Feel the green, for a 23-handicap player, ~20 minutes at Pruneridge Gc
Short GameAll teesProgram HCP 23.19 drills67% match to course practice profile
Program Snapshot
Handicap range
8 to 45
Average HCP
23.1
Duration (single session)
3 hr 54 min
or
1 drill/day: 9 days · 26 min/day
Ideal tee
All
Skill Distribution
Distance Control31%
Precision18%
Alignment13%
Accuracy13%
Scoring10%
Dispersion6%
Trajectory6%
Aim3%
Overview
Program Structure
Vary Landing Spot. Stop on a dime and feel the green. Focus on Distance Control, Precision, Alignment, Accuracy, Scoring, Dispersion, Trajectory, Aim. For a 23-handicap player, in ~20 minutes.
Skill
Distance Control
Shot
Chip
What you will improve
Distance Control
Precision
Alignment
Accuracy
Program details
Sessions
9 focused drills
Recommended
2–3 sessions / week
Total duration
3 hr 54 min
or
1 drill per day
9 days · 26 min/day
Drill Framework
Program breakdown
Each drill is designed to prepare you for the course. Follow the program or repeat the drills to improve key areas of your game.
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop chip shots inside quadrants. Count the number of successes.
26 minFocus: Short Game
1
Scatter 40 balls into 8 piles of 5 balls each between 5 and 30 yards from the hole.
2
On the green, use markers to make a 6-foot circle around the hole and divide it into 4 quadrants.
3
Hit 36 chip shots.
4
Hit 9 shots at each of the 4 quadrants.
5
Hit each shot from a different pile and try to land it in the right quadrant.
6
Count a shot as a success if it stops in the correct quadrant.
7
Enter number of successful shots out of 36 attempts in the app.
Scoring benchmarks
Repetitions36
Handicap
+9
+5
+1
5
12
19
27
36
54
Score
32
30
28
25
20
16
12
8
5
02
Chip | Parallel Piles | 3 Landing Zones
Short Game
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and hit-and-land chip shots inside landing zones. Count the number of successes.
26 minFocus: Short Game
1
Place 36 balls into 9 piles of 4 balls each. Arrange piles in two lines, with 4 in one line and 5 in the other, 5-10 yards apart and 2 yards between piles.
2
On the green, set up 3 landing zones side by side, 6 feet apart, using sticks, clubs, or string.
3
Hit 36 chip shots, 12 shots at each landing zone.
4
Hit 12 chip shots at the first landing zone from any piles.
5
Hit 12 chip shots at the second landing zone. Change piles if wanted.
6
Hit 12 chip shots at the third landing zone. Change piles if wanted.
7
Count a success each time the ball stays in the correct landing zone.
8
Add up all successful shots and enter score in the app out of 36 attempts.
Scoring benchmarks
Repetitions36
Handicap
+9
+5
+1
5
12
19
27
36
54
Score
30
28
26
22
18
14
10
7
4
03
Chip | Perpendicular Ball Lines | Quadrants
Short Game
Align a bucket of balls (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and stop chip shots inside quadrants. Count the number of successes.
26 minFocus: Short Game
1
Place 36 balls in two lines that cross, with 18 balls in each line.
2
Keep the balls about 1 foot apart, with lines set up 5 to 30 yards from the hole.
3
On the green, divide a 6-foot circle around the hole into 4 equal parts.
4
Split the 36 chip shots into 4 groups of 9 balls.
5
Aim the first 9 shots at the first part of the circle.
6
Switch to the other line and aim the next 9 balls at the second part. Keep switching lines and aim at the next parts until all 36 balls are chipped.
7
Count how many balls land in the right part each time.
8
Enter the number of successful chips out of 36 attempts in the app.
Scoring benchmarks
Repetitions36
Handicap
+9
+5
+1
5
12
19
27
36
54
Score
31
29
26
22
18
14
11
7
4
04
Chip | Parallel Ball Lines | 9 Stop Zones
Short Game
Up to 5 players compete to stop a chip shot in the stop zone(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.
26 minFocus: Short Game
1
Make 9 stop zones on the green. Mark them with tees, string, or buckets. Line up or put them in a grid.
2
Put 36 balls in 4 rows. Each row has 9 balls, spaced 1 foot apart. Put the rows about 5 yards apart on the grass, between 5 and 20 yards from the green.
3
Plan to hit 4 balls at each of the 9 stop zones. That is 36 shots.
4
Start at any row of balls. Hit balls, trying to stop each one in the first stop zone.
5
After 4 tries at the first zone, go to the next zone and do the same. Keep going until you try all 9 zones.
6
Count a shot as a success if the ball stops completely inside the target zone.
7
When all shots are done, count the number of successful shots and enter the score in the app, out of 36 attempts.
Scoring benchmarks
Repetitions36
Handicap
+9
+5
+1
5
12
19
27
36
54
Score
31
29
27
23
18
14
10
7
4
05
Chip | Scattered Piles | Bullseye 2x
Short Game
Up to 5 players compete to stop a chip shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.
26 minFocus: Short Game
1
Make two piles of balls for each player between 5 and 30 yards from the hole, anywhere in the chipping area, on any surface.
2
On the green, make two bullseye zones around the hole: inner circle with 6-foot radius and outer ring from 6 to 15 feet.
3
Each player hits 36 chips: 18 from each pile.
4
Try to stop the ball in the inner bullseye (best), then outer bullseye (good), or avoid missing both (bad).
5
Switch piles after 18 shots, finish all 36 shots.
6
Count how many balls stop in the bullseye zones.
7
After 36 shots, record the number of balls in the bullseyes as your score. Enter this total in the app out of 36 attempts.
Scoring benchmarks
Repetitions36
Handicap
+9
+5
+1
5
12
19
27
36
54
Score
30
28
26
22
17
13
9
6
3
06
Chip | Perpendicular Piles | 3 Landing Zones
Short Game
Up to 5 players compete to stop a chip shot inside the landing zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.
26 minFocus: Short Game
1
Put 10 piles of balls in two straight lines that cross. Each pile has 3 or 4 balls. Keep each pile between 5 and 30 yards from the hole.
2
Mark 3 landing zones on the green in a row. Make them 6 feet apart using sticks or string.
3
Hit 36 chip shots total. Aim for each landing zone 12 times.
4
Pick any pile to start. Hit 12 chips to the first zone, then 12 to the second zone, then 12 to the third zone.
5
Count how many balls land and stop inside the target zone for each shot.
6
Add up the number of successful shots and enter your score in the app, out of 36 attempts.
Scoring benchmarks
Repetitions36
Handicap
+9
+5
+1
5
12
19
27
36
54
Score
31
29
26
22
17
13
9
6
3
07
Chip | Deep Rough and Other | Above/Below Feet
Short Game
Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, and one bucket with balls below feet level.
26 minFocus: Short Game
1
Make two target zones on the green, Zone A on the left and Zone B on the right, 8 feet apart.
2
Put 18 balls in the deep rough above feet, at distances from 5 to 20 yards, in a straight line.
3
Chip the 18 balls to land and stop in Zone A from the uphill position.
4
Move to deep rough below feet, set up 18 balls the same way.
5
Chip these balls to land and stop in Zone B from the downhill position.
6
Count each ball that lands and stays in the right zone as a success.
7
When finished, enter the total number of successes out of 36 attempts in the app.
Scoring benchmarks
Repetitions36
Handicap
+9
+5
+1
5
12
19
27
36
54
Score
29
27
25
22
18
14
11
7
4
08
Chip | Scattered Piles | 3 Landing Zones
Short Game
Up to 5 players compete to land a chip shot inside the landing zone(s). The player with the most points wins the challenge. One bucket of balls per player is needed.
26 minFocus: Short Game
1
Set up 3 landing zones on the green, 6 feet apart in a straight line.
2
Place 3 piles of balls around the chipping area, each pile randomly 5 to 30 yards from the hole. Keep this setup the same.
3
Divide 36 chip shots into 3 groups of
4
For the first 12 shots, aim for the first landing zone from any pile.
5
For the next 12 shots, aim for the second landing zone from any pile.
6
For the last 12 shots, aim for the third landing zone from any pile.
7
Count each shot that lands and stays in the correct zone as a success.
8
Total the successful shots out of 36 and enter the score in the app.
Scoring benchmarks
Repetitions36
Handicap
+9
+5
+1
5
12
19
27
36
54
Score
31
29
27
23
18
14
11
7
4
09
Chip | Deep Rough and Other | Flat
Short Game
Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.
26 minFocus: Short Game
1
Set up 3 target zones on the green at 6, 12, and 18 feet from the hole.
2
Place 36 golf balls between 5 and 30 yards from the hole in the flat deep rough.
3
Split the 36 balls into 3 groups of 12, with each group aimed at one zone.
4
Hit from the same rough spot, aiming at the same zone, until you finish 12 shots for that zone.
5
Count a ball as a success if it lands and stays in the right zone.
6
Add up all successful chips. Enter your score in the app, out of 36 attempts.
Scoring benchmarks
Repetitions36
Handicap
+9
+5
+1
5
12
19
27
36
54
Score
30
28
26
22
18
14
11
7
4
Next Step
Ready to start this program?
Start the drills at your own pace or work with a resident professional on this course.