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Course Flagship Program

10 Week Flagship Program for West

We studied the course and made a flagship practice program specifically for West. The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.

Program Snapshot

Weeks

10

Days

40

Modules

9

Frequency

4 days/week

Week 13 days

Putting·3 ft (1m) only

Aim To Hit Center Every Time

Difficulty: Intermediate · Module HCP 17.5

Weeks 1–23 days

Short Game·Bump'n'Run

Bump'n'Run From 5–10 Yds

Difficulty: Beginner · Module HCP 35.0

Weeks 2–33 days

Driving Range·Short irons (9,8)

Hit Short Irons Close To Flag

Difficulty: Beginner · Module HCP 35.0

Weeks 3–44 days

Putting·Long (20+ ft)

Hit Every Long Putt

Difficulty: Intermediate · Module HCP 17.5

Weeks 4–56 days

Short Game·Sand

Feel the distance: bunker to different targets and control your rollout

Difficulty: Beginner · Module HCP 20.7

Weeks 5–76 days

Driving Range·Wedges (LW,SW,GW,PW)

Wedge Distance Control Inside 100 Yards

Difficulty: Beginner · Module HCP 35.0

Week 73 days

Putting·3 ft (1m) only

Reduce Short Putts

Difficulty: Expert · Module HCP 3.1

Weeks 8–107 days

Short Game·Sand

Land 2–3 Feet From Hole

Difficulty: Intermediate · Module HCP 15.6

Week 103 days

Driving Range·Wedges (LW,SW,GW,PW)

Wedge Distance Control Inside 100 Yards

Difficulty: Beginner · Module HCP 35.0

Flagship curriculum

How the 10-week plan unfolds

Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.

Week 13 daysDay 13

Aim To Hit Center Every Time

Focus on alignment, for a 18-handicap player, ~15 minutes. Working on distance: 3 ft (1m) only.

PuttingDifficulty · IntermediateModule HCP 17.5

Module skill breakdown

Aim
32%
Stroke
28%
Alignment
23%
Weeks 1–23 daysDay 46

Bump'n'Run From 5–10 Yds

Focus on clean contact, for a 35-handicap player, ~30 minutes. Working on shot: bump'n'run.

Short GameDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Scoring
30%
Distance Control
21%
Alignment
21%
Weeks 2–33 daysDay 79

Hit Short Irons Close To Flag

Hit close to flag, for a 35-handicap player, ~30 minutes. Working on club: short irons (9,8).

Driving RangeDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Precision
36%
Trajectory
19%
Aim
15%
Weeks 3–44 daysDay 1013

Hit Every Long Putt

Repeat same distance putts to master touch, for a 18-handicap player, ~15 minutes. Working on distance: long (20+ ft).

PuttingDifficulty · IntermediateModule HCP 17.5

Module skill breakdown

Distance Control
35%
Visualization
25%
Dispersion
23%
Weeks 4–56 daysDay 1419

Feel the distance: bunker to different targets and control your rollout

Stop on a dime, for a 21-handicap player, ~20 minutes. Working on shot: sand.

Short GameDifficulty · BeginnerModule HCP 20.7

Module skill breakdown

Distance Control
34%
Scoring
18%
Aim
13%
Weeks 5–76 daysDay 2025

Wedge Distance Control Inside 100 Yards

Control distance inside 100, for a 35-handicap player, ~30 minutes. Working on club: wedges (lw,sw,gw,pw).

Driving RangeDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Precision
26%
Mechanics
23%
Trajectory
18%
Week 73 daysDay 2628

Reduce Short Putts

Eliminate careless misses, for a 3-handicap player, ~10 minutes. Working on distance: 3 ft (1m) only.

PuttingDifficulty · ExpertModule HCP 3.1

Module skill breakdown

Scoring
38%
Green Reading
18%
Precision
17%
Weeks 8–107 daysDay 2937

Land 2–3 Feet From Hole

Land 2-3 feet away, for a 16-handicap player, ~15 minutes. Working on shot: sand.

Short GameDifficulty · IntermediateModule HCP 15.6

Module skill breakdown

Distance Control
23%
Aim
20%
Scoring
19%
Week 103 daysDay 3840

Wedge Distance Control Inside 100 Yards

Control distance inside 100, for a 35-handicap player, ~30 minutes. Working on club: wedges (lw,sw,gw,pw).

Driving RangeDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Precision
31%
Mechanics
30%
Trajectory
17%

Program snapshot

Avg HCP focus

17.5

Intermediate

Skill pillars

Aim · Stroke · Alignment · Visualization · Scoring · Distance Control

Host course

West

Weekly Plan

Flagship breakdown by week and day

1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.

Week 1 – Module

4 days scheduled

Aim To Hit Center Every Time. Hit center consistently and focus on alignment. Focus on Aim, Stroke, Alignment. This module is for Putting, specifically working on 3 ft (1m) only.

D1

Day 1

Putting Aid: String Line, 50 in a Row

Program: Aim To Hit Center Every Time

Make 50 putts in a row, underneath the hanging string line.

Putting18 min
Diagram for Putting Aid: String Line, 50 in a Row
1

Hit 30 putts from 3 ft under a hanging string.

2

Enter score, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score3029272522191613
D2

Day 2

Putting Aid: Chalk Line, 50 in Row

Program: Aim To Hit Center Every Time

Make 50 putts in a row over the chalk starting line.

Putting30 min
Diagram for Putting Aid: Chalk Line, 50 in Row
1

Hit 50 putts from 3 ft over a chalk starting line.

2

Draw a straight line on the putting surface.

3

Enter score in the app, out of 50 attempts.

Scoring benchmarks
Repetitions50
Handicap+9+5+151219273654
Score5049474340363126
D3

Day 3

Putting Aid: Plane Board, Ball Gate, 50 in a Row

Program: Aim To Hit Center Every Time

Make 50 putts in a row through the ball gate, using plane board.

Putting30 min
Diagram for Putting Aid: Plane Board, Ball Gate, 50 in a Row
1

Hit 50 putts from 3 ft through the ball gate using the plane board.

2

Enter score in the app, out of 50 attempts.

Scoring benchmarks
Repetitions50
Handicap+9+5+151219273654
Score5049474542383429
D4

Day 4

Bump-n-Run | Perpendicular Piles | Bullseye 2x

Program: Bump'n'Run From 5–10 Yds

Up to 5 players compete to stop a bump-n-run shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Bump-n-Run | Perpendicular Piles | Bullseye 2x
1

Set up 10 piles of balls in two lines that cross each other. Put 5 piles in each line. Leave space between all piles and lines.

2

Put the piles 1 to 10 yards/meters from the green and 5 to 30 yards/meters from the hole.

3

On the green, mark two big circles around the hole. Make the first circle 6 feet (2 meters) out from the hole, and the second circle 15 feet (5 meters) out from the hole.

4

There are 36 shots total. Split them into 3 groups of 12 shots.

5

First 12 shots: try to stop the ball inside the small (inner) circle. Next 12: try to stop the ball inside the big (outer) circle but outside the small circle. Last 12: try to keep the ball anywhere on the green.

6

Hit one ball from each pile. Keep moving around the piles any way until all 36 shots are done using the right target for each group.

7

Count how many balls land in the right place for each group: inside the small circle for the first 12, in the big circle but outside the small one for the next 12, and anywhere on the green for the last

2

Enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Week 2 – Module

4 days scheduled

Bump'n'Run From 5–10 Yds. Focus on clean contact and use a short swing. Focus on Scoring, Distance Control, Alignment. This module is for Short Game, specifically working on Bump'n'Run.

D1

Day 5

Bump-n-Run | Scattered Piles | 3 Landing Zones

Program: Bump'n'Run From 5–10 Yds

Scatter a bucket of balls (avg. bucket is 40 balls) next to the green. Scatter into 8 equal piles of 5 balls and hit-and-land bump-n-run shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Bump-n-Run | Scattered Piles | 3 Landing Zones
1

Put 36 golf balls into 3 groups of 12 balls. Spread the groups around the green between 1 and 10 yards from the edge and 5 to 30 yards from the hole.

2

Mark 3 landing zones in a straight line at the edge of the green, each 6 feet (2 meters) apart.

3

Hit 36 bump-and-run shots: 12 to zone 1, 12 to zone 2, 12 to zone

4

Use the first set of 12 balls for zone 1, the second set for zone 2, and the last set for zone

5

Keep ball positions and distances the same for the whole test.

6

Count each ball that stops inside the target zone as a success.

7

Add your total successful shots and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D2

Day 6

Bump-n-Run | Deep Rough and Other | Flat

Program: Bump'n'Run From 5–10 Yds

Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.

Short Game26 min
Diagram for Bump-n-Run | Deep Rough and Other | Flat
1

Set up 3 targets on the green in a straight line, about 6 feet apart.

2

Hit 36 bump-and-run shots, 12 to each target.

3

Place the ball in thick grass, 5 to 20 yards from the hole, and keep setup the same for every shot.

4

Hit 12 shots at Target

5

Hit 12 shots at Target

6

Hit 12 shots at Target

7

Count a successful shot if it stops within 3 feet of the target.

8

After all 36 shots, record the number of successful shots out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074
D3

Day 7

Short irons (9,8) | Around the Stick

Program: Hit Short Irons Close To Flag

Curve the ball around the alignment stick using using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Around the Stick
1

Pick a target for your 9 or 8 iron.

2

Place two markers, one left and one right of the target, about 5% of the distance from your ball to the flag.

3

Hit 18 shots curving left to right around the left marker, and 18 shots curving right to left around the right marker.

4

Use the same setup for every shot.

5

Try to curve the ball around the marker and get close to the target.

6

A shot is successful if the ball curves around the marker and lands near the flag.

7

When finished, count your successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D4

Day 8

Short irons (9,8) | Low/Mid/High Shot

Program: Hit Short Irons Close To Flag

Produce low/mid/high shots using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Low/Mid/High Shot
1

Pick one target suitable for short irons (9 or 8 iron).

2

Use the same ball setup and position for all shots.

3

Hit 36 shots in 3 groups of 12: 12 low shots, 12 mid shots, and 12 high shots, all aimed at the same target.

4

Try to make each shot fly at the correct height: low, mid, or high.

5

Count shots that land close and stop near the target as successes.

6

After all 36 shots, total your successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520151285

Week 3 – Module

4 days scheduled

Hit Short Irons Close To Flag. Hit close to flag and stop missing greens. Focus on Precision, Trajectory, Aim. This module is for Driving Range, specifically working on Short irons (9,8).

D1

Day 9

Short irons (9,8) | Takeaway

Program: Hit Short Irons Close To Flag

Work only on takeaway using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Takeaway
1

Set up a single target suitable for your 8 or 9 iron.

2

Hit 36 shots aiming exclusively at this target.

3

Focus on your takeaway, working on at most two takeaway thoughts or tasks to influence the ball flight.

4

Keep your setup and stance consistent throughout the drill.

5

After each shot, check if the ball lands near the target.

6

Count the shots that land near the target as successes.

7

After 36 shots, enter your number of successes in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141174
D2

Day 10

Stop the Ball: Circle [Long]

Program: Hit Every Long Putt

Stop the ball inside the circle.

Putting18 min
Diagram for Stop the Ball: Circle [Long]
1

Hit 10 putts from 25 ft (8 m). The circle radius is 2.5 ft (0.8 m), about one putter length.

2

Move to 35 ft (12 m). Circle radius is 3.5 ft (1.2 m). Hit 10 putts.

3

Move to 45 ft (15 m). Circle radius is 4.5 ft (1.5 m). Hit 10 putts.

4

Count how many putts stopped inside the circle and enter the total out of 30 attempts in the app.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score2824211916131074
D3

Day 11

Stop the Ball: on the Fringe [Long]

Program: Hit Every Long Putt

Stop the ball on the fringe. Hit 20 balls.

Putting18 min
Diagram for Stop the Ball: on the Fringe [Long]
1

Hit 10 putts from 20 ft and try to stop the ball on the fringe.

2

Hit 10 putts from 30 ft.

3

Hit 10 putts from 40 ft.

4

Enter total number of putts that stopped on the fringe, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score252219171512963
D4

Day 12

Stop the Ball: Inside the Field [Long]

Program: Hit Every Long Putt

Stop the ball inside five fields to complete the challenge.

Putting15 min
Diagram for Stop the Ball: Inside the Field [Long]
1

Hit 5 putts to the first field 20-25 feet (6-8 m).

2

Hit 5 putts to the next field at 25-30 ft (8-10 m).

3

Keep hitting 5 putts to each field until the last field.

4

Count all putts that stopped inside each field. Enter the total score in the app, out of 25 attempts.

Scoring benchmarks
Repetitions25
Handicap+9+5+151219273654
Score2524221816141185

Week 4 – Module

4 days scheduled

Hit Every Long Putt. Hit putts with consistent tempo and work on alignment and starting line. Focus on Distance Control, Visualization, Dispersion. This module is for Putting, specifically working on Long (20+ ft).

D1

Day 13

Stop the Ball: Circle, Three Tees Triangle [Long]

Program: Hit Every Long Putt

Stop the ball inside the circle.

Putting27 min
Diagram for Stop the Ball: Circle, Three Tees Triangle [Long]
1

Pick a side of the hole and hit 5 putts from the shortest tee at 20 ft (6 m).

2

Move to the other two tees in line and hit 5 putts from each.

3

Repeat for the other sides of the hole.

4

Enter number of putts that stopped inside the circle, out of 45 attempts.

Scoring benchmarks
Repetitions45
Handicap+9+5+151219273654
Score434139363228242015
D2

Day 14

Sand | Perpendicular Ball Lines | 3 Landing Zones

Program: Feel the distance: bunker to different targets and control your rollout

Align a bucket of balls in the sand (avg. bucket is 40 balls) into 2 perpendicular lines 20 balls per line and hit-and-land sand shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Sand | Perpendicular Ball Lines | 3 Landing Zones
1

In the sand bunker, arrange two lines of balls in a cross shape. Each line has 18 balls, about 1 foot apart.

2

On the green, set up three landing zones in a row using sticks, clubs, or strings. Each zone is about 6 feet apart.

3

Hit 36 sand shots, divided into three groups of

4

For each group of 12 shots, aim at one landing zone. Start with Zone 1, then Zone 2, then Zone

5

Switch between the two ball lines every 4 to 6 shots.

6

Count shots that land and stop in the right landing zone as a success.

7

When all 36 shots are done, add up your successes and enter your total successful shots out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825221713963
D3

Day 15

Sand | Scattered Piles | Bullseye 2x

Program: Feel the distance: bunker to different targets and control your rollout

Up to 5 players compete to stop a sand shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Sand | Scattered Piles | Bullseye 2x
1

Place two piles of balls in the sand 20-40 yards from the hole.

2

Make two circles around the hole on the green: one with a 6-foot radius and another with a 15-foot radius.

3

Hit 36 shots: 18 aimed for the small circle, 18 aimed for the area between the small and big circles.

4

Hit 18 balls, trying to land them in the small circle.

5

Hit 18 balls, trying to land them in the area between the two circles.

6

A ball in the right area counts as a success.

7

Count the number of balls in the right spots as you go.

8

Add up your total successful shots and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201612853
D4

Day 16

Sand | Parallel Ball Lines | Multiple Targets

Program: Feel the distance: bunker to different targets and control your rollout

Align a bucket of balls in the sand (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop sand shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Sand | Parallel Ball Lines | Multiple Targets
1

Put 18 balls in a straight line in the sand. Make a second line of 18 balls. Lines should be 5 to 10 yards apart, balls in each line 1 foot apart.

2

Pick two flags on the green, 20 to 40 yards away. Each line aims for its own flag.

3

From the first line, hit 18 balls trying to land each one within 10 feet of the first flag.

4

Move to the second line, hit 18 balls trying to land each one within 10 feet of the second flag.

5

Count how many balls from each line stay inside the 10-foot circle.

6

Add up total successful balls out of 36 attempts and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612853

Week 5 – Module

4 days scheduled

Feel the distance: bunker to different targets and control your rollout. Vary landing spot and stop on a dime. Focus on Distance Control, Scoring, Aim, Trajectory, Precision, Dispersion, Accuracy, Alignment. This module is for Short Game, specifically working on Sand.

D1

Day 17

Sand | Parallel Ball Lines | 3 Landing Zones

Program: Feel the distance: bunker to different targets and control your rollout

Align a bucket of balls in the sand (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and hit-and-land sand shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Sand | Parallel Ball Lines | 3 Landing Zones
1

In the sand bunker, make two straight lines of balls. Each line has 18 balls, with 1 foot (30 cm) between each ball. The two lines are 6 to 10 yards (5 to 10 meters) apart.

2

On the green, set up three landing zones. Mark them with sticks, clubs, or string. Space the zones 6 feet (2 meters) apart in a straight line.

3

Hit 36 sand shots. Split them into 3 groups of 12 shots.

4

For the first group, hit from one ball line and aim for the first landing zone.

5

For the second group, switch to the other ball line and aim for the second zone.

6

For the last group, go back to the first ball line and aim for the third zone.

7

Count each shot that lands and stays in the correct zone as a success. After all 36 shots, add up the successful shots and enter the score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302826221713953
D2

Day 18

Sand | Scattered Piles | 3 Landing Zones

Program: Feel the distance: bunker to different targets and control your rollout

Scatter a bucket of balls (avg. bucket is 40 balls) in the sand. Scatter into 8 equal piles of 5 balls and hit-and-land sand shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Sand | Scattered Piles | 3 Landing Zones
1

Make 9 piles of 4 golf balls each in the bunker, placing them randomly 20 to 40 yards from the hole.

2

Put 3 markers on the green in a straight line, each 6 feet apart to make 3 landing zones.

3

Hit 12 balls to each zone (36 shots total).

4

Hit from any pile to the first zone 12 times, then 12 to the second, then 12 to the third.

5

Count how many balls stop in the correct zone.

6

Add up your successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141074
D3

Day 19

Sand | Scattered Piles | Quadrants

Program: Feel the distance: bunker to different targets and control your rollout

Scatter a bucket of balls in the sand (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop sand shots inside quadrants. Count the number of successes.

Short Game26 min
Diagram for Sand | Scattered Piles | Quadrants
1

Make 8 piles of 5 balls each (total 40 balls) in sand bunkers 20–40 yards from the hole.

2

On the green, make a 10-foot circle around the hole. Divide the circle into 4 quadrants.

3

Hit 36 shots from the sand. Aim for 9 shots in each quadrant.

4

Hit from different piles to change distance and angle.

5

Try to stop each ball in the right quadrant. Count only the shots that stop in the correct quadrant.

6

Count successful shots in the correct quadrants. Enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612963
D4

Day 20

Wedges (LW to PW) | Progressive Targets Challenge

Program: Wedge Distance Control Inside 100 Yards

Complete the Progressive Targets Challenge using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Progressive Targets Challenge
1

Set up 3 targets for wedge shots: one at 30 yards, one at 45 yards, and one at 60 yards.

2

Hit 12 shots to each target, for a total of 36 shots.

3

Start by hitting 12 shots to the short target using any wedge.

4

Hit 12 shots to the medium target.

5

Hit 12 shots to the long target and enter score in the app, out of 36 attempts.

6

Keep stance and ball position the same for every shot; only change your aim for each target.

7

Count a shot as a success if the ball stops within 5 feet of the target.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063

Week 6 – Module

4 days scheduled

Wedge Distance Control Inside 100 Yards. Control roll and control distance inside 100. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Wedges (LW,SW,GW,PW).

D1

Day 21

Wedges (LW to PW) | Downswing

Program: Wedge Distance Control Inside 100 Yards

Work only on downswing using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Downswing
1

Pick a flag or target suitable for wedges (LW, SW, GW, or PW).

2

Hit 36 wedge shots aiming at the same single target.

3

Use any wedges; keep the ball setup the same, and focus on your downswing.

4

Count each shot that lands on or near the target as a success.

5

Record how many shots were successful out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D2

Day 22

Wedges (LW to PW) | GIRs Simulation

Program: Wedge Distance Control Inside 100 Yards

Simulate X number of GIR (Green in Regulations) using wedges only. Hit one bucket of ~50 balls. Count total number of greens hit.

Driving Range31 min
Diagram for Wedges (LW to PW) | GIRs Simulation
1

Choose a flag or marker for the center of the green.

2

Use cones or markers to make a small green area, equal to 5% of the distance to the flag. This is the target zone.

3

Divide the green into 3 zones from left to right using markers: left, center, and right.

4

Hit 36 wedge shots: 12 at the left zone, 12 at the center, 12 at the right.

5

Use any wedge between LW and PW. Keep ball placement the same each time.

6

After each shot, check if the ball landed and stopped in the correct zone. Count if it did.

7

Finish all 36 shots, switching zones each time.

8

Add up the number of good shots in the zones out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 23

Wedges (LW to PW) | Impact and Follow Through

Program: Wedge Distance Control Inside 100 Yards

Work only on impact and follow through using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Impact and Follow Through
1

Pick one target on the range suitable for wedge shots (LW, SW, GW, and/or PW).

2

Set up the ball the same way for all shots.

3

Hit 36 shots total, focusing solely on solid contact and follow through.

4

Work on at most two impact and follow through thoughts or tasks to produce consistent ball flight.

5

Switch between wedges throughout the exercise.

6

Count every shot that lands close to the target (within a clubface length) as a success.

7

Add up total successes and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3331292621161285
D4

Day 24

Wedges (LW to PW) | Straight Shot

Program: Wedge Distance Control Inside 100 Yards

Produce straight shots using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Straight Shot
1

Pick a flag or target on the range suitable for wedge shots (LW, SW, GW, or PW). Use the same target for all 36 shots.

2

Use any wedge, switching clubs throughout the exercise.

3

Set up the ball the same way for every shot and focus on hitting a straight shot towards the target.

4

Hit 36 wedge shots, aiming all shots at the single chosen target.

5

Count a shot as successful if it lands and stops near the target.

6

After 36 shots, add your total successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063

Week 7 – Module

4 days scheduled

Wedge Distance Control Inside 100 Yards. Control roll and control distance inside 100. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Wedges (LW,SW,GW,PW).

D1

Day 25

Wedges (LW to PW) | Takeaway

Program: Wedge Distance Control Inside 100 Yards

Work only on takeaway using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Takeaway
1

Pick a flag or marker suitable for wedge shots (use any wedge).

2

Hit 36 wedge shots, all aimed at the same target.

3

Focus on takeaway throughout all shots, using at most two takeaway thoughts or tasks.

4

Count each ball that lands close to the target as a success.

5

Enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D2

Day 26

Around the Hole: 4 Ball Circle, 50 in a Row

Program: Reduce Short Putts

Make 50 putts in a Row from [3 ft | 1 m].

Putting30 min
Diagram for Around the Hole: 4 Ball Circle, 50 in a Row
1

Place four tees around the hole at 3 ft (1 m).

2

After each putt goes in, move to the next tee.

3

Hit 50 putts.

4

Enter the number made out of 50 in the app.

Scoring benchmarks
Repetitions50
Handicap+9+5+151219273654
Score504947454341383530
D3

Day 27

Around the Hole: 8 Ball Circle, 50 in a Row

Program: Reduce Short Putts

Make 50 putts in a Row from [3 ft | 1 m].

Putting30 min
Diagram for Around the Hole: 8 Ball Circle, 50 in a Row
1

Place eight tees around the hole at 3 ft or 1 m.

2

After making a putt, go to the next tee.

3

Hit 50 putts. Enter the number of putts made out of 50 attempts.

Scoring benchmarks
Repetitions50
Handicap+9+5+151219273654
Score504947454341383530
D4

Day 28

One Handed, Ball Gate, 25 in a Row

Program: Reduce Short Putts

Make 25 putts in a row, one-handed through the ball gate.

Putting15 min
Diagram for One Handed, Ball Gate, 25 in a Row
1

Hit 25 putts from 3 ft through the ball gate.

2

Enter score in the app, out of 25 attempts.

Scoring benchmarks
Repetitions25
Handicap+9+5+151219273654
Score2523222018161296

Week 8 – Module

4 days scheduled

Land 2–3 Feet From Hole. Save par consistently and land 2-3 feet away. Focus on Distance Control, Aim, Scoring. This module is for Short Game, specifically working on Sand.

D1

Day 29

Sand | Scattered Ball Lines | 9 Stop Zones

Program: Land 2–3 Feet From Hole

Scatter a bucket of balls in the sand (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop sand shots inside 9 Stop Zones. Count the number of successful stops.

Short Game26 min
Diagram for Sand | Scattered Ball Lines | 9 Stop Zones
1

Put 40 golf balls in 8 lines of 5 balls each in the sand, about 2 feet apart and between 20 and 40 yards from the hole.

2

Make 9 stop zones on the green using tees, string, or buckets. Number them 1 to

3

Split the 36 sand shots into 9 groups of 4 shots.

4

Pick one stop zone as the target for each group.

5

Hit 4 balls in a line toward the chosen stop zone, trying to stop them inside that zone.

6

Move to the next stop zone and repeat until all zones are used for 4 shots each.

7

Count how many balls stopped in the correct stop zone.

8

Enter the number of successful stops out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063
D2

Day 30

Sand | Scattered Piles | 3 Landing Zones

Program: Land 2–3 Feet From Hole

Up to 5 players compete to land a sand shot inside the landing zone(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Sand | Scattered Piles | 3 Landing Zones
1

Make 3 target zones on the green using sticks or clubs. Space them 6 feet apart in a line.

2

Make 6 piles of 6 balls each in the sand, 20 to 40 yards from the hole.

3

Hit 36 sand shots: 12 shots to each zone.

4

Hit from any pile to Zone 1, then move to another pile and hit to Zone 2, then to another pile for Zone

5

Try to land the ball in the correct zone. Each ball that stays in the correct zone is a success.

6

After all shots, count how many balls landed in the correct zones and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612853
D3

Day 31

Sand | Parallel Ball Lines | 3 Landing Zones

Program: Land 2–3 Feet From Hole

Align a bucket of balls in the sand (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and hit-and-land sand shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Sand | Parallel Ball Lines | 3 Landing Zones
1

In the sand bunker, make two straight lines of balls. Each line has 18 balls, with 1 foot (30 cm) between each ball. The two lines are 6 to 10 yards (5 to 10 meters) apart.

2

On the green, set up three landing zones. Mark them with sticks, clubs, or string. Space the zones 6 feet (2 meters) apart in a straight line.

3

Hit 36 sand shots. Split them into 3 groups of 12 shots.

4

For the first group, hit from one ball line and aim for the first landing zone.

5

For the second group, switch to the other ball line and aim for the second zone.

6

For the last group, go back to the first ball line and aim for the third zone.

7

Count each shot that lands and stays in the correct zone as a success. After all 36 shots, add up the successful shots and enter the score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302826221713953
D4

Day 32

Sand Long

Program: Land 2–3 Feet From Hole

Up to 5 players hit sand shot two buckets of balls (avg. bucket is 40 balls) from the sand.

Short Game26 min
Diagram for Sand  Long
1

Set up two sand piles 5 yards apart, 40 to 60 yards from the hole.

2

Hit 18 shots from the first pile, then 18 shots from the second pile.

3

Mark three landing zones around the hole, each 3 to 5 feet wide.

4

Try to land 12 shots in each different zone.

5

Hit 12 shots at the first zone.

6

Hit 12 shots at the second zone.

7

Hit 12 shots at the third zone. After all 36 shots, count how many landed and stopped in the right zone for each stage. Enter your total successful shots out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302824201612853

Week 9 – Module

4 days scheduled

Land 2–3 Feet From Hole. Save par consistently and land 2-3 feet away. Focus on Distance Control, Aim, Scoring. This module is for Short Game, specifically working on Sand.

D1

Day 33

Sand | Parallel Ball Lines | Quadrants

Program: Land 2–3 Feet From Hole

Align a bucket of balls in the sand (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop sand shots inside quadrants. Count the number of successes.

Short Game26 min
Diagram for Sand | Parallel Ball Lines | Quadrants
1

Make two straight lines of 18 balls each in the sand, about 1 foot apart in each line, and place the lines 5 to 10 yards apart.

2

On the green, mark a 10-foot circle around the hole and divide it into 4 equal parts.

3

Hit 36 sand shots, split into 4 groups of

9

For each group, aim all 9 shots at one of the 4 parts.

4

Switch to the other line of balls every 9 shots.

5

Try to make each ball stop in the right part on the green; count only balls that do.

6

After all 36 shots, count how many made it and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825221713963
D2

Day 34

Sand | Scattered Piles | Quadrants

Program: Land 2–3 Feet From Hole

Scatter a bucket of balls in the sand (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop sand shots inside quadrants. Count the number of successes.

Short Game26 min
Diagram for Sand | Scattered Piles | Quadrants
1

Make 8 piles of 5 balls each (total 40 balls) in sand bunkers 20–40 yards from the hole.

2

On the green, make a 10-foot circle around the hole. Divide the circle into 4 quadrants.

3

Hit 36 shots from the sand. Aim for 9 shots in each quadrant.

4

Hit from different piles to change distance and angle.

5

Try to stop each ball in the right quadrant. Count only the shots that stop in the correct quadrant.

6

Count successful shots in the correct quadrants. Enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612963
D3

Day 35

Sand | Perpendicular Piles | 9 Stop Zones

Program: Land 2–3 Feet From Hole

Up to 5 players compete to stop a sand shot in the stop zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Sand | Perpendicular Piles | 9 Stop Zones
1

Set up 10 piles of 4 balls each in two crossing lines of 5 piles each, spaced 3 yards/meters apart, and 20-40 yards from the hole.

2

On the green, mark 9 target zones with buckets, tees, or string in a clear grid or pattern.

3

Split 36 shots into 9 groups of

4

Each group only aims for one target zone.

4

For each group, pick a pile and hit 4 sand shots, trying to stop each ball in the zone.

5

Move to the next zone and repeat until each of the 9 zones has had 4 shots (36 total shots).

6

Each ball that stops in the right zone counts as one success.

7

After all shots, count how many were successful and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074
D4

Day 36

Sand | Parallel Piles | Bullseye 2x

Program: Land 2–3 Feet From Hole

Up to 5 players compete to stop a sand shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Sand | Parallel Piles | Bullseye 2x
1

Set up 10 piles of golf balls in two lines in the sand. Each line has 5 piles, 4 yards apart, and the lines are 3 yards apart.

2

Put the piles 20 to 40 yards from the green.

3

Draw two circles on the green around the hole: one with a 6-foot radius (birdie zone), one with a 15-foot radius (par zone).

4

Hit 36 sand shots: 18 shots trying for the small circle, 18 shots trying for the bigger circle.

5

Start at any pile. Hit one shot at a time, aiming for the zone you need.

6

After 18 shots at the small circle, switch to aiming at the big circle for the last 18 shots.

7

Count a shot as good if it stops in the target circle. Shots outside the big circle are misses.

8

Add up how many good shots out of 36 and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282624201612963

Week 10 – Module

4 days scheduled

Land 2–3 Feet From Hole. Save par consistently and land 2-3 feet away. Focus on Distance Control, Aim, Scoring. This module is for Short Game, specifically working on Sand.

D1

Day 37

Sand | Perpendicular Piles | 3 Landing Zones

Program: Land 2–3 Feet From Hole

Up to 5 players compete to stop a sand shot inside the landing zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Sand | Perpendicular Piles | 3 Landing Zones
1

Make 10 piles of balls in the sand in two lines that cross, with each pile 3 yards apart.

2

Put the piles 20 to 40 yards from the hole.

3

On the green, set up 3 landing zones, each 6 feet apart, using sticks, clubs, or string.

4

Use 36 sand shots in total, split into 3 groups of 12 shots.

5

For each group, aim at a different landing zone (first Zone 1, then Zone 2, then Zone 3).

6

Start at any pile and hit each shot toward the chosen zone.

7

After 12 shots to one zone, move to the next zone and repeat until all 36 shots are done.

8

Count every shot that stops inside the chosen landing zone as a success.

9

Enter the number of successful shots in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201612963
D2

Day 38

Wedges (LW to PW) | Impact and Follow Through

Program: Wedge Distance Control Inside 100 Yards

Work only on impact and follow through using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Impact and Follow Through
1

Pick one target on the range suitable for wedge shots (LW, SW, GW, and/or PW).

2

Set up the ball the same way for all shots.

3

Hit 36 shots total, focusing solely on solid contact and follow through.

4

Work on at most two impact and follow through thoughts or tasks to produce consistent ball flight.

5

Switch between wedges throughout the exercise.

6

Count every shot that lands close to the target (within a clubface length) as a success.

7

Add up total successes and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3331292621161285
D3

Day 39

Wedges (LW to PW) | GIRs Simulation

Program: Wedge Distance Control Inside 100 Yards

Simulate X number of GIR (Green in Regulations) using wedges only. Hit one bucket of ~50 balls. Count total number of greens hit.

Driving Range31 min
Diagram for Wedges (LW to PW) | GIRs Simulation
1

Choose a flag or marker for the center of the green.

2

Use cones or markers to make a small green area, equal to 5% of the distance to the flag. This is the target zone.

3

Divide the green into 3 zones from left to right using markers: left, center, and right.

4

Hit 36 wedge shots: 12 at the left zone, 12 at the center, 12 at the right.

5

Use any wedge between LW and PW. Keep ball placement the same each time.

6

After each shot, check if the ball landed and stopped in the correct zone. Count if it did.

7

Finish all 36 shots, switching zones each time.

8

Add up the number of good shots in the zones out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D4

Day 40

Wedges (LW to PW) | Takeaway

Program: Wedge Distance Control Inside 100 Yards

Work only on takeaway using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Takeaway
1

Pick a flag or marker suitable for wedge shots (use any wedge).

2

Hit 36 wedge shots, all aimed at the same target.

3

Focus on takeaway throughout all shots, using at most two takeaway thoughts or tasks.

4

Count each ball that lands close to the target as a success.

5

Enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074