Weeks 1–2≤ 7 days
Putting·3 ft (1m) only
Save Par From 3 Foot Putts
Difficulty: Expert · Module HCP 4.5
Weeks 2–4≤ 7 days
Short Game·Flop
Land Flop Shots Near Hole
Difficulty: Beginner · Module HCP 35.0
Weeks 4–6≤ 7 days
Short Game·Flop
Can you fly it over the bunker and stop it close?
Difficulty: Beginner · Module HCP 25.2
Weeks 6–7≤ 7 days
Short Game·Flop
Turn flops into par saves—score from the sand or rough
Difficulty: Beginner · Module HCP 24.1
Weeks 8–9≤ 6 days
Short Game·Sand
Set your sights on the flag: aim for a soft landing
Difficulty: Beginner · Module HCP 23.4
Weeks 9–10≤ 5 days
Short Game·Bump'n'Run
Match Mental Image to Result
Difficulty: Intermediate · Module HCP 17.5
Weeks 10–12≤ 6 days
Driving Range·Wedges (LW,SW,GW,PW)
Wedge Distance Control Inside 100 Yards
Difficulty: Beginner · Module HCP 35.0
Weeks 12–14≤ 7 days
Driving Range·Mid irons (7,6,5)
Hit the green with the perfect flight
Difficulty: Beginner · Module HCP 26.3
Weeks 14–15≤ 4 days
Driving Range·Woods (Hy,5W,3W)
Fairway finder: hit every 3-wood to the short grass
Difficulty: Intermediate · Module HCP 13.4