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Course Flagship Program

16 Week Flagship Program for Melati

We studied the course and made a flagship practice program specifically for Melati. The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.

Program Snapshot

Weeks

16

Days

62

Modules

9

Frequency

4 days/week

Week 14 days

Putting·Long (20+ ft)

Hit Every Long Putt

Difficulty: Intermediate · Module HCP 17.5

Weeks 2–37 days

Short Game·Bump'n'Run

Pick your spot and trust your aim—can you hit it?

Difficulty: Beginner · Module HCP 30.0

Weeks 3–57 days

Short Game·Flop

Pick your landing spot and trust your swing—flop shot challenge

Difficulty: Beginner · Module HCP 26.7

Weeks 6–77 days

Short Game·Pitch

Dial in your aim: pitch to a tight pin

Difficulty: Beginner · Module HCP 25.2

Weeks 8–107 days

Short Game·Pitch

Up-and-down contest: how many can you save in a row?

Difficulty: Intermediate · Module HCP 19.4

Weeks 10–114 days

Short Game·Mixed

Feel the green: mixed shots to different distances and control your rollout

Difficulty: Intermediate · Module HCP 17.8

Weeks 11–137 days

Driving Range·Woods (Hy,5W,3W)

3-Wood Dispersion Control For Beginners

Difficulty: Beginner · Module HCP 35.0

Weeks 13–146 days

Driving Range·Driver

Stop Missing Fairways with Driver

Difficulty: Beginner · Module HCP 35.0

Weeks 14–167 days

Driving Range·Driver

Can you match your swing to the perfect trajectory?

Difficulty: Beginner · Module HCP 26.3

Flagship curriculum

How the 16-week plan unfolds

Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.

Week 14 daysDay 14

Hit Every Long Putt

Work on alignment and starting line, for a 18-handicap player, ~15 minutes. Working on distance: long (20+ ft).

PuttingDifficulty · IntermediateModule HCP 17.5

Module skill breakdown

Distance Control
35%
Visualization
25%
Dispersion
23%
Weeks 2–37 daysDay 511

Pick your spot and trust your aim—can you hit it?

Set a target, for a 30-handicap player, ~30 minutes. Working on shot: bump'n'run.

Short GameDifficulty · BeginnerModule HCP 30.0

Module skill breakdown

Aim
22%
Scoring
20%
Distance Control
16%
Weeks 3–57 daysDay 1220

Pick your landing spot and trust your swing—flop shot challenge

Pick landing spot, for a 27-handicap player, ~20 minutes. Working on shot: flop.

Short GameDifficulty · BeginnerModule HCP 26.7

Module skill breakdown

Aim
27%
Scoring
22%
Distance Control
14%
Weeks 6–77 daysDay 2128

Dial in your aim: pitch to a tight pin

Dial in aim, for a 25-handicap player, ~20 minutes. Working on shot: pitch.

Short GameDifficulty · BeginnerModule HCP 25.2

Module skill breakdown

Aim
30%
Scoring
23%
Distance Control
13%
Weeks 8–107 daysDay 2937

Up-and-down contest: how many can you save in a row?

Turn into birdies, for a 19-handicap player, ~15 minutes. Working on shot: pitch.

Short GameDifficulty · IntermediateModule HCP 19.4

Module skill breakdown

Scoring
36%
Alignment
21%
Accuracy
18%
Weeks 10–114 daysDay 3841

Feel the green: mixed shots to different distances and control your rollout

Stop on a dime, for a 18-handicap player, ~15 minutes. Working on shot: mixed.

Short GameDifficulty · IntermediateModule HCP 17.8

Module skill breakdown

Scoring
44%
Distance Control
28%
Visualization
18%
Weeks 11–137 daysDay 4249

3-Wood Dispersion Control For Beginners

Control 3-wood dispersion, for a 35-handicap player, ~30 minutes. Working on club: woods (hy,5w,3w).

Driving RangeDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Precision
27%
Mechanics
17%
Trajectory
16%
Weeks 13–146 daysDay 5055

Stop Missing Fairways with Driver

Hit fairways consistently, for a 35-handicap player, ~30 minutes. Working on club: driver.

Driving RangeDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Precision
29%
Mechanics
22%
Trajectory
19%
Weeks 14–167 daysDay 5662

Can you match your swing to the perfect trajectory?

Shape driver flight, for a 26-handicap player, ~20 minutes. Working on club: driver.

Driving RangeDifficulty · BeginnerModule HCP 26.3

Module skill breakdown

Trajectory
31%
Precision
23%
Mechanics
19%

Program snapshot

Avg HCP focus

17.5

Intermediate

Skill pillars

Distance Control · Visualization · Dispersion · Accuracy · Aim · Scoring

Host course

Melati

Weekly Plan

Flagship breakdown by week and day

1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.

Week 1 – Module

4 days scheduled

Hit Every Long Putt. Hit putts with consistent tempo and repeat same distance putts to master touch. Focus on Distance Control, Visualization, Dispersion. This module is for Putting, specifically working on Long (20+ ft).

D1

Day 1

Stop the Ball: Circle, Three Tees Triangle [Long]

Program: Hit Every Long Putt

Stop the ball inside the circle.

Putting27 min
Diagram for Stop the Ball: Circle, Three Tees Triangle [Long]
1

Pick a side of the hole and hit 5 putts from the shortest tee at 20 ft (6 m).

2

Move to the other two tees in line and hit 5 putts from each.

3

Repeat for the other sides of the hole.

4

Enter number of putts that stopped inside the circle, out of 45 attempts.

Scoring benchmarks
Repetitions45
Handicap+9+5+151219273654
Score434139363228242015
D2

Day 2

Stop the Ball: Circle [Long]

Program: Hit Every Long Putt

Stop the ball inside the circle.

Putting18 min
Diagram for Stop the Ball: Circle [Long]
1

Hit 10 putts from 25 ft (8 m). The circle radius is 2.5 ft (0.8 m), about one putter length.

2

Move to 35 ft (12 m). Circle radius is 3.5 ft (1.2 m). Hit 10 putts.

3

Move to 45 ft (15 m). Circle radius is 4.5 ft (1.5 m). Hit 10 putts.

4

Count how many putts stopped inside the circle and enter the total out of 30 attempts in the app.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score2824211916131074
D3

Day 3

Stop the Ball: Inside the Field [Long]

Program: Hit Every Long Putt

Stop the ball inside five fields to complete the challenge.

Putting15 min
Diagram for Stop the Ball: Inside the Field [Long]
1

Hit 5 putts to the first field 20-25 feet (6-8 m).

2

Hit 5 putts to the next field at 25-30 ft (8-10 m).

3

Keep hitting 5 putts to each field until the last field.

4

Count all putts that stopped inside each field. Enter the total score in the app, out of 25 attempts.

Scoring benchmarks
Repetitions25
Handicap+9+5+151219273654
Score2524221816141185
D4

Day 4

Stop the Ball: on the Fringe [Long]

Program: Hit Every Long Putt

Stop the ball on the fringe. Hit 20 balls.

Putting18 min
Diagram for Stop the Ball: on the Fringe [Long]
1

Hit 10 putts from 20 ft and try to stop the ball on the fringe.

2

Hit 10 putts from 30 ft.

3

Hit 10 putts from 40 ft.

4

Enter total number of putts that stopped on the fringe, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score252219171512963

Week 2 – Module

4 days scheduled

Pick your spot and trust your aim—can you hit it?. Pick your spot and set a target. Focus on Aim, Scoring, Distance Control. This module is for Short Game, specifically working on Bump'n'Run.

D1

Day 5

Bump-n-Run | Scattered Ball Lines | Bullseye 2x

Program: Pick your spot and trust your aim—can you hit it?

Scatter a bucket of balls next to the green (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop bump-n-run shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Bump-n-Run | Scattered Ball Lines | Bullseye 2x
1

Put 40 balls in 8 lines of 5 balls each around the green. Lines should be about 1 yard/meter apart and placed 1 to 10 yards/meters from the green and 5 to 30 yards/meters from the hole.

2

On the green, mark two circle zones around the hole: one with a 6-foot (2 meter) radius and another with a 15-foot (5 meter) radius.

3

Hit 36 bump-and-run shots—first 18 shots aiming for the small inner circle, then 18 shots aiming for the bigger outer circle.

4

Use any line of balls. Hit shots for the inner circle for 18 attempts, then switch to hitting shots for the outer circle for another 18 attempts. Change lines as wanted.

5

Count each ball that stops in the circle aimed for as a success.

6

After all 36 shots, add the number of successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D2

Day 6

Bump-n-Run | Parallel Piles | 3 Landing Zones

Program: Pick your spot and trust your aim—can you hit it?

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls next to the green and hit-and-land bump-n-run shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Bump-n-Run | Parallel Piles | 3 Landing Zones
1

Set up 9 piles of 4 balls each (36 balls total) near the green. Put the piles on different grass areas between 1 and 10 yards/meters from the green and 5 to 30 yards/meters from the hole.

2

Use sticks, clubs, or string to mark 3 landing zones (6 feet or 2 meters apart) in a straight line at the edge of the green.

3

Hit 36 bump-and-run shots: 12 to each landing zone (Zone 1, Zone 2, Zone 3).

4

Hit from any pile and switch piles for variety. Hit 12 balls to Zone 1, then 12 to Zone 2, then 12 to Zone

5

Count each ball that lands and stays inside the target zone as a success.

6

After all 36 shots, enter total successful shots (out of 36 attempts) in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 7

Bump-n-Run | Perpendicular Piles | 3 Landing Zones

Program: Pick your spot and trust your aim—can you hit it?

Up to 5 players compete to stop a bump-n-run shot inside the landing zone(s). The player with the most points at the end wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Bump-n-Run | Perpendicular Piles | 3 Landing Zones
1

Set up 10 piles of balls in 2 lines that cross each other, 5 piles in each line. Space the piles about 3 yards or meters apart.

2

Place the piles so they are 1 to 10 yards or meters from the green and 5 to 30 yards or meters from the hole, on any grass.

3

On the green, make 3 landing zones side by side, each about 6 feet or 2 meters apart, using sticks, clubs, or string.

4

Hit 36 bump-and-run shots total. Aim 12 shots at each landing zone.

5

Pick a pile. Hit balls at the first landing zone until you do 12 shots.

6

Aim at the second landing zone for 12 shots from any piles.

7

Aim at the third landing zone for the last 12 shots.

8

Count how many shots land and stop in the right zone.

9

When all 36 shots are done, record the number of good shots out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963
D4

Day 8

Bump-n-Run | Rough | Flat

Program: Pick your spot and trust your aim—can you hit it?

Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the flat rough grass.

Short Game26 min
Diagram for Bump-n-Run | Rough | Flat
1

Place two markers on the green, 15 yards apart.

2

Split 36 shots into two groups of

3

Hit 18 bump-and-run shots from the first rough spot at the first marker, aiming to stop the ball near it.

4

Move to a different nearby rough spot.

5

Hit 18 shots at the second marker from the new spot.

6

Count each shot as a success if the ball stops within 3 feet of the marker.

7

Use the same setup and stance for all shots.

8

Total the number of successful shots out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074

Week 3 – Module

4 days scheduled

Pick your spot and trust your aim—can you hit it?. Pick your spot and set a target. Focus on Aim, Scoring, Distance Control. This module is for Short Game, specifically working on Bump'n'Run.

D1

Day 9

Bump-n-Run | Parallel Piles | Bullseye 2x

Program: Pick your spot and trust your aim—can you hit it?

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls next to the green and stop bump-n-run shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Bump-n-Run | Parallel Piles | Bullseye 2x
1

Arrange 40 balls into 10 piles of 4 balls each. Place the piles in two parallel lines, 5 to 10 yards apart, with each pile in a line about 2 yards apart.

2

On the green, mark two target zones: an inner circle with a 6-foot radius and an outer circle with a 15-foot radius.

3

Hit 36 shots: 18 to the inner circle, 18 to the outer circle.

4

Hit shots from any pile, switch between piles and lines.

5

Count a shot as a success if it stops in the target zone.

6

After 36 shots, add up successful shots and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D2

Day 10

Bump-n-Run | Parallel Piles | 9 Stop Zones

Program: Pick your spot and trust your aim—can you hit it?

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls next to the green and stop bump-n-run shots inside 9 Stop Zones. Count the number of successful stops.

Short Game26 min
Diagram for Bump-n-Run | Parallel Piles | 9 Stop Zones
1

Set up 10 piles of balls with 4 balls in each pile, in two lines 5 to 10 yards apart, and each pile 2 yards apart in its line.

2

Place 9 stop zones on the green using markers. Space them so each is easy to aim at.

3

Divide 36 shots into 9 groups of 4 shots.

4

Hit 4 shots at each stop zone. Hit from any pile, but keep ball setup the same.

5

After 4 shots to one zone, move to the next zone. Keep going until all 9 zones are done.

6

Count how many shots stop inside the target zone for each group.

7

Add up total successful shots. Enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 11

Bump-n-Run | Scattered Piles | Bullseye 2x

Program: Pick your spot and trust your aim—can you hit it?

Scatter a bucket of balls (avg. bucket is 40 balls) next to the green. Scatter into 8 equal piles of 5 balls and stop bump-n-run shots inside Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Bump-n-Run | Scattered Piles | Bullseye 2x
1

Put 36 balls into 6 piles of 6 balls. Place the piles on grass or slopes 1 to 10 yards from the green and 5 to 30 yards from the hole.

2

Mark two circles on the green: one small (6-foot radius), one big (15-foot radius).

3

Hit 36 shots in total. For the first 18 shots, aim for the small circle. For the next 18 shots, aim for the area between the small and big circle.

4

Start at any pile and hit 3 shots at a time toward the target, moving from pile to pile until you finish 18 shots.

5

Do the same for the bigger circle with the next 18 shots, 3 from each pile.

6

Count how many balls stay in the target circle for each set of 18 shots.

7

Add your total successful shots and enter the score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302826221713963
D4

Day 12

Flop | Deep Rough and Other | Flat

Program: Pick your landing spot and trust your swing—flop shot challenge

Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.

Short Game26 min
Diagram for Flop | Deep Rough and Other | Flat
1

Put two target zones on the green, 6 feet apart. Call them Zone A and Zone B.

2

Set up in deep rough, 15 to 40 yards from the green.

3

Hit 36 flop shots: 18 at Zone A, 18 at Zone B.

4

Hit 3 shots at Zone A, then 3 shots at Zone B. Repeat until all shots are done.

5

Count a success if the ball stops inside the target zone.

6

Keep the ball in the same place for every shot. Only aim changes.

7

Add total successes out of 36 attempts. Enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963

Week 4 – Module

4 days scheduled

Pick your landing spot and trust your swing—flop shot challenge. Pick landing spot and fly over bunker. Focus on Aim, Scoring, Distance Control. This module is for Short Game, specifically working on Flop.

D1

Day 13

Flop | Parallel Piles | Bullseye 2x

Program: Pick your landing spot and trust your swing—flop shot challenge

Up to 5 players compete to stop a flop shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Flop | Parallel Piles | Bullseye 2x
1

Arrange 10 piles of balls in two lines, with 5 piles in each line. Each pile is 4 yards or meters apart. The two lines are 5 to 10 yards or meters apart.

2

Put the piles between 5 and 40 yards or meters from the hole. Do not put them on the green.

3

On the green, use string or tees to make two circles around the hole: one small circle with a 6-foot (2-meter) radius and one big circle with a 15-foot (5-meter) radius.

4

Hit flop shots from each pile. Try to land the ball in the circles. Balls in the small circle are best, in the big circle are medium, and outside both circles are misses.

5

Hit 36 total flop shots. This means 3 sets of 12 shots.

6

For the first 12 shots, aim for the small circle. For the next 12, aim for the area between the two circles. For the last 12, aim anywhere inside the big circle.

7

Pick any pile to start. Hit one flop shot from each pile. Cover all piles evenly.

8

Count each ball that lands where you aimed.

9

Add up your successful shots out of 36 attempts and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201612853
D2

Day 14

Flop | Scattered Ball Lines | Quadrants

Program: Pick your landing spot and trust your swing—flop shot challenge

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop flop shots inside quadrants. Count the number of successes.

Short Game26 min
Diagram for Flop | Scattered Ball Lines | Quadrants
1

Scatter 40 balls in 8 lines, with 5 balls in each line, spaced about 1 yard or meter apart between 5 and 40 yards or meters from the hole.

2

Divide a 10-foot or 3-meter circle around the hole into 4 equal parts using string or tees.

3

Hit a total of 36 flop shots.

4

Assign 9 shots to each of the 4 parts.

5

Pick 5 balls from the scattered lines and try to land and stop the ball in the assigned part, then move to a different line and part.

6

Always hit each shot from where the ball was placed, aiming at the assigned part.

7

Count a shot as successful if the ball stops inside the intended part.

8

Do all 36 shots (9 in each part) and then count all successful shots and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612853
D3

Day 15

Flop | Parallel Piles | Quadrants

Program: Pick your landing spot and trust your swing—flop shot challenge

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop flop shots inside quadrants. Count the number of successes.

Short Game26 min
Diagram for Flop | Parallel Piles | Quadrants
1

Arrange 36 balls into 9 piles of 4 balls each. Put 5 piles in one line and 4 piles in a second line, spaced 2 meters apart. Leave 5 to 10 meters between lines.

2

Mark 4 equal quadrants inside a circle with a 3 meter radius around the hole using string or tees.

3

Divide 36 balls into 4 groups of 9 shots. Aim for 9 shots into each quadrant.

4

Hit flop shots from any pile. Aim to land 9 balls in the first quadrant, then move to the next quadrant for the next 9 shots, until all 4 quadrants are targeted.

5

Count each shot that lands in the right quadrant as a success.

6

After 36 shots, enter your total successful shots in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score292724201612853
D4

Day 16

Flop | Scattered Piles | Multiple Targets

Program: Pick your landing spot and trust your swing—flop shot challenge

Up to 5 players compete to stop a flop shot closest to the multiple target(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Flop | Scattered Piles | Multiple Targets
1

Set up 3 target areas on the green, about 6 feet apart.

2

Make 6 piles of 6 balls each, on the grass 5 to 40 yards from the hole.

3

Hit 36 flop shots total. Divide them into 3 groups of 12 shots.

4

Hit the first 12 shots at Target 1, using any piles.

5

Hit the next 12 shots at Target 2, choosing any piles.

6

Hit the last 12 shots at Target 3, using any piles.

7

After each shot, see if your ball stopped very close to the target. Count that shot as a success if it did.

8

When finished, add up successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612963

Week 5 – Module

4 days scheduled

Pick your landing spot and trust your swing—flop shot challenge. Pick landing spot and fly over bunker. Focus on Aim, Scoring, Distance Control. This module is for Short Game, specifically working on Flop.

D1

Day 17

Flop | Scattered Ball Lines | 3 Landing Zones

Program: Pick your landing spot and trust your swing—flop shot challenge

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and hit-and-land flop shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Flop | Scattered Ball Lines | 3 Landing Zones
1

Make 8 lines of 5 balls each. Space out the lines and balls on grass, not on the green, anywhere from 5 to 40 yards/metres away from the hole.

2

On the green, put down 3 landing zones in a straight line with 6 feet (2 metres) between them, using sticks, clubs, or string.

3

Take 36 shots, split into 3 sets of 12 shots.

4

Aim each set of 12 shots at one landing zone. Start with Zone 1, then Zone 2, then Zone

5

Hit all 5 balls from each line toward the target zone. After each line, move to another line.

6

Count a shot as good if the ball stays in the correct zone.

7

Add up how many good shots you made and enter the score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D2

Day 18

Flop | Parallel Ball Lines | 3 Landing Zones

Program: Pick your landing spot and trust your swing—flop shot challenge

Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and hit-and-land flop shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Flop | Parallel Ball Lines | 3 Landing Zones
1

Place 40 balls in two lines of 20 balls. The balls in each line are 1 foot apart. The two lines are 5 to 10 yards apart.

2

On the green use sticks or string to make 3 landing zones in a straight line. Each zone is 6 feet apart.

3

Hit 36 flop shots from the ball lines to the landing zones.

4

Make 3 groups of 12 shots.

5

For each group aim for only one landing zone.

6

After each group of 12 shots, switch to the other ball line.

7

Count every shot that stops in the right landing zone.

8

When all 36 shots are done, add up your successful shots out of 36 attempts and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074
D3

Day 19

Flop | Deep Rough and Other | Above/Below Feet

Program: Pick your landing spot and trust your swing—flop shot challenge

Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.

Short Game26 min
Diagram for Flop | Deep Rough and Other | Above/Below Feet
1

Put 18 balls in one bucket for shots above your feet, and 18 balls in another bucket for shots below your feet.

2

On the practice green, set up 3 target zones in a row, about 10 to 15 feet from the hole.

3

Split the 36 balls into 3 groups of 12 balls.

4

For the first 12 balls, hit from above feet and aim for Target Zone

5

For the next 12 balls, hit from below feet and aim for Target Zone

6

For the last 12 balls, switch between above and below feet every 2 balls and aim for Target Zone

7

Always keep the ball on the correct slope as needed, only change which target zone you aim at as above.

8

Count each ball that lands and stays in the correct target zone as a success.

9

When done, count how many successes out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282624201612853
D4

Day 20

Flop | Fairway | Uphill/Downhill

Program: Pick your landing spot and trust your swing—flop shot challenge

Hit flop shot two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Flop | Fairway | Uphill/Downhill
1

Place 36 balls in two groups of 18 balls each for uphill and downhill shots.

2

Set up three targets on the green: right, center, and left of the hole, each 6 feet apart.

3

Hit 12 flop shots from uphill slope at the right target.

4

Hit 6 shots from uphill at the center target, then 6 at the left target (total 18 uphill shots).

5

From downhill slope, hit 12 shots at the right target, 6 at center, 6 at left (total 18 downhill shots).

6

Count shots that stop within 3 feet of the target as success.

7

Write down your number of successful shots out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302826221713963

Week 6 – Module

4 days scheduled

Dial in your aim: pitch to a tight pin. Hit intended line and set sights. Focus on Aim, Scoring, Distance Control. This module is for Short Game, specifically working on Pitch.

D1

Day 21

Pitch| Scattered Piles | Bullseye 2x

Program: Dial in your aim: pitch to a tight pin

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop pitch shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Pitch| Scattered Piles | Bullseye 2x
1

Put 40 balls into 8 piles of 5 balls each, on grass 30–60 yards/meters from the hole.

2

Mark two circles around the hole: one with a 6-foot (2-meter) radius, and one with a 15-foot (5-meter) radius.

3

Hit 36 pitch shots in 3 groups of 12 shots.

4

Aim 12 shots for the small circle, 12 shots for the area between the two circles, and 12 shots for the big circle (includes the small one).

5

Use balls from any pile, but keep where and how you hit them the same.

6

Count each ball that ends inside the correct circle as a success.

7

Add your successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282624201612853
D2

Day 22

Pitch | Scattered Ball Lines | Multiple Targets

Program: Dial in your aim: pitch to a tight pin

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and stop pitch shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Pitch | Scattered Ball Lines | Multiple Targets
1

Make 8 lines with 5 balls in each line, spread out the lines on grass about 30 to 60 meters from the hole.

2

Put 6 flags around the green, each at least 3 meters apart.

3

Use 36 balls, split into 6 groups of 6 balls.

4

For each group, pick one flag and hit all 6 balls to land near that flag.

5

Move to the next flag and hit the next group, until using all 6 flags.

6

Count each ball that stops within 3 meters of the flag.

7

Add up total successful shots out of 36 and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D3

Day 23

Pitch | Parallel Ball Lines | Multiple Targets

Program: Dial in your aim: pitch to a tight pin

Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop pitch shots close to multiple targets. Count the number of successes.

Short Game26 min
Diagram for Pitch | Parallel Ball Lines | Multiple Targets
1

Line up 36 balls in two lines of 18 balls each. Keep each line 5 to 10 yards apart. Each ball should be about 1 foot apart in the line.

2

Set up three targets on the green, at least 10 yards apart from each other.

3

From the first line, pitch 6 balls to each target (18 shots total).

4

From the second line, pitch 6 balls to each target (18 shots total).

5

A shot counts as a success if it stops within 10 feet (3 meters) of the target.

6

Count how many balls stopped within 10 feet of each target, and add all successes together.

7

Record your total score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141063
D4

Day 24

Pitch | Deep Rough and Other | Uphill/Downhill

Program: Dial in your aim: pitch to a tight pin

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Pitch | Deep Rough and Other | Uphill/Downhill
1

Find a place on the uphill slope, 30 to 40 yards from the hole, to hit all shots.

2

Put a target (like a pin or club) at the hole or a visible spot on the green.

3

Split 36 shots into 2 groups of

4

Hit 18 balls from the uphill slope, trying to stop them close to the target.

5

Move to a similar place on the downhill slope at the same distance.

6

Hit 18 balls from the downhill slope at the same target.

7

Count how many balls stop in the chosen scoring area around the target (example: within 3 feet).

8

Add up successful shots out of 36 attempts and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063

Week 7 – Module

4 days scheduled

Dial in your aim: pitch to a tight pin. Hit intended line and set sights. Focus on Aim, Scoring, Distance Control. This module is for Short Game, specifically working on Pitch.

D1

Day 25

Pitch | Scattered Ball Lines | 3 Landing Zones

Program: Dial in your aim: pitch to a tight pin

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal lines of 5 balls and hit-and-land pitch shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Pitch | Scattered Ball Lines | 3 Landing Zones
1

Put 36 balls on the grass in 6 lines. Each line has 6 balls. Keep balls 1 yard apart.

2

Make 3 landing zones on the green using sticks, clubs, or string. Each zone should be 9 feet from the others in a straight line.

3

Split your shots into 3 groups of

2

Each group is for one landing zone.

4

Hit 6 balls from one line to the first zone. Move to another line and hit 6 balls to the same zone. Now you have 12 shots for the first zone.

5

Do the same for the second and third zones, using 2 lines for each (6 shots per line).

6

Count each ball that lands and stays in the zone as a success.

7

Add up your successful shots after all 36 tries and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141074
D2

Day 26

Pitch| Parallel Ball Lines | Bullseye 2x

Program: Dial in your aim: pitch to a tight pin

Align a bucket of balls (avg. bucket is 40 balls) into 2 parallel lines 20 balls per line and stop pitch shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Pitch| Parallel Ball Lines | Bullseye 2x
1

Put two lines of 18 balls on the ground, with lines 5-10 yards/meters apart, and balls 1 foot/30 cm apart in each line.

2

Mark two circles around the hole: an inner circle with a 6 ft/2 m radius, and an outer circle with a 15 ft/5 m radius.

3

Hit 36 shots, 18 from each line.

4

Hit 3 shots from the first line, then 3 from the second line, and keep switching every 3 shots until all 36 are done.

5

Count balls that stop in the inner or outer circle. Balls outside both circles are misses.

6

Enter the number of balls inside either circle in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282624201612853
D3

Day 27

Pitch | Scattered Piles | Multiple Targets

Program: Dial in your aim: pitch to a tight pin

Up to 5 players compete to stop a pitch shot closest to the multiple target(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Pitch | Scattered Piles | Multiple Targets
1

Pick 3 targets on the green at least 6 feet apart.

2

Put 36 balls into 6 piles of 6 balls, between 20 and 40 yards from the hole, on different slopes and grass types.

3

Split shots into 3 sets of

4

For the first 12 shots, aim to stop the ball close to target

5

For the next 12 shots, aim to stop close to target

6

For the last 12 shots, aim to stop close to target

7

A shot counts if the ball stops within 3 feet of the correct target.

8

Keep the ball setup the same for every shot.

9

Count how many balls ended close to the proper target, and enter your score out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825221713963
D4

Day 28

Pitch | Deep Rough and Other | Above/Below Feet

Program: Dial in your aim: pitch to a tight pin

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.

Short Game26 min
Diagram for Pitch | Deep Rough and Other | Above/Below Feet
1

Set up 3 targets on the green, each about 6 feet apart in a line or curve.

2

Stand in the deep rough, 30 to 40 yards away, where the ground is sloped above or below your feet.

3

Hit 36 pitch shots: 18 with the ball above your feet, 18 with the ball below your feet.

4

Divide each set of 18 shots into 3 groups of 6 shots.

5

For each group, aim all 6 shots at one target, then switch to the next target.

6

Start with shots when the ball is above your feet: hit 6 shots at Target 1, 6 at Target 2, 6 at Target

7

Then hit from where the ball is below your feet: 6 shots at Target 1, 6 at Target 2, 6 at Target

8

Count each shot that lands and stays near the target as a success.

9

Enter your number of successful shots in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282623181411853

Week 8 – Module

4 days scheduled

Up-and-down contest: how many can you save in a row?. Save par clutch and turn into birdies. Focus on Scoring, Alignment, Accuracy. This module is for Short Game, specifically working on Pitch.

D1

Day 29

Pitch | Rough | Flat

Program: Up-and-down contest: how many can you save in a row?

Hit two buckets of balls (avg. bucket is 40 balls) from the flat rough.

Short Game26 min
Diagram for Pitch | Rough | Flat
1

Make 3 piles of 12 golf balls each, spaced between 30 and 60 yards from the hole in the rough.

2

On the green, mark 3 zones at different distances from the hole: Zone A at 5 feet, Zone B at 10 feet, Zone C at 15 feet.

3

Hit 36 pitch shots in total, 12 shots for each zone.

4

From the first pile, try to land and stop 12 balls in Zone A.

5

From the second pile, try to land and stop 12 balls in Zone B.

6

From the third pile, try to land and stop 12 balls in Zone C.

7

Count a shot as a success if it stops in the right zone.

8

Set up the ball the same way every time.

9

When done, enter your number of successful shots into the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282623191511853
D2

Day 30

Pitch | Deep Rough and Other | Flat

Program: Up-and-down contest: how many can you save in a row?

Hit two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.

Short Game26 min
Diagram for Pitch | Deep Rough and Other | Flat
1

Set up 3 targets on the green or fringe, in a straight line, 6 feet apart.

2

Place 3 piles of 12 golf balls each, 30 to 60 yards away in deep rough.

3

From the first pile, hit 12 shots at the first target.

4

From the second pile, hit 12 shots at the second target.

5

From the third pile, hit 12 shots at the third target.

6

Use the same setup for all shots.

7

Count each ball that lands in the target as a success.

8

After 36 shots, enter your number of successes in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282623191512853
D3

Day 31

Pitch | Perpendicular Piles | Bullseye 2x

Program: Up-and-down contest: how many can you save in a row?

Up to 5 players compete to stop a pitch shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Pitch | Perpendicular Piles | Bullseye 2x
1

Set up 10 piles of balls in two lines that cross each other, with each pile about 3 yards/meters apart.

2

Place the piles 30 to 60 yards/meters from the hole on similar grass.

3

Mark two circles on the green: a small 6-foot (2-meter) circle and a bigger 15-foot (5-meter) circle around the hole.

4

Take 36 shots: 18 try to land in the small circle, 18 try to land in the outer circle but not in the small circle.

5

Start with any pile and hit 18 shots for the small circle.

6

For the next 18 shots, try to land in the outer circle but not in the small circle.

7

Count a shot as a success if it lands in the circle you are aiming for.

8

After each shot, pick a different pile at random to hit from.

9

Count how many successful shots you made for each circle out of 36 attempts and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141075
D4

Day 32

Pitch| Scattered Piles | 9 Stop Zones

Program: Up-and-down contest: how many can you save in a row?

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop pitch shots inside 9 Stop Zones. Count the number of successful stops.

Short Game26 min
Diagram for Pitch| Scattered Piles | 9 Stop Zones
1

Separate 36 balls into 9 piles of 4 balls. Put them between 30 and 60 yards/meters from the hole.

2

Mark 9 stop zones on the green with tees, string, or markers. Make sure they are spaced out and about the same size.

3

Hit 36 pitch shots total, with 4 balls aimed at each zone.

4

Start at any pile and aim for the first zone. After 4 shots, aim for the next zone.

5

Keep hitting from different piles until you have aimed 4 shots at each of the 9 zones (36 shots total).

6

Count how many balls land and stop in the right zone.

7

Enter the number of successes in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score292724201612853

Week 9 – Module

4 days scheduled

Up-and-down contest: how many can you save in a row?. Save par clutch and turn into birdies. Focus on Scoring, Alignment, Accuracy. This module is for Short Game, specifically working on Pitch.

D1

Day 33

Pitch | Fairway | Above/Below Feet

Program: Up-and-down contest: how many can you save in a row?

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket with balls above feet level, one bucket with balls below feet level.

Short Game26 min
Diagram for Pitch | Fairway | Above/Below Feet
1

Pick a place on the fairway where the ball is above your feet and about 30 to 40 yards from the hole.

2

Put 18 balls in a pile on your side at this spot.

3

Pick a target on the green and keep it the same for the first 6 shots.

4

Hit 6 pitch shots trying to get close to the target from the above-feet slope.

5

Change the target after every 6 shots. Do this 3 times for a total of 18 shots from this spot.

6

Move to a place where the ball is below your feet, again 30 to 40 yards from the hole.

7

Put 18 more balls in a pile at this new spot.

8

Do exactly the same as before: 6 shots per target, 3 targets, 18 shots total.

9

Count a shot as a success if the ball stops very close to the target.

0

After 36 shots, add up the number of successful shots and enter the score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218131074
D2

Day 34

Pitch | Rough | Uphill/Downhill

Program: Up-and-down contest: how many can you save in a row?

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Pitch | Rough | Uphill/Downhill
1

Make 4 piles of 9 balls each, with 2 piles uphill and 2 piles downhill, all 25–40 yards from the hole in the rough.

2

Mark 3 target zones on the green: Zone A (6 feet left), Zone B (6 feet behind), Zone C (6 feet right) of the hole.

3

Hit 36 total shots: 18 from uphill piles, 18 from downhill piles.

4

For each slope (uphill and downhill), split 18 shots into 3 groups of

5

Aim 6 shots at each zone (A, B, C) from the two piles on the same slope.

6

Alternate shots between the two piles on the same slope.

7

Count a shot as a success if it stops in the target zone.

8

Add up total successes out of 36 tries and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825201512853
D3

Day 35

Pitch| Scattered Piles | 3 Landing Zones

Program: Up-and-down contest: how many can you save in a row?

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and hit-and-land pitch shots inside landing zones. Count the number of successes.

Short Game26 min
Diagram for Pitch| Scattered Piles | 3 Landing Zones
1

Make 3 piles of 12 golf balls each between 30 and 60 yards from the hole.

2

On the green, set up 3 landing zones in a straight line 9 feet (3 meters) apart.

3

Hit 36 pitch shots in total, grouped into 3 sets of

4

Try to land the first 12 shots in Landing Zone 1, the next 12 in Landing Zone 2, and the last 12 in Landing Zone

5

You can hit from any pile, but keep the ball position the same.

6

Count every ball that stays in the right landing zone as a success.

7

After 36 shots, enter the number of successes out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D4

Day 36

Pitch | Rough | Uphill/Downhill

Program: Up-and-down contest: how many can you save in a row?

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Pitch | Rough | Uphill/Downhill
1

Find two places in the rough: one uphill, one downhill, both 30 to 40 yards from the hole.

2

Put three markers at the edge of the green, each about 6 feet apart, to make three target zones (left, center, right).

3

Hit 36 pitch shots: 18 from uphill, 18 from downhill.

4

Split shots into six sets of

6

For each set, aim two shots at each target zone before moving to the next.

5

Keep ball setup the same. Only change aim for the next target zone.

6

After each shot, count it as a success if the ball stops in the correct target zone on the green.

7

After all 36 shots, count how many were successful and enter score in the app (out of 36 attempts).

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141074

Week 10 – Module

4 days scheduled

Up-and-down contest: how many can you save in a row?. Save par clutch and turn into birdies. Focus on Scoring, Alignment, Accuracy. This module is for Short Game, specifically working on Pitch.

D1

Day 37

Pitch | Deep Rough and Other | Above/Below Feet

Program: Up-and-down contest: how many can you save in a row?

Hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, one bucket with balls below feet level.

Short Game26 min
Diagram for Pitch | Deep Rough and Other | Above/Below Feet
1

Set up 3 targets on the green, each about 6 feet apart in a line or curve.

2

Stand in the deep rough, 30 to 40 yards away, where the ground is sloped above or below your feet.

3

Hit 36 pitch shots: 18 with the ball above your feet, 18 with the ball below your feet.

4

Divide each set of 18 shots into 3 groups of 6 shots.

5

For each group, aim all 6 shots at one target, then switch to the next target.

6

Start with shots when the ball is above your feet: hit 6 shots at Target 1, 6 at Target 2, 6 at Target

7

Then hit from where the ball is below your feet: 6 shots at Target 1, 6 at Target 2, 6 at Target

8

Count each shot that lands and stays near the target as a success.

9

Enter your number of successful shots in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282623181411853
D2

Day 38

DIY Course Hard

Program: Feel the green: mixed shots to different distances and control your rollout

Up to 5 players play hard-difficulty 9 hole ‘PAR 2’ DIY course. Best final score wins.

Short Game26 min
Diagram for DIY Course  Hard
1

Set up 9 hitting spots around the green with balls 20-40 yards away in hard places like sand or rough.

2

At each spot, hit 4 shots to the green using wedges or putters.

3

Finish all 4 shots at one spot, then go to the next. Each spot is like a PAR 2 hole.

4

After all 9 spots, you will have hit 36 shots.

5

Every shot that lands and stays in the target area on the green, or goes in the hole, counts as a success.

6

Add up successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262318141064
D3

Day 39

DIY Course Hard

Program: Feel the green: mixed shots to different distances and control your rollout

Make a DIY 9 hole hard-difficulty course. Every hole is PAR 2. Count the score.

Short Game26 min
Diagram for DIY Course  Hard
1

Put 9 balls in hard spots around the chipping green, like sand, slopes, rough, or uneven ground.

2

Each ball is a PAR 2 hole. Chip onto the green and putt in, aiming for 2 strokes per hole.

3

Play all 9 balls, counting strokes for each.

4

Do the 9 balls two more times in new spots if possible, for a total of 36 shots.

5

Add up all your strokes for 36 shots. Fewer strokes is better.

6

Count how many holes you finished in 2 strokes or less.

7

Enter the number of holes finished in 2 strokes or less out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score161718212427303336
D4

Day 40

DIY Course Easy

Program: Feel the green: mixed shots to different distances and control your rollout

Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.

Short Game26 min
Diagram for DIY Course  Easy
1

Place 9 balls in different spots around the chipping green like light rough, sand, or short grass 20 to 40 yards from the hole.

2

Treat each ball as a PAR 2 hole. Hit one wedge shot to the green, then try to putt the ball into the hole.

3

Finish each ball before starting the next one.

4

Repeat this process 4 times for a total of 36 shots.

5

Count how many strokes it takes for each hole.

6

Count how many holes you finish in 2 strokes or fewer. After finishing, enter your total successful holes out of 36.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score2624221916131074

Week 11 – Module

4 days scheduled

Feel the green: mixed shots to different distances and control your rollout. Feel the green and vary landing spot. Focus on Scoring, Distance Control, Visualization. This module is for Short Game, specifically working on Mixed.

D1

Day 41

DIY Course Easy

Program: Feel the green: mixed shots to different distances and control your rollout

Make a DIY 9 hole easy-difficulty course. Every hole is PAR 2. Count the score.

Short Game26 min
Diagram for DIY Course  Easy
1

Set up 9 balls in easy spots around the short game area like sand traps and rough. Each ball is its own hole with par

2

For each ball, hit a wedge shot to the green and putt to finish the hole in as few shots as possible.

3

After each hole, move to the next ball and do the same until all 9 holes are done.

4

Do the 9-hole course 4 times, changing ball spots a bit each time, so you have 36 tries.

5

Add up all your shots for the 36 tries. Par total is

6

Mark a hole as a success if you finish it in 2 shots or less.

7

At the end, enter your number of successful holes out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262318141074
D2

Day 42

Woods (Hy to 3W) | Straight Shot

Program: 3-Wood Dispersion Control For Beginners

Produce straight shots using woods only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Woods (Hy to 3W) | Straight Shot
1

Pick one target on the range suitable for woods (Hy, 5W, 3W).

2

Hit 36 shots total using any wood club, aiming all shots at the same target.

3

Focus on producing a straight shot with no push or pull for each attempt.

4

Do not move your ball or change setup. Only aim straight at the target.

5

After all 36 shots, count the successes where the ball lands in or very close to the target and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 43

Woods (Hy to 3W) | Landing Spot

Program: 3-Wood Dispersion Control For Beginners

Land the ball in the landing spot using woods only. Hit one bucket of ~50 balls. Count total number of successful shots.

Driving Range31 min
Diagram for Woods (Hy to 3W) | Landing Spot
1

Pick a flag on the range for woods shots.

2

Make a landing area near the flag with cones or buckets, about 5% of the distance to the target.

3

Split 36 shots into 3 groups of

4

For each group, try to land the ball in the landing area.

5

Use any woods club: hybrid, 5-wood, or 3-wood. You can change clubs.

6

After each shot, note if the ball landed in the landing area.

7

Finish all 36 shots, count the successful ones, and enter your score out of 36.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282623191411853
D4

Day 44

Woods (Hy to 3W) | Impact and Follow Through

Program: 3-Wood Dispersion Control For Beginners

Work only on 'impact and follow through' using woods only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Woods (Hy to 3W) | Impact and Follow Through
1

Pick one target or flag on the range to aim at for all your shots with woods.

2

Set up the ball the same way for every shot.

3

Hit 36 shots using woods only, focusing on impact and follow through.

4

Work on at most two impact and follow through thoughts or tasks throughout the drill to produce the desired ball flight.

5

You may switch between woods (Hybrid, 5-wood, 3-wood) during the drill as you focus on your impact and follow through.

6

Count shots that land close to your target line and inside a 10-yard-wide imaginary zone as successful.

7

After 36 shots, total your successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Week 12 – Module

4 days scheduled

3-Wood Dispersion Control For Beginners. Control 3-wood dispersion and stay on fairways. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Woods (Hy,5W,3W).

D1

Day 45

Woods (Hy to 3W) | Downswing

Program: 3-Wood Dispersion Control For Beginners

Work only on downswing using woods only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Woods (Hy to 3W) | Downswing
1

Pick one flag or target at a good distance for woods (hybrid, 5-wood, or 3-wood).

2

Put your ball on the tee as you usually do for woods shots.

3

Hit 36 shots with your woods, focusing solely on your downswing. Work on at most two downswing thoughts or tasks to influence the ball flight.

4

Switch between woods (hybrid, 5-wood, 3-wood) throughout the exercise.

5

Count a shot as a success if it lands and stops near the selected target.

6

Enter your number of successes in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D2

Day 46

Woods (Hy to 3W) | Backswing

Program: 3-Wood Dispersion Control For Beginners

Work only on backswing using woods only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Woods (Hy to 3W) | Backswing
1

Pick a target flag suitable for your wood club at the driving range.

2

Hit 36 shots with your wood club, focusing solely on your backswing.

3

Concentrate on at most two backswing thoughts or tasks to produce your desired ball flight.

4

Try to do your backswing as planned for each shot.

5

Count each shot as a success if the ball lands within 5 yards of the target.

6

Add up your successes and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score302825211612853
D3

Day 47

Woods (Hy to 3W) | Low/Mid/High Shot

Program: 3-Wood Dispersion Control For Beginners

Produce low/mid/high shots using woods only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Woods (Hy to 3W) | Low/Mid/High Shot
1

Choose one target on the range suitable for woods shots (Hy, 5W, or 3W). Keep ball placement and stance the same.

2

Hit 36 shots in total.

3

Hit 12 low shots at the chosen target.

4

Hit 12 mid shots at the same target.

5

Hit 12 high shots at the same target.

6

Count each shot that lands on or near the target as a success.

7

Add up how many of your 36 shots were successes and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D4

Day 48

Woods (Hy to 3W) | Around the Stick

Program: 3-Wood Dispersion Control For Beginners

Curve the ball around the alignment stick using using woods only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Woods (Hy to 3W) | Around the Stick
1

Set an alignment stick on the ground pointing at the target.

2

Put a cone or bucket on each side of the target about 5% of the distance from ball to flag.

3

Get 36 balls and use a 5-wood, Hybrid, or 3-wood.

4

Split balls into two groups of 18: - 18 shots curve left to right aiming for the right cone/bucket. - 18 shots curve right to left aiming for the left cone/bucket.

5

Keep the ball position and setup the same every time; only change curve and club.

6

After each shot, check if the ball lands in the correct cone/bucket on the right side for the curve.

7

Count each ball in the correct zone as a success.

8

When all 36 shots are done, total your number of successful shots and enter your score in the app out of 36 tries.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Week 13 – Module

4 days scheduled

3-Wood Dispersion Control For Beginners. Control 3-wood dispersion and stay on fairways. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Woods (Hy,5W,3W).

D1

Day 49

All woods (Hy to Dr) | Progressive Targets Challenge

Program: 3-Wood Dispersion Control For Beginners

Complete the Progressive Targets Challenge using woods only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for All woods (Hy to Dr) | Progressive Targets Challenge
1

Pick 3 targets on the driving range: Target 1 (short), Target 2 (medium), Target 3 (long).

2

Get 36 balls ready.

3

Hit 12 balls at Target 1, then 12 at Target 2, then 12 at Target

4

Use any wood club (hybrid, 5-wood, 3-wood, driver); switch clubs if wanted.

5

Try to hit each ball close to the target.

6

Count each shot that lands near the flag as a success.

7

Add up your total successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D2

Day 50

Driver | Takeaway

Program: Stop Missing Fairways with Driver

Work only on takeaway using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Takeaway
1

Set up a single target flag at a distance where the ball can be seen easily.

2

Hit 36 shots using a driver, focusing solely on your takeaway.

3

Concentrate on at most two takeaway thoughts or tasks to produce a consistent ball flight toward the target.

4

Watch each shot carefully and observe the ball flight.

5

Count how many shots land and stop near the target.

6

After all 36 shots, record your total successes out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3330282418141074
D3

Day 51

Driver | Around the Stick

Program: Stop Missing Fairways with Driver

Curve the ball around the alignment stick using using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Around the Stick
1

Choose a flag or target to aim at with the driver.

2

Measure 5% of the distance to the flag. Put one cone on the left side and one cone on the right side at that distance.

3

Take 36 shots: 18 curve the ball left to right, 18 curve the ball right to left around the cone.

4

Hit 18 shots curving around the left cone to the flag and 18 shots curving around the right cone to the flag.

5

Set up the ball the same way each time. Try to make the ball curve around the cone and finish near the flag.

6

A shot counts if it curves around the cone and ends near the flag.

7

Count how many successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141063
D4

Day 52

Driver | Backswing

Program: Stop Missing Fairways with Driver

Work only on backswing using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Backswing
1

Pick a target about 200 yards away to aim at.

2

Put the ball on the tee and get ready with your normal driver setup.

3

Hit 36 driver shots at the target, focusing on at most two backswing thoughts or tasks.

4

After each shot, assess the ball flight and your control based on your backswing focus.

5

Count how many shots feel controlled and on target.

6

Add up your total successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141063

Week 14 – Module

4 days scheduled

Stop Missing Fairways with Driver. Stop missing fairways and hit fairways consistently. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Driver.

D1

Day 53

Driver | Impact and Follow Through

Program: Stop Missing Fairways with Driver

Work only on 'impact and follow through' using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Impact and Follow Through
1

Pick a flag or target far away to aim driver shots.

2

Hit 36 driver shots to the same target, focusing on hitting the ball well with proper impact and follow through.

3

Count every shot that lands near the target as a success.

4

After all 36 shots, record how many were successful in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262318141063
D2

Day 54

Driver | Low/Mid/High Shot

Program: Stop Missing Fairways with Driver

Produce low/mid/high shots using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Low/Mid/High Shot
1

Pick a clear, far target suitable for driver shots.

2

Get 36 balls: 12 for low, 12 for mid, 12 for high shots.

3

Keep your setup the same; only change ball flight height.

4

Hit all 36 driver shots—12 low, 12 mid, and 12 high—aiming at the same target.

5

After completing the shots, record how many were good out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141074
D3

Day 55

Driver | Straight Shot

Program: Stop Missing Fairways with Driver

Produce straight shots using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Straight Shot
1

Pick an easy-to-see flag or mark to aim at down the range.

2

Hit 36 balls, all aiming at the same target.

3

Focus on hitting a straight shot with your driver only.

4

Count how many balls land close to the target area.

5

Add up total successful shots and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D4

Day 56

Driver | Impact and Follow Through

Program: Can you match your swing to the perfect trajectory?

Work only on 'impact and follow through' using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Impact and Follow Through
1

Pick a flag or target far away to aim driver shots.

2

Hit 36 driver shots to the same target, focusing on hitting the ball well with proper impact and follow through.

3

Count every shot that lands near the target as a success.

4

After all 36 shots, record how many were successful in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262318141063

Week 15 – Module

4 days scheduled

Can you match your swing to the perfect trajectory?. Shape driver flight and match swing to trajectory. Focus on Trajectory, Precision, Mechanics. This module is for Driving Range, specifically working on Driver.

D1

Day 57

Driver | Backswing

Program: Can you match your swing to the perfect trajectory?

Work only on backswing using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Backswing
1

Pick a target about 200 yards away to aim at.

2

Put the ball on the tee and get ready with your normal driver setup.

3

Hit 36 driver shots at the target, focusing on at most two backswing thoughts or tasks.

4

After each shot, assess the ball flight and your control based on your backswing focus.

5

Count how many shots feel controlled and on target.

6

Add up your total successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141063
D2

Day 58

Driver | Opposite Shots Challenge

Program: Can you match your swing to the perfect trajectory?

Complete the Opposite Shots Challenge using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Opposite Shots Challenge
1

Pick one flag or target on the driving range to aim at for the whole drill.

2

Hit 36 shots with your driver, in 3 groups of 12 shots.

3

In each group, do 6 pairs of two different shot types, taking turns between them.

4

Group 1: Hit 6 fades and 6 draws, alternating each time, always aiming at the same target.

5

Group 2: Hit 6 high shots and 6 low shots, alternating, always at the same target.

6

Group 3: Hit 6 pull/fade shots and 6 push/draw shots, alternating, always at the target.

7

Try to make each shot match the right shape and land close to the target.

8

Count every shot that lands near the target and has the right shape as a success.

9

After all 36 shots, add up your number of successes and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141064
D3

Day 59

Driver | Takeaway

Program: Can you match your swing to the perfect trajectory?

Work only on takeaway using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Takeaway
1

Set up a single target flag at a distance where the ball can be seen easily.

2

Hit 36 shots using a driver, focusing solely on your takeaway.

3

Concentrate on at most two takeaway thoughts or tasks to produce a consistent ball flight toward the target.

4

Watch each shot carefully and observe the ball flight.

5

Count how many shots land and stop near the target.

6

After all 36 shots, record your total successes out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3330282418141074
D4

Day 60

Driver | Ladder Challenge

Program: Can you match your swing to the perfect trajectory?

Complete the Ladder Challenge using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Ladder Challenge
1

Pick a flag or target to aim for with your driver.

2

Put three markers on the ground to make landing zones. Put each zone 15 yards/meters apart in a line.

3

Hit 36 driver shots, divided into three sets of 12 shots.

4

Try to get all 12 shots in the same zone for each set. First set, aim for zone

1

Second set, zone

2

Third set, zone

5

Hit the balls one at a time, keep each ball inside the current zone.

6

Finish when 12 balls have landed in each zone (zone 1, then zone 2, then zone 3).

7

Count every shot that finishes inside the right zone as a success.

8

At the end, add up successful shots and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Week 16 – Module

2 days scheduled

Can you match your swing to the perfect trajectory?. Shape driver flight and match swing to trajectory. Focus on Trajectory, Precision, Mechanics. This module is for Driving Range, specifically working on Driver.

D1

Day 61

Driver | Low/Mid/High Shot

Program: Can you match your swing to the perfect trajectory?

Produce low/mid/high shots using driver only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Driver | Low/Mid/High Shot
1

Pick a clear, far target suitable for driver shots.

2

Get 36 balls: 12 for low, 12 for mid, 12 for high shots.

3

Keep your setup the same; only change ball flight height.

4

Hit all 36 driver shots—12 low, 12 mid, and 12 high—aiming at the same target.

5

After completing the shots, record how many were good out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141074
D2

Day 62

Driver | 3 Landing Zones

Program: Can you match your swing to the perfect trajectory?

Hit 15 balls to each landing zone using driver only. Hit one bucket of ~50 balls. Count total number of successful shots.

Driving Range31 min
Diagram for Driver | 3 Landing Zones
1

Place three landing zones around the flag, each 15 yards/meters apart.

2

Hit 36 shots using only a driver.

3

Aim 12 shots at each landing zone.

4

Start with any zone and hit 12 shots at it.

5

Move to the next zone and hit 12 shots, then do the same for the last zone.

6

Count each shot that lands and stays in its zone as a success.

7

Add up your successful shots and enter the score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285