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Course Flagship Program

12 Week Flagship Program for Palos Hills Municipal

We studied the course and made a flagship practice program specifically for Palos Hills Municipal. The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.

Program Snapshot

Weeks

12

Days

45

Modules

9

Frequency

4 days/week

Week 13 days

Putting·9 ft (3m) only

Pace Putts To Hole

Difficulty: Intermediate · Module HCP 17.5

Weeks 1–37 days

Short Game·Chip

Turn Chips into Birdie Chances

Difficulty: Beginner · Module HCP 27.5

Weeks 3–57 days

Short Game·Pitch

Vary your landing spot and see how close you can get

Difficulty: Intermediate · Module HCP 17.6

Weeks 5–63 days

Short Game·Pitch

Save Par On Every Approach

Difficulty: Intermediate · Module HCP 17.5

Weeks 6–74 days

Short Game·Chip

See your chip landing and rolling out—then execute

Difficulty: Intermediate · Module HCP 17.5

Weeks 7–85 days

Driving Range·Short irons (9,8)

How close can you get? Challenge your limits

Difficulty: Beginner · Module HCP 35.0

Weeks 8–96 days

Driving Range·Mid irons (7,6,5)

Improve Mid-Iron Accuracy

Difficulty: Beginner · Module HCP 35.0

Week 103 days

Driving Range·Long irons (4,3,2)

Improve Long Iron Accuracy

Difficulty: Intermediate · Module HCP 17.5

Weeks 10–126 days

Driving Range·Wedges (LW,SW,GW,PW)

Improve Wedge Accuracy

Difficulty: Intermediate · Module HCP 17.5

Flagship curriculum

How the 12-week plan unfolds

Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.

Week 13 daysDay 13

Pace Putts To Hole

Practice uphill and downhill putts, for a 18-handicap player, ~15 minutes. Working on distance: 9 ft (3m) only.

PuttingDifficulty · IntermediateModule HCP 17.5

Module skill breakdown

Aim
38%
Alignment
23%
Stroke
22%
Weeks 1–37 daysDay 410

Turn Chips into Birdie Chances

Turn into birdies, for a 28-handicap player, ~20 minutes. Working on shot: chip.

Short GameDifficulty · BeginnerModule HCP 27.5

Module skill breakdown

Scoring
37%
Accuracy
20%
Distance Control
13%
Weeks 3–57 daysDay 1118

Vary your landing spot and see how close you can get

Vary landing spot, for a 18-handicap player, ~15 minutes. Working on shot: pitch.

Short GameDifficulty · IntermediateModule HCP 17.6

Module skill breakdown

Distance Control
37%
Accuracy
18%
Alignment
16%
Weeks 5–63 daysDay 1921

Save Par On Every Approach

Save par on approaches, for a 18-handicap player, ~15 minutes. Working on shot: pitch.

Short GameDifficulty · IntermediateModule HCP 17.5

Module skill breakdown

Accuracy
37%
Distance Control
32%
Alignment
27%
Weeks 6–74 daysDay 2225

See your chip landing and rolling out—then execute

Visualize perfect chip, for a 18-handicap player, ~15 minutes. Working on shot: chip.

Short GameDifficulty · IntermediateModule HCP 17.5

Module skill breakdown

Scoring
45%
Accuracy
30%
Visualization
25%
Weeks 7–85 daysDay 2630

How close can you get? Challenge your limits

Thread the gap, for a 35-handicap player, ~30 minutes. Working on club: short irons (9,8).

Driving RangeDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Precision
33%
Trajectory
19%
Aim
16%
Weeks 8–96 daysDay 3136

Improve Mid-Iron Accuracy

Control distance 150-180, for a 35-handicap player, ~30 minutes. Working on club: mid irons (7,6,5).

Driving RangeDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Precision
32%
Aim
20%
Mechanics
15%
Week 103 daysDay 3739

Improve Long Iron Accuracy

Improve accuracy, for a 18-handicap player, ~15 minutes. Working on club: long irons (4,3,2).

Driving RangeDifficulty · IntermediateModule HCP 17.5

Module skill breakdown

Distance Control
25%
Trajectory
22%
Scoring
20%
Weeks 10–126 daysDay 4045

Improve Wedge Accuracy

Reduce misses, for a 18-handicap player, ~15 minutes. Working on club: wedges (lw,sw,gw,pw).

Driving RangeDifficulty · IntermediateModule HCP 17.5

Module skill breakdown

Scoring
26%
Distance Control
26%
Trajectory
18%

Program snapshot

Avg HCP focus

17.5

Intermediate

Skill pillars

Aim · Alignment · Stroke · Scoring · Visualization · Accuracy

Host course

Palos Hills Municipal

Weekly Plan

Flagship breakdown by week and day

1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.

Week 1 – Module

4 days scheduled

Pace Putts To Hole. Focus on ball roll and finish position and practice uphill and downhill putts. Focus on Aim, Alignment, Stroke. This module is for Putting, specifically working on 9 ft (3m) only.

D1

Day 1

Putting Aid: String Line, 10/20

Program: Pace Putts To Hole

Make 10 out of 20 putts, underneath the hanging string line.

Putting18 min
Diagram for Putting Aid: String Line, 10/20
1

Hit 30 putts from 9 feet under a hanging string.

2

Enter score in the app, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score241916141210863
D2

Day 2

Putting Aid: Plane Board, Ball Gate, 10/20

Program: Pace Putts To Hole

Make 10 out of 20 putts through the ball gate, using plane board.

Putting18 min
Diagram for Putting Aid: Plane Board, Ball Gate, 10/20
1

Hit 30 putts from 9 ft (3 m) through the ball gate using the plane board.

2

Enter the number of putts made out of 30.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score241916141210864
D3

Day 3

Putting Aid: Chalk Line, 10/20

Program: Pace Putts To Hole

Make 10 out of 20 putts over the chalk starting line.

Putting18 min
Diagram for Putting Aid: Chalk Line, 10/20
1

Hit 30 putts from 9 ft over a chalk line.

2

Draw a straight line to show start line.

3

Enter number of putts holed out of 30 attempts in the app.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score23181513119753
D4

Day 4

Chip | Scattered Piles | 3 Landing Zones

Program: Turn Chips into Birdie Chances

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and hit-and-land chip shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Chip | Scattered Piles | 3 Landing Zones
1

Put 40 balls into 8 piles, with 5 balls in each pile, between 5 and 30 yards from the hole.

2

On the green, mark 3 zones in a straight line, each zone 6 feet apart.

3

Hit 36 chip shots in total, split into 3 sets of 12 shots.

4

For the first 12 shots, aim to land the ball in Zone

5

For the next 12 shots, aim for Zone

6

For the last 12 shots, aim for Zone

7

Choose any pile to hit from, switch piles if wanted.

8

Count each shot that stops in the right zone as a success.

9

After all 36 shots, enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Week 2 – Module

4 days scheduled

Turn Chips into Birdie Chances. Save par clutch and up-and-down contest. Focus on Scoring, Accuracy, Distance Control. This module is for Short Game, specifically working on Chip.

D1

Day 5

Chip | Deep Rough and Other | Uphill/Downhill

Program: Turn Chips into Birdie Chances

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Chip | Deep Rough and Other | Uphill/Downhill
1

Find a spot in deep rough on an uphill slope 5 to 30 yards from the hole. Set up the ball the same way each time.

2

Place three targets around the green in a straight line, 4 feet apart.

3

Hit 18 chip shots from the uphill slope. Land 6 balls in each target zone.

4

Move to a deep rough spot on a downhill slope 5 to 30 yards from the hole. Keep the same setup.

5

Hit 18 chip shots from the downhill slope. Land 6 balls in each target zone.

6

Count each ball that ends inside the target as a success.

7

Add up all the successful shots out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302824201612853
D2

Day 6

Chip | Deep Rough and Other | Above/Below Feet

Program: Turn Chips into Birdie Chances

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, and one bucket with balls below feet level.

Short Game26 min
Diagram for Chip | Deep Rough and Other | Above/Below Feet
1

Make 6 piles of 6 balls each. Put 3 piles above feet level and 3 piles below feet level, 5 to 30 yards from the hole in tough grass or slopes.

2

Pick a pile from above feet level. Chip 6 balls at a 3-foot target near the hole.

3

Repeat with the other two above feet piles. Total 18 shots from above feet.

4

Do the same with the three below feet piles. Chip 6 balls at the target from each pile. Total 18 shots from below feet.

5

Count balls that stop in the target as successes. Ignore balls outside the target or off the green.

6

Add up the number of balls in the target out of 36 shots and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963
D3

Day 7

Chip | Scattered Piles | Bullseye 2x

Program: Turn Chips into Birdie Chances

Up to 5 players compete to stop a chip shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Chip | Scattered Piles | Bullseye 2x
1

Make two piles of balls for each player between 5 and 30 yards from the hole, anywhere in the chipping area, on any surface.

2

On the green, make two bullseye zones around the hole: inner circle with 6-foot radius and outer ring from 6 to 15 feet.

3

Each player hits 36 chips: 18 from each pile.

4

Try to stop the ball in the inner bullseye (best), then outer bullseye (good), or avoid missing both (bad).

5

Switch piles after 18 shots, finish all 36 shots.

6

Count how many balls stop in the bullseye zones.

7

After 36 shots, record the number of balls in the bullseyes as your score. Enter this total in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302826221713963
D4

Day 8

Chip | Scattered Ball Lines | Bullseye 2x

Program: Turn Chips into Birdie Chances

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop chip shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Chip | Scattered Ball Lines | Bullseye 2x
1

Scatter 40 balls into 8 lines of 5 balls each, spaced 1 yard or meter apart, placed anywhere from 5 to 30 yards from the hole.

2

On the green, make two circles around the hole: one with a 6-foot (2-meter) radius, and one with a 15-foot (5-meter) radius, using string or tees.

3

Chip 36 balls during the test, divided into 3 sets of 12 balls.

4

Chip the first 12 balls, trying to make them land inside the small circle.

5

Chip the next 12 balls, trying to make them land inside the big circle but outside the small circle.

6

Chip the last 12 balls, trying to make them land anywhere inside the big circle.

7

Start from any line and move around as needed, but use only 36 balls.

8

Count each ball that stops where it is supposed to for each set.

9

Enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963

Week 3 – Module

4 days scheduled

Turn Chips into Birdie Chances. Save par clutch and up-and-down contest. Focus on Scoring, Accuracy, Distance Control. This module is for Short Game, specifically working on Chip.

D1

Day 9

Chip | Rough | Uphill/Downhill

Program: Turn Chips into Birdie Chances

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Chip | Rough | Uphill/Downhill
1

Gather 36 golf balls. Make 3 piles of 6 balls on an uphill slope and 3 piles of 6 balls on a downhill slope, placing them 5 to 30 yards from the hole.

2

Mark 3 landing zones on the green in a line, each 6 feet apart; label them Zone 1, Zone 2, and Zone

3

From each uphill pile, hit 6 chip shots aiming for Zone 1, then Zone 2, then Zone

4

From each downhill pile, hit 6 chip shots aiming for Zone 1, then Zone 2, then Zone

5

Count a shot as a success if the ball lands and stops in the intended zone.

6

After 36 shots, add up how many were successful and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211713964
D2

Day 10

Chip | Deep Rough and Other | Uphill/Downhill

Program: Turn Chips into Birdie Chances

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Chip | Deep Rough and Other | Uphill/Downhill
1

Divide 36 golf balls into 6 piles of 6 balls each.

2

Set up 3 target areas around the hole: left, center, and right, about 4 feet apart.

3

Place 3 piles on the uphill side and 3 piles on the downhill side, between 5 and 30 yards away.

4

Hit 12 balls toward each target area: 12 for left, 12 for center, 12 for right.

5

Switch between piles on the same slope, but finish all shots for one target before moving to the next.

6

Count balls that land and stay in the target area as successful.

7

Add up successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074
D3

Day 11

Pitch | Parallel Piles | 3 Landing Zones

Program: Vary your landing spot and see how close you can get

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and hit-and-land pitch shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Pitch | Parallel Piles | 3 Landing Zones
1

Arrange 36 balls into 9 piles of 4 balls each, 30 to 60 yards from the hole.

2

On the green, make 3 landing zones spaced 9 feet apart.

3

Hit 36 pitch shots, aiming for 12 shots in each zone.

4

Start from any pile, switch piles after every shot, and aim for Zone 1 for the first 12 shots.

5

After 12 shots in Zone 1, aim for Zone 2 for 12 shots, then Zone 3 for the last 12 shots.

6

Count each shot that stays inside the target zone.

7

At the end, add up the number of successful shots and enter the score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D4

Day 12

Pitch | Fairway | Uphill/Downhill

Program: Vary your landing spot and see how close you can get

Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Pitch | Fairway | Uphill/Downhill
1

Set up two target zones on the green: one uphill, one downhill. Use cones, clubs, or string to mark each zone about 6 feet wide.

2

From the fairway slope, 30 to 60 yards away, hit 36 pitch shots.

3

Split the 36 shots: 18 shots to the uphill zone, 18 shots to the downhill zone.

4

Keep your stance and ball setup the same for all shots.

5

First, hit 18 shots to the uphill zone. Then, hit 18 shots to the downhill zone.

6

Count a success if the ball lands and stays in the target zone.

7

When finished, add up the number of successful shots, and enter that number out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074

Week 4 – Module

4 days scheduled

Vary your landing spot and see how close you can get. Vary landing spot and stop close from 30 yards. Focus on Distance Control, Accuracy, Alignment. This module is for Short Game, specifically working on Pitch.

D1

Day 13

Pitch | Deep Rough and Other | Above/Below Feet

Program: Vary your landing spot and see how close you can get

Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, and one bucket with balls below feet level.

Short Game26 min
Diagram for Pitch | Deep Rough and Other | Above/Below Feet
1

Get 36 golf balls. Divide into 3 groups of 12 balls.

2

Set up 3 target zones on the green. Make them easy to see and about the same size.

3

Go to the rough, 20-40 yards from the hole. Hit 12 balls at the first target zone.

4

Hit 12 balls at the second target zone from the same spot, same ball setup.

5

Hit 12 balls at the third target zone the same way.

6

Keep ball setup on the slope the same for all shots.

7

Count a shot as a success if it lands and stops in the target zone.

8

Add up successful shots and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282624211713963
D2

Day 14

Pitch | Perpendicular Piles | Bullseye 2x

Program: Vary your landing spot and see how close you can get

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and stop pitch shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Pitch | Perpendicular Piles | Bullseye 2x
1

Place two string circles on the green: an inner Bullseye circle with a 6-foot (2-meter) radius and an outer Bullseye circle with a 15-foot (5-meter) radius around the hole.

2

Set up 10 piles of 4 balls each (total 40 balls) at 30 to 60 yards from the hole in two lines. Each line has 5 piles spaced about 5 to 10 yards apart. Piles in each line are 2 yards apart.

3

Hit a total of 36 pitch shots, divided into two groups of 18 shots each, alternating between the two lines of piles.

4

From each pile, hit 2 pitch shots trying to land the ball inside the inner or outer Bullseye on the green.

5

Each ball that stops inside the inner Bullseye counts as a birdie. Each ball inside the outer Bullseye but outside the inner circle counts as a par. Balls outside the outer circle are misses.

6

Keep hitting until you finish 36 shots, switching piles for variety. Enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074
D3

Day 15

Pitch | Parallel Ball Lines | Quadrants

Program: Vary your landing spot and see how close you can get

Up to 5 players compete to stop a pitch shot inside the quadrant(s). The player with the most points at the end wins the challenge. 25 balls per player are needed.

Short Game26 min
Diagram for Pitch | Parallel Ball Lines | Quadrants
1

Set up 4 lines of balls on the grass, 30 to 60 yards from the hole, with 5 yards between each line.

2

Put 9 balls in each line, spaced 1 foot apart, for 36 balls total.

3

On the green, mark 4 circles (quadrants) with string or tees. Each circle should be about 9 feet wide and not overlap.

4

Start at the first line. Hit each ball, aiming to land about the same number (2 or 3) in each circle.

5

After one line, move to the next. Keep aiming to put about the same number of balls in each circle. Do this for all 4 lines.

6

Count how many balls end up fully inside the target circle after each shot.

7

At the end, enter the number of balls in the circles out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282623191512963
D4

Day 16

Pitch | Perpendicular Piles | Multiple Targets

Program: Vary your landing spot and see how close you can get

Up to 5 players compete to stop a pitch shot closest to the multiple target(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Pitch | Perpendicular Piles | Multiple Targets
1

Arrange 10 piles of balls in two lines that cross each other at a right angle. Each line has 5 piles, spaced about 3 meters apart.

2

Place the piles on grass, 30 to 60 meters from the hole.

3

Set 5 different targets around the green, spaced apart.

4

Make 36 pitch shots, in 6 rounds of 6 shots each.

5

For each round, pick one pile and one target. Hit 6 shots from that pile to that target.

6

After 6 shots, move to a different pile and a different target for the next round. Keep going until all 36 shots are done and each target has 6 shots.

7

Count each shot that lands closest to the target as a success.

8

Add up the number of successful shots from all 36 shots and enter this score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211713963

Week 5 – Module

4 days scheduled

Vary your landing spot and see how close you can get. Vary landing spot and stop close from 30 yards. Focus on Distance Control, Accuracy, Alignment. This module is for Short Game, specifically working on Pitch.

D1

Day 17

Pitch | Scattered Ball Lines | 9 Stop Zones

Program: Vary your landing spot and see how close you can get

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop pitch shots inside 9 Stop Zones. Count the number of successful stops.

Short Game26 min
Diagram for Pitch | Scattered Ball Lines | 9 Stop Zones
1

Divide 36 balls into 9 groups of 4 balls each. Space each group about 1 yard apart, between 30 and 60 yards from the hole.

2

On the green, mark 9 stop zones using buckets, string, or tees. Space the zones so you can aim at one at a time.

3

For each group of 4 balls, aim all shots at one assigned stop zone.

4

After 4 shots to the first zone, move to the next group and aim all shots at the next zone.

5

Keep going until you have hit 4 shots to each of the 9 stop zones for a total of 36 shots.

6

Count how many balls finished in the correct stop zone.

7

Add up your total successes out of 36 attempts and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D2

Day 18

Pitch | Perpendicular Piles | Bullseye 2x

Program: Vary your landing spot and see how close you can get

Up to 5 players compete to stop a pitch shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Pitch | Perpendicular Piles | Bullseye 2x
1

Set up 10 piles of balls in two lines that cross each other, with each pile about 3 yards/meters apart.

2

Place the piles 30 to 60 yards/meters from the hole on similar grass.

3

Mark two circles on the green: a small 6-foot (2-meter) circle and a bigger 15-foot (5-meter) circle around the hole.

4

Take 36 shots: 18 try to land in the small circle, 18 try to land in the outer circle but not in the small circle.

5

Start with any pile and hit 18 shots for the small circle.

6

For the next 18 shots, try to land in the outer circle but not in the small circle.

7

Count a shot as a success if it lands in the circle you are aiming for.

8

After each shot, pick a different pile at random to hit from.

9

Count how many successful shots you made for each circle out of 36 attempts and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141075
D3

Day 19

Pitch | Deep Rough and Other | Uphill/Downhill

Program: Save Par On Every Approach

Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Pitch | Deep Rough and Other | Uphill/Downhill
1

Prepare 36 balls in 6 groups of

2

Set up 2 target zones on the green: one uphill and one downhill, with markers 6 feet apart.

3

Hit 18 balls to the uphill zone and 18 to the downhill zone.

4

Hit 6 balls from the tough uphill spot to the uphill zone.

5

Hit 6 balls from the tough downhill spot to the downhill zone.

6

Do steps 4 and 5 two more times for all 36 shots.

7

Count each ball that stays in the right zone.

8

After 36 shots, enter your number of successes out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D4

Day 20

Pitch | Perpendicular Piles | Bullseye 2x

Program: Save Par On Every Approach

Up to 5 players compete to stop a pitch shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Pitch | Perpendicular Piles | Bullseye 2x
1

Set up 10 piles of balls in two lines that cross each other, with each pile about 3 yards/meters apart.

2

Place the piles 30 to 60 yards/meters from the hole on similar grass.

3

Mark two circles on the green: a small 6-foot (2-meter) circle and a bigger 15-foot (5-meter) circle around the hole.

4

Take 36 shots: 18 try to land in the small circle, 18 try to land in the outer circle but not in the small circle.

5

Start with any pile and hit 18 shots for the small circle.

6

For the next 18 shots, try to land in the outer circle but not in the small circle.

7

Count a shot as a success if it lands in the circle you are aiming for.

8

After each shot, pick a different pile at random to hit from.

9

Count how many successful shots you made for each circle out of 36 attempts and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141075

Week 6 – Module

4 days scheduled

Save Par On Every Approach. Pitch from fairway and land 3-4 feet away. Focus on Accuracy, Distance Control, Alignment. This module is for Short Game, specifically working on Pitch.

D1

Day 21

Pitch | Deep Rough and Other | Above/Below Feet

Program: Save Par On Every Approach

Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, and one bucket with balls below feet level.

Short Game26 min
Diagram for Pitch | Deep Rough and Other | Above/Below Feet
1

Get 36 golf balls. Divide into 3 groups of 12 balls.

2

Set up 3 target zones on the green. Make them easy to see and about the same size.

3

Go to the rough, 20-40 yards from the hole. Hit 12 balls at the first target zone.

4

Hit 12 balls at the second target zone from the same spot, same ball setup.

5

Hit 12 balls at the third target zone the same way.

6

Keep ball setup on the slope the same for all shots.

7

Count a shot as a success if it lands and stops in the target zone.

8

Add up successful shots and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282624211713963
D2

Day 22

Chip | Rough | Uphill/Downhill

Program: See your chip landing and rolling out—then execute

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Chip | Rough | Uphill/Downhill
1

Gather 36 golf balls. Make 3 piles of 6 balls on an uphill slope and 3 piles of 6 balls on a downhill slope, placing them 5 to 30 yards from the hole.

2

Mark 3 landing zones on the green in a line, each 6 feet apart; label them Zone 1, Zone 2, and Zone

3

From each uphill pile, hit 6 chip shots aiming for Zone 1, then Zone 2, then Zone

4

From each downhill pile, hit 6 chip shots aiming for Zone 1, then Zone 2, then Zone

5

Count a shot as a success if the ball lands and stops in the intended zone.

6

After 36 shots, add up how many were successful and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211713964
D3

Day 23

Chip | Rough | Above/Below Feet

Program: See your chip landing and rolling out—then execute

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket with balls above feet level, and one bucket with balls below feet level.

Short Game26 min
Diagram for Chip | Rough | Above/Below Feet
1

Get 36 balls. Make 6 piles with 6 balls in each pile. Use 3 piles for above feet lies and 3 piles for below feet lies.

2

Put the piles in the rough on a slope, between 5 and 20 yards from the hole. Keep the same type of slope for each group (above or below feet).

3

Mark 2 zones on the green. Zone A is the front half near the hole. Zone B is the back half, farther from the hole.

4

From each pile, hit 6 chip shots. Aim 3 shots at Zone A and 3 shots at Zone B.

5

First, chip from the piles with above feet lies, 6 shots each pile, 3 to each zone. Then do the same with below feet piles.

6

A shot counts as good if it lands and stays in the zone you aimed for.

7

When done with all 36 shots, count the good shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074
D4

Day 24

Chip | Deep Rough and Other | Uphill/Downhill

Program: See your chip landing and rolling out—then execute

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Chip | Deep Rough and Other | Uphill/Downhill
1

Divide 36 golf balls into 6 piles of 6 balls each.

2

Set up 3 target areas around the hole: left, center, and right, about 4 feet apart.

3

Place 3 piles on the uphill side and 3 piles on the downhill side, between 5 and 30 yards away.

4

Hit 12 balls toward each target area: 12 for left, 12 for center, 12 for right.

5

Switch between piles on the same slope, but finish all shots for one target before moving to the next.

6

Count balls that land and stay in the target area as successful.

7

Add up successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074

Week 7 – Module

4 days scheduled

See your chip landing and rolling out—then execute. Match plan to shot and visualize perfect chip. Focus on Scoring, Accuracy, Visualization. This module is for Short Game, specifically working on Chip.

D1

Day 25

Chip | Deep Rough and Other | Above/Below Feet

Program: See your chip landing and rolling out—then execute

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, and one bucket with balls below feet level.

Short Game26 min
Diagram for Chip | Deep Rough and Other | Above/Below Feet
1

Make 6 piles of 6 balls each. Put 3 piles above feet level and 3 piles below feet level, 5 to 30 yards from the hole in tough grass or slopes.

2

Pick a pile from above feet level. Chip 6 balls at a 3-foot target near the hole.

3

Repeat with the other two above feet piles. Total 18 shots from above feet.

4

Do the same with the three below feet piles. Chip 6 balls at the target from each pile. Total 18 shots from below feet.

5

Count balls that stop in the target as successes. Ignore balls outside the target or off the green.

6

Add up the number of balls in the target out of 36 shots and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963
D2

Day 26

Short irons (9,8) | Opposite Shots Challenge

Program: How close can you get? Challenge your limits

Complete the Opposite Shots Challenge using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Opposite Shots Challenge
1

Pick one target on the driving range for short irons (9 or 8 iron).

2

Break the test into 4 groups of 9 shots (36 total shots).

3

In each group, hit alternating pairs of opposite shot types: fade/draw, high/low, pull/fade, push/draw.

4

Hit 5 pairs, but drop 1 shot from the last pair so each group is 9 shots.

5

Use only 9 or 8 irons with the same ball setup for every shot.

6

Try to make each shot land near the target and curve the right way.

7

Count as a success if the shot matches the shape and lands near the target.

8

Do all 4 groups for a total of 36 shots.

9

Add up your successful shots out of 36 attempts and enter the total in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612853
D3

Day 27

Short irons (9,8) | Straight Shot

Program: How close can you get? Challenge your limits

Produce straight shots using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Straight Shot
1

Pick a target straight ahead suitable for short irons (8 or 9 iron).

2

Hit 36 shots total, using short irons only. Focus on producing a straight shot with each attempt and aim all shots at the same target.

3

After all shots, count each shot that lands and stops near the target as a success and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D4

Day 28

Short irons (9,8) | Backswing

Program: How close can you get? Challenge your limits

Work only on backswing using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Backswing
1

Pick one flag or target on the range suitable for short irons (9 or 8).

2

Hit 36 shots using only short irons (9 or 8), focusing solely on backswing.

3

Use at most two backswing thoughts or tasks to produce any ball flight pattern.

4

Set up the same for each shot, using the same swing thoughts.

5

After each shot, observe the ball flight relative to the target.

6

Finish all 36 shots, switching irons if desired. At the end, total the number of successful shots and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272319151174

Week 8 – Module

4 days scheduled

How close can you get? Challenge your limits. Leave tap-ins and get close to pin. Focus on Precision, Trajectory, Aim. This module is for Driving Range, specifically working on Short irons (9,8).

D1

Day 29

Short irons (9,8) | Low/Mid/High Shot

Program: How close can you get? Challenge your limits

Produce low/mid/high shots using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Low/Mid/High Shot
1

Pick one target suitable for short irons (9 or 8 iron).

2

Use the same ball setup and position for all shots.

3

Hit 36 shots in 3 groups of 12: 12 low shots, 12 mid shots, and 12 high shots, all aimed at the same target.

4

Try to make each shot fly at the correct height: low, mid, or high.

5

Count shots that land close and stop near the target as successes.

6

After all 36 shots, total your successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520151285
D2

Day 30

Short irons (9,8) | Around the Stick

Program: How close can you get? Challenge your limits

Curve the ball around the alignment stick using using short irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Short irons (9,8) | Around the Stick
1

Pick a target for your 9 or 8 iron.

2

Place two markers, one left and one right of the target, about 5% of the distance from your ball to the flag.

3

Hit 18 shots curving left to right around the left marker, and 18 shots curving right to left around the right marker.

4

Use the same setup for every shot.

5

Try to curve the ball around the marker and get close to the target.

6

A shot is successful if the ball curves around the marker and lands near the flag.

7

When finished, count your successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 31

Mid irons (7,6,5) | Downswing

Program: Improve Mid-Iron Accuracy

Work only on downswing using mid irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Mid irons (7,6,5) | Downswing
1

Pick a flag or target suitable for hitting mid irons (7, 6, or 5 iron).

2

Hit 36 balls in total, in 3 sets of 12 balls each using mid irons only.

3

Focus solely on your downswing throughout the drill. Work on at most two downswing thoughts or tasks to produce your desired ball flight.

4

Switch between different mid irons throughout the exercise.

5

Set up the same way for every shot, aiming all shots at the single target.

6

Count only the shots that land and stay in the target area.

7

Add up your successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141174
D4

Day 32

Mid irons (7,6,5) | Backswing

Program: Improve Mid-Iron Accuracy

Work only on backswing using mid irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Mid irons (7,6,5) | Backswing
1

Pick a flag or target at a medium distance suitable for hitting mid irons (7, 6, or 5).

2

Use one mid iron and hit 36 shots aiming at the same target.

3

For each shot, focus only on your backswing, working with 1 or 2 simple backswing thoughts.

4

Set up the ball the same way each time and maintain your backswing focus.

5

Hit all 36 shots and count how many have straight, good ball flight that matches your backswing.

6

After all shots, count how many were good out of 36 and enter the number in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Week 9 – Module

4 days scheduled

Improve Mid-Iron Accuracy. Stop missing greens and control distance 150-180. Focus on Precision, Aim, Mechanics. This module is for Driving Range, specifically working on Mid irons (7,6,5).

D1

Day 33

Mid irons (7,6,5) | Low/Mid/High Shot

Program: Improve Mid-Iron Accuracy

Produce low/mid/high shots using mid irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Mid irons (7,6,5) | Low/Mid/High Shot
1

Pick one flag at medium distance suitable for mid irons (7, 6, 5). Use the same ball setup for all shots.

2

Hit 36 shots total—12 low shots, 12 mid shots, and 12 high shots—all aimed at the same target.

3

Focus on producing distinct low, mid, and high shots throughout the exercise, switching between mid irons.

4

Count a success if the ball lands close to the target with the intended trajectory.

5

After all 36 shots, count how many were successful out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D2

Day 34

Mid irons (7,6,5) | Around the Stick

Program: Improve Mid-Iron Accuracy

Curve the ball around the alignment stick using using mid irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Mid irons (7,6,5) | Around the Stick
1

Pick a flag or target for mid irons (7, 6, or 5 iron).

2

Place two cones or buckets left and right of the flag, each 5% of the total distance away.

3

Hit 36 shots in total, in 2 sets of 18 shots.

4

First 18 shots: curve ball left to right, aiming near the left cone, curving back to the flag.

5

Second 18 shots: curve ball right to left, aiming near the right cone, curving back to the flag.

6

Switch between 7, 6, or 5 irons during the test.

7

A shot is a success if it curves correctly around the cone and lands close to the flag (within 10% of the distance).

8

After 36 shots, count successful shots and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612853
D3

Day 35

Mid irons (7,6,5) | GIRs Simulation

Program: Improve Mid-Iron Accuracy

Simulate X number of GIR (Green in Regulations) using mid irons only. Hit one bucket of ~50 balls. Count total number of greens hit.

Driving Range31 min
Diagram for Mid irons (7,6,5) | GIRs Simulation
1

Pick a flag for 7, 6, or 5 iron.

2

Mark an area around the flag like a green, about 5% of the distance to the flag.

3

Get 36 balls to hit into this green area.

4

Split the green into 3 equal parts: Left, Center, Right.

5

Hit 12 balls at the Left part.

6

Hit 12 balls at the Center part.

7

Hit 12 balls at the Right part.

8

Use just 7, 6, or 5 irons, set up the same way every time.

9

Count only the balls that land and stay in the zone you aimed at.

0

Add up all your successes from 36 shots and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D4

Day 36

Mid irons (7,6,5) | Straight Shot

Program: Improve Mid-Iron Accuracy

Produce straight shots using mid irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Mid irons (7,6,5) | Straight Shot
1

Pick a target on the range suitable for mid irons (7, 6, or 5 iron). Use this target for all shots.

2

Hit 36 shots, switching clubs freely among the 7-iron, 6-iron, and 5-iron throughout.

3

Focus on hitting a straight shot directly at the target with each ball.

4

Take breaks as needed to maintain focus and consistency.

5

Count each shot that lands close to or on the target line as a hit.

6

After all 36 shots, enter the number of hits in the app, out of 36.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063

Week 10 – Module

4 days scheduled

Improve Long Iron Accuracy. Reduce misses and control distance. Focus on Distance Control, Trajectory, Scoring. This module is for Driving Range, specifically working on Long irons (4,3,2).

D1

Day 37

Long irons (4,3,2) | Left-to-R and Right-to-L Shot

Program: Improve Long Iron Accuracy

Produce left-to-right and right-to-left shots using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Left-to-R and Right-to-L Shot
1

Pick one target suitable for long irons (4, 3, 2).

2

Hit 36 shots using your long irons (4, 3, and 2 irons).

3

Hit 18 shots curving left-to-right and 18 shots curving right-to-left, all towards the same target.

4

Keep the same stance and setup for every shot.

5

Try to make the ball land close to the target.

6

Count each shot that lands and stays near the target as a success.

7

Add up your total successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141074
D2

Day 38

Long irons (4,3,2) | Ladder Challenge

Program: Improve Long Iron Accuracy

Complete the Ladder Challenge using long irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Long irons (4,3,2) | Ladder Challenge
1

Set up one flag target.

2

Place three landing zones in a line, each 8 yards/meters apart, going toward the flag.

3

Hit 36 long iron shots in 3 sets of

4

In each set, aim for the first, then second, then third landing zone in order.

5

The ball must stop within 8 yards/meters of the flag.

6

Use long irons only (4, 3, or 2). Switch clubs during the drill if wanted.

7

Count each shot that lands in the right zone and stops within 8 yards/meters of the flag as a success.

8

After 36 shots, enter the number of successful shots in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 39

Long irons (4,3,2) | 3 Landing Zones

Program: Improve Long Iron Accuracy

Hit 15 balls to each landing zone using long irons only. Hit one bucket of ~50 balls. Count total number of successful shots.

Driving Range31 min
Diagram for Long irons (4,3,2) | 3 Landing Zones
1

Pick one flag or target for long irons (4, 3, or 2 iron).

2

Mark three landing zones about 10 yards/meters apart around the flag using cones, buckets, or markers.

3

Hit 36 shots, split into three groups of 12 shots.

4

For the first 12 shots, aim for Landing Zone

5

For the next 12 shots, aim for Landing Zone

6

For the last 12 shots, aim for Landing Zone

7

Switch between 4, 3, and 2 irons if wanted, but set up the ball the same way each time.

8

Count shots that land and stop in the right landing zone as a success.

9

When finished, add up the successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141063
D4

Day 40

All Wedges (LW to PW) | Weaknesses Discovery

Program: Improve Wedge Accuracy

Discover weaknesses amongst wedges shots and clubs to avoid in critical situations. Hit one bucket of ~50 balls.

Driving Range43 min
Diagram for All Wedges (LW to PW) | Weaknesses Discovery

Pick flags/targets (one or more) suitable for wedges (LW,SW,GW and/or PW). Create a perimeter around the flag at [5% of the total distance to the flag] using four cones or buckets (or use imagination). Pick one flag/target to hit to and one cone on the opposite side to avoid. Hit 15 balls with each wedge (one bucket of ~50 balls). Goal is to hit as close as possible to the target while avoiding the opposing cone (opposing can represents an obstacle: water hazard, sand trap or similar). The type of shot/club that finds the obstacle is a weakness. Switch between flags/targets. Switch between wedges throughout the exercise. Work on any ball flight.

Scoring benchmarks
Repetitions50
Handicap+9+5+151219273654
Score

Week 11 – Module

4 days scheduled

Improve Wedge Accuracy. Control distance and improve accuracy. Focus on Scoring, Distance Control, Trajectory. This module is for Driving Range, specifically working on Wedges (LW,SW,GW,PW).

D1

Day 41

Wedges (LW to PW) | 3 Landing Zones

Program: Improve Wedge Accuracy

Hit 15 balls to each landing zone using wedges only. Hit one bucket of ~50 balls. Count total number of successful shots.

Driving Range31 min
Diagram for Wedges (LW to PW) | 3 Landing Zones
1

Set up 3 landing zones on the green, 5 yards apart, near a flag or target. Mark each zone with cones or buckets.

2

Put 36 balls in one bucket. Hit all shots from the same spot.

3

Split 36 shots into 3 groups of

2

First aim for Zone 1, then Zone 2, then Zone

4

Hit with any wedge (LW, SW, GW, PW), and change clubs if wanted.

5

Try to land each ball in the zone you are aiming at before moving to the next zone.

6

Count each ball that lands and stays in the zone as a success.

7

When finished, add up the number of successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262217141063
D2

Day 42

Wedges (LW to PW) | Ladder Challenge

Program: Improve Wedge Accuracy

Complete the Ladder Challenge using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Ladder Challenge
1

Set up three zones (Ladder 1, Ladder 2, Ladder 3) in a line, 4 yards/meters apart, before the flag.

2

Try to land and stop the ball in each zone, within 4 yards/meters of the flag.

3

Hit 36 wedge shots, 12 for each zone.

4

For each set of 12, land one ball in Ladder 1, then Ladder 2, then Ladder 3, in order.

5

Use any wedge (LW, SW, GW, PW) but keep setup the same for every shot.

6

Count a shot as a success if it lands and stops in the right zone.

7

Add up all successful shots out of 36 and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141074
D3

Day 43

All Wedges (LW to PW) | Tendencies Discovery

Program: Improve Wedge Accuracy

Discover tendencies amongst wedges raise awareness, what is likely to happen in a given situation. Hit one bucket of ~50 balls.

Driving Range30 min
Diagram for All Wedges (LW to PW) | Tendencies Discovery
1

Pick one flag or target on the green for wedge shots.

2

Set up 5 targets: one at the flag, and four others short, long, left, and right, each about 5% of the distance to the flag.

3

Get 35 balls.

4

Hit 7 balls to each target.

5

Use any wedge and switch clubs randomly between shots.

6

Try to land each ball close to its target.

7

A shot is successful if it lands in the circle around the target (about 5% of the flag distance).

8

Take all 35 shots (7 to each target), then enter your score in the app, out of 35 attempts.

Scoring benchmarks
Repetitions35
Handicap+9+5+151219273654
Score3028262218141074
D4

Day 44

All Wedges (LW to PW) | Strengths Discovery

Program: Improve Wedge Accuracy

Discover strengths amongst wedges a go-to shots and clubs worth utilizing. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All Wedges (LW to PW) | Strengths Discovery
1

Place 3 flags or targets about 10 yards apart, all within wedge range.

2

Hit 36 wedge shots total: 12 at each target.

3

Use the same ball setup for all shots.

4

Hit 12 shots at the first target.

5

Hit 12 shots at the second target.

6

Hit 12 shots at the third target.

7

Count shots that land on or very close to the target as a success.

8

Add up successful shots out of

6

Enter score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262318141074

Week 12 – Module

1 day scheduled

Improve Wedge Accuracy. Control distance and improve accuracy. Focus on Scoring, Distance Control, Trajectory. This module is for Driving Range, specifically working on Wedges (LW,SW,GW,PW).

D1

Day 45

Wedges (LW to PW) | Alternate Targets Challenge

Program: Improve Wedge Accuracy

Complete the Alternate Targets Challenge using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Alternate Targets Challenge
1

Pick 4 different targets at different distances.

2

Make a landing zone around each target that is 5% of the distance to the target.

3

Hit 36 wedge shots in total, in 4 groups of 9 shots.

4

For each group of 9 shots, use one wedge and aim at 3 targets in turn (3 shots per target).

5

Count every shot that lands and stops in the zone as a success.

6

Add up your successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612853