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Course Flagship Program

12 Week Flagship Program for Onneley

We studied the course and made a flagship practice program specifically for Onneley. The flagship program is made of multiple modules that focus on different aspects of the game. Follow the drills week by week, then day by day.

Program Snapshot

Weeks

12

Days

46

Modules

9

Frequency

4 days/week

Weeks 1–25 days

Putting·Long (20+ ft)

Control Roll On Every Long Putt

Difficulty: Intermediate · Module HCP 14.3

Weeks 2–34 days

Short Game·Bump'n'Run

Keep Ball Close To Hole

Difficulty: Beginner · Module HCP 35.0

Weeks 3–44 days

Driving Range·Mid irons (7,6,5)

Check your setup: avoid fat or thin shots

Difficulty: Beginner · Module HCP 35.0

Weeks 4–56 days

Putting·3 ft (1m) only

Save Par From 3 Foot Putts

Difficulty: Expert · Module HCP 4.4

Weeks 5–65 days

Short Game·Chip

Feel Green: Control Rollout

Difficulty: Beginner · Module HCP 21.7

Week 73 days

Driving Range·Wedges (LW,SW,GW,PW)

How close can you get? Challenge your short game

Difficulty: Beginner · Module HCP 35.0

Weeks 7–84 days

Putting·6 ft (2m) only

Read Subtle Breaks

Difficulty: Expert · Module HCP 1.8

Weeks 8–107 days

Short Game·Chip

Pick Landing Spot

Difficulty: Intermediate · Module HCP 19.3

Weeks 11–126 days

Driving Range·Wedges (LW,SW,GW,PW)

Stop Missed Wedge Shots

Difficulty: Beginner · Module HCP 35.0

Flagship curriculum

How the 12-week plan unfolds

Each module focuses on specific area of the game (Putting, Short Game, Driving Range) for up to two weeks at a time. Follow the curriculum in a given order for best results.

Weeks 1–25 daysDay 15

Control Roll On Every Long Putt

Hit cups from afar, for a 14-handicap player, ~15 minutes. Working on distance: long (20+ ft).

PuttingDifficulty · IntermediateModule HCP 14.3

Module skill breakdown

Dispersion
40%
Accuracy
30%
Scoring
8%
Weeks 2–34 daysDay 69

Keep Ball Close To Hole

Focus on clean contact, for a 35-handicap player, ~30 minutes. Working on shot: bump'n'run.

Short GameDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Alignment
26%
Scoring
24%
Distance Control
22%
Weeks 3–44 daysDay 1013

Check your setup: avoid fat or thin shots

Consistent mid iron contact, for a 35-handicap player, ~30 minutes. Working on club: mid irons (7,6,5).

Driving RangeDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Mechanics
45%
Precision
30%
Trajectory
25%
Weeks 4–56 daysDay 1419

Save Par From 3 Foot Putts

Eliminate careless misses, for a 4-handicap player, ~10 minutes. Working on distance: 3 ft (1m) only.

PuttingDifficulty · ExpertModule HCP 4.4

Module skill breakdown

Scoring
31%
Precision
26%
Aim
19%
Weeks 5–65 daysDay 2024

Feel Green: Control Rollout

Stop on a dime, for a 22-handicap player, ~20 minutes. Working on shot: chip.

Short GameDifficulty · BeginnerModule HCP 21.7

Module skill breakdown

Distance Control
37%
Scoring
25%
Aim
8%
Week 73 daysDay 2527

How close can you get? Challenge your short game

Thread the needle, for a 35-handicap player, ~30 minutes. Working on club: wedges (lw,sw,gw,pw).

Driving RangeDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Precision
32%
Mechanics
15%
Scoring
15%
Weeks 7–84 daysDay 2831

Read Subtle Breaks

Control pace from 3 to 20 feet, for a 2-handicap player, ~10 minutes. Working on distance: 6 ft (2m) only.

PuttingDifficulty · ExpertModule HCP 1.8

Module skill breakdown

Precision
34%
Scoring
33%
Aim
20%
Weeks 8–107 daysDay 3240

Pick Landing Spot

Avoid 3-putt, for a 19-handicap player, ~15 minutes. Working on shot: chip.

Short GameDifficulty · IntermediateModule HCP 19.3

Module skill breakdown

Accuracy
32%
Alignment
20%
Distance Control
17%
Weeks 11–126 daysDay 4146

Stop Missed Wedge Shots

Control distance inside 100, for a 35-handicap player, ~30 minutes. Working on club: wedges (lw,sw,gw,pw).

Driving RangeDifficulty · BeginnerModule HCP 35.0

Module skill breakdown

Precision
26%
Mechanics
23%
Trajectory
18%

Program snapshot

Avg HCP focus

14.3

Intermediate

Skill pillars

Dispersion · Accuracy · Scoring · Distance Control · Visualization · Precision

Host course

Onneley

Weekly Plan

Flagship breakdown by week and day

1 day, 1 drill. Follow the drills and progress through the program. Each drill has instructions and scoring benchmarks to help you track your progress. The drills are designed to build on each other week by week, so try to follow the schedule as closely as possible for the best results.

Week 1 – Module

4 days scheduled

Control Roll On Every Long Putt. Achieve long-range accuracy and control extended rolls. Focus on Dispersion, Accuracy, Scoring. This module is for Putting, specifically working on Long (20+ ft).

D1

Day 1

Stop the Ball: Circle, in a Row [Long]

Program: Control Roll On Every Long Putt

Eliminate long distance misses by stopping 5 balls inside the circle, in a row.

Putting18 min
Diagram for Stop the Ball: Circle, in a Row [Long]
1

Stand 30 ft (10 m) from the hole.

2

Draw a circle around the hole with a 3 ft (1 m) radius using chalk or string. After putting, check with putter—any ball outside the putter length is a miss.

3

Hit 30 putts in sets of

4

Holed putts count as inside the circle.

5

Enter score in the app, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score30282725221915129
D2

Day 2

Stop the Ball: Circle, Three Tees Triangle [Long]

Program: Control Roll On Every Long Putt

Stop the ball inside the circle.

Putting27 min
Diagram for Stop the Ball: Circle, Three Tees Triangle [Long]
1

Pick a side of the hole and hit 5 putts from the shortest tee at 20 ft (6 m).

2

Move to the other two tees in line and hit 5 putts from each.

3

Repeat for the other sides of the hole.

4

Enter number of putts that stopped inside the circle, out of 45 attempts.

Scoring benchmarks
Repetitions45
Handicap+9+5+151219273654
Score434139363228242015
D3

Day 3

Three Gates Dispersion [Long]

Program: Control Roll On Every Long Putt

Hit 30 balls and count how many balls end at which gate (to test for dispersion).

Putting18 min
Diagram for Three Gates Dispersion [Long]
1

Hit 10 putts from 25 ft (8 m).

2

Widen the corridors for 30 ft (10 m) and hit 10 putts.

3

Hit 10 putts from 35 ft (12 m).

4

Count and write the total putts that stopped in the middle gate, out of 30 putts.

5

Keep note for left and right gates.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score30292725221915116
D4

Day 4

Stop the Ball: Circle, Eyes Closed [Long]

Program: Control Roll On Every Long Putt

Stop the ball inside the circle with your eyes closed.

Putting18 min
Diagram for Stop the Ball: Circle, Eyes Closed [Long]
1

Hit 10 balls from 25 ft (8 m), circle radius is 2.5 ft (0.8 m)

2

Move to 35 ft (12 m), use a 3.5 ft (1.2 m) circle, hit 10 balls

3

Move to 45 ft (15 m), use a 4.5 ft (1.5 m) circle, hit 10 balls

4

Hit 10 putts per distance, total 30 putts

5

Stop the ball inside the circle, eyes closed

6

Count how many balls stopped inside the circle

7

Enter the number of balls that stopped inside the circle, out of 30 attempts, in the app

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score24181513119752

Week 2 – Module

4 days scheduled

Control Roll On Every Long Putt. Achieve long-range accuracy and control extended rolls. Focus on Dispersion, Accuracy, Scoring. This module is for Putting, specifically working on Long (20+ ft).

D1

Day 5

Stop the Ball: Circle [Long]

Program: Control Roll On Every Long Putt

Stop the ball inside the circle.

Putting18 min
Diagram for Stop the Ball: Circle [Long]
1

Hit 10 putts from 25 ft (8 m). The circle radius is 2.5 ft (0.8 m), about one putter length.

2

Move to 35 ft (12 m). Circle radius is 3.5 ft (1.2 m). Hit 10 putts.

3

Move to 45 ft (15 m). Circle radius is 4.5 ft (1.5 m). Hit 10 putts.

4

Count how many putts stopped inside the circle and enter the total out of 30 attempts in the app.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score2824211916131074
D2

Day 6

Bump-n-Run | Perpendicular Piles | Bullseye 2x

Program: Keep Ball Close To Hole

Up to 5 players compete to stop a bump-n-run shot in the bullseye. The best final score relative to PAR wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Bump-n-Run | Perpendicular Piles | Bullseye 2x
1

Set up 10 piles of balls in two lines that cross each other. Put 5 piles in each line. Leave space between all piles and lines.

2

Put the piles 1 to 10 yards/meters from the green and 5 to 30 yards/meters from the hole.

3

On the green, mark two big circles around the hole. Make the first circle 6 feet (2 meters) out from the hole, and the second circle 15 feet (5 meters) out from the hole.

4

There are 36 shots total. Split them into 3 groups of 12 shots.

5

First 12 shots: try to stop the ball inside the small (inner) circle. Next 12: try to stop the ball inside the big (outer) circle but outside the small circle. Last 12: try to keep the ball anywhere on the green.

6

Hit one ball from each pile. Keep moving around the piles any way until all 36 shots are done using the right target for each group.

7

Count how many balls land in the right place for each group: inside the small circle for the first 12, in the big circle but outside the small one for the next 12, and anywhere on the green for the last

2

Enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 7

Bump-n-Run | Fairway | Flat

Program: Keep Ball Close To Hole

Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the flat fairway.

Short Game26 min
Diagram for Bump-n-Run | Fairway | Flat
1

Pick two spots between 5 and 30 yards from the hole to hit from.

2

Place three markers 3 feet apart in a line on the green to make target zones.

3

Hit 18 shots from the first spot, 6 to each target zone.

4

Hit 18 shots from the second spot, 6 to each target zone.

5

Aim for the correct zone each time.

6

Count shots that stop inside the correct zone as a success.

7

Add up your successful shots and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score312926221713963
D4

Day 8

Bump-n-Run | Deep Rough and Other | Flat

Program: Keep Ball Close To Hole

Hit bump-n-run shot two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.

Short Game26 min
Diagram for Bump-n-Run | Deep Rough and Other | Flat
1

Set up 3 targets on the green in a straight line, about 6 feet apart.

2

Hit 36 bump-and-run shots, 12 to each target.

3

Place the ball in thick grass, 5 to 20 yards from the hole, and keep setup the same for every shot.

4

Hit 12 shots at Target

5

Hit 12 shots at Target

6

Hit 12 shots at Target

7

Count a successful shot if it stops within 3 feet of the target.

8

After all 36 shots, record the number of successful shots out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074

Week 3 – Module

4 days scheduled

Keep Ball Close To Hole. Roll the ball low and straight and use a short swing. Focus on Alignment, Scoring, Distance Control. This module is for Short Game, specifically working on Bump'n'Run.

D1

Day 9

Bump-n-Run | Parallel Ball Lines | Bullseye 2x

Program: Keep Ball Close To Hole

Up to 5 players compete to stop a bump-n-run shot in the bullseye. The best final score relative to PAR wins the challenge. Up to 80 balls are needed.

Short Game26 min
Diagram for Bump-n-Run | Parallel Ball Lines | Bullseye 2x
1

Set up 4 lines of 9 balls each, with balls 1 foot apart.

2

Place the lines on grass, 1 to 10 yards from the green, 5 yards between lines.

3

Mark two circles on the green around the hole: one with a 6-foot radius, another with a 15-foot radius.

4

Hit 36 shots, in two groups of 18 shots.

5

For the first 18 shots, aim for the small circle. For the next 18 shots, aim for the big circle.

6

Hit balls in order from any line, switch lines as wanted.

7

Count each ball that stops in the right circle as a success.

8

After 36 shots, count how many hit their target circles and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3331282520161285
D2

Day 10

Mid irons (7,6,5) | Backswing

Program: Check your setup: avoid fat or thin shots

Work only on backswing using mid irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Mid irons (7,6,5) | Backswing
1

Pick a flag or target at a medium distance suitable for hitting mid irons (7, 6, or 5).

2

Use one mid iron and hit 36 shots aiming at the same target.

3

For each shot, focus only on your backswing, working with 1 or 2 simple backswing thoughts.

4

Set up the ball the same way each time and maintain your backswing focus.

5

Hit all 36 shots and count how many have straight, good ball flight that matches your backswing.

6

After all shots, count how many were good out of 36 and enter the number in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 11

Mid irons (7,6,5) | Downswing

Program: Check your setup: avoid fat or thin shots

Work only on downswing using mid irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Mid irons (7,6,5) | Downswing
1

Pick a flag or target suitable for hitting mid irons (7, 6, or 5 iron).

2

Hit 36 balls in total, in 3 sets of 12 balls each using mid irons only.

3

Focus solely on your downswing throughout the drill. Work on at most two downswing thoughts or tasks to produce your desired ball flight.

4

Switch between different mid irons throughout the exercise.

5

Set up the same way for every shot, aiming all shots at the single target.

6

Count only the shots that land and stay in the target area.

7

Add up your successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141174
D4

Day 12

Mid irons (7,6,5) | Impact and Follow Through

Program: Check your setup: avoid fat or thin shots

Work only on 'impact and follow through' using mid irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Mid irons (7,6,5) | Impact and Follow Through
1

Pick a flag on the range about 120 to 150 yards away for mid irons (7, 6, or 5 iron).

2

Hit 36 shots total using only mid irons, focusing solely on impact and follow through.

3

Use one consistent target (the chosen flag) for all shots.

4

Work on at most two impact and follow through thoughts or tasks to produce your desired ball flight.

5

Count each shot that lands and stays near the target as a success.

6

Add the total successful shots out of 36 attempts and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141064

Week 4 – Module

4 days scheduled

Check your setup: avoid fat or thin shots. Perfect mid iron swing and avoid fat or thin shots. Focus on Mechanics, Precision, Trajectory. This module is for Driving Range, specifically working on Mid irons (7,6,5).

D1

Day 13

Mid irons (7,6,5) | Takeaway

Program: Check your setup: avoid fat or thin shots

Work only on takeaway using mid irons only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Mid irons (7,6,5) | Takeaway
1

Set up one target area 130-160 yards away suitable for 7, 6, or 5 iron.

2

Hit 36 balls in total using only 7, 6, or 5 iron, focusing solely on the takeaway.

3

Work on at most two takeaway thoughts or tasks to produce the desired ball flight.

4

Switch between 7, 6, and 5 irons throughout the exercise.

5

Mark a success if the ball lands in or near the target zone (within 3 yards).

6

Count how many successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3331282419151174
D2

Day 14

Putting Aid: Alignment Mirror, 50 in a Row

Program: Save Par From 3 Foot Putts

Make 50 putts in a row using an alignment mirror.

Putting30 min
Diagram for Putting Aid: Alignment Mirror, 50 in a Row
1

Hit 50 putts from 3 ft or 1 m using an alignment mirror.

2

Enter score in the app, out of 50 attempts.

Scoring benchmarks
Repetitions50
Handicap+9+5+151219273654
Score5048464238343026
D3

Day 15

One Handed, Ball Gate, 25 in a Row

Program: Save Par From 3 Foot Putts

Make 25 putts in a row, one-handed through the ball gate.

Putting15 min
Diagram for One Handed, Ball Gate, 25 in a Row
1

Hit 25 putts from 3 ft through the ball gate.

2

Enter score in the app, out of 25 attempts.

Scoring benchmarks
Repetitions25
Handicap+9+5+151219273654
Score2523222018161296
D4

Day 16

Around the Hole: 8 Ball Circle, 50 in a Row

Program: Save Par From 3 Foot Putts

Make 50 putts in a Row from [3 ft | 1 m].

Putting30 min
Diagram for Around the Hole: 8 Ball Circle, 50 in a Row
1

Place eight tees around the hole at 3 ft or 1 m.

2

After making a putt, go to the next tee.

3

Hit 50 putts. Enter the number of putts made out of 50 attempts.

Scoring benchmarks
Repetitions50
Handicap+9+5+151219273654
Score504947454341383530

Week 5 – Module

4 days scheduled

Save Par From 3 Foot Putts. Eliminate careless misses and capitalize on makeable putts. Focus on Scoring, Precision, Aim. This module is for Putting, specifically working on 3 ft (1m) only.

D1

Day 17

Putting Aid: Alignment Sticks, Ball Gate, 50 in a Row

Program: Save Par From 3 Foot Putts

Make 50 putts in a row from in between two alignment sticks and through the ball gate.

Putting30 min
Diagram for Putting Aid: Alignment Sticks, Ball Gate, 50 in a Row
1

Hit 50 putts from 3 ft using two alignment sticks and a ball gate.

2

Enter score in the app, out of 50 attempts.

Scoring benchmarks
Repetitions50
Handicap+9+5+151219273654
Score5048454239353126
D2

Day 18

Putting Aid: Plane Board, Ball Gate, 50 in a Row

Program: Save Par From 3 Foot Putts

Make 50 putts in a row through the ball gate, using plane board.

Putting30 min
Diagram for Putting Aid: Plane Board, Ball Gate, 50 in a Row
1

Hit 50 putts from 3 ft through the ball gate using the plane board.

2

Enter score in the app, out of 50 attempts.

Scoring benchmarks
Repetitions50
Handicap+9+5+151219273654
Score5049474542383429
D3

Day 19

Single Tee, 50 in a Row

Program: Save Par From 3 Foot Putts

Make 50 putts in a row.

Putting18 min
Diagram for Single Tee, 50 in a Row
1

Hit 30 putts from 3 ft (1 m).

2

Enter score in the app, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score302928262422191612
D4

Day 20

Chip | Parallel Ball Lines | 3 Landing Zones

Program: Feel Green: Control Rollout

Up to 5 players compete to stop a chip shot inside the landing zone(s). The player with the most points at the end wins the challenge. Up to 80 balls are needed.

Short Game26 min
Diagram for Chip | Parallel Ball Lines | 3 Landing Zones
1

Set up 4 lines of 9 balls. Balls are 1 foot apart. Each line is 5 yards/meters apart.

2

Put the lines 5 to 30 yards/meters from the hole, off the green.

3

Mark 3 landing zones on the green, spaced 6 feet (2 meters) apart.

4

There are 36 chip shots, split into 3 groups of

5

Hit the first 12 balls to Landing Zone

6

Hit the next 12 balls to Landing Zone

7

Hit the last 12 balls to Landing Zone

8

Use any line of balls each time. Hit all balls for the current landing zone.

9

After 12 shots for each zone, switch to the next zone and change lines if wanted.

0

Count a shot as a success if it lands and stops inside the right zone.

1

When finished, count how many successes out of 36, and enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141074

Week 6 – Module

4 days scheduled

Feel Green: Control Rollout. Vary landing spot and stop on a dime. Focus on Distance Control, Scoring, Aim. This module is for Short Game, specifically working on Chip.

D1

Day 21

Chip | Scattered Piles | Multiple Targets

Program: Feel Green: Control Rollout

Up to 5 players compete to stop a chip shot closest to the multiple target(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Chip | Scattered Piles | Multiple Targets
1

Make 3 target zones on the green. Space them 6 feet apart in a line.

2

Put 36 balls in 6 piles of 6 around the chipping area, 5–20 yards from the hole.

3

Hit 12 balls at each target zone (36 attempts total).

4

Start from any pile. Aim 12 shots at the first zone.

5

Next, aim 12 shots at the second zone from any pile.

6

Last, aim 12 shots at the third zone. Count shots that stop in the right zone.

7

Add up how many shots landed in the correct zone out of 36 attempts. Enter score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063
D2

Day 22

Chip | Scattered Piles | Quadrants

Program: Feel Green: Control Rollout

Up to 5 players compete to stop a chip shot inside the quadrant(s). The player with the most points wins the challenge. One bucket of balls per player is needed.

Short Game26 min
Diagram for Chip | Scattered Piles | Quadrants
1

Mark 4 areas on the green with string or tees. Each area should be a circle about 6 feet wide.

2

Put 36 balls into 4 piles of 9 balls. Place the piles between 5 and 30 yards from the hole.

3

Hit 9 balls from each pile. Aim every group of 9 at a different circle.

4

Try to land each ball into the correct circle. Move to the next pile and repeat until all 36 balls are hit.

5

Count the balls that stop inside the correct circle.

6

Add up your successful shots out of 36 attempts and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141174
D3

Day 23

Chip | Rough | Flat

Program: Feel Green: Control Rollout

Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the flat rough grass.

Short Game26 min
Diagram for Chip | Rough | Flat
1

Set up 3 landing zones on the green, each about 6 feet apart in a straight line toward the hole.

2

Choose one spot in the rough grass, 5 to 20 yards from the hole, to hit from. Do not move this spot.

3

Hit 36 chip shots—12 to each zone in order.

4

Hit 12 shots trying to land and stop in the first zone.

5

Next, hit 12 shots to the second zone.

6

Then, hit 12 shots to the third zone.

7

Count every shot that lands and stops in the right zone as a success.

8

After all 36 shots, add up how many successes out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score292724201612963
D4

Day 24

Chip | Scattered Piles | Quadrants

Program: Feel Green: Control Rollout

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop chip shots inside quadrants. Count the number of successes.

Short Game26 min
Diagram for Chip | Scattered Piles | Quadrants
1

Scatter 40 balls into 8 piles of 5 balls each between 5 and 30 yards from the hole.

2

On the green, use markers to make a 6-foot circle around the hole and divide it into 4 quadrants.

3

Hit 36 chip shots.

4

Hit 9 shots at each of the 4 quadrants.

5

Hit each shot from a different pile and try to land it in the right quadrant.

6

Count a shot as a success if it stops in the correct quadrant.

7

Enter number of successful shots out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Week 7 – Module

4 days scheduled

How close can you get? Challenge your short game. Thread the needle and get close to pin. Focus on Precision, Mechanics, Scoring. This module is for Driving Range, specifically working on Wedges (LW,SW,GW,PW).

D1

Day 25

Wedges (LW to PW) | Straight Shot

Program: How close can you get? Challenge your short game

Produce straight shots using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Straight Shot
1

Pick a flag or target on the range suitable for wedge shots (LW, SW, GW, or PW). Use the same target for all 36 shots.

2

Use any wedge, switching clubs throughout the exercise.

3

Set up the ball the same way for every shot and focus on hitting a straight shot towards the target.

4

Hit 36 wedge shots, aiming all shots at the single chosen target.

5

Count a shot as successful if it lands and stops near the target.

6

After 36 shots, add your total successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063
D2

Day 26

Wedges (LW to PW) | Downswing

Program: How close can you get? Challenge your short game

Work only on downswing using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Downswing
1

Pick a flag or target suitable for wedges (LW, SW, GW, or PW).

2

Hit 36 wedge shots aiming at the same single target.

3

Use any wedges; keep the ball setup the same, and focus on your downswing.

4

Count each shot that lands on or near the target as a success.

5

Record how many shots were successful out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D3

Day 27

Wedges (LW to PW) | Quadrants

Program: How close can you get? Challenge your short game

Hit 12 balls to each quadrant using wedges only. Hit one bucket of ~50 balls. Count total number of successful shots.

Driving Range31 min
Diagram for Wedges (LW to PW) | Quadrants
1

Set up four cones to make four equal areas around the target flag.

2

Place each cone so it marks about 5% of the way from your ball to the flag.

3

Use only wedges (LW, SW, GW, or PW) to hit 36 shots.

4

Hit 9 shots at each area (quadrant).

5

Use any wedge or area order, but finish 9 shots in each area.

6

Count every shot that stops in the correct area.

7

Add up successful shots and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D4

Day 28

Single Tee, 15/25

Program: Read Subtle Breaks

Make 15 out of 25 putts

Putting18 min
Diagram for Single Tee, 15/25
1

Hit 30 putts from 6 ft (2 m).

2

Enter score in the app, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score2925222018151296

Week 8 – Module

4 days scheduled

Read Subtle Breaks. Read breaks and aim precisely and finish putts in one motion. Focus on Precision, Scoring, Aim. This module is for Putting, specifically working on 6 ft (2m) only.

D1

Day 29

Around the Hole: 8 Ball Circle, 4/8

Program: Read Subtle Breaks

Make 4 out of 8 putts from [6 ft | 2 m], 5 times in total.

Putting24 min
Diagram for Around the Hole: 8 Ball Circle, 4/8
1

Place eight tees around the hole at 6 ft or 2 m.

2

After each putt is made, move to the next tee in front.

3

Hit 40 putts.

4

Enter the total number of putts made in the app, out of 40 attempts.

Scoring benchmarks
Repetitions40
Handicap+9+5+151219273654
Score353128262422191612
D2

Day 30

One Handed, Ball Gate, 12 in a Row

Program: Read Subtle Breaks

Make 12 putts in a row, one-handed through the ball gate.

Putting15 min
Diagram for One Handed, Ball Gate, 12 in a Row
1

Hit 25 putts from 6 ft through the ball gate.

2

Count how many putts went through the gate without touching the tees. Enter the score in the app, out of 25 attempts.

Scoring benchmarks
Repetitions25
Handicap+9+5+151219273654
Score242219171412964
D3

Day 31

Putting Aid: Alignment Mirror, 15/25

Program: Read Subtle Breaks

Make 15 out of 25 putts using an alignment mirror.

Putting18 min
Diagram for Putting Aid: Alignment Mirror, 15/25
1

Hit 30 putts from 6 ft using an alignment mirror.

2

Enter score in the app, out of 30 attempts.

Scoring benchmarks
Repetitions30
Handicap+9+5+151219273654
Score2723211917151296
D4

Day 32

Chip | Deep Rough and Other | Uphill/Downhill

Program: Pick Landing Spot

Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Chip | Deep Rough and Other | Uphill/Downhill
1

Put 3 equal target zones on the green in a line, 3 to 5 feet apart.

2

From deep rough on the uphill slope, hit 18 chip shots, 6 to each zone.

3

Move to deep rough on the downhill slope and repeat: hit 18 chip shots, 6 to each zone.

4

Always chip from deep rough within 20 yards/meters of the hole. Don’t change setup.

5

Count shots that land and stop in the target zone as successes.

6

When you’re done with all 36 shots, count how many landed in a target zone and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Week 9 – Module

4 days scheduled

Pick Landing Spot. Avoid 3-putt and pick landing spot. Focus on Accuracy, Alignment, Distance Control. This module is for Short Game, specifically working on Chip.

D1

Day 33

Chip | Parallel Piles | 9 Stop Zones

Program: Pick Landing Spot

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop chip shots inside 9 Stop Zones. Count the number of successful stops.

Short Game26 min
Diagram for Chip | Parallel Piles | 9 Stop Zones
1

Set up 10 piles of 4 balls each in two rows (5 piles per row), spaced 2 yards/meters apart. Put the rows 5 to 10 yards/meters apart and place the piles 5 to 30 yards/meters from the hole.

2

Mark 9 stop zones on the green using buckets, string, or tees. Space them out so each zone is different.

3

Prepare to hit 36 chip shots, divided into 9 groups of 4 shots. Each group targets a different stop zone.

4

From any pile, hit 4 shots at the first stop zone. Move to the next stop zone and hit 4 shots at it. Keep going until you’ve aimed 4 shots at each of the 9 zones.

5

Count every ball that stops inside the right zone as a success.

6

When done, count up all successful stops out of 36 attempts and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D2

Day 34

Chip | Deep Rough and Other | Flat

Program: Pick Landing Spot

Hit two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.

Short Game26 min
Diagram for Chip | Deep Rough and Other | Flat
1

Place 3 piles of 12 balls each in deep rough or thick grass between 5 and 30 yards from the hole.

2

Mark 3 target zones on the green, each zone spaced 6 feet apart, in a straight line from your spot.

3

Hit 36 chip shots in total, in 3 sets of 12 shots.

4

For the first 12 shots, aim for Target Zone

1

Then aim for Target Zone 2 for the next 12 shots.

5

Aim for Target Zone 3 for the last 12 shots. Enter number of successes in the app, out of 36 attempts.

6

Alternate between the 3 piles for your shots, keeping the balls in deep rough or thick grass.

7

Count each shot that stops inside the target zone as a success.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score292724201612964
D3

Day 35

Chip | Rough | Above/Below Feet

Program: Pick Landing Spot

Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the sloped rough grass; one bucket with balls above feet level, and one bucket with balls below feet level.

Short Game26 min
Diagram for Chip | Rough | Above/Below Feet
1

Put 3 target zones on the green, 6 feet apart in a line to the hole.

2

Set up two groups of balls for each player in the rough: one with balls above feet, one with balls below feet, from 5 to 30 yards away.

3

Hit 36 chip shots: 18 to the first target, 18 to the second target.

4

First, hit 18 shots from above feet to the first target.

5

Then, hit 18 shots from below feet to the second target.

6

Count a shot as a success if the ball stops inside the target zone.

7

Do not move the balls; only change target when needed.

8

Add your successful shots out of 36 and enter the score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074
D4

Day 36

Chip | Deep Rough and Other | Above/Below Feet

Program: Pick Landing Spot

Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the sloped deep rough and other extreme grass types; one bucket with balls above feet level, and one bucket with balls below feet level.

Short Game26 min
Diagram for Chip | Deep Rough and Other | Above/Below Feet
1

Make two target zones on the green, Zone A on the left and Zone B on the right, 8 feet apart.

2

Put 18 balls in the deep rough above feet, at distances from 5 to 20 yards, in a straight line.

3

Chip the 18 balls to land and stop in Zone A from the uphill position.

4

Move to deep rough below feet, set up 18 balls the same way.

5

Chip these balls to land and stop in Zone B from the downhill position.

6

Count each ball that lands and stays in the right zone as a success.

7

When finished, enter the total number of successes out of 36 attempts in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score2927252218141174

Week 10 – Module

4 days scheduled

Pick Landing Spot. Avoid 3-putt and pick landing spot. Focus on Accuracy, Alignment, Distance Control. This module is for Short Game, specifically working on Chip.

D1

Day 37

Chip | Deep Rough and Other | Flat

Program: Pick Landing Spot

Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the flat deep rough and other extreme grass types.

Short Game26 min
Diagram for Chip | Deep Rough and Other | Flat
1

Set up 3 target zones on the green at 6, 12, and 18 feet from the hole.

2

Place 36 golf balls between 5 and 30 yards from the hole in the flat deep rough.

3

Split the 36 balls into 3 groups of 12, with each group aimed at one zone.

4

Hit from the same rough spot, aiming at the same zone, until you finish 12 shots for that zone.

5

Count a ball as a success if it lands and stays in the right zone.

6

Add up all successful chips. Enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141174
D2

Day 38

Chip | Parallel Piles | Bullseye 2x

Program: Pick Landing Spot

Align a bucket of balls (avg. bucket is 40 balls) into 10 equal parallel piles of 4 balls and stop chip shots inside the Bullseye. Count the number of balls in the inner and outer Bullseye.

Short Game26 min
Diagram for Chip | Parallel Piles | Bullseye 2x
1

Set up 10 piles of 4 balls each in two rows. Each row has 5 piles.

2

Keep piles about 2 meters apart, rows 5–10 meters apart.

3

Place piles 5–30 meters from the hole, not on the green.

4

Mark two circles around the hole on the green: a small one (2 meters out) and a big one (5 meters out).

5

Take turns hitting balls from different piles, trying to stop balls in the circles.

6

Hit 36 balls total: 18 try for the small circle, 18 for the big circle.

7

Count how many balls finished in each circle.

8

Add these for a score and enter your total out of 36 tries.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score282623201612853
D3

Day 39

Chip | Fairway | Uphill/Downhill

Program: Pick Landing Spot

Up to 5 players hit two buckets of balls (avg. bucket is 40 balls) from the sloped fairway; one bucket from the uphill slope and one bucket from the downhill slope.

Short Game26 min
Diagram for Chip | Fairway | Uphill/Downhill
1

Set up 3 target zones on the green, 5 feet apart in a straight line from closest to farthest from the hole.

2

Place balls at the edge of the fairway on two slopes: uphill and downhill, each about 15 yards from the hole.

3

Hit 18 chip shots from the uphill slope and 18 chip shots from the downhill slope.

4

For each slope, hit 6 shots to each zone, in order.

5

Start with the uphill slope: hit 6 shots to Zone 1, then 6 to Zone 2, then 6 to Zone

6

Move to the downhill slope: hit 6 shots to each zone in order.

7

Count a shot as successful if the ball stops inside the target zone.

8

After all shots, count your total successful shots and enter your score in the app out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129272318141074
D4

Day 40

Chip | Scattered Piles | 9 Stop Zones

Program: Pick Landing Spot

Scatter a bucket of balls (avg. bucket is 40 balls) into 8 equal piles of 5 balls and stop chip shots inside 9 Stop Zones. Count the number of successful stops.

Short Game26 min
Diagram for Chip | Scattered Piles | 9 Stop Zones
1

Make 8 piles with 5 balls in each pile. Put them on grass, 5 to 30 yards from the hole.

2

Use tees, string, or markers to make 9 zones on the green in a simple pattern.

3

Take 36 chip shots in total.

4

Aim 4 balls at each of the 9 zones.

5

Hit each shot from a different pile and aim at the next zone.

6

Try to stop each ball in the right zone.

7

Count one success for each ball that stops in the correct zone.

8

Add up your total successful stops and enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028252218141074

Week 11 – Module

4 days scheduled

Stop Missed Wedge Shots. Control distance inside 100 and stop missed shots. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Wedges (LW,SW,GW,PW).

D1

Day 41

Wedges (LW to PW) | Straight Shot

Program: Stop Missed Wedge Shots

Produce straight shots using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Straight Shot
1

Pick a flag or target on the range suitable for wedge shots (LW, SW, GW, or PW). Use the same target for all 36 shots.

2

Use any wedge, switching clubs throughout the exercise.

3

Set up the ball the same way for every shot and focus on hitting a straight shot towards the target.

4

Hit 36 wedge shots, aiming all shots at the single chosen target.

5

Count a shot as successful if it lands and stops near the target.

6

After 36 shots, add your total successful shots out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063
D2

Day 42

Wedges (LW to PW) | Impact and Follow Through

Program: Stop Missed Wedge Shots

Work only on impact and follow through using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Impact and Follow Through
1

Pick one target on the range suitable for wedge shots (LW, SW, GW, and/or PW).

2

Set up the ball the same way for all shots.

3

Hit 36 shots total, focusing solely on solid contact and follow through.

4

Work on at most two impact and follow through thoughts or tasks to produce consistent ball flight.

5

Switch between wedges throughout the exercise.

6

Count every shot that lands close to the target (within a clubface length) as a success.

7

Add up total successes and enter score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3331292621161285
D3

Day 43

Wedges (LW to PW) | Progressive Targets Challenge

Program: Stop Missed Wedge Shots

Complete the Progressive Targets Challenge using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Progressive Targets Challenge
1

Set up 3 targets for wedge shots: one at 30 yards, one at 45 yards, and one at 60 yards.

2

Hit 12 shots to each target, for a total of 36 shots.

3

Start by hitting 12 shots to the short target using any wedge.

4

Hit 12 shots to the medium target.

5

Hit 12 shots to the long target and enter score in the app, out of 36 attempts.

6

Keep stance and ball position the same for every shot; only change your aim for each target.

7

Count a shot as a success if the ball stops within 5 feet of the target.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3129262218141063
D4

Day 44

Wedges (LW to PW) | GIRs Simulation

Program: Stop Missed Wedge Shots

Simulate X number of GIR (Green in Regulations) using wedges only. Hit one bucket of ~50 balls. Count total number of greens hit.

Driving Range31 min
Diagram for Wedges (LW to PW) | GIRs Simulation
1

Choose a flag or marker for the center of the green.

2

Use cones or markers to make a small green area, equal to 5% of the distance to the flag. This is the target zone.

3

Divide the green into 3 zones from left to right using markers: left, center, and right.

4

Hit 36 wedge shots: 12 at the left zone, 12 at the center, 12 at the right.

5

Use any wedge between LW and PW. Keep ball placement the same each time.

6

After each shot, check if the ball landed and stopped in the correct zone. Count if it did.

7

Finish all 36 shots, switching zones each time.

8

Add up the number of good shots in the zones out of 36 and enter your score in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285

Week 12 – Module

2 days scheduled

Stop Missed Wedge Shots. Control distance inside 100 and stop missed shots. Focus on Precision, Mechanics, Trajectory. This module is for Driving Range, specifically working on Wedges (LW,SW,GW,PW).

D1

Day 45

Wedges (LW to PW) | Downswing

Program: Stop Missed Wedge Shots

Work only on downswing using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Downswing
1

Pick a flag or target suitable for wedges (LW, SW, GW, or PW).

2

Hit 36 wedge shots aiming at the same single target.

3

Use any wedges; keep the ball setup the same, and focus on your downswing.

4

Count each shot that lands on or near the target as a success.

5

Record how many shots were successful out of 36 in the app.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3230282520161285
D2

Day 46

Wedges (LW to PW) | Takeaway

Program: Stop Missed Wedge Shots

Work only on takeaway using wedges only. Hit one bucket of ~50 balls.

Driving Range31 min
Diagram for Wedges (LW to PW) | Takeaway
1

Pick a flag or marker suitable for wedge shots (use any wedge).

2

Hit 36 wedge shots, all aimed at the same target.

3

Focus on takeaway throughout all shots, using at most two takeaway thoughts or tasks.

4

Count each ball that lands close to the target as a success.

5

Enter your score in the app, out of 36 attempts.

Scoring benchmarks
Repetitions36
Handicap+9+5+151219273654
Score3028262218141074