3

Hit 18 shots curving left-to-right and 18 shots curving right-to-left, all towards the same target.

4

Keep the same stance and setup for every shot.

5

Try to make the ball land close to the target.

6

Count each shot that lands and stays near the target as a success.

7

Add up your total successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141074
D3

Day 47

All Woods (Hy to Driver) | General Discovery

Program: Reduce 3-Wood Spread

Discover tendencies by hitting various ball flights to various distances, using woods only. Hit one bucket of ~50 balls.

Driving Range30 min
Diagram for All Woods (Hy to Driver) | General Discovery
1

Set up 5 cones in a line, each 10 yards/meters apart, to mark distances between 220 and 300 yards/meters.

2

Hit 7 shots at each cone for a total of 35 shots.

3

Use only woods (5-wood, hybrid, or 3-wood), but can switch clubs between shots.

4

For each shot, try to land the ball near the cone you aim at.

5

Count and record how many balls land within 15 yards/meters of each cone.

6

Make sure to hit both the right distance and direction.

7

After all 35 shots, count how many landed close to the cones and enter your score in the app, out of 35 attempts.

Scoring benchmarks
Repetitions35
Handicap+9+5+151219273654
Score3028252218141074
D4

Day 48

All Woods (Hy to Driver) | Strengths Discovery

Program: Reduce 3-Wood Spread

Discover strengths amongst woods a go-to shots and clubs worth utilizing. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All Woods (Hy to Driver) | Strengths Discovery
1

Set up 3 flags far apart in a field (at least 30 yards between them).

2

Hit 36 shots, split into 3 groups of 12 shots.

3

Use 4 clubs: Hybrid, 5-Wood, 3-Wood, and Driver. Each group uses the same club, aimed at one target.

4

Assign one club for each target. Hit 12 shots per club, trying to get close to its flag.

5

Start with Hybrid at Target 1, then 5-Wood at Target 2, then 3-Wood or Driver at Target

6

Count a shot as “success” if it is within 15 yards of the flag.

7

Add the total successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3331282420151285

Week 13 – Module

4 days scheduled

Reduce 3-Wood Spread. Reduce spread and improve 3-wood accuracy. Focus on Precision, Dispersion, Scoring. This module is for Driving Range, specifically working on Woods (Hy,5W,3W).

D1

Day 49

All woods (Hy to Dr) | Alternate Targets Challenge

Program: Reduce 3-Wood Spread

Complete the Alternate Targets Challenge using woods only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All woods (Hy to Dr) | Alternate Targets Challenge
1

Choose 3 far targets for woods clubs (Hybrid, 5-wood, 3-wood, Driver).

2

Mark each target so 5% of the distance can be measured.

3

Hit 36 shots total, divided into 3 groups of 12 shots.

4

In each group, switch between all 4 woods in the 12 shots to one target.

5

For the first target, hit 12 shots, using all 4 woods until you have 3 shots close (inside 5% distance) with each wood.

6

Move to the second target, repeat: 12 shots, 3 close shots per wood.

7

Hit 12 shots at the third target, aim for 3 close shots per wood. Count each shot inside the 5% zone as a success.

8

Add up all successes out of 36 tries and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D2

Day 50

All Woods (Hy to Driver) | Opportunities Discovery

Program: Reduce 3-Wood Spread

Discover opportunities amongst woods undiscovered shots and clubs worth putting to action more often. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All Woods (Hy to Driver) | Opportunities Discovery
1

Set up 3 targets in a straight line: a cone to aim at, a flag 10 yards past the cone, and a flag 15 yards past the cone.

2

Pick 3 different woods: Hybrid, 5 Wood, and Driver.

3

Hit 12 shots with each club, for 36 shots total, from the same spot each time.

4

Aim at the cone and try to land the ball between the cone and the far flag.

5

A shot is successful if it stops between the cone and the far flag.

6

Count the number of successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 51

All Woods (Hy to Driver) | Weaknesses Discovery

Program: Reduce 3-Wood Spread

Discover weaknesses amongst woods shots and clubs to avoid in critical situations. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All Woods (Hy to Driver) | Weaknesses Discovery
1

Pick two targets: one to aim at, and one cone on the other side as something to avoid.

2

Put four cones around the main target in a small circle, making a 'precision zone'.

3

Take 36 shots, using 3 woods clubs (Hy, 5W, Driver), 12 shots with each club.

4

For each club, try to hit the ball into the 'precision zone' and avoid the obstacle cone.

5

Change clubs after every 12 shots. Keep your setup and stance the same each time.

6

Count a shot as a success if it lands inside the precision zone and avoids the obstacle cone.

7

After 36 shots, add up how many successes you had and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201512853
D4

Day 52

Woods (Hy to 3W) | Left-to-R and Right-to-L Shot

Program: Reduce 3-Wood Spread

Produce left-to-right and right-to-left shots using woods only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Woods (Hy to 3W) | Left-to-R and Right-to-L Shot
1

Pick a target flag or marker at a good distance for woods (using a hybrid, 5-wood, or 3-wood).

2

Hit 36 shots in total: 18 shots curving left-to-right and 18 shots curving right-to-left toward the same target.

3

Keep your setup consistent for all shots and focus on controlling the ball flight direction and curve.

4

Count every shot that finishes at or near the target as a success.

5

Add up your successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074

Week 14 – Module

4 days scheduled

Green getter: hit every mid iron to the surface. Avoid fringe with mid irons and stick to mid iron line. Focus on Distance Control, Accuracy, Scoring. This module is for Driving Range, specifically working on Mid irons (7,6,5).

D1

Day 53

All irons (9 to 2) | Alternate Targets Challenge

Program: Green getter: hit every mid iron to the surface

Complete the Alternate Targets Challenge using irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All irons (9 to 2) | Alternate Targets Challenge
1

Choose 6 different targets at medium distance for irons 9, 8, 7, 6, 5, and

2

Match each target with the correct iron, from 9 to

3

Hit 36 shots in total, 6 shots at each target.

4

Try to land shots within 5% of the flag distance.

5

Aim to get at least 2 shots in the 5% zone for each target.

6

Switch between targets and irons as you go. Any order is fine.

7

Count each shot that lands inside the 5% zone.

8

At the end, enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D2

Day 54

All irons (9 to 2) | Club Swapping Challenge

Program: Green getter: hit every mid iron to the surface

Complete the Club Swapping Challenge using irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All irons (9 to 2) | Club Swapping Challenge
1

Choose 6 targets at different distances for irons 9 through

2

Assign each iron (9, 8, 7, 6, 5, 4, 3, 2) to hit 4 shots each, for 32 shots total.

3

Add 4 extra shots using any club and target, for a total of 36 shots.

4

Try to land each shot within 5% of the distance to the target.

5

Keep the setup the same for every shot, only aim at different targets.

6

Count each shot that lands within 5% of the target distance as a success.

7

After 36 shots, add up your successful shots and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141064
D3

Day 55

Mid irons (7,6,5) | L-R and R-L 9 Targets

Program: Green getter: hit every mid iron to the surface

Hit 5 balls to each randomly selected target while producing left-to-right and right-to-left shots, using mid irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Mid irons (7,6,5) | L-R and R-L  9 Targets
1

Set up 9 targets around the flag, spaced evenly about 5% of the distance to the flag.

2

Use cones or buckets to mark the edges so each target has a small gate to aim through.

3

Hit 4 shots at each target, for a total of 36 shots.

4

For each target, hit 2 shots left-to-right and 2 shots right-to-left using a 5, 6, or 7 iron.

5

A shot is successful if the ball goes between the cones.

6

Switch clubs if desired, but hit all 4 shots at each target before moving on.

7

When finished, count how many shots went between the cones.

8

Enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312925211612853
D4

Day 56

All irons (9 to 2) | Progressive Targets Challenge

Program: Green getter: hit every mid iron to the surface

Complete the Progressive Targets Challenge using irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All irons (9 to 2) | Progressive Targets Challenge
1

Pick 3 flags at the range for your 9, 7, and 5 irons: close, medium, far.

2

Hit 36 shots total: 12 at each flag.

3

Hit 12 shots at the close flag.

4

Hit 12 shots at the medium flag, change irons if wanted.

5

Hit 12 shots at the far flag, change irons if wanted.

6

Count shots that land within a club-length of each flag.

7

Add up successful shots out of 36 and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063

Week 15 – Module

2 days scheduled

Green getter: hit every mid iron to the surface. Avoid fringe with mid irons and stick to mid iron line. Focus on Distance Control, Accuracy, Scoring. This module is for Driving Range, specifically working on Mid irons (7,6,5).

D1

Day 57

Mid irons (7,6,5) | Birdie-Par-Bogey Radius

Program: Green getter: hit every mid iron to the surface

Use mid irons only to land the ball inside the radius. Hit one bucket of ~50 balls. Keep the score relative to PAR.

Driving Range31 min
Diagram for Mid irons (7,6,5) | Birdie-Par-Bogey Radius
1

Choose a target flag on the driving range for mid irons (7, 6, or 5 iron).

2

Mark two circles on the ground: an inner circle with a 5-yard radius, and an outer circle with an 8-yard radius.

3

Prepare 36 balls.

4

For the first 12 shots, try to land the ball inside the 5-yard circle.

5

For the next 12 shots, try to land the ball inside the area between the 5-yard and 8-yard circles.

6

For the final 12 shots, try to land the ball anywhere inside the 8-yard circle.

7

Use any 7, 6, or 5 iron, but keep the ball setup the same.

8

Count how many balls land and stop in the correct circle for that group. Balls outside the 8-yard circle are misses.

9

Add up successful shots and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282420161285
D2

Day 58

Mid irons (7,6,5) | PAR 3 Challenge

Program: Green getter: hit every mid iron to the surface

Complete the PAR 3 Challenge using mid irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Mid irons (7,6,5) | PAR 3 Challenge
1

Pick 3 different flags or markers at different distances on the range, each as a PAR 3 hole.

2

Draw two circles around each flag: one 5 yards from the flag (birdie zone), another up to 9 yards (par zone).

3

Hit 36 shots total with mid irons (7, 6, or 5 iron): 12 shots to each flag.

4

Switch clubs (7, 6, 5 iron) randomly within each set of 12 shots.

5

Score each shot: inside 5 yards is birdie, 5–9 yards is par, outside 9 yards is bogey.

6

Add up total score against par (aim for 36 or better).

7

Count how many shots landed inside 9 yards. Enter your total successful shots out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3029272420161285