Aim To Hit Center Every Time
Control pace on every putt, for a 18-handicap player, ~15 minutes. Working on distance: 3 ft (1m) only.
Module skill breakdown
Course Flagship Program
We studied the course and made a flagship practice program specifically for Palomarejos. The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.
Program Snapshot
Weeks
13
Days
52
Modules
9
Frequency
4 days/week
Putting·3 ft (1m) only
Aim To Hit Center Every Time
Difficulty: Intermediate · Module HCP 17.5
Putting·3 ft (1m) only
Practice 3 Ft Putts For Consistency
Difficulty: Intermediate · Module HCP 17.5
Short Game·Sand
Sand Shot 5–15 Yds
Difficulty: Beginner · Module HCP 35.0
Short Game·Chip
Stop Chips Near Hole
Difficulty: Beginner · Module HCP 34.9
Short Game·Flop
Turn flops into par saves—score from the sand or rough
Difficulty: Beginner · Module HCP 28.7
Short Game·Bump'n'Run
Pick your spot and trust your aim—can you hit it?
Difficulty: Beginner · Module HCP 27.2
Driving Range·Woods (Hy,5W,3W)
Perfect your swing: mechanics for woods success
Difficulty: Beginner · Module HCP 35.0
Driving Range·Woods (Hy,5W,3W)
3-Wood Distance Accuracy
Difficulty: Intermediate · Module HCP 17.5
Driving Range·Woods (Hy,5W,3W)
Reach the green: consistent length with hybrids and woods
Difficulty: Intermediate · Module HCP 11.9
Flagship curriculum
Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.
Control pace on every putt, for a 18-handicap player, ~15 minutes. Working on distance: 3 ft (1m) only.
Module skill breakdown
Control pace on every putt, for a 18-handicap player, ~15 minutes. Working on distance: 3 ft (1m) only.
Module skill breakdown
Land close to pin, for a 35-handicap player, ~30 minutes. Working on shot: sand.
Module skill breakdown
Stop near the hole, for a 35-handicap player, ~30 minutes. Working on shot: chip.
Module skill breakdown
Save par clutch, for a 29-handicap player, ~20 minutes. Working on shot: flop.
Module skill breakdown
Visualize the line, for a 27-handicap player, ~20 minutes. Working on shot: bump'n'run.
Module skill breakdown
Match swing to shot, for a 35-handicap player, ~30 minutes. Working on club: woods (hy,5w,3w).
Module skill breakdown
Improve 3-wood accuracy, for a 18-handicap player, ~15 minutes. Working on club: woods (hy,5w,3w).
Module skill breakdown
Consistent woods length, for a 12-handicap player, ~15 minutes. Working on club: woods (hy,5w,3w).
Module skill breakdown
Program snapshot
Avg HCP focus
17.5
Intermediate
Skill pillars
Aim · Stroke · Alignment · Scoring · Visualization · Distance Control
Host course
Palomarejos
Weekly Plan
1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.
4 days scheduled
Aim To Hit Center Every Time. Hit center consistently and focus on alignment. Focus on Aim, Stroke, Alignment. This module is for Putting, specifically working on 3 ft (1m) only.
Day 1
Program: Aim To Hit Center Every Time
Make 50 putts in a row, underneath the hanging string line.
Hit 30 putts from 3 ft under a hanging string.
Enter score, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 29 | 27 | 25 | 22 | 19 | 16 | 13 |
Day 2
Program: Aim To Hit Center Every Time
Make 50 putts in a row through the ball gate, using plane board.
Hit 50 putts from 3 ft through the ball gate using the plane board.
Enter score in the app, out of 50 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 50 | 49 | 47 | 45 | 42 | 38 | 34 | 29 |
Day 3
Program: Aim To Hit Center Every Time
Make 50 putts in a row over the chalk starting line.
Hit 50 putts from 3 ft over a chalk starting line.
Draw a straight line on the putting surface.
Enter score in the app, out of 50 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 50 | 49 | 47 | 43 | 40 | 36 | 31 | 26 |
Day 4
Program: Practice 3 Ft Putts For Consistency
Make 50 putts in a row over the chalk starting line.
Hit 50 putts from 3 ft over a chalk starting line.
Draw a straight line on the putting surface.
Enter score in the app, out of 50 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 50 | 49 | 47 | 43 | 40 | 36 | 31 | 26 |
4 days scheduled
Practice 3 Ft Putts For Consistency. Control pace on every putt and focus on alignment. Focus on Aim, Stroke, Alignment. This module is for Putting, specifically working on 3 ft (1m) only.
Day 5
Program: Practice 3 Ft Putts For Consistency
Make 50 putts in a row through the ball gate, using plane board.
Hit 50 putts from 3 ft through the ball gate using the plane board.
Enter score in the app, out of 50 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 50 | 49 | 47 | 45 | 42 | 38 | 34 | 29 |
Day 6
Program: Practice 3 Ft Putts For Consistency
Make 50 putts in a row, underneath the hanging string line.
Hit 30 putts from 3 ft under a hanging string.
Enter score, out of 30 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 29 | 27 | 25 | 22 | 19 | 16 | 13 |
Day 7
Program: Sand Shot 5–15 Yds
Align a bucket of balls in the sand (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and hit-and-land sand shots inside landing zones. Count the number of successes.
Put 36 balls into 10 piles near the sand, each pile with 3 or 4 balls, about 2 yards apart, in two lines between 20 and 40 yards from the hole.
On the green, set up three landing zones with sticks or string, each zone 6 feet apart in a straight line.
Hit 36 sand shots total: 12 shots for Zone 1, 12 shots for Zone 2, 12 shots for Zone
Start hitting balls from any pile, aiming at Zone
Do 12 shots, then aim for Zone 2 for 12 shots, then Zone 3 for 12 shots.
You can pick balls from any pile, but keep aiming for the same zone until you finish its 12 shots.
Count a shot as successful if it lands and stays in the right zone.
After all 36 shots, record how many successful shots out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 16 | 12 | 9 | 6 | 4 |
Day 8
Program: Sand Shot 5–15 Yds
Up to 5 players compete to stop a sand shot closest to the multiple target(s). The player with the most points wins the challenge. One bucket of balls per player is needed.
Set up 6 piles of 6 balls each around the sand, with each pile 20 to 40 yards from the hole.
Place 3 markers or flags on the green, each spaced 6 to 8 feet apart, to create Target 1, Target 2, and Target
There are 36 shots total: 12 shots aimed at each target.
Hit 12 shots from any pile aiming at Target
Hit 12 shots at Target 2, then 12 shots at Target
Count a shot as a success if the ball stops within 3 feet of the target marker.
Add up the number of successful shots after all 36 are hit, and enter the total score out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 17 | 13 | 10 | 7 | 4 |
4 days scheduled
Sand Shot 5–15 Yds. Escape safely and land close to pin. Focus on Distance Control, Aim, Scoring. This module is for Short Game, specifically working on Sand.
Day 9
Program: Sand Shot 5–15 Yds
Hit two buckets of balls (avg. bucket is 40 balls) from the sand.
Pick two different spots in the bunker, 40 to 60 yards from the hole.
Put 3 markers in a straight line on the green, about 6 feet apart near the hole.
Hit 36 shots in total: 18 from the first spot and 18 from the second spot.
From the first spot, hit 6 balls at each target, any order.
Do the same from the second spot: 6 balls at each target.
A shot is good if the ball stops near the target.
Count how many balls land close to the targets.
Add up your good shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 10
Program: Sand Shot 5–15 Yds
Up to 5 players compete to stop a sand shot in the bullseye. The best final score relative to PAR wins the challenge. Up to 80 balls are needed.
Make 4 straight lines of 9 balls each in the sand bunker, with 1 foot between each ball.
Place the lines 3 yards apart from each other, and make sure all balls are between 20 and 40 yards from the hole.
On the green, make two circles: a small circle around the hole (6-foot radius) and a bigger circle (15-foot radius).
Hit 36 balls in total: 12 try for the small circle, 12 try for the big circle but outside the small, 12 can land anywhere on the green.
Hit the first 12 balls aiming for the small circle.
Hit the next 12 balls aiming for the big circle but outside the small one.
Hit the last 12 balls onto the green without worrying where they end up.
Count each ball that stops where it is supposed to for that round.
Add up how many balls landed in the right spots out of 36 tries and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 33 | 31 | 28 | 24 | 19 | 15 | 11 | 7 | 4 |
Day 11
Program: Sand Shot 5–15 Yds
Scatter a bucket of balls in the sand (avg. bucket is 40 balls) into 8 equal lines of 5 balls and hit-and-land sand shots inside landing zones. Count the number of successes.
Scatter 40 balls into 8 lines with 5 balls in each line. Put balls about 2 feet apart.
Put the lines between 5 and 60 yards from the hole on grass or a slope.
On the green set up 3 landing zones side by side, each zone about 6 feet apart.
Hit 36 shots, split into 3 groups of 12 shots toward each landing zone.
For each group, pick any 12 balls to hit toward the first landing zone.
After 12 shots, switch to the second zone and hit 12 more shots from any balls.
Aim the last 12 shots at the third landing zone using any balls.
Count a shot as successful if the ball lands and stays in the correct landing zone.
Add up the number of successful shots out of 36 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 12
Program: Sand Shot 5–15 Yds
Scatter a bucket of balls in the sand (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop sand shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.
Scatter 40 balls in the sand into 8 lines of 5 balls, with lines about 2 feet apart, anywhere 5 to 60 yards from the hole.
On the green, make two bullseye circles around the hole: one with a 6-foot radius, one with a 15-foot radius.
Hit 36 sand shots, divided into 3 groups of 12 shots.
For the first 12 shots, try to land the ball inside the 6-foot bullseye.
For the next 12 shots, try to land the ball between 6 and 15 feet from the hole.
For the last 12 shots, try to land the ball within 15 feet of the hole, including the 6-foot bullseye.
After all 36 shots, count how many balls stopped in each target area for each group, and enter your score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 24 | 20 | 16 | 12 | 9 | 6 | 3 |
4 days scheduled
Sand Shot 5–15 Yds. Escape safely and land close to pin. Focus on Distance Control, Aim, Scoring. This module is for Short Game, specifically working on Sand.
Day 13
Program: Sand Shot 5–15 Yds
Align a bucket of balls in the sand (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop sand shots close to multiple targets. Count the number of successes.
Put 18 balls in a straight line in the sand. Make a second line of 18 balls. Lines should be 5 to 10 yards apart, balls in each line 1 foot apart.
Pick two flags on the green, 20 to 40 yards away. Each line aims for its own flag.
From the first line, hit 18 balls trying to land each one within 10 feet of the first flag.
Move to the second line, hit 18 balls trying to land each one within 10 feet of the second flag.
Count how many balls from each line stay inside the 10-foot circle.
Add up total successful balls out of 36 attempts and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 8 | 5 | 3 |
Day 14
Program: Sand Shot 5–15 Yds
Hit two buckets of balls (avg. bucket is 40 balls) from the sand.
Find two spots in the bunker, each 5–20 yards from the hole.
Put a target on the green for the first spot.
Hit 18 shots from the first bunker spot, changing the target every 3 shots (pick 6 spots).
Move to the second bunker spot and do the same: 18 shots, change target every 3 shots (6 targets).
Try to get the ball as close as possible to each target.
Count a shot as success if it stops within 3 feet of the target.
Add your total successful shots out of 36 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 15 | 12 | 8 | 5 | 3 |
Day 15
Program: Stop Chips Near Hole
Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.
Make two groups of 18 balls; one for balls above feet, one for balls below feet.
Put 3 targets in a straight line on the green, about 6 feet apart.
Hit 36 chip shots total: 18 with balls above feet, 18 with balls below feet.
Split each set of 18 shots into three groups of
Each group of 6 goes to a different target.
With balls above feet, hit 6 shots to each target, keeping ball position the same.
With balls below feet, do the same: 6 shots to each target.
Count any shot that stops within 3 feet of the target as a success.
Count how many successful shots you had. Enter your score out of 36.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 15 | 12 | 9 | 6 | 4 |
Day 16
Program: Stop Chips Near Hole
Up to 5 players compete to stop a chip shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.
Set up 10 piles of balls in two lines that cross each other. Each line has 5 piles, spaced 3 yards apart, with the lines 5 to 10 yards apart. Place the piles on grass 5 to 30 yards from the hole.
On the green around the hole, make two circles using string or tees: one small circle with a 6 foot radius and one big circle with a 15 foot radius.
Hit 36 chip shots, in 3 sets of 12 shots. - Set 1 (12 shots): Try to stop the ball in the small circle. - Set 2 (12 shots): Try to stop the ball in the big circle but outside the small circle. - Set 3 (12 shots): Try to stop the ball just outside the big circle but close to the hole.
Start at any pile and hit the type of shot for that set. After finishing 12 shots for one set, move to the next set and repeat.
For each shot, if the ball lands in the target zone for that set, count it as a success.
Keep going until all 36 shots are done. At the end, add up your successful shots out of 36 attempts and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 17 | 13 | 9 | 6 | 4 |
4 days scheduled
Stop Chips Near Hole. Chip to the green and stop near the hole. Focus on Scoring, Aim, Alignment. This module is for Short Game, specifically working on Chip.
Day 17
Program: Stop Chips Near Hole
Up to 5 players compete to stop a chip shot in the bullseye. The best final score relative to PAR wins the challenge. Up to 80 balls are needed.
Place 4 lines of 9 balls each on the grass. Lines should be 5 yards apart. Balls in each line should be 1 foot apart. Put the lines between 5 and 30 yards from the hole.
Mark two circles on the green around the hole: a small circle 6 feet from the hole, and a bigger circle 15 feet from the hole.
Hit 36 chip shots total: 9 shots from each line.
Try to make each ball stop inside the small 6-foot circle. Balls that stop in the big circle but outside the small one count as partial success.
Count each ball that stops in the small circle as a full success.
After all 36 shots, add up how many stopped in the small circle. Enter your score out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 18
Program: Stop Chips Near Hole
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop chip shots inside quadrants. Count the number of successes.
Put 40 balls into 10 piles with 4 balls in each pile. Arrange in two lines, 5 piles per line.
Space piles 2 yards or meters apart side to side. Space the two lines 5 to 10 yards or meters apart front to back.
Mark 4 sections (quadrants) in a circle of 6 feet or 2 meters radius around the hole on the green using string or tees.
Hit 36 chip shots total, 9 shots into each quadrant.
Start at any pile and chip balls to land in the first quadrant. After 9 shots, switch to the next quadrant.
Switch piles after each shot for variety, but always keep the same chipping setup and distance.
Count each ball that stops inside the correct quadrant as a success.
After all 36 shots, enter number of successful shots made out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 19 | 15 | 12 | 9 | 6 | 3 |
Day 19
Program: Stop Chips Near Hole
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and stop chip shots inside quadrants. Count the number of successes.
Set up 2 lines with 5 piles of 4 balls each. There are 10 piles in total.
Space the 2 lines 5 to 10 yards apart. Space each pile 2 yards apart along each line.
On the green, use string or markers to make a circle 6 feet wide around the hole. Divide the circle into 4 equal parts.
Hit 36 chip shots, split into 4 groups of
For each group, try to stop the balls in one part of the circle. Move to the next part after each group.
Alternate where you chip from to practice different spots, but aim for the chosen part of the circle.
Count how many balls land in the right part of the circle.
Add all your successful chips out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 20
Program: Stop Chips Near Hole
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop chip shots close to multiple targets. Count the number of successes.
Arrange 40 balls into 10 piles with 4 balls each in two lines of 5 piles.
Set the two lines 6 yards apart and each pile 3 yards apart.
Place the piles anywhere on grass or slope, 5 to 30 yards from the hole, not on the green.
Place 3 target flags 8 feet apart on the green to make 3 target zones.
Hit 36 chip shots in 3 groups of 12 shots.
For the first 12 shots, aim to land the ball within 10 feet of the first flag.
For the next 12 shots, aim for the second flag’s zone.
For the final 12 shots, aim for the third flag’s zone.
Alternate which pile you shoot from, but always start from the same ball spot for each shot.
Count each ball stopping within 10 feet of the target as a success and enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 11 | 7 | 4 |
4 days scheduled
Stop Chips Near Hole. Chip to the green and stop near the hole. Focus on Scoring, Aim, Alignment. This module is for Short Game, specifically working on Chip.
Day 21
Program: Stop Chips Near Hole
Hit two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.
Find a flat spot in deep rough or thick grass, 5 to 30 yards from the hole.
Place three targets on the green in a line, about 4 feet apart.
Hit 36 chip shots in total, split into 3 groups of 12 shots.
For the first 12 shots, aim for Target
For the next 12 shots, aim for Target
For the last 12 shots, aim for Target
Use the same setup for every shot.
Count a success if the ball stops within 2 feet of the target.
Add up how many successes were made out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 18 | 14 | 10 | 6 | 3 |
Day 22
Program: Stop Chips Near Hole
Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop chip shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.
Scatter 36 balls into 8 piles of about 4 or 5 balls each on grass between 5 and 30 yards or meters from the hole.
Mark two circles on the green around the hole: a small one with a 6-foot (2-meter) radius and a bigger one with a 15-foot (5-meter) radius.
Hit 36 chip shots, split into two groups of
For the first 18 shots, try to land the ball inside the small circle (6-foot radius).
For the last 18 shots, try to land the ball inside the area between the small and big circle (6- to 15-foot radius).
Take turns hitting shots from different piles for variety.
Count how many balls stop in the right circle for each group.
After all 36 shots, enter the number of successful shots out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 8 | 5 | 2 |
Day 23
Program: Stop Chips Near Hole
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and stop chip shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.
Make 10 piles with 4 balls in each pile, for a total of 40 balls. Put these piles in two lines that cross each other, with 5 piles in each line.
Place the piles on grass, 5-30 yards from the hole. The lines should be 5-10 yards apart, and each pile should be 2 yards apart.
Around the hole, make two circle target zones using string or tees: a small Bullseye (6 feet from hole) and a bigger Bullseye (15 feet from hole).
Hit 36 chip shots, in 3 sets of 12 shots.
For each set, chip towards the Bullseye zones, switching piles each time.
Balls stopping in the small Bullseye count as higher score. Balls in the big Bullseye also count, but less. Both are counted as a successful chip.
When finished, count all balls in the small or big Bullseye out of 36 tries, and enter the total in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 24
Program: Turn flops into par saves—score from the sand or rough
Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.
Set up 3 landing zones on the green, about 6 feet apart in a line. Name them Zone 1 (close), Zone 2 (middle), Zone 3 (far).
Put 2 piles of 18 balls each, 5–20 yards away from the green, in deep or thick grass.
Hit 36 flop shots from these piles, trying to land the ball in the zones.
Hit 12 shots to Zone
Alternate piles if wanted.
Hit 12 shots to Zone
Hit 12 shots to Zone
Enter how many shots stayed in the right zones, out of 36 attempts, in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 19 | 15 | 11 | 8 | 5 | 3 |
4 days scheduled
Turn flops into par saves—score from the sand or rough. Up-and-down contest and turn into par saves. Focus on Scoring, Alignment, Accuracy. This module is for Short Game, specifically working on Flop.
Day 25
Program: Turn flops into par saves—score from the sand or rough
Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop flop shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.
Set up two lines of 18 balls each, 1 foot apart. The lines are 6 feet apart.
On the green, mark two circles around the hole. The inner circle is 6 feet from the hole. The outer circle is 15 feet from the hole.
From 5 to 20 yards away, hit flop shots. Hit 3 balls from the first line, then 3 from the second. Keep switching until all 36 balls are hit.
The goal is to make balls stop inside the circles. Balls in the inner circle are birdie-level. Balls in the outer circle but outside the inner are par-level.
At the end, count how many balls stopped in the circles and enter the total out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 26
Program: Turn flops into par saves—score from the sand or rough
Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.
Place 36 balls in two groups of 18 balls each for uphill and downhill shots.
Set up three targets on the green: right, center, and left of the hole, each 6 feet apart.
Hit 12 flop shots from uphill slope at the right target.
Hit 6 shots from uphill at the center target, then 6 at the left target (total 18 uphill shots).
From downhill slope, hit 12 shots at the right target, 6 at center, 6 at left (total 18 downhill shots).
Count shots that stop within 3 feet of the target as success.
Write down your number of successful shots out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 27
Program: Turn flops into par saves—score from the sand or rough
Align a bucket of balls (avg. bucket is 40 balls) into 10 equal perpendicular piles of 4 balls and stop flop shots inside 9 Stop Zones. Count the number of successful stops.
Place 40 balls into 10 piles of 4 balls each, with the piles in two lines of 5 piles. Lines are about 7 yards apart, and piles are about 2 yards apart within each line.
Mark 9 stop zones as a 3-by-3 grid using tees, string, or markers. Zones are about 3 feet apart.
Hit 36 balls in total, aiming to land 4 balls in each of the 9 stop zones.
Hit 4 balls at the first stop zone from any pile, then move to the next zone and hit 4 balls there. Repeat until all 9 zones are done.
Each time a ball stops in the correct zone, count a point.
After 36 shots, add up how many balls landed in the correct zones and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 28
Program: Turn flops into par saves—score from the sand or rough
Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the flat rough grass.
Find a flat spot in the rough, 5 to 20 yards from the hole.
Set up three targets on the green, spaced apart for three landing zones.
Hit 36 flop shots; 12 shots at each target.
Keep ball position the same for all shots, only aim at the next target after 12 shots.
Try to land the ball softly in the target zone.
Count each shot that lands and stops in the correct zone as a success.
After 36 shots (12 per target), add up your total successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 | 3 |
4 days scheduled
Turn flops into par saves—score from the sand or rough. Up-and-down contest and turn into par saves. Focus on Scoring, Alignment, Accuracy. This module is for Short Game, specifically working on Flop.
Day 29
Program: Turn flops into par saves—score from the sand or rough
Up to 5 players compete to stop a flop shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.
Pick two random spots 5-20 yards from the hole and place two piles of balls. Make spots and surfaces random but similar.
Make two circles on the green with string or tees: one circle 6 feet from the hole, one circle 15 feet from the hole.
Hit 36 flop shots: 18 shots at the small circle, 18 shots at the big circle.
At the first pile, hit 9 balls at the small circle, then 9 at the big circle.
At the second pile, again hit 9 at the small circle, then 9 at the big circle.
Count balls that stop inside the small circle as birdie. Count balls in the big circle (but outside small) as par.
Add up all balls that stayed in both circles. Enter score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 28 | 26 | 23 | 18 | 14 | 11 | 8 | 5 | 3 |
Day 30
Program: Pick your spot and trust your aim—can you hit it?
Scatter a bucket of balls next to the green (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop bump-n-run shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.
Put 40 balls in 8 lines of 5 balls each around the green. Lines should be about 1 yard/meter apart and placed 1 to 10 yards/meters from the green and 5 to 30 yards/meters from the hole.
On the green, mark two circle zones around the hole: one with a 6-foot (2 meter) radius and another with a 15-foot (5 meter) radius.
Hit 36 bump-and-run shots—first 18 shots aiming for the small inner circle, then 18 shots aiming for the bigger outer circle.
Use any line of balls. Hit shots for the inner circle for 18 attempts, then switch to hitting shots for the outer circle for another 18 attempts. Change lines as wanted.
Count each ball that stops in the circle aimed for as a success.
After all 36 shots, add the number of successful shots out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 31
Program: Pick your spot and trust your aim—can you hit it?
Scatter a bucket of balls next to the green (avg. bucket is 40 balls) into 8 equal lines of 5 balls and hit-and-land bump-n-run shots inside landing zones. Count the number of successes.
Put 40 balls into 8 lines with 5 balls in each line. Lines should be on grass, 1 to 10 yards/meters from the green and 5 to 30 yards/meters from the hole. Balls in each line should be about 1 yard/meter apart.
Make 3 landing zones on the edge of the green. Use sticks or string to mark each zone. Zones should be in a straight line and 6 feet (2 meters) apart.
Hit 36 bump-and-run shots using the balls. Split these into 3 groups of 12 shots.
For the first 12 shots, aim at the first landing zone. Use any of the 8 lines, hitting all 5 balls in a line, then go to another line until 12 shots are done.
For the next 12 shots, aim at the second landing zone. Hit full lines of 5 balls until you have 12 shots.
For the last 12 shots, aim at the third landing zone. Hit full lines of 5 balls until 12 shots are done. Count each ball that lands and stays in the chosen landing zone as a success, and add up total successful shots out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 6 | 4 |
Day 32
Program: Pick your spot and trust your aim—can you hit it?
Scatter a bucket of balls (avg. bucket is 40 balls) next to the green. Scatter into 8 equal piles of 5 balls and stop bump-n-run shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.
Put 36 balls into 6 piles of 6 balls. Place the piles on grass or slopes 1 to 10 yards from the green and 5 to 30 yards from the hole.
Mark two circles on the green: one small (6-foot radius), one big (15-foot radius).
Hit 36 shots in total. For the first 18 shots, aim for the small circle. For the next 18 shots, aim for the area between the small and big circle.
Start at any pile and hit 3 shots at a time toward the target, moving from pile to pile until you finish 18 shots.
Do the same for the bigger circle with the next 18 shots, 3 from each pile.
Count how many balls stay in the target circle for each set of 18 shots.
Add your total successful shots and enter the score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
4 days scheduled
Pick your spot and trust your aim—can you hit it?. Pick your spot and visualize the line. Focus on Aim, Distance Control, Scoring. This module is for Short Game, specifically working on Bump'n'Run.
Day 33
Program: Pick your spot and trust your aim—can you hit it?
Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.
Place 36 balls into 6 groups of 6 balls.
Mark 3 target pins on the green, 6 feet apart in a line or arc.
From above feet, hit 18 shots, 6 at each pin in order.
From below feet, hit 18 shots, 6 at each pin in order.
Keep the same ball setup and lie each time. Only change slope.
Count each ball that stops within 3 feet of the target pin as a success.
After 36 shots, add up successes out of 36 and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 24 | 20 | 16 | 12 | 8 | 5 |
Day 34
Program: Pick your spot and trust your aim—can you hit it?
Up to 5 players compete to stop a bump-n-run shot closest to the multiple target(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.
Set up 4 lines on the grass, each with 9 balls spaced 1 foot apart. Put the lines 5 yards apart, between 3 and 15 yards from the green.
Place 3 targets on the green in a straight line, 3 feet apart.
Divide the 36 shots into 3 groups of
Aim each group at a different target.
Hit 12 shots at the first target from any line, then 12 at the second target, then 12 at the third target.
Try to stop each ball as close to the target as possible.
Count a shot as a success if it stops close to the target, for example within 2 feet.
Add the successful shots and enter the score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 23 | 18 | 14 | 10 | 7 | 4 |
Day 35
Program: Pick your spot and trust your aim—can you hit it?
Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.
Set up 3 targets on the green in a straight line, about 6 feet apart.
Hit 36 bump-and-run shots, 12 to each target.
Place the ball in thick grass, 5 to 20 yards from the hole, and keep setup the same for every shot.
Hit 12 shots at Target
Hit 12 shots at Target
Hit 12 shots at Target
Count a successful shot if it stops within 3 feet of the target.
After all 36 shots, record the number of successful shots out of 36 attempts in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 36
Program: Pick your spot and trust your aim—can you hit it?
Up to 5 players compete to stop a bump-n-run shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.
Arrange 10 piles of balls in two lines, with 5 piles in each line. Lines are 3 yards/meters apart; piles are 4 yards/meters apart in each line.
Put the piles on grass, 1 to 10 yards/meters from the green and 5 to 30 yards/meters from the hole.
On the green, make two target circles with string or tees: an inner circle with a 6-foot/2-meter radius, and an outer circle with a 15-foot/5-meter radius.
Hit 36 bump-and-run shots: 18 shots at the inner circle, 18 shots at the outer circle.
Pick a ball pile and hit a bump-and-run shot to the target circle.
After 18 shots at one circle, switch and do 18 shots at the other circle.
Count every shot that stops inside the target circle as a success.
Add up your successful shots out of 36 in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 17 | 13 | 9 | 6 | 4 |
4 days scheduled
Pick your spot and trust your aim—can you hit it?. Pick your spot and visualize the line. Focus on Aim, Distance Control, Scoring. This module is for Short Game, specifically working on Bump'n'Run.
Day 37
Program: Pick your spot and trust your aim—can you hit it?
Scatter a bucket of balls next to the green (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop bump-n-run shots close to multiple targets. Count the number of successes.
Scatter 36 balls into 6 lines of 6 balls each on grass near the green. Put each line 1 to 10 yards or meters from the green and 5 to 30 yards or meters from the hole.
At the edge of the green, set up 3 targets spaced about 6 feet (2 meters) apart in a straight line. Name them Target 1, Target 2, and Target
Hit 36 bump-and-run shots. Aim 12 shots at Target 1, 12 at Target 2, and 12 at Target
From each line, hit all 6 balls at the chosen target for that group of 12 shots. Switch targets after every 12 shots.
A shot is a success if the ball stops within 10 feet (3 meters) of the target.
Record how many shots land inside the 10-foot zone, out of 36 attempts, and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 31 | 29 | 26 | 22 | 17 | 13 | 9 | 6 | 3 |
Day 38
Program: Pick your spot and trust your aim—can you hit it?
Align a bucket of balls next to the green (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop bump-n-run shots inside 9 Stop Zones. Count the number of successful stops.
Place two parallel lines of balls beside the green. Each line has 18 balls spaced 1 foot apart. The lines are 5 to 10 yards apart.
On the green, mark 9 stop zones using tees, string, or buckets. Arrange the zones in 3 rows of 3, spaced evenly.
Hit 36 bump-n-run shots. Divide them into 9 groups of 4 shots.
Hit 4 shots from one ball line toward Stop Zone
Try to stop each ball in that zone.
Switch to the other ball line and hit 4 shots toward Stop Zone
Keep switching ball lines and hit 4 shots at each stop zone in order (Zone 1 to Zone 9).
Count every ball that stops in the right stop zone as a success.
Add total successful stops and enter the score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 39
Program: Perfect your swing: mechanics for woods success
Work only on 'impact and follow through' using woods only. Hit one bucket of ~50 balls.
Pick one target or flag on the range to aim at for all your shots with woods.
Set up the ball the same way for every shot.
Hit 36 shots using woods only, focusing on impact and follow through.
Work on at most two impact and follow through thoughts or tasks throughout the drill to produce the desired ball flight.
You may switch between woods (Hybrid, 5-wood, 3-wood) during the drill as you focus on your impact and follow through.
Count shots that land close to your target line and inside a 10-yard-wide imaginary zone as successful.
After 36 shots, total your successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 40
Program: Perfect your swing: mechanics for woods success
Work only on downswing using woods only. Hit one bucket of ~50 balls.
Pick one flag or target at a good distance for woods (hybrid, 5-wood, or 3-wood).
Put your ball on the tee as you usually do for woods shots.
Hit 36 shots with your woods, focusing solely on your downswing. Work on at most two downswing thoughts or tasks to influence the ball flight.
Switch between woods (hybrid, 5-wood, 3-wood) throughout the exercise.
Count a shot as a success if it lands and stops near the selected target.
Enter your number of successes in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
4 days scheduled
Perfect your swing: mechanics for woods success. Perfect woods swing and consistent woods contact. Focus on Mechanics, Trajectory, Precision. This module is for Driving Range, specifically working on Woods (Hy,5W,3W).
Day 41
Program: Perfect your swing: mechanics for woods success
Work only on backswing using woods only. Hit one bucket of ~50 balls.
Pick a target flag suitable for your wood club at the driving range.
Hit 36 shots with your wood club, focusing solely on your backswing.
Concentrate on at most two backswing thoughts or tasks to produce your desired ball flight.
Try to do your backswing as planned for each shot.
Count each shot as a success if the ball lands within 5 yards of the target.
Add up your successes and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 21 | 16 | 12 | 8 | 5 | 3 |
Day 42
Program: 3-Wood Distance Accuracy
Produce left-to-right and right-to-left shots using woods only. Hit one bucket of ~50 balls.
Pick a target flag or marker at a good distance for woods (using a hybrid, 5-wood, or 3-wood).
Hit 36 shots in total: 18 shots curving left-to-right and 18 shots curving right-to-left toward the same target.
Keep your setup consistent for all shots and focus on controlling the ball flight direction and curve.
Count every shot that finishes at or near the target as a success.
Add up your successful shots out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 43
Program: 3-Wood Distance Accuracy
Complete the Alternate Targets Challenge using woods only. Hit one bucket of ~50 balls.
Choose 3 far targets for woods clubs (Hybrid, 5-wood, 3-wood, Driver).
Mark each target so 5% of the distance can be measured.
Hit 36 shots total, divided into 3 groups of 12 shots.
In each group, switch between all 4 woods in the 12 shots to one target.
For the first target, hit 12 shots, using all 4 woods until you have 3 shots close (inside 5% distance) with each wood.
Move to the second target, repeat: 12 shots, 3 close shots per wood.
Hit 12 shots at the third target, aim for 3 close shots per wood. Count each shot inside the 5% zone as a success.
Add up all successes out of 36 tries and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 44
Program: 3-Wood Distance Accuracy
Discover tendencies by hitting various ball flights to various distances, using woods only. Hit one bucket of ~50 balls.
Set up 5 cones in a line, each 10 yards/meters apart, to mark distances between 220 and 300 yards/meters.
Hit 7 shots at each cone for a total of 35 shots.
Use only woods (5-wood, hybrid, or 3-wood), but can switch clubs between shots.
For each shot, try to land the ball near the cone you aim at.
Count and record how many balls land within 15 yards/meters of each cone.
Make sure to hit both the right distance and direction.
After all 35 shots, count how many landed close to the cones and enter your score in the app, out of 35 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
3-Wood Distance Accuracy. Achieve distance accuracy and improve 3-wood accuracy. Focus on Precision, Dispersion, Distance Control. This module is for Driving Range, specifically working on Woods (Hy,5W,3W).
Day 45
Program: 3-Wood Distance Accuracy
Discover strengths amongst woods a go-to shots and clubs worth utilizing. Hit one bucket of ~50 balls.
Set up 3 flags far apart in a field (at least 30 yards between them).
Hit 36 shots, split into 3 groups of 12 shots.
Use 4 clubs: Hybrid, 5-Wood, 3-Wood, and Driver. Each group uses the same club, aimed at one target.
Assign one club for each target. Hit 12 shots per club, trying to get close to its flag.
Start with Hybrid at Target 1, then 5-Wood at Target 2, then 3-Wood or Driver at Target
Count a shot as “success” if it is within 15 yards of the flag.
Add the total successful shots out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 33 | 31 | 28 | 24 | 20 | 15 | 12 | 8 | 5 |
Day 46
Program: 3-Wood Distance Accuracy
Discover opportunities amongst woods undiscovered shots and clubs worth putting to action more often. Hit one bucket of ~50 balls.
Set up 3 targets in a straight line: a cone to aim at, a flag 10 yards past the cone, and a flag 15 yards past the cone.
Pick 3 different woods: Hybrid, 5 Wood, and Driver.
Hit 12 shots with each club, for 36 shots total, from the same spot each time.
Aim at the cone and try to land the ball between the cone and the far flag.
A shot is successful if it stops between the cone and the far flag.
Count the number of successful shots out of 36 and enter your score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 47
Program: Reach the green: consistent length with hybrids and woods
Complete the Alternate Targets Challenge using woods only. Hit one bucket of ~50 balls.
Choose 3 far targets for woods clubs (Hybrid, 5-wood, 3-wood, Driver).
Mark each target so 5% of the distance can be measured.
Hit 36 shots total, divided into 3 groups of 12 shots.
In each group, switch between all 4 woods in the 12 shots to one target.
For the first target, hit 12 shots, using all 4 woods until you have 3 shots close (inside 5% distance) with each wood.
Move to the second target, repeat: 12 shots, 3 close shots per wood.
Hit 12 shots at the third target, aim for 3 close shots per wood. Count each shot inside the 5% zone as a success.
Add up all successes out of 36 tries and enter score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 48
Program: Reach the green: consistent length with hybrids and woods
Discover tendencies by hitting various ball flights to various distances, using woods only. Hit one bucket of ~50 balls.
Set up 5 cones in a line, each 10 yards/meters apart, to mark distances between 220 and 300 yards/meters.
Hit 7 shots at each cone for a total of 35 shots.
Use only woods (5-wood, hybrid, or 3-wood), but can switch clubs between shots.
For each shot, try to land the ball near the cone you aim at.
Count and record how many balls land within 15 yards/meters of each cone.
Make sure to hit both the right distance and direction.
After all 35 shots, count how many landed close to the cones and enter your score in the app, out of 35 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
4 days scheduled
Reach the green: consistent length with hybrids and woods. Hit varying targets and consistent woods length. Focus on Distance Control, Scoring, Accuracy. This module is for Driving Range, specifically working on Woods (Hy,5W,3W).
Day 49
Program: Reach the green: consistent length with hybrids and woods
Hit 5 balls to each randomly selected target while producing left-to-right and right-to-left shots, using woods only. Hit one bucket of ~50 balls.
Place 9 targets in a circle near the main flag using cones or buckets.
Hit 4 shots at each target (9 targets, 36 shots total).
Hit 2 shots curving left-to-right and 2 shots right-to-left at each target with any wood club.
Ball must land between the two cones at each target to count.
Change clubs often while hitting at targets.
After 36 shots, count how many landed between the cones and enter this score in the app out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 32 | 30 | 28 | 25 | 20 | 16 | 12 | 8 | 5 |
Day 50
Program: Reach the green: consistent length with hybrids and woods
Hit 15 balls to each landing zone using woods only. Hit one bucket of ~50 balls. Count total number of successful shots.
Pick any wood club, like a Hybrid, 5-wood, or 3-wood, for this drill.
Set up 3 landing zones on the green with cones or markers, about 12 yards apart.
Hit 36 shots in total, split into 3 groups of 12 shots.
Aim each group of 12 shots at one landing zone.
Change to the next landing zone after each set of 12 shots (Zone 1, then Zone 2, then Zone 3).
Keep your setup the same for every shot; only change which zone you are aiming at.
Count each shot that lands and stays in the correct zone as a success.
After all 36 shots, total up how many successes out of 36 and enter the score in the app.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 51
Program: Reach the green: consistent length with hybrids and woods
Complete the Progressive Targets Challenge using woods only. Hit one bucket of ~50 balls.
Pick 3 targets on the driving range: Target 1 (short), Target 2 (medium), Target 3 (long).
Get 36 balls ready.
Hit 12 balls at Target 1, then 12 at Target 2, then 12 at Target
Use any wood club (hybrid, 5-wood, 3-wood, driver); switch clubs if wanted.
Try to hit each ball close to the target.
Count each shot that lands near the flag as a success.
Add up your total successful shots and enter your score in the app, out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 26 | 22 | 18 | 14 | 10 | 7 | 4 |
Day 52
Program: Reach the green: consistent length with hybrids and woods
Complete the Club Swapping Challenge using woods only. Hit one bucket of ~50 balls.
Pick 3 different flags on the range at different distances (like 150, 200, and 250 yards).
Hit 36 shots in total, split into 3 groups of 12 shots, one group per flag.
Use only woods clubs (Hy, 5W, 3W, or Driver) for each group, switch clubs any time.
Try to land each shot within 5% of the distance to the flag (for a 200-yard flag, land within 10 yards).
A shot counts as a success if it lands inside this 5% zone at the right flag.
Do all 36 shots (12 at each flag), then count your successful shots and enter your score out of 36 attempts.
| Handicap | +9 | +5 | +1 | 5 | 12 | 19 | 27 | 36 | 54 |
|---|---|---|---|---|---|---|---|---|---|
| Score | 30 | 28 | 25 | 20 | 16 | 12 | 9 | 6 | 3 |